about 3 years ago - BjornB - Direct link
###################
# Gamebalance
###################

# Economy
- Bankruptcy cancels any monumemt construction.
# Governments
- Added a malus for IA if you're the Emperor and you extend your regency.
- Christian theocracies can't use Aristocratic ideas any more.
- Custom republics now get bonus on ruler skills with ideas.
- Extending Estate Regency now costs 10 Legitimacy.
- Increased governing capacity modifier of celestial empire so Ming is not over governing capacity at game start.
- Following tags are now downranked to duchies from kingdom rank: PAH, PAT, LUW, BNE, BEU, TER, TID, BTU, CEB, MNA, HAW, MAU, OAH, KAA, KEL, ATJ, BRS, TDO, PGS, IND, BTN, PGR, JMB, BLI.
# Units
- Seperatist rebels get the unit type of the country they want to be, not the country they're in.
# War & Peace
- HRE members can't be co-belligerents against another HRE member after Ewiger Landfriede.
- It's no longer possible to enforce peace in Religious League war.
- Emperor in coalition against you no longer causes the entire coalition to fight you in any war you try to start.
- Humiliate CB no longer allows vassalization.
# Other
- Changed Golden Temple monument to Doaba (2075).
- Changed Kiev Pechersk Lavra Yearly Patriarchal Authority modifier from +0,5%, +0,5% and +1% to +0,1%, +0,2% and +0,5%.
- Changed Mount Fuji Theravada religion requirement to Mahayana.
- Changed Registan Square Monthly Piety modifier from -1%, -2% and -3% to +0,1%, +0,2% and +0,3%.
- Having a colonial nation gives you Colonialism in your capital.
- Balancing favours diplomatic actions.


###################
# AI
###################
# Diplomacy
- Added AI refusal for favour actions.
# Other
- AI is more inclined to use the cults of the Alcheringa Religion, which fits the most to their AI personalities.


###################
# Interface
###################
# Icons/Art
- Event pictures now use graphical culture fallbacks.
# Mapmodes
- Macro builder no longer blocks map modes.
# Tooltips
- Fixed overlap problems for tooltipping monarch/heir/queen names.
# Other
- Ancestors too rubbish to give you any benefits don't show up in the list any more.
- OK/Cancel buttons now all have the shortcuts c and z.
- Less popups for favor actions by default.


###################
# Script
###################
# Achievements
- Fixed issues with the Wonderful achievement.
# Events
- Reworked the options of event "Anglo-Powhatan War". Now you have guaranteed two options: first one will give you a military boost while the second option will increase the opinion of rivals of Englan/GB additionally to the opinions of Castile/Spain and France.
- The event "A Helping Hand" (monument_events.2)'s first option will now ask for 6 months of income instead of 5 ducats. Additionally, the event can now trigger multiple times over the duration of a campaign instead only once.
- The event "Monument in 'Province Name'" (monument_events.1) grants now 1 stabilty as long you are under 1. Else it will give you 20 prestige. Additionally, the event triggers now for every highest tier monument instead of only once a game and gives you now -10% stability costs for 10 years.
- The event "The Completion of Borobudur" (monument_events.5) will now give you a proper subjugation casus belli instead of a restore union cb. Also, now the event allows you to move your capital to the temple.
- The event "The House of the Lord" (monument_events.3)'s first option now asks you for 3 months of income instead of 10 ducats. The second option will no longer affect three provinces in total but instead gives you a country modifier, which grants you +1 Tolerance of the True Faith and -1 National Unrest for 20 years.
- The AI will now priorize to choose the option "We should let Trailok decide." in the event "The Ascension of Trailok" when Sukhothai is controlled by a player.
- The events "The Kingdom of Champassak", "The Kingdom of Vientiane" and "The Kingdom of Luang Prabang" now only trigger if the Leviathan DLC is enabled.
- Fixed issues with native_americans.25 (The Potlatch) so that it is not as spammy.
- Fixed issue with volcano event.
# Ideas
- The Samoan ideas' first tradition will now grant -30% advisor cost instead of increasing the advisor pool by 1.
- Hawaiian Ideas have been rebalanced. The idea "Repurposing the Ali'i Nui" now gives 1 legitimacy instead of 2, the idea "Naha Prophecy" has no longer increased Hostile Core Creation Cost and the ambition of is now +20 Global Settler Increase instead of the ability to recruit explorers.
- Forming Aotearoa will no longer remove the Iwi Ideas. Instead, the player will be even asked if they want to change their ideas to the Iwi Ideas.
- Forming Viti will no longer remove Fiji Ideas. Instead, the player will be asked if they want to swap their ideas to the Fijian Ideas.
- The Fijian ideas have received balance changes. The idea "Waqa Drua" will now grant 100% prestige and 50% naval traditions from naval battles and the idea "Fijian Warlords" grants now +10% Morale of Armies and +0.5 Army Tradition.
- The Iwi idea "Kaikiakitanga" will now grant -5% development cost.
- Fixed so consort_events.2 doesn't trigger without a consort.
# Missions
- Fixed Palembang mission 'Orang Laut' so now it can be completed if the country is a pirate republic.
- Fixed triggering and reward issues in Palembang missions 'Orang Laut', 'Arrival of Dragonships', 'Pirate Kings', and 'Restore Srivijaya', to make them a more comprehensive and coherent set of missions.
- Palembang mission 'Orang Laut' now can be completed if pirate republic.
- The mission "Cultivate a Mandala" now rewards you with 100% prosperity in your capital area additionally to the other reward.
- The mission "Populate Ayutthaya" now rewards you with 50 Government Reform Progress instead of 100 diplo points.
- The mission "Win a Royal Duel" now requires you to have 3% Army Professionalism (or 20 Army Tradition if Cradle of Civilization is not active) and to have at least as much Army Tradition as Khmer.
- Siam can no longer be formed through a decision for people with the Leviathan DLC. Instead, they will now have to work through the mission tree to form it as intended.
- Corrected Tu'i Tonga Empire mission's conditions to be better.
- Fixed issues with polynesian and oceanian missions.
- Fixed an issue with not being able to complete the "Honor the Ancestors" mission.
- Added a fallback to Samoan and Tongan missions to avoid getting stuck in case one of them do not exist.
- Fixed an issue with the Samoan Army mission.
# Setup
- The province Manahoac (2552) is now part of the "Great Valley" area.
- Fixed starting rulers with no birth date in later game starts being too old.
- The province "Sawokli" is now a savanna instead of a desert.
- Changed color of Aotearoa to a red one as suggested.
- Exchanged the Trade Goods of two provinces in New Zealand.


