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ROCKFISH Games
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84s | hello hello mic check one |
86s | [Music] |
89s | two |
91s | [Music] |
95s | we'll be getting started here in about 3 |
97s | minutes welcome |
100s | [Music] |
119s | everybody |
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254s | hey oh my gosh look at all you fine |
257s | individuals out there welcome to the |
259s | official Rockfish game stream I'm your |
261s | host Eric your community Ambassador and |
264s | I am joined by this fellow right over |
266s | here look at him look at that guy you |
267s | see him over there look it's Gary ah say |
270s | hi Gary hi Gary oh wonderful we're both |
273s | going to be joining you today and |
275s | exploring some uh new territory within |
278s | the incursions update uh this gameplay |
281s | session I'll be doing is going to be a |
283s | continuation of what we've been doing in |
285s | Nightmare difficulty for quite some time |
288s | um I have figure of eight up on screen |
290s | because this is what we showed two weeks |
291s | ago but the iconography was updated so |
293s | that's the first new reveal right off |
294s | the bat yay new |
297s | iconography um we did have a little |
300s | little uh article that came out just |
302s | recently so if you guys missed that at |
305s | the very least I'll be showing you the |
308s | legendary items that were shown within |
311s | that I'm not going to be using them all |
312s | we're not going to see them used in game |
314s | but we can at least show them in game |
316s | and talk about them a little bit you |
318s | know if you guys have those Curiosities |
319s | and questions we are also doing the same |
321s | thing we did from two weeks ago allowing |
324s | RNG to decide if we are going to show a |
328s | specific legendary or not and if it |
330s | fails us I will pull a new legendary and |
332s | showcase it don't worry we're gonna |
334s | we're gonna get new content we're gonna |
335s | get new content okay so Gary you're GNA |
338s | vanish I'm going to take over some |
339s | gameplay |
340s | here |
343s | nice and uh he'll come back whenever we |
346s | are answering questions we'll have |
347s | certain intervals during the stream |
349s | where we'll answer any questions that |
350s | you guys have there's plenty of |
352s | questions I'm sure uh through everything |
354s | we'll be doing today so uh yeah let's |
357s | have some fun let's get into this I am |
358s | going to be using figure of eight by the |
360s | way like I absolutely unlocked it and |
362s | showcased it so let's just continue |
365s | where we left |
367s | off so we have our Outlaw hunt that we |
370s | wanted to do we've been starting to |
372s | explore Drake a little bit |
374s | more and uh yeah I want to keep I want |
377s | to keep pursuing this probably do some |
379s | side missions um and seeing uh what |
382s | happens I don't did we do gang wars yet |
385s | actually I can't even remember we did or |
388s | we haven't no we haven't |
390s | we could probably start doing gang |
394s | wars might be a good one to do cuz it's |
397s | a lot of fun actually and there's lots |
398s | of drops so good chance at a new |
401s | legendary |
403s | probably U let me know what the sound is |
406s | like if it's too quiet I can bump it up |
408s | a little |
414s | bit gone through so many audio |
417s | adjustments it's actually kind of |
419s | ridiculous |
424s | in this corner oh my gosh you |
428s | guys so |
430s | good all right got a good feel for stuff |
432s | oh I guess I should mention oh this is |
435s | important for those who have been like |
437s | watching the full gaml of this from |
439s | start to finish um you'll notice my |
441s | cargo is rather empty based on the end |
443s | of last stream I went ahead and I just |
445s | organized my cargo before the stream |
447s | started and it took me like 15 minutes I |
449s | just figured we'd cut to the Chase and |
450s | get into the game play so if you're |
451s | wondering where' all his stuff go why |
453s | does he have more credits that that's |
455s | why I that that's that's the only reason |
457s | I'm I'm not doing any Shenanigans here I |
459s | promise no |
461s | Shenanigans not yet at |
465s | least whoa whoa whoa Inventory |
467s | management is the best part of the game |
468s | you know there there's parts of that |
471s | there's parts of that that's true yeah I |
474s | just figured for the stream and people |
475s | wanting to get into the new content we'd |
477s | probably focus it into get to the new |
479s | content |
481s | content you guys are wonderful today oh |
483s | my gosh so much so much energy out there |
486s | ah it's so good so good Shenanigans |
490s | needs to be a ship name I actually agree |
492s | with that let's make it happen |
496s | team the shenanigans ship very |
502s | good okay so we're going to go to some |
504s | locations that are really demanding on |
507s | the computer we're going to see how it |
509s | functions during the |
510s | stream if it's an utter failure I can |
514s | provide some tricks to keep things |
516s | relatively smooth but I've actually |
519s | noticed for whatever reason maybe it's |
522s | because I had a tech guy help me out |
523s | optimizing the stream more but things |
526s | are much more smooth now so we're going |
528s | to be hopeful that this is all going to |
530s | work out in our |
538s | favor |
540s | so many Chatters from all over from |
543s | YouTube from Twitter or from twitch |
545s | excuse me and we've got we've got our |
547s | faithful from Facebook as well I love it |
550s | I love seeing all of you guys sneaking |
552s | in the chats and having a good time end |
555s | of the week feels good topping things |
558s | off with some fun news and |
564s | shows all right this is going to be this |
567s | is going to be uh pretty tricky no I did |
569s | not get a CPU upgrade no no no I |
572s | optimized my computer specs a |
575s | bit to make my computer uh not be as |
579s | upset with |
584s | me |
590s | who look at that I even upgraded my |
592s | computer to where I have a g key on the |
594s | keyboard now I know pretty wild stuff |
598s | just cuz he's got one doesn't doesn't |
599s | mean you're going to find |
601s | it probably |
604s | Fair all |
609s | right keep your eyes peeled for a |
611s | legendary drop cuz I'm probably going to |
612s | miss it you guys will spot |
615s | it be so focused on the combat and your |
618s | guys chatter so much chatter today I |
619s | love it the coal informed |
622s | you let's have a look inside this thing |
625s | this thing is far above 1000° |
639s | forgot how many turrets there are out |
640s | here and I forgot how much damage they |
654s | do that'll be fine for |
658s | now ooh that explosion sound seemed |
662s | better or |
666s | different I made that joke last stream |
668s | didn't |
672s | I for those who missed it new explosion |
684s | sounds |
686s | oo I will take that these are a little |
690s | bit harder to find this |
692s | resource corus skate is that how it's |
695s | pronounced I don't |
697s | know who came up with these naming |
699s | conventions I have no |
704s | idea lots of resources that feels good |
708s | okay so I think we're going to go down |
709s | here there's going to be a cut scene |
710s | that plays probably yep I'm going to |
712s | skip it because I'm here for game |
716s | play and you guys are here for questions |
720s | if you have questions on the story I |
722s | suppose we can you know discuss that but |
725s | uh we're not really going to be showing |
727s | the story aside from what has to be |
729s | shown of |
734s | course |
741s | yeah all right |
743s | o we have to be a little bit careful |
746s | here cuz we don't want |
748s | uh |
750s | we going to get pulverized our armor is |
752s | not the best um but it's a legendary |
755s | armor so the benefit it provides is |
760s | awesome we might need to start |
762s | considering an armor upgrade oh I don't |
765s | like that I don't like saying that at |
767s | all I really like our |
772s | plating but we are nearing the |
775s | time in which progression says you must |
779s | address |
783s | this oh yeah uh |
787s | oh remember how we died to that attack |
790s | like three times last stream I've |
792s | learned my |
798s | lesson all right lot of loot |
803s | dropping o an optimized treasury unit we |
805s | might have to take a look at |
808s | that |
827s | whoa try and help ell out a little |
834s | bit has the figure of eight legendary |
837s | sucks everything in |
842s | nice little Singularity can come in |
843s | handy in a |
854s | pinchoo man okay so I'm going to say |
856s | something that maybe is |
857s | weird but whenever you guys are like |
859s | playing a video game in general the |
862s | environment thereof that you're playing |
865s | within does it like have an effect on |
866s | you like a side effect where it's like |
868s | you actually feel feel warmer when |
869s | you're in a warm location you guys know |
872s | what I'm talking about am I crazy here |
875s | I'm totally getting that right now like |
877s | I feel I feel warmer and it's just like |
878s | I'm seeing all this fire and all these |
880s | explosions surrounding me and like I |
882s | legitimately am like my body temperature |
884s | is |
886s | rising and if we we were in a cold |
888s | environment absolutely the opposite |
889s | would happen my fingers would start |
891s | going numb I'd be like oh my gosh I need |
892s | to put on some gloves or |
895s | something does that happen to you |
898s | guys |
905s | Eric is fully immersed in game hotness |
907s | yes you got |
912s | me I'm I'm liking how others are saying |
915s | yep definitely happens to me too yeah |
917s | good good I'm glad to be affirmed in |
919s | this regard I am not |
921s | crazy Next Level immersion |
924s | right it's like your body is so ready |
927s | for the experience it just says you know |
928s | what I feel it |
935s | literally try to get a couple more of |
937s | these turrets uh fun little UI |
940s | Improvement at least I'm pretty sure |
942s | this is a new one but if you actually |
944s | look at my weapon right now you'll see |
946s | that we updated so that the ultimate has |
948s | its own little symbol for the Weaponry |
950s | see that on the lower |
954s | left if you missed it you missed it but |
956s | there's been little tweaks and details |
958s | like that that we've just kind of been |
959s | been uh continually evaluating and say |
962s | do we need something here yes no maybe |
964s | and uh just trying to clean things up a |
967s | little bit |
968s | more there's going to be a lot of little |
970s | details like that actually that you |
972s | could probably catch if you're paying |
973s | close attention |
975s | here but also keep in mind guys |
978s | um while there is going to be lots of |
980s | little things cuz we've been putting in |
981s | a lot of freaking work for this |
983s | incursions update that's launching the |
984s | spring um we are still we still have a |
988s | lot that we are not showcasing yet |
991s | there's still a lot that's very |
992s | intentionally being uh kept behind so |
995s | that we can continue to polish it |
997s | continue to refine it continue to make |
999s | it the absolute best it can be so that |
1000s | when we do show you it's going to be |
1003s | meaningful it's going to be |
1005s | good great stuff takes time to produce |
1007s | and it's no different here the reason |
1010s | this update isn't out yet is because |
1011s | it's not ready yet but that's it that's |
1014s | the reason you think you're hiding from |
1018s | us so thanks for your patience cuz man |
1021s | we're having some fun |
1024s | your you guys really like the flame |
1027s | metaphors don't whatever up it's going |
1031s | toil who sent you the retaliators I |
1034s | don't know if uh many of you know this |
1036s | you probably do I'm seeing a lot of |
1038s | individuals who are returning but for |
1040s | those who don't know um Admiral zealous |
1043s | is actually um an inclusion into the |
1046s | game because of one of our backers now |
1049s | you tell your boss so we had a number of |
1052s | different Kickstarter tiers for |
1054s | including specific content into the game |
1056s | not a lot of slots to do so but we did |
1058s | want to have some uh creative power |
1061s | handed over to you guys and so the whole |
1064s | Zia |
1066s | faction it was polished up and improved |
1070s | through one of our Kickstarter backers |
1072s | with the boss being the kickstarter |
1075s | thems okay I'll be sure to pass along |
1077s | the message thanks for calling call uh |
1080s | have a nice day why do I get the feeling |
1082s | there's more to this story than Ming |
1083s | Young was letting |
1085s | on I do want to just do a quick sound |
1088s | check one more time is the audio for the |
1090s | game you guys is it is that good is that |
1094s | fine should be able to resist the |
1096s | temperature from this want make sure |
1098s | good now you will need to attain |
1099s | proximity so I can override its main |
1101s | frame and program it to reach the |
1104s | Coalition sure just got to get out of |
1106s | here and find |
1107s | it |
1112s | all |
1127s | right |
1131s | o all right there we go |
1136s | good man this Synchro pulse just oh it |
1139s | requires so much energy I love it but |
1143s | jeez oh oh that's that's |
1157s | damage ah there we go look at all our |
1159s | health just immediately come back thank |
1161s | you figure of |
1163s | eight what a wonderful combo |
1167s | attack with our Nano device but jeez |
1174s | Louise that is way too much |
1178s | damage way more than I would like it to |
1183s | be guess I'm glad we could pull that |
1186s | trick off cuz otherwise we would be |
1187s | totally dead right |
1192s | now oh come |
1197s | on |
1212s | who needs whole points anyway am I |
1216s | right Health in games is Just an |
1219s | [Music] |
1227s | Illusion |
1231s | all right much better oh my |
1234s | gosh let's see if that does the |
1236s | trick pop oh |
1239s | beautiful a nice little |
1244s | Singularity very very pleasing |
1247s | honestly all right so let's go get our |
1250s | drone enough flaing |
1255s | about see the try the rail gun for these |
1258s | kinds of counters honestly rail gun |
1259s | would be pretty dang useful |
1263s | here I'm I really like uh getting |
1266s | directly into the combat it's it's like |
1269s | it's my double-edged sword cuz it's so |
1273s | satisfying when you just completely Dive |
1276s | Into The |
1277s | Fray but it's also |
1280s | Reckless the odds of death certainly |
1287s | increase all right we are going to what |
1289s | obstacle is in our |
1291s | way excuse |
1295s | me I would like to super light out |
1300s | please there we |
1305s | go oh The Shield yeah the shield was up |
1307s | you're right you're right SPO Knight oh |
1309s | my gosh I should have known that yeah |
1310s | that was actually at one point we had um |
1314s | whenever the front Shield generator was |
1315s | up there were a couple of weird |
1317s | situations that would occur |
1319s | uh with how the pilot was interacting |
1321s | with other tools for example if you had |
1325s | the front Shield generator and you |
1326s | teleported at a point in time this was |
1329s | fixed but the teleport would recognize |
1332s | the front Shield was in front of you and |
1333s | because teleport doesn't go through |
1335s | walls it would literally just teleport |
1336s | you like um barely forward because it |
1339s | would stop at the front Shield generator |
1342s | that was fixed uh but there are still |
1344s | certain rules that we did need to have |
1346s | applicable to that so to not um you know |
1350s | create further issues shall we |
1354s | say very very |
1356s | good I'm not seeing a lot of questions |
1359s | guys don't don't uh forget that while |
1361s | we're having a lot of fun in these |
1362s | streams and we really love uh having |
1364s | this beautiful engagement this is a |
1366s | great opportunity for you guys to ask |
1369s | questions that you have about Rockfish |
1370s | which we recently hit our 10 year |
1372s | anniversary 10 |
1375s | years woo crazy |
1379s | there's a YouTube video of UA who's the |
1381s | creative director and Michael who the |
1383s | CEO they're they're having a good time |
1385s | and they're talking about a lot of |
1387s | different things honestly it's like a 40 |
1389s | minute long video highly recommend |
1390s | watching it if you're really curious |
1392s | about gamedev at all or if you're just a |
1393s | big fan of Rockfish and the history |
1396s | thereof it is quite a nice little |
1399s | watch all |
1401s | right have our gratitude for your brave |
1404s | action thank you all right let's see |
1407s | let's repair up we should probably |
1410s | fairly strongly |
1413s | consider some upgrades you know I I do |
1416s | need to look at the ship |
1418s | dealer uh because I do think we need to |
1420s | find something better to fly but first |
1424s | just a quick look here organize please |
1426s | there we |
1428s | go I think I'm going to keep things as |
1431s | clear as |
1434s | possible at least as best I can |
1436s | do the oh that's a r okay can't forget |
1439s | about |
1444s | that oh man I really like this energy |
1448s | core that that regeneration for enemies |
1451s | that get |
1454s | empd do we replace it I don't think we |
1456s | do I mean that Shiva en Energizer is |
1460s | really |
1462s | good but I think we're going to I think |
1465s | we're going to keep our current think |
1467s | we're going to keep our current manoo |
1470s | some of these |
1474s | options 20% more credits found I don't |
1478s | necessarily know if we need to |
1479s | be |
1481s | overly concerned about that but the fact |
1483s | that this has Firepower and structure |
1485s | and reduced Boost energy consumption I |
1488s | think that's actually what we're going |
1489s | for we lose four cargo slots but that's |
1492s | okay that's okay so let's do that uh |
1496s | already have a system recovery team |
1500s | okay Nano repair kit I'm not worried |
1502s | about |
1508s | [Music] |
1510s | that I want to have one nanobot at least |
1513s | uh but man it's the small one that could |
1516s | be not enough but we're going to go |
1519s | ahead and just uh we're going to wing it |
1521s | it'll be fine it'll be |
1524s | fine there's a lot less energy |
1527s | consumption on this salvor High Velocity |
1530s | Jagger which is the reason why I'm |
1532s | actually considering it yes the damage |
1534s | is less but it's going to be able to be |
1536s | fired for a much longer time period and |
1538s | that is something that um I'm |
1540s | considering |
1542s | here killing an enemy with this weapon |
1544s | has a 10% chance to refill your |
1545s | currently equipped secondary Weapon by |
1548s | one |
1550s | ooh combo with our figure of |
1554s | eight you know what let's do it let's do |
1557s | it and then attuned energy core no |
1565s | thanks lot of options here to consider |
1568s | we are going to go ahead and sell the |
1569s | ones that we swapped |
1571s | out yep I'm doing it we're committed |
1573s | we're |
1577s | committed all |
1579s | right is it the salvor from Foundation |
1582s | no no no uh s Armament group I I think |
1585s | is what they're called um they are |
1588s | uh they are a a organization a |
1593s | a what's manufacturer that's the word |
1595s | they're a manufacturer that was |
1596s | established within the everspace |
1598s | universe even with everspace one um they |
1601s | produced materials like actually the |
1603s | secre missile battery which is now kind |
1605s | of getting brought into everspace 2 with |
1608s | ritual which you guys have seen um from |
1609s | the article uh yesterday and I also did |
1612s | show it at the end of last year so they |
1615s | they produce stuff like that salver |
1617s | orament is it server Armament group or |
1619s | server AR Armament Industries it's |
1622s | something like that something like that |
1624s | but |
1628s | y all right we got ourselves repaired up |
1632s | I want to fly to the next location of |
1636s | what we need to do once we are within |
1640s | that space and tackling the needs of it |
1642s | we're going to start answering some of |
1643s | the questions that I have built up |
1645s | doesn't look like there's many so if you |
1647s | guys want to sneak in a question on my |
1649s | flight over now is the |
1654s | time cuz we'd love to answer your |
1662s | questions I see uh Andrew over on |
1664s | YouTube saying there's a cool background |
1666s | chatter dialogue where they talk about |
1668s | finding a field of cosmic pollen that's |
1669s | a beautiful thing to imagine |
1675s | interesting we uh we actually took a lot |
1678s | of your guys love and praise of the |
1681s | banter between Adam and Hive and |
1685s | um yeah we've been considering some |
1688s | additions to that that might be |
1690s | something to uh keep your ears open for |
1693s | the |
1699s | future I'm loving the questions coming |
1701s | in thanks guys and we will answer them |
1704s | in just a |
1705s | moment just a moment |
1708s | I want to see if I can oh actually this |
1711s | is I this is the this is the bombing run |
1714s | this is actually going to be a while so |
1716s | yeah okay we're going to we're going to |
1717s | pause right as we go into this site and |
1720s | we'll just start answering questions |
1722s | uh as soon as Gary appears on the screen |
1724s | Gary where are you where are you oh |
1726s | there he is look at him beautiful I've |
1729s | arrived yeah so so what questions do you |
1732s | have what do we got right we've got a |
1734s | few lined up yeah you did entice them a |
1736s | little bit there uh first up we've got |
1738s | uh wizard Jerry over on YouTube and he'd |
1740s | like to know speaking of the u5 |
1743s | migration which is is coming soon uh |
1746s | will it be available on Mac and any |
1747s | other platform apart from PC so the the |
1751s | migration is affecting the everspace 2 |
1753s | game as a whole on every location that |
1756s | it is available um so and this is not |
1758s | because of some sort of like crazy |
1761s | revamp and additions and all this stuff |
1764s | uh for anybody who is not aware of the |
1766s | migrate into Unreal Engine 5 this is |
1767s | being done so that we can continue |
1769s | loving and supporting on the game and |
1771s | getting that uh Rich support from epic |
1773s | in that process if we were to have kept |
1776s | it in Unreal Engine 4 things would have |
1778s | been a little bit um bumpier shall we |
1781s | call it uh for us to continue adding |
1783s | more content and ever Space 2 and |
1785s | because we want to do that we want to |
1786s | enrich the game it only made sense for |
1788s | us to migrate forward um and as such |
1792s | it's going to affect every single |
1794s | location and when I say affect I really |
1796s | mean it's going to apply let me use that |