###################
# Bugfixes
###################
- Fixed a CTD related to naval combats.
- Fixed a CTD related to naval misions.
- You can no longer pillage development from natives' capitals with no losses.
- You can't operate other people's great projects any more unless they're your subjects.
- Savegames don't get corrupted due to cooldown storage.
- The province Lau's name is no longer scattered around and the city of Maui is no longer underwater.
- Abdication no longer prevented in Celestial Empire owing to "low Legitimacy".
- Added the missing icons for the government reforms "Uparaya Succession" and "Sakdina System".
- Becoming papal controller now lifts excommunication from members of personal union as well.
- Can no longer exploit reduce infrastructure to gain an extra manufactory.
- The event "The Mandate of Heaven" (flavor_dai.4) has now the proper event picture.
- Double clicking on top row of Great Projects in the ledger no longer shows the wrong location.
- Favors from relative alliance strength works the right way around.
- Fixed a CTD when reforming native federation advancements when at war.
- Infinite concentrate development exploit no longer works.
- Lan Xang is no longer infinitely reformable.
- Monuments no longer get downgraded when a province changes owner peacefully.
- Fixed so Mount Fuji gives a local development bonus, not global.
- Fixed issue where nations with capitals that can get a path to the HRE couldn't join the HRE.
- Fixed so natives can build boats.
- Fixed issue with naval attrition not working.
- Fixed another issue with calling non allies using the macro builder.
- No more event flood of old events on loading.
- Fixed outliner not showing the correct name of colonies.
- Polynesians/Aboriginies use the correct fallback units if no Leviathan unit pack is installed.
- Ruler of Demak created by event majapahit.5 no longer has missing localization.
- Ruler of custom nation no longer disappears/gets bugged after reloading the save.
- Fixed some issues with separatism not disappearing when it should.
- Fixed issues with strengthening government when at lower legitimacy and max absolutism.
- The event "Dynastic Tensions in Dai Viet" now only triggers if the Leviathan DLC is enabled.
- Totemist ancestors now functional without Rights of Man.
- Zoroastrian religion no longer displays Coptic icons.
- Fixed an issue with assigning the correct government reform for different colony types.
- Battles against condottieri now count for war score.
- Canals no longer locked behind Wealth of Nations DLC.
- Disabled trade favors for trust and prepare for war diplomatic actions when Leviathan and Cossacks are disabled.
- Event sikhism_flavor.2 actually does something.
- Fixed issues with advisor portrait fallbacks.
- Fixed a CTD related to adding pashas.
- Huge amounts of dev in a province no longer cause overflow error for increasing development.
- Fixed a CTD related to using the cede_province effect with an invalid country.
- Fixed a CTD related to checking if we can vassalize someone we've already selected to pillage and their capital province is not in a state.
- Fixed issue causing massive error log.
- Fixed an OOS when host and client use different languages.
- Fail conditions for "Increase Autonomy in X" Dhimmi Agenda are now displayed properly.
- Fixed so Aotearoa, Fiji and Hawaii keep their National Ideas after their formation.
- The Mandala System government reform is only usable when the Leviathan DLC is enabled.
- Fixed a CTD for missing gfx culture tag for sprite packs.
- Corrected Kaitiakitanga spelling.
- Fixed a crash when running the every_tribal_land_province effect on non tribal countries.
- Fixed so blue mountains look like mountains.