1798s | term it's going to apply to every |
1799s | location from a standpoint of how it |
1803s | functions uh the the experience that you |
1805s | overall have it should be exactly the |
1808s | same or dang near close to it we're not |
1810s | trying to sneak in anything and trying |
1812s | to do something new so if you have like |
1814s | a potato of a PC and you're concerned |
1816s | that we're bumping everything up to 11 |
1818s | you don't need to be if you are running |
1820s | it fine before it's going to run fine |
1822s | after uh it's just the process of uh |
1825s | keeping things supported and healthy in |
1828s | in Fair yeah good question good question |
1832s | excellent excellent uh right switching |
1834s | to Twitch this time Overland gamer uh |
1837s | they're a console player and they've got |
1839s | to ask when random signals uh unknown |
1841s | signals pop up on the screen while fast |
1843s | traveling to your next destination have |
1845s | we considered a quick button to quickly |
1847s | shift to the new signal because of a |
1849s | console for player they said that it'd |
1850s | be quite handy just to click a button |
1852s | and then be directed straight there I |
1854s | can understand that but there aren't any |
1856s | plans to it um I could see that as a |
1858s | level of convenience just to like align |
1860s | it very quickly but we have the system |
1862s | designed in a way to where if you want |
1864s | to Branch off from your path and freely |
1866s | move in any direction you just disable |
1868s | that warp drive and then you turn and |
1870s | face wherever it is you want to relock a |
1872s | new location um I know it's not really |
1874s | the answer you want to hear because |
1876s | there's very little chance that |
1877s | something would change on that front uh |
1879s | but there aren't any plans we're really |
1881s | happy with actually how the navigation |
1882s | works both on the PC side as well as |
1884s | console to to get around um if you're |
1887s | like really passionate about this and |
1889s | you have words to say I do encourage you |
1891s | to post it on forums over on our Discord |
1894s | uh what have you um because you never |
1896s | know I mean I suppose that probably not |
1899s | going to happen on that front but still |
1901s | uh we are definitely open to any amount |
1903s | of feedback uh that's what has made the |
1905s | game into what it is as of right now |
1907s | through all of our Early Access folks |
1909s | like many of you out there uh so we are |
1912s | definitely not closing our ears off |
1914s | that's for sure so cool cool uh |
1918s | similarly about a suggestion we got one |
1920s | from J panot um in regards the distance |
1923s | that you can interact with some things |
1925s | like on a pickup for example have we |
1927s | considered putting a distance change in |
1930s | there so that we could select 100 meters |
1931s | 150 200 500 pull something out of reach |
1934s | that maybe gets lost in the kind of uh |
1938s | asteroids Etc oh okay yeah I I I hear |
1940s | what you're saying that sounds like that |
1942s | sounds like a feature request um I'm not |
1945s | going to say that you know it's not |
1948s | possible um but that would definitely |
1950s | need to be something that you would send |
1951s | our way and we can discuss it further |
1953s | either through a thread or or whatnot um |
1955s | a little bit hard to have those |
1956s | conversations during the live stream uh |
1958s | we do like to try and answer the |
1959s | questions of the Curiosities of what's |
1961s | going on in the game if you guys have |
1963s | Suggestions by all means hit us up on |
1965s | those forums and we can discuss it more |
1967s | beautifully giving it at the space that |
1969s | it deserves um it sounds like something |
1972s | like that is you know there would be a |
1974s | little bit of work associated with it |
1975s | which is why I don't think it would be |
1976s | possible but by all means uh submit |
1979s | those suggestions I think that there's |
1981s | some cleverness that you guys are are |
1982s | going for |
1985s | there another question from J panoi on |
1988s | YouTube still um they feel like the |
1990s | payout from doing battle support |
1992s | missions is quite small have we got |
1994s | anything to say on that or would we |
1996s | consider changing anything at this time |
1998s | there's not a lot of changes being made |
2001s | to the |
2002s | jobs um |
2005s | so probably not but that doesn't mean we |
2010s | have completely gone through all of the |
2012s | jobs yet and rebalanced or updated |
2016s | according to how we feel the game is |
2018s | operating its present State um there are |
2020s | a number of balancing tweaks and |
2022s | adjustments that we are trying to push |
2024s | towards in favor of the player uh so you |
2027s | guys are aware you may or may not pick |
2029s | up on them in the Stream if you do you |
2031s | guys are like super crazy number |
2033s | crunchers because it's been hard for me |
2034s | to see them completely um but some of |
2037s | those little details I mean there we've |
2039s | got to go through the balance passes as |
2041s | we're adding more content otherwise um |
2043s | if we're bringing in new content and not |
2045s | considering how it affects everything |
2046s | prior that would be a mistake um so if |
2050s | your complaint is that the jobs aren't |
2052s | as satisfying because they don't feel |
2053s | like the payout is deserving enough |
2055s | definitely seems like something we could |
2058s | at least uh have an open ear towards um |
2062s | but yeah this is this honestly is almost |
2065s | like the first time I've heard of this I |
2066s | I haven't seen too any complaints about |
2068s | the job boards aside from uh some other |
2070s | different |
2072s | elements |
2073s | so excellent uh right sticking with |
2077s | YouTube still uh a question from M uh |
2080s | they find the Riff locations incredibly |
2082s | beautiful uh big shout out to the art |
2084s | team they doing a wonderful job can we |
2086s | expect to see them anywhere else in the |
2088s | future can we expect to see riffs |
2090s | anywhere else in the future |
2092s | mhm I mean I suppose we'd have to add |
2094s | new locations in order to have new Rifts |
2097s | so maybe guess we'll see what happens in |
2100s | the future |
2102s | so but glad you enjoy the artwork yeah |
2105s | we've the the team has definitely spent |
2107s | a lot of time making sure that stuff |
2109s | looks and feels appropriate to what you |
2112s | are meant to experience in these moments |
2114s | right everything from the sound design |
2116s | like shoot we're revamping the explosion |
2118s | sound again did we need to do that no |
2121s | does it sound even better now yeah like |
2124s | it's just these little tweaks and |
2125s | details I mean we we definitely love |
2127s | moving into those territories um so more |
2130s | riffs if you love riffs I mean I suppose |
2133s | that's something that we can talk about |
2134s | in the future if something like that |
2136s | were to happen um but who knows we'll |
2139s | see we'll see good questions good |
2142s | questions anything else Gary yeah I've |
2144s | got a couple more just flying in other |
2145s | one from M over on YouTube um can we |
2148s | expect improve generation in un signals |
2151s | for example they've got scanning of hard |
2152s | to reach anomalies or illegal Death |
2154s | Races or anything like that again I |
2155s | think it's more sest suggestion perhaps |
2158s | yeah it's definitely another suggestion |
2160s | you guys are on it with the suggestions |
2162s | I love it I love the energy um keep in |
2164s | mind the focus of the incursions update |
2166s | is all endgame so that's why we've been |
2169s | talking a lot about legendary items uh |
2171s | that's why we've been talking about |
2173s | incursions themselves we've been talking |
2176s | about a number of balancing changes and |
2179s | improvements in favor of the player |
2181s | these things are being done to Service |
2184s | uh not just the story arc getting to the |
2187s | end but primarily making the end more |
2190s | satisfying when you're done with the |
2192s | story you have more stuff to engage with |
2193s | and and combine and make your own so um |
2198s | yeah that's all the more I can really |
2199s | speak towards on that front um but uh we |
2203s | are definitely open to suggestions you |
2204s | guys we need like a form link be like |
2206s | post suggestions here and just let you |
2208s | guys click it go over drop these it's |
2210s | great it's great um but uh |
2215s | yeah got one just that if they want to |
2218s | drop in there there is a steam link |
2219s | there if you also want to drop them in |
2220s | on our Discord you're more than welcome |
2222s | as well so I know not everybody's on |
2223s | Steam for example but for sure um one |
2226s | last question uh before I can let you |
2228s | fly on pilot um a question from YouTube |
2230s | from Seth |
2231s | 1784 um they've noticed that the art |
2234s | book has been available on Amazon but |
2236s | it's kind of out of stock do we have any |
2237s | kind of update are we waiting uh for |
2240s | things to appear still we are still |
2242s | waiting for a couple of things to uh |
2246s | happen we are very |
2249s | close just G to ask for your |
2253s | patience I'm giggling a little because |
2255s | of uh because of no reason associated |
2257s | with this whatsoever uh so uh but yeah |
2261s | we will We we'll let you know once |
2263s | that's available we know you guys want |
2264s | them in your hands and Frankly Speaking |
2266s | we want them in your hands as soon as we |
2268s | can so uh yeah uh soon |
2273s | TM right you are fle free to fly on |
2276s | pilot all right well I must have you |
2278s | vanished but thank you for the questions |
2280s | really appreciate it oh my |
2282s | gosh that's great your timing is very |
2285s | good with |
2286s | that all |
2289s | right so let's tackle Gilbert naal |
2292s | base and I'm going to be watching the |
2294s | stream seeing how things come along it |
2296s | looks like things are smooth but if for |
2298s | any reason stuff starts going to the |
2300s | crapper and you guys are like |
2302s | help bit rate just let me know we'll fix |
2306s | some things |
2307s | oh man it's feeling really |
2318s | smooth going to try and use this figure |
2320s | of eight a little bit more oh oh a toxic |
2324s | Revenger we've seen you before a all |
2327s | right that's fine that's |
2332s | fine really don't want to get |
2335s | frozen I got so excited from that |
2337s | thought we had a new legendary show not |
2339s | yet not yet folks it's going to be a |
2342s | little longer let's go ahead and grab it |
2347s | though here let's let's do this I want |
2349s | to talk about one |
2351s | oh first we have to |
2353s | chill all right I want to talk about one |
2356s | quick thing pertaining to figure of |
2359s | eight this thing is pretty awesome it |
2361s | only works on smaller targets so if I do |
2363s | this you'll see that it does not suck in |
2367s | the bomber he keeps flying on but all |
2369s | his drones go |
2372s | bye-bye so it can be used a little bit |
2375s | tactically if you're trying to get those |
2376s | drones off your back and then focus in |
2378s | on a large Target it also works on the |
2380s | smaller Fighters |
2385s | too but just making sure you all are |
2388s | aware all right let's take this guy |
2395s | down |
2402s | and after this we'll get to the Waypoint |
2404s | and start doing the things we don't get |
2407s | Frozen first okay there we go wow that's |
2410s | a lot of ship |
2411s | modules |
2416s | ohly |
2422s | woo |
2425s | woo |
2434s | here we |
2435s | go you know I said right after |
2437s | destroying him I was going to uh |
2439s | immediately go down but there's still |
2441s | enemies I Must |
2442s | Destroy combat is still active |
2454s | right gosh |
2458s | I was going to start oogling over the |
2460s | combat that we have established in the |
2462s | game is it weird that a developer just |
2463s | really likes their own game does that |
2466s | come across as like brator I certainly |
2469s | hope not I just gosh dang it I really |
2471s | like the the combat |
2472s | pacing |
2474s | oh all right let's do this oh wait do I |
2478s | have to go to the other side first I |
2479s | think I |
2485s | do |
2487s | there's our Bomb Dr I just to Fig out |
2490s | follow the cables here's end of C might |
2494s | be a generator behind that panel just |
2496s | need to find a way to take it |
2504s | out |
2506s | plop hey gas |
2508s | tanks a sign of passion I see from the |
2511s | chat oh that's good to hear yeah I I |
2514s | really I really do love what our team is |
2516s | accomplished I think that they've done |
2518s | great work here I mean I don't know how |
2520s | many space game enthusiasts are out |
2521s | there watching the the chat right now I |
2523s | assume that there's a pretty healthy |
2524s | number of |
2525s | you but man like my love for like the |
2529s | classics of old like especially like TIE |
2531s | fighter |
2532s | Privateer I mean I was a big descent fan |
2536s | honestly um I just I really longed for |
2540s | games like that and uh it's such a |
2542s | pleasure to be able to join this team |
2544s | and work on this title cuz it's doing |
2547s | what I have personally longed for for a |
2550s | very long time like the games of my |
2553s | childhood and there just so much |
2555s | satisfaction like don't get me wrong I |
2557s | love a great space Sim too but just |
2559s | being able to like jump into a a a |
2561s | fighter and just have dog fights in |
2564s | space or Planet Side it's so |
2575s | satisfying it should come as no surprise |
2578s | that this facility was I'm actually kind |
2580s | of curious I kind of went on that little |
2582s | ranch there but I am curious like um |
2584s | what games you guys have played from |
2586s | your Youth and if this scratches a |
2588s | similar itch there or if this is just |
2590s | something completely new to you I'm |
2592s | curious there's so many games out there |
2595s | and different ways to approach them I |
2598s | want to know what you guys enjoy and why |
2601s | the heck you're following everspace 2 or |
2603s | playing it at |
2605s | all |
2612s | I have not tried the total conversion |
2615s | mod no definitely familiar with it |
2620s | though I'm gosh this is also going to |
2622s | sound kind of weird but I'm such a |
2623s | purist when it comes to games like I |
2625s | want to |
2626s | play the game itself like mods are |
2629s | amazing don't get me |
2631s | wrong but man if I can play vanilla and |
2634s | it just be great that that's what I want |
2636s | want to stick |
2637s | to I'm stubborn like |
2644s | that I will say I did have a lot of fun |
2646s | with the uh Star Wars squadron's Main |
2649s | campaign I thought they did some things |
2651s | that were right but uh just not the same |
2654s | as it is here like this there's so much |
2657s | I don't want to say more that's not the |
2658s | right word |
2660s | but having a hard time with words today |
2663s | I just like Space games all right get |
2665s | off my back |
2674s | let's I think it's going to stop here so |
2675s | we can kind of poke in here and disable |
2684s | these there we go nice and |
2693s | simple |
2695s | solid |
2699s | I forget how much easier it is to |
2701s | navigate interior spaces when you're in |
2703s | first person |
2704s | view at least it is for me I guess I |
2706s | shouldn't speak for everybody but man it |
2708s | feels like it's |
2712s | easier excellent you're directly |
2715s | underneath their Armory our spies have |
2717s | identified four nodes in total bombing |
2721s | them simultaneously will [ __ ] their |
2723s | battle Readiness and set them back for |
2725s | some time |
2732s | set all right there we go |
2735s | beautiful think I don't hear you down |
2738s | there around my like a |
2751s | little gosh some of the references we've |
2754s | got ah I love our narration |
2759s | wrers I should call |
2763s | them a moment you might want to think |
2765s | about evacuating this place it's about |
2767s | to get real hot real hot you must be one |
2773s | of zal's men if that bastard sent you to |
2776s | pie in my end of the pool you will all |
2779s | suffer for |
2781s | it yeah that's that was a bit closer |
2785s | than I would have |
2793s | missing no well don't say I didn't try |
2796s | to you now oh behind |
2799s | us there we go |
2803s | beautiful all |
2808s | right does this area make anyone else |
2810s | tense oh my gosh like my hands are |
2812s | sweating a little bit now probably |
2814s | because the area is wet |
2820s | Next Level |
2823s | immersion all |
2830s | right oh Star Fox yeah oh man I was a |
2834s | big fan of Star |
2837s | Fox I could I could have many |
2839s | conversations about so many games |
2843s | honestly just really happy that we're |
2845s | accomplishing what we're doing here and |
2847s | at Rockfish to make a pretty pretty |
2852s | strong scii spaceship looter |
2857s | shooter feels good you know we never put |
2861s | on our Shield I wonder if this is |
2862s | something that we should |
2865s | consider |
2868s | um we don't really have a lot of |
2871s | corrosion |
2872s | emphasized materials here so this would |
2875s | just give us extra stacks of corrosion |
2879s | effectively I'm not too worried about |
2882s | the recharge speed because I have some |
2883s | tools to recharge the shields regardless |
2886s | the capacity is nice I don't know I |
2888s | don't know how I feel about |
2890s | this but um I think just because of the |
2894s | stat boosts alone it's probably in our |
2896s | best interest to use it so we're going |
2898s | to need to find something to swap off |
2904s | however we'll have to think more on |
2908s | that all right let's get this bomb drone |
2915s | moving here for |
2917s | the oh my gosh so this is kind of funny |
2920s | timing |
2926s | um so uh ladies and gentlemen I have to |
2929s | take care of one quick task um I'm going |
2932s | to need maybe about 5 minutes and then I |
2935s | can probably probably explain just a tad |
2937s | bit more whenever I come back don't go |
2939s | anywhere we're going to keep moving |
2940s | things forward all right it'll be a |
2942s | it'll be a good time oh thank you so |
2944s | much really appreciate |
2946s | that one |
2953s | [Music] |
2960s | [Music] |
2965s | second |
2976s | [Music] |
2984s | [Music] |
3011s | [Music] |
3021s | [Music] |
3036s | [Music] |
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3073s | [Music] |
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3110s | [Music] |
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3212s | [Music] |
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3238s | [Music] |
3261s | [Music] |
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3310s | [Music] |
3316s | [Music] |
3324s | [Music] |
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3350s | [Music] |
3360s | [Music] |
3376s | [Music] |
3389s | [Music] |
3412s | [Music] |
3420s | he's back oh my gosh ladies and |
3423s | gentlemen what in the world was that all |
3425s | about why did the streamer have to |
3426s | vanish in the middle of a prepared |
3428s | stream it's almost like there was |
3430s | something that was completely not |
3431s | notified of that happened just a moment |
3436s | ago goodness gravy what I can say though |
3440s | actually I don't know if I can say that |
3441s | either Lee can I say anything you tell |
3444s | me but things are happening stuff is is |
3447s | moving |
3449s | forward all right Lee gave me the |
3452s | go-ahead so I can confirm with you all |
3455s | there was the question about the um art |
3457s | books from |
3459s | Amazon uh I can uh I can tell you that |
3463s | the pallets are getting close so we will |
3467s | have |
3468s | notifications of when those books are |
3470s | available for purchase sooner than later |
3474s | truly |
3476s | exciting I have a soundboard for this |
3479s | let's do |
3480s | this |
3482s | yeah |
3484s | yay |
3486s | oh all right what was I doing we were |
3488s | blowing stuff up right let's get to it |
3492s | woo thank you for for your patience guys |
3495s | wonderful what a wonderful time for |
3497s | Rockfish right now am I right oh gosh I |
3501s | didn't even think I could have left you |
3502s | on the comms Gary you could have |
3503s | entertained our guests oh silly |
3507s | yeah well we'll know for next time yeah |
3509s | that's true that's true hopefully all |
3511s | were kind and didn't do anything crazy |
3515s | no we're all fairly well behaved good |
3519s | good to |
3520s | hear ah but seriously guys I am excited |
3524s | to be able to tell you that cuz we've |
3527s | been we we really want to get these two |
3529s | soon as possible |
3534s | sooo wait wa activate movement why'd you |
3536s | stop why'd you |
3543s | stop all right let's get another bomb in |
3547s | I suppose while I'm going through this |
3549s | segment we could actually answer more |
3551s | questions if more have shown up do we |
3552s | have any Gary uh I've got a couple just |
3555s | two lined up well let's get you on the |
3557s | screen then right now |
3560s | ah |
3562s | magic uh yeah what do we got what do we |
3564s | got uh right we've got one from Vicky |
3566s | van Bonkers over on Twitch would like to |
3568s | know um with the update when it comes |
3570s | out for Unreal Engine 5 um our play is |
3573s | going to be expected to start over brand |
3575s | new new game save I love this question |
3579s | and the answer is absolutely not now the |
3582s | difference between Unreal Engine 4 and |
3583s | Unreal Engine 5 for all intents and |
3585s | purposes is literally the number it |
3587s | should have no impact on your gameplay |
3590s | experience |
3592s | whatsoever and if it does have any |
3594s | impact then it would only be a net gain |
3596s | at least from our side so far of testing |
3598s | but that is the intent there will be no |
3601s | requirements on your end to do something |
3603s | new especially wipe your saves |
3605s | absolutely |
3607s | not they will remain good question |
3611s | excellent right the other one that we've |
3613s | got is from papy over on YouTube um you |
3617s | seen a lot of question on various forums |
3618s | about ship dealers and their stock and |
3620s | how it works has there been any thought |
3622s | on changing how ship dealers decide what |
3625s | in their inventory oh yeah there have |
3627s | been so many discussions surrounding |
3629s | that honestly so many um I can't share |
3633s | with you all the details of what those |
3635s | looked like uh what I can say is that |
3638s | through the process of Designing |
3641s | everspace 2 and the systems thereof um |
3644s | we had a lot of different Renditions of |
3647s | what the um trading and the Commodities |
3650s | kind of looked like and how that all |
3652s | operated from where to where um and a |
3655s | lot of that was simplified and or |
3658s | scratched uh in order for us to continue |
3661s | pursuing a strong combat focused looter |
3665s | shooter with the narrative overarching |
3668s | all of it so there have been |
3670s | improvements to the commodity system um |
3672s | of course um but going |
3675s | into deep details as to which store is |
3679s | selling what um there was a lot of |
3682s | discussion on that front um but we're |
3685s | pretty happy with how the storefronts |
3687s | are there is a little bit of uniqueness |
3688s | depending on where you're going it's not |
3690s | to a degree of what some conversations |
3692s | were |
3693s | like and that's all I can |
3696s | [Laughter] |
3698s | say cool right you're free to fly on |
3700s | pilot perfect perfect all right see you |
3702s | later |
3705s | Gary I love it all right so now we need |
3708s | to keep getting this thing moving on |
3711s | moving |
3713s | on ooh all right here we |
3717s | go very very very |
3721s | good |
3725s | ah is there more I can't remember |
3730s | yes oh this spot I love this spot it's |
3733s | so |
3734s | scenic thematic |
3738s | even all right let's get you moving |
3741s | again don't hit me ow you punk |
3746s | what a little |
3749s | weasel all right grab |
3751s | [Music] |
3754s | bomb set up only one |
3756s | left let's |
3761s | go sple approaching a flooded section |
3764s | long abandoned it is unknown what might |
3767s | be looking down there and you are |
3769s | already aware your weapons are |
3771s | nonfunctional |
3772s | underwater right Hive thanks for the |
3774s | talk |
3780s | cool there we |
3782s | go oo almost |
3790s | there |
3792s | spooky like I mean just look at this |
3795s | just |
3798s | spooky I love this |
3801s | bit oh gives me |
3803s | chills |
3806s | good job design |
3810s | team let's get a move |
3818s | on all this first person mode is making |
3820s | me miss the first person only bomber |
3822s | with no inertial dampener |
3827s | races one day one day for some reason I |
3830s | don't miss them at |
3833s | all it was a it was a unique challenge |
3836s | that's for sure we will uh have to try |
3839s | it again we're gonna have to we're gonna |
3841s | have to but man that is |
3850s | hard all right almost |
3859s | there oh |
3863s | Bonk |
3872s | that bomb drone isn't made of |
3876s | aluminium gosh dang |
3879s | it told you we would find you little rat |
3883s | how does it feel to be trapped inside |
3886s | with your own bombs LOL let's see how |
3889s | badly you really want to set them off |
3892s | enough that you'll go with them |
3895s | he makes a good point perhaps we |
3897s | shouldn't signal the coalition to |
3899s | trigger the bombs just yet we can find |
3902s | another way out here absolutely the |
3904s | power of plot armor compels usak by of |
3910s | erosion on |
3912s | it |
3916s | perfect all |
3922s | right wee |
3937s | oh I forgot I got to take these |
3949s | out based on our last uh results from |
3952s | having defend a sight |
3955s | I'm a little nervous about this oh look |
3958s | how close he |
3981s | Wass confir the miss been |
4000s | [Music] |
4013s | achieved |
4016s | ah satisfying did it out |
4020s | inie yes it seems took bait more anticip |
4025s | let's go do this job real quick inter |
4027s | theirs are |
4029s | some I urge you to us at H you don't |
4034s | want to this |
4038s | wonderful ah enemy forces gain strength |
4040s | I was wondering when we were due for |
4042s | that more bad news on the arms ring the |
4045s | DMZ oh goodness we're level 25 guys I |
4048s | haven't chosen a new |
4050s | perk I haven't chosen a new perk we got |
4053s | to get on |
4055s | that we can choose retaliation |
4058s | reflecting damage back exploitation |
4061s | which deals increased critical hit |
4062s | chance when attacking enemies whose |
4063s | movement is impaired and preparation |
4066s | every second gain 5% increased secondary |
4067s | weapon damage stacking up to six times |
4069s | resets when taking damage I kind of like |
4071s | preparation cuz we could make figure of |
4073s | eight do some serious |
4078s | damage that could be a lot of fun um |
4081s | critical hit chance is I mean it's it's |
4083s | that's kind of like the the generic |
4085s | option here it's good but it's not |
4086s | necessarily bad either also kind of |
4088s | depends on what the build is kind of |
4090s | scheduled around and reflection I mean I |
4093s | feel like I would need to have a little |
4094s | bit more specifics on my build to bring |
4097s | that together we're just we're just kind |
4098s | of squishy right now I know I'm kind of |
4100s | blocking the the scene we're just kind |
4102s | of squishy right now um um so yeah going |
4106s | to have |
4109s | to I think I'm going to go with with |
4112s | preparation I it's not my first choice |
4114s | usually but I think that's what we're |
4115s | going to do I want to see if we can |
4116s | stack up figure of eight and have some |
4118s | some fun with |
4122s | that so there we go all right let's go |
4125s | look for a legendary if we don't see any |
4127s | in about 10 minutes I'm going to show |
4129s | you some stuff I'm just going to show it |
4131s | to |
4133s | you revealing all the |
4137s | [Music] |
4141s | things though after uh taking out these |
4144s | enemies we also might um venture to have |
4147s | a look at the legendaries that were |
4149s | highlighted |
4150s | yesterday so again it's not going to be |
4152s | a Showcase of them it's just going to be |
4154s | talking about |
4157s | them cuz even though we are letting RNG |
4160s | decide uh which legendary is going to be |
4162s | shown um we're still working on |
4177s | them let's see if we can get three |
4180s | four five six oh no wrong one oh we took |
4185s | damage gosh dang |
4190s | it ow |
4193s | ow |
4206s | jeez some serious |
4213s | damage man my evasion is just awful I |
4217s | think I need new thrusters or |
4223s | something |
4229s | there we |
4231s | go neat cooling units |
4238s | nice gladly take |
4241s | those absolutely gladly take |
4244s | those I'm going get this fium cuz it's |
4247s | also a bit more rare I guess not crazy |
4250s | rare |
4252s | but ooh Flawless good good good for all |
4255s | the perks that we're not going for at |
4257s | the moment but we'll definitely be going |
4258s | for |
4261s | later I like that some barite our good |
4272s | friend if somebody just was like good |
4275s | friend what do you mean by that if you |
4277s | have never looked at the uh |
4280s | description of |
4283s | barite by all means I'm going to read |
4285s | this aloud because of its |
4286s | self-replicating nature some argue that |
4288s | barite is actually a life form but since |
4290s | it does not scream when melted nobody |
4292s | really |
4298s | cares barite my good |
4302s | friend you do wonders in ship crafting |
4305s | and |
4306s | building all right a single copper on |
4310s | that shipwreck nice all right let's head |
4312s | back to letho Star |
4318s | Port stop shooting your good friends |
4320s | Eric oh my |
4325s | gosh |
4327s | wo yeah you only allowed to shoot the |
4329s | bad friends no good |
4331s | friends onet Adam no talking must be |
4339s | quiet all right oh I missed some |
4342s | Chatters talking about about how my |
4345s | death counter was going to go up by one |
4347s | get |
4349s | wrecked that's |
4351s | right were things close yeah admittedly |
4354s | they were close but get very excited |
4357s | when you you're near death exactly |
4360s | exactly it's you know it's that uh Spike |
4363s | of adrenaline you |
4370s | know someone just jinxed themselves oh |
4372s | it's so it's fine I don't believe in |
4381s | jinxes Intergalactic pea has heard about |
4384s | this you will be hearing from their |
4386s | lawyer all right that's fair oh my |
4390s | gosh actually there was actually um on |
4393s | our new scrolling Marquee which don't |
4396s | worry we've retained that in our new |
4398s | update here you'll see it um I actually |
4402s | referenced kind of a a style sci-fi |
4405s | organization and I think I was even |
4407s | talking about barite through |
4409s | it that was a long time ago that was |
4411s | during Early Access definitely have had |
4414s | a lot of fun with those that scrolly |
4416s | Marquee I'm glad you guys are having fun |
4417s | with it |
4418s | too glad |
4420s | came so all right let's have a quick |
4423s | look at jobs and again this since this |
4425s | is a dove build with some things |
4427s | unlocked for testing uh the available |
4429s | jobs is massive just pretend like we |
4432s | only have like six or seven available |
4435s | um but uh oh we could do some |
4437s | maintenance for Earth wine let's see |
4440s | anything super super good Flawless fa |
4443s | look at that eight Flawless fium |
4445s | crystals I'm totally blocking it I'm |
4447s | saying look at this and you literally |
4448s | can't see it uh that I think we have to |
4451s | do like that's that's huge that's |
4454s | awesome and if you guys are just looking |
4457s | at the jobs and you're not really you're |
4458s | just looking at the numbers you're doing |
4459s | it wrong cuz honestly the stuff that I'm |
4461s | blocking here this is the stuff that you |
4463s | should really be going for some of the |
4464s | stuff that can be provided uh from jobs |
4467s | can be really really |
4469s | nice that earthwind could prove to add a |
4472s | few more credits uh even though the |
4474s | credits on this are you know not too |
4476s | shabby um but yeah we'll just pick up |
4479s | the |
4480s | one all right I do think |
4482s | um I do think I want to get |
4485s | to showing you some new legendary stuff |
4489s | uh we did get the toxic Revenger but |
4491s | that's that's not new right um so what |
4495s | we're going to do now is we're going to |
4496s | actually Adventure back to our home base |
4499s | where I have uh plugged in some uh |
4502s | delightful little things for us to |
4507s | view so almost like you planned it oh my |
4510s | gosh crazy |
4514s | crazy but on our fly back I am really |
4517s | curious um what you guys are hopeful for |
4519s | the incursions update we've been pretty |
4523s | happy with the direction we've taken it |
4524s | we've we've been absorbing not just |
4527s | listening but absorbing many of the |
4531s | desires and the suggestions that have |
4532s | been thrown about uh from the community |
4535s | side of things um and like pertaining to |
4538s | endgame |
4540s | content and uh man I'm I'm very much |
4544s | looking forward to to revealing more to |
4546s | you |
4547s | all uh it's almost a shame that we have |
4550s | to pace |
4552s | ourselves but um I really am curious |
4556s | because I know that we've only been |
4557s | shown I |
4558s | think I think the total new legendary |
4562s | count that you guys have officially seen |
4564s | is at |
4565s | five I |
4567s | think but I've only seen like two in |
4570s | actual |
4580s | gamepl but just curious |
4587s | I'm coming up on the 1 billion credits |
4590s | Mark wondering what |
4593s | happens that's a lot of in-game |
4597s | credits Mr Kato wants to ask you to |
4600s | invest in something probably with that |
4603s | money |
4607s | nice ah credits fantasy wealth says |
4611s | Bearded Frog very very according |
4614s | oh my gosh that's |
4616s | funny very very appropriate response |
4618s | there it's |
4620s | good also seeing praise for the |
4623s | soundtrack from mahale I think music in |
4626s | the game is awesome I even bought the |
4628s | soundtrack please give great thanks to |
4629s | the composer yeah Goro has done a |
4632s | phenomenal job um and he's the one like |
4635s | with the explosions that you hear in |
4637s | this the streams from uh two weeks ago |
4639s | to today like he's also the one doing |
4641s | like all of the sound design remastering |
4643s | most of it I shouldn't say all of it |
4644s | he's doing most of it a couple other |
4646s | team members from time to time will uh |
4648s | definitely pop in and and do a little |
4650s | bit of tweaking and in auditioning and |
4652s | stuff like |
4653s | that uh but yeah it's been uh yeah man's |
4658s | a legend he he makes my ears very happy |
4662s | yes very much |
4671s | so almost |
4676s | there almost |
4682s | there so because we didn't have |
4684s | something randomly fall into place I |
4688s | suppose to a |
4690s | degree I could ask you guys which one of |
4693s | these legendary items you would like to |
4696s | see be |
4700s | used all of these legendary items were |
4703s | showcased yesterday in a little document |
4706s | so if you've read it you've seen them |
4709s | just the the text application of |
4712s | them but we can do more than just that |
4715s | so let's uh let's talk about them these |
4717s | are not them those are the ones we've |
4718s | had now we have shown ritual before many |
4721s | of you are familiar with ritual this is |
4723s | effectively the Seeker missile battery |
4725s | from everspace one unleashes a swarm of |
4728s | 10 autonomous homing missiles seeking a |
4730s | r random Targets in front of you damages |
4733s | increased by 5% for each targeted enemy |
4736s | and they cannot be |
4738s | intercepted the next one oh I see a |
4742s | question that says what document um Gary |
4745s | would you be able to would you be able |
4746s | to get a link to that actually yeah I'll |
4748s | go grab one now okay so Gary's gonna |
4750s | plug in a link to the document that I |
4752s | keep referring to the the document that |
4754s | sounds so something something about that |
4757s | sounds very you know but um yeah we |
4760s | shared an update it was on Steam |
4764s | I think it was also on our website I |
4766s | think probably I hope it was um and so |
4771s | uh it has a video that you can watch |
4774s | that has UA and Michael talking about |
4776s | the 10e anniversary of Rockfish um and |
4778s | then there's a slew of legendary items |
4780s | which I'm actually showing you right |
4782s | here that you just got a picture of |
4784s | literally this but if you want me to I |
4787s | can visually show you one of these I |
4790s | would like to show you epicenter |
4793s | I think it's particularly fun uh this |
4796s | guy teleporter whenever you use the |
4798s | teleporter it creates a shock wave at |
4800s | the Target location dealing uh up to |
4803s | damage amounts uh to enemies within 200 |
4806s | M and stunning them for two seconds so |
4809s | if you like the teleportation device |
4813s | this one can be chef's kiss very very |
4817s | nice we have this one fields of Mayhem |
4820s | this one did have a screenshot |
4822s | associated with it if you like sticky |
4825s | turrets and were really upset with us |
4827s | because we capped it at what was it 4 I |
4831s | can't remember what the cap was and we |
4832s | were like man rockfist you don't know |
4834s | what you're doing with the game it was |
4836s | so much fun to have more well guess what |
4838s | you can have more not only can you have |
4840s | more but this enables the ability to |
4843s | launch as many sticky turrets as you can |
4845s | all you have to do the only PR |
4847s | prerequisite is that you have to have a |
4849s | sticky turret in your bar and then you |
4851s | can literally just launch as many as |
4853s | many as you want it does get capped it |
4856s | says on here at 18 in our document |
4859s | yesterday I said it again the document |
4861s | it said |
4862s | 22 we're still balancing it out I |
4864s | honestly don't know what the specific |
4866s | number is it says 18 here and it's |
4867s | probably locked in in our current build |
4869s | that may change but regardless uh yeah |
4872s | lots of turrets it's very nice it's very |
4875s | nice the next one that we showed in our |
4878s | document yesterday was pestilence if the |
4882s | initial Target of the anilor virus |
4883s | survives the infection it will remain |
4885s | infected and suffer another burst of |
4887s | damage after 6 |
4889s | seconds so if you like crowd control and |
4892s | you're using like the corrosion injector |
4894s | with the annihilator virus and the EMP |
4897s | this this is just like extra savagery on |
4900s | top of that like it it makes sure that |
4903s | if they were going to die they do it's |
4905s | it's wonderful definitely definitely a a |
4908s | wonderful little tool here and last but |
4911s | not least we have Hunter Fang which |
4914s | would also be a great one to Showcase if |
4915s | you guys wanted to see it this one is a |
4917s | thermo gun a legendary Thermo gun I |
4921s | think it looks super cool after hitting |
4923s | an enemy the projectiles will continue |
4926s | to track up to two consecutive targets |
4928s | within 300 M dealing 30% reduced damage |
4931s | with each jump so hits |
4936s | jumps uh and uh it keeps jumping with |
4939s | reduction over and over as quite fun |
4943s | it's quite fun so these were the these |
4945s | were the five that we uh revealed |
4949s | yesterday so now I'm going to just leave |
4951s | it to you guys we've shown ritual |
4954s | already so that one's that one's out we |
4956s | can show |
4958s | epicenter we can show fields of Mayhem |
4961s | we can show pestilence we can show |
4963s | Hunter Fang just type in chat which one |
4965s | you want to |
4967s | see and uh after like some 30 seconds or |
4970s | so I'm just going to see General |
4973s | General responses and we will uh go from |
4977s | there oh I'm seeing some love for both |
4978s | fields of Mayhem coming in strong with |
4980s | two also Hunter Hunter Fang also has two |
4983s | two more for Hunter sang it has taken |
4985s | the lead I'm I've got a very strict |
4988s | timer keep going guys keep going I see |
4991s | epicenter now okay I get I see a kazaf |
4994s | for tritz another tritz Mayhem oh my |
4997s | gosh turrets is coming back oh my gosh |
4999s | Hunter and Mayhem we're showing one |
5002s | unless Lee would let us show too um look |
5006s | this is this is close this is close oh |
5008s | my gosh the the I got to start counting |
5010s | this is crazy one two uh three four five |
5018s | six now now everyone's gonna pester Lee |
5020s | because I said that I'm sorry Lee but |
5022s | also not |
5026s | really then we got to six both hands I |
5029s | can feel him shaking his head right now |
5031s | I can actually feel it um oh my gosh |
5035s | um show |
5038s | nothing oh my gosh you get nothing good |
5041s | day sir oh my gosh Eric needs help |
5044s | counting uh you know it's true I went to |
5046s | Art School not math School uh it's great |
5050s | Lee says go for two ladies and gentlemen |
5052s | we got approval from Lee to show you two |
5055s | of them so we're going to show not one |
5057s | but two and the votes showed you guys |
5060s | very much wanted both fields of Mayhem |
5062s | and H Fang uh seriously Lee thank you |
5065s | for the approval uh fields mham did have |
5067s | a screenshot so you've technically kind |
5069s | of already seen it but now you get to |
5070s | see it in action love it so in order to |
5073s | do this we're going to just pop off omn |
5075s | Manus and we're going to plug in fields |
5078s | of |
5078s | Mayhem we're going to also put in face |
5081s | planing because we really should do this |
5082s | with some Pizzaz and whatnot we'll bring |
5084s | Hunter Fang along with with us in order |
5087s | to highlight it accordingly now we just |
5089s | need to find some |
5090s | fools oh we also we we also need to of |
5093s | course um |
5095s | craft uh we need to get some |
5099s | turrets where are your turrets there we |
5101s | are so now that we have these |
5105s | turrets we have access |
5108s | to an infinite number of these I'll just |
5111s | show you here they launch a lot faster |
5115s | too you just keep going it just keeps |
5118s | going it just keeps going this is what |
5122s | happens |
5123s | alongside fields of Mayhem we just keep |
5125s | going oh there we go one exploded I'm |
5127s | not going to count him out because I'm |
5128s | apparently bad with math but that's the |
5131s | effect it has let's go use it let's go |
5134s | use |
5138s | it we all love Lee |
5142s | absolutely |
5145s | absolutely let's go dunk on some |
5151s | Outlaws |
5160s | what where are all of them they get |
5163s | scared I was talking about all of the |
5167s | turrets they're like oh |
5169s | crap the kazing is happening get out of |
5173s | there all right let's go one |
5181s | more where are they yeah basically yeah |
5185s | I know I feel like there's always |
5187s | Outlaws harassing that poor little |
5189s | station the dude just wants to thank you |
5192s | and outlaws are just constantly |
5194s | barraging |
5201s | him nothing here too it's just it's gone |
5204s | quiet everyone is hiding everyone is |
5207s | hiding they |
5209s | know they know the head you come in ER |
5212s | that was the thing you know your voice |
5214s | transcended the |
5216s | [Laughter] |
5218s | region surely we've got some fools to |
5221s | crush here |
5233s | surely |
5235s | what oh there we go okay I was about to |
5238s | just be like how how is this even |
5241s | possible |
5245s | uh let's see got some over |
5249s | here we're getting getting tidbits here |
5252s | and |
5256s | there maybe not the best place oh there |
5259s | we go oh yeah oh |
5265s | yeah let's just keep going why |
5268s | not ow ow turrets get them |
5275s | ah |
5280s | yes you stop that oh it's a teleporter |
5283s | drone devious what a devious little punk |
5287s | there we go crunch now oh yes fields of |
5290s | Mayhem and again this thing has |
5293s | basically all but removed the timer on |
5295s | these sticky turrets I can keep going I |
5296s | mean obviously the old ones are getting |
5298s | crushed |
5299s | here the only thing that really requires |
5302s | is a little bit of |
5303s | setup that's it now these uh turrets uh |
5307s | if I recall correctly will not despawn |
5310s | when you leave but they will um but they |
5314s | will despawn when you go to a new |
5316s | location and you start firing them |
5317s | somewhere |
5319s | else so like we can come over here and |
5322s | chase this guy down and just be like L |
5324s | look at him look at them oh those |
5330s | turrets Hive told me good shot |
5336s | a that |
5338s | great so yeah this is a little bit of a |
5341s | throwback but we're also honoring a user |
5343s | known as Kaza if you didn't pick up on |
5345s | that from our statements um he was a |
5347s | user who actually shared a number of |
5351s | insane um I don't even want to call them |
5354s | builds just screenshots with a absolute |
5357s | crazy abuse using sticky turrets and we |
5360s | had to patch it cuz it was too much it |
5362s | it was too much it was not intended |
5365s | gameplay we had to dial things back but |
5368s | that being said and kind of figuring out |
5371s | limitations of what uh would be |
5373s | acceptable as well as providing a |
5375s | legendary item to do so we decided you |
5378s | know what let's honor this let's |
5379s | capitalize on this let's have fun with |
5382s | it so it's re-entered the playing |
5385s | field very very |
5387s | good and truly it is a pleasure for me |
5390s | to be able to show that to you |
5392s | as well as Hunter Fang let's get this |
5395s | one on |
5396s | board uh let's also show you what |
5398s | happens when I remove this uh hopefully |
5400s | it won't crash the game it should just |
5402s | uh have them all explode um where did my |
5405s | cargo unit go did I have a cargo |
5409s | unit did I did I sell my cargo unit or |
5415s | something well let's just craft a new |
5417s | cargo |
5421s | unit no I need a module here we |
5426s | go just plugging it in so that we can |
5429s | then put in Hunter Fang and let me tell |
5432s | you what guys I actually very much enjoy |
5434s | this yeah all the turrets just exploded |
5437s | so you can't use it and then exchange to |
5439s | another legendary and exploit that sorry |
5442s | we thought of that |
5443s | first um and one enemy is not enough for |
5446s | this we've got to get |
5449s | several I have an idea |
5453s | one second there's definitely no Tom |
5456s | Foolery occurring on screen whatsoever I |
5459s | don't know what you're talking |
5464s | [Music] |
5468s | about everything is fine everything is |
5471s | working as intended oh my gosh guys it's |
5474s | crazy I just got ambushed by a bunch of |
5477s | Outlaws but what a perfect case to show |
5479s | you uh Hunter sang in action check this |
5482s | out ready here we |
5490s | go also hopefully we don't |
5497s | die the fact that I'm almost dying is |
5501s | uh a little silly here but you can see |
5504s | that the hunter Fang it just keeps going |
5506s | from one target to another it does not |
5511s | care |
5518s | woo all right going to have to change |
5520s | over to our alt so we don't explode |
5521s | never mind apparently I missed the four |
5526s | button oops oops it's a showcase so it |
5531s | technically doesn't |
5533s | count it |
5538s | counts uh in retrospect I probably |
5541s | should have spawned those at level 25 |
5543s | instead of 23 but I digress we'll show |
5546s | it |
5546s | again uh we need to oh gosh dang it I |
5549s | have to craft a thing here we'll just |
5551s | we'll just take figure of eight |
5555s | off and uh then we'll put Hunter F on |
5559s | all right so let's just find those small |
5561s | pockets of enemies that'll be |
5563s | easier so that's how the master does it |
5568s | absolutely all right here we go this |
5569s | will this will be nice and effective |
5574s | so yeah you can see the the other drone |
5576s | just did not have a |
5577s | chance we're focused on the Alla |
5579s | tormenter and he a little he got too far |
5582s | away from the others |
5585s | unfortunately but at the very least you |
5586s | can see uh the aesthetic of Hunter |
5589s | Fang has a very nice crisp green with |
5593s | like a sharp uh red at the tip of |
5599s | them Pretty stinking neat if I do say so |
5602s | myself and I don't think we're going to |
5604s | be able to see it cuz there's no enemies |
5605s | nearby but |
5609s | uh any enemies nearby the shot will |
5612s | continue to split into |
5617s | more if they are close enough and they |
5619s | can they don't have to be like super |
5621s | close oh come on and now I need more |
5631s | energy |
5635s | here we go this one should start hitting |
5638s | the |
5640s | Drone yeah the drone's gone it just dies |
5643s | I wasn't even focused on the Drone but |
5644s | because the shots were nearby and you |
5646s | can see a couple were trailing over to |
5648s | this one as |
5649s | well so it's definitely a a more |
5652s | situational uh legendary but hunter Fang |
5654s | like if you're definitely in the midst |
5657s | of something like I don't know say a |
5658s | rift this thing can actually dish out |
5661s | some pretty large amounts of Firepower |
5665s | without |
5667s | requiring a clear direction of |
5670s | firing so it can come in quite handy |
5673s | we're going to use our alt to clean this |
5676s | up a little |
5677s | bit a Teleport drone in particular oh |
5681s | you on that's two more legendaries that |
5683s | are in the |
5685s | works going to available going to be |
5688s | available this |
5690s | spring really happy to be able to show |
5693s | these to you |
5695s | guys and uh let me tell you what guys |
5698s | even though we showed you five |
5699s | legendaries in that little document |
5701s | yesterday and I'm showing you how they |
5703s | operate two of them how they operate |
5707s | today we still have a lot more |
5712s | coming gosh I'm excited oh I'm so |
5716s | excited don't |
5720s | me all right we are going to uh take the |
5725s | uh actually what we're going to do is |
5726s | we're going to reload our save back at |
5728s | home base so that way we didn't we don't |
5731s | um actually we can even go all the way |
5733s | back here so what I'm going to do for |
5737s | this that was the Showcase segment I |
5739s | want to dive out of that to save our |
5741s | game proper since we don't have those |
5744s | items |
5746s | um so we'll go ahead and just uh dock |
5748s | here we'll save our game |
5750s | state and this is where we'll pick up |
5753s | next time and I'm pretty confident that |
5756s | next I know that we've been flying The |
5758s | Sentinel for a while I'm pretty |
5759s | confident that in two weeks from now uh |
5762s | whether it's myself or Gary streaming we |
5765s | will be able to show a different ship |
5768s | just to give that you know more variety |
5770s | of play and whatnot uh but yeah it's |
5772s | been I really do appreciate you guys' |
5774s | patience and uh in that it's almost like |
5776s | we have new stuff to show in regards to |
5777s | ships or something um but we have a lot |
5781s | of details that we are going through to |
5784s | set everything up for you guys to |
5785s | present all of this content um and we're |
5788s | just really happy with how a lot of it |
5790s | has been coming together um I can't wait |
5793s | to show you more um looking forward to |
5795s | doing that for all of you ah goodness |
5798s | things are coming together so well um |
5801s | yeah so I'm going to take a very minor |
5803s | break when I come back we're going to |
5804s | have some screenshots to share we |
5807s | actually have a pretty large amount from |
5809s | the last two weeks and they were chef's |
5811s | kiss |
5812s | very good stuff from all of you guys and |
5814s | then we will continue answering |
5815s | questions hanging out having a good time |
5818s | so give me just one moment I'll see you |
5821s | in a moment |
5824s | [Music] |
5835s | [Music] |
5840s | yes |
5851s | [Music] |
5856s | oh man you know what would be super cool |
5857s | is if when answering questions we could |
5859s | also have Gary on the screen at the same |
5861s | time that would be just super amazing oh |
5864s | my gosh look at that ah so great so good |
5870s | so uh now you get both of us on this |
5873s | screen being able to talk and share and |
5875s | all of that fun stuff uh through these |
5877s | screenshots because seriously guys we |
5879s | have some some fantastic ones uh this |
5883s | week so and I just closed my screenshot |
5885s | folder LOL come back to me all right |
5887s | there you are um so yeah first we have |
5891s | to give just tremendous amount of praise |
5892s | to all of you everywhere for sharing |
5894s | your shots over on uh Discord over on |
5897s | Steam uh where have you um we have some |
5900s | phenomenal photographers out there uh |
5903s | this one comes from a user called it's |
5906s | yfp now this user has been taking |
5910s | screenshots in everspace 2 as far back |
5912s | as Early Access if I recall correctly |
5914s | and their work is always just stunning |
5917s | um I want to say that they don't doctor |
5921s | up the photos too much um I do think |
5923s | that there's a little bit of tricks and |
5925s | and details that they do here and there |
5927s | uh but generally speaking the way that |
5928s | they set up these and and prepare them |
5930s | and showcase them it's always a visual |
5933s | Feast um and I'm going to Showcase five |
5937s | screenshots from User it's yfp as we |
5940s | start answering some of those questions |
5942s | out there right |
5944s | now right we've got a question uh from |
5947s | Mi over on YouTube |
5949s | um with traversing the solar systems in |
5952s | the various regions uh they're wondering |
5954s | if we can expect any improvements in uh |
5957s | moving around quicker for example I |
5959s | wonder if you could touch on the various |
5961s | ways that you can Traverse |
5963s | quicker yeah so there have been we had a |
5966s | lot of discussions about um the travel |
5969s | system in general with everspace 2 um we |
5972s | wanted it to be something that |
5975s | felt intentional but also something that |
5978s | didn't that that would honor your time |
5981s | as well um and so after a number of sort |
5984s | of iterations we settled on I want to |
5986s | call it a three movement system you have |
5989s | your immediate space that you operate in |
5992s | uh kind of like this beautiful Scout |
5995s | that's just being |
5997s | incredible um which includes both your |
5999s | standard thrusting uh and your boosts |
6002s | and your cruise drive right um so that |
6005s | allows you to have slow speeds to |
6007s | carefully navigate allows you to boost |
6009s | while in combat allows you to cruise |
6010s | when outside of combat to to find |
6013s | sources points of interest and then the |
6015s | next level up from that is super light |
6018s | super light allows you to get from one |
6019s | unique location to another one you all |
6021s | very familiar with that oh my gosh that |
6023s | that detail is so good ah |
6028s | um with super light you're traveling |
6031s | from one point to another generally |
6033s | speaking in a in a fairly fast uh |
6035s | capacity if you were to convert it into |
6037s | like um actual movement realistic |
6040s | movement it's not at all like you're |
6042s | definitely going crazy amounts of speeds |
6045s | to get from one point to another across |
6046s | the solar system um and then and through |
6050s | that that'll allows you to find other |
6052s | SES and sounds along the way uh still |
6055s | honoring your time we created the |
6058s | challenges that also uh allows you to |
6060s | get an unlock to speed that up in each |
6063s | respective system so if you do a couple |
6065s | of key challenges boom you create an |
6067s | even faster speed of super light and |
6070s | then last but not least we have the |
6072s | spatial |
6073s | bypass and the spatial a gosh uh and |
6076s | then we have the spatial bypass which |
6078s | effectively allows you to go from one |
6081s | Loc |
6082s | directly to another one in a completely |
6084s | different system you do have to craft |
6086s | these um but once you have them all |
6088s | established you can get around quite |
6090s | quickly without too much dilly-dallying |
6093s | um but still we did very much |
6095s | intentionally design everything to honor |
6098s | the player's time while giving |
6100s | interesting sights and sounds to see |
6101s | along the way um or be able to get there |
6105s | with a little bit more haste lots of |
6107s | considerations were um were implemented |
6111s | and some uh details like we had it a |
6114s | what what would it be called uh a |
6116s | disrupting what was interception |
6119s | interception we had like an interception |
6121s | system kind of like a as a test run a |
6123s | long long time ago I think it was in the |
6125s | pre-alpha and we discovered that it just |
6127s | didn't work it just wasn't working for |
6129s | us because it instead of allowing the |
6131s | player to have control of where they |
6132s | were going it was pulling the player out |
6134s | so it was not honoring the player's time |
6137s | even if it was immersive so that's why |
6140s | we've designed the systems the way we |
6141s | have you choose where you're going |
6143s | there's variable speeds at each |
6145s | different of these three |
6147s | tiers and uh yeah there's a lot of |
6150s | information for uh a single question but |
6153s | I hope that was as as uh detailed as |
6155s | possible for you we love answering |
6157s | questions around here we love being as |
6158s | transparent as possible um yeah that's |
6161s | what we |
6163s | do excellent good stuff uh excellent uh |
6167s | wizard Jerry on YouTube would like to |
6168s | know regarding the special attack of the |
6171s | the okar prime protector is there an |
6173s | actual official name for that weapon |
6176s | from ping pongs um I think it's called |
6180s | the okar sphere is its official name but |
6183s | I mean how would you guys know that |
6185s | that's just kind of like the details |
6186s | that we've used um in the backend data |
6189s | um I wouldn't |
6191s | necessarily you know be bound to that it |
6193s | could definitely change um but yeah it's |
6197s | just called the oakar sphere pretty sure |
6200s | yeah it's either that yeah it's either |
6203s | it's either Oar sphere or maybe it's |
6206s | Oar no no it's I'm pretty sure it's |
6208s | energy sphere it's gone through a couple |
6211s | of different names but honestly like |
6212s | it's not needed since you can't like |
6214s | ever do anything with it it's just it's |
6216s | a |
6218s | attack I see a random rock and stone in |
6221s | chat like I mean that's great uh this |
6226s | this is a Wendy's or this is everspace 2 |
6228s | like |
6229s | uh it's great great it's great oh my |
6233s | gosh so good so good uh let's go over to |
6237s | a new screenshotter by the way this one |
6239s | comes from k camro camro um oh it's low |
6245s | qu a it's a it's a lower quality one but |
6248s | we're going to maximize it anyway um got |
6250s | a couple to show from this user um the I |
6254s | liked their Pleasant use of |
6256s | atmosphere um just you know really |
6258s | signaling that space exploration uh |
6260s | coming to together the next shot that |
6262s | they have is also really Pleasant it's |
6263s | just kind of like a flyby with gmbb |
6265s | you'll see it in just a moment once we |
6266s | answer this |
6267s | question uh we've got a question from |
6270s | papy over on YouTube uh they said that |
6272s | they know that Unreal Engine 5 was not |
6274s | implemented for changes to the game |
6276s | specifically but there were were any |
6278s | changes that came about essentially |
6279s | because of Unreal Engine 5 for example |
6282s | they were wondering if any of the sound |
6283s | changes had to do with things that were |
6285s | allowed in ue5 rather than ue4 I this is |
6289s | an incredibly technical question |
6291s | um so I can't give you a straight 100% |
6295s | accurate answer on it to my |
6297s | understanding and my assistance on |
6300s | everything coming together for ever |
6301s | Space 2 uh no there were not anything |
6304s | that was held back or required change |
6306s | because it worked a certain way in |
6308s | Unreal Engine 4 and so it wasn't allowed |
6310s | to work in Unreal Engine 5 so we had to |
6312s | like rebuild it or something like that |
6314s | um basically dang near everything was |
6317s | able to be migrated over it's just that |
6320s | process tweaking refining and |
6322s | reestablishing within the Norms of a |
6325s | completely different engine even though |
6327s | they're both Unreal Engine uh that |
6329s | number uh plays a pretty large part in |
6331s | how things are triggered how things are |
6334s | optimized uh how everything truly |
6337s | operates if there is a team member if |
6339s | there's another um Rockfish staff member |
6343s | in the chat who has more information on |
6345s | that I would love to have them chime up |
6346s | there might not be it's a little bit of |
6349s | a tricky time for Rockfish right now um |
6351s | but if you do want more details on that |
6353s | also hit me up over in the Discord I'd |
6355s | be happy to follow up and provide more |
6357s | information if there is any so uh I I do |
6360s | love that question it's a really cool |
6362s | question um and I want to get it |
6364s | answered as thoroughly as possible as |
6366s | that I can so here's the other shot from |
6369s | uh |
6370s | camro just flying alongside of his gmbb |
6373s | uh Fighters I guess maybe he's the |
6375s | escort probably so what's another |
6378s | question we got um we've got a question |
6381s | from excelsia over on YouTube um is |
6383s | there any news or thoughts on adding a |
6385s | photo mode when for use in supr light |
6388s | flight yeah so originally we were going |
6391s | to do that and then it created a crap |
6393s | ton of |
6394s | problems um there are there are actually |
6398s | individuals who have found sort of |
6400s | cheats and workarounds to do it um while |
6402s | I can't be an advocate of breaking our |
6404s | game open um if you wanted to explore |
6407s | what that looks like you could probably |
6409s | have a chat within the community space |
6411s | and somebody might be able to to point |
6412s | you in the right direction but there is |
6414s | no uh there are no plans to have the um |
6419s | screenshot mode also operating in super |
6421s | light so a good question a good question |
6424s | probably a frustrating answer to you um |
6426s | but that's just kind of how things |
6428s | happen sometimes so thank you for your |
6430s | understanding of that the next shot |
6432s | comes from kisten um so this shot might |
6436s | just seem really basic and you're just |
6438s | like wow okay it's a screenshot of |
6440s | getting ready to start a |
6443s | raise this dude was completely |
6447s | jipped he got 17 but he got the pl the |
6451s | gold he got the gold not the Platinum oh |
6455s | so there must be like a one right over |
6458s | here he was he was just short of that |
6461s | I've never seen anyone have this occur |
6464s | that is just wild to me the the matter |
6468s | of unluck but uh |
6471s | gez I imagine that the user has now gone |
6473s | back and completed it in fact I think |
6474s | after he shared this he he did but uh |
6478s | wow I don't know if I'm ever if anybody |
6480s | would ever see that again that that had |
6483s | to have been so close by 1,000th of a |
6486s | second |
6487s | off |
6489s | geez that's just wild to me absolutely |
6493s | crazy I'm going to cycle over to some |
6495s | screenshots from kazah now um kazas s |
6499s | sound familiar because fields of mayham |
6501s | honors some of the I guess you could |
6503s | call it play testing that he did uh |
6505s | during uh Early Access so here are some |
6507s | screenshots from the man uh as we answer |
6510s | some more questions if we got them yeah |
6512s | I've got one uh from zeru over on |
6515s | YouTube um the wondering and it's kind |
6517s | of a tiing with a suggestion as well |
6519s | have we thought about adding a way to |
6521s | specifically |
6522s | Target um an item for a specific slot so |
6525s | if we were going to into a rift for |
6527s | example and we wanted a specific |
6529s | legendary we could get that as a Loot |
6531s | drop of some description oh yeah okay so |
6534s | I I've seen this request before um yeah |
6537s | so there aren't there there's no way to |
6539s | do that um what we have designed for our |
6542s | uh legendary and even set item system is |
6545s | that it's actually it's I don't think |
6548s | it's actually done with legendaries |
6549s | maybe I need to take one step back with |
6552s | set items I know that there are certain |
6554s | sets that can only be found at certain |
6557s | like within certain |
6558s | systems um |
6561s | I know we had the discussion with |
6563s | legendary items on that front but |
6565s | instead we have three legendary items |
6567s | that can be procured from doing specific |
6570s | side |
6570s | missions |
6572s | um if you the so the if there were any |
6575s | plans pertaining to um curating a Loot |
6581s | drop |
6582s | possibility uh there's there's not |
6585s | really any at this time um there has |
6587s | definitely been discussion surrounding |
6589s | it which is actually why it's |
6590s | implemented for set items um but uh yeah |
6594s | it's I I love that I love that thought |
6596s | it's almost a suggestion if you will um |
6599s | would definitely encourage you to supply |
6601s | that over on Discord in there the forums |
6604s | there or on the steam forums there uh to |
6606s | see what other people think as well uh |
6608s | because we are very much fueled by your |
6610s | guys's thoughts and passions uh it's |
6612s | it's good stuff also I think I got a I |
6615s | think I got a thing hang on need to need |
6618s | to check a |
6619s | thing making sure I'm not saying |
6621s | anything incorrectly |
6624s | [Laughter] |
6627s | probably |
6630s | uh oh oh my gosh no just getting |
6634s | distracted from other Chatters that's |
6636s | all everything's fine all right NE let's |
6638s | go to the next um uh let's go to the |
6642s | next |
6644s | um hang on hang on a |
6649s | second there we go go everything's |
6652s | everything's good |
6653s | now jeez let's go over to Lemon |
6658s | 84-1 we've got one screenshot to share |
6661s | from |
6663s | them |
6665s | um spaceship just flying off into the |
6667s | Yonder actually I love this shot of the |
6669s | keion system I think it's beautiful |
6671s | absolutely gorgeous in fact love the |
6674s | bright color contrast not so much uh of |
6678s | varying Hues but just of the dark the |
6680s | light I think it really comes together |
6682s | well here so let's go ahead and answer |
6684s | another |
6685s | question um I've got one lined up from |
6687s | excelsia again over on YouTube uh have |
6690s | we considered adding bosses for example |
6692s | the first Roslin boss encounter as many |
6694s | bosses during regular game play like |
6697s | gmbb Elite interception for example I |
6700s | mean we would love to do more and more |
6701s | and more and more and bosses are no |
6703s | different I mean the whole reason why we |
6705s | have like a l like a mini boss encounter |
6707s | at the end of destroying a base is one |
6709s | of that |
6711s | itches that we wanted to scratch um it's |
6713s | also why H exist um it's why there's |
6717s | always like a boss to the end of a rift |
6719s | so uh having more specific bosses what |
6723s | it sounds like kind of what you're |
6724s | asking for um would definitely be really |
6726s | cool especially if we were focused on |
6728s | in-game content and needed to revisit a |
6730s | little bit of |
6732s | that so let's go to the next screenshot |
6734s | and let's answer some more questions |
6735s | this one comes from pesky husky I think |
6737s | this is an incredibly clever screenshot |
6739s | honestly I think that this one's really |
6742s | well done just having the pigeon stare |
6744s | breaking the imagery in half um that's |
6748s | just a fun screenshot very unique love |
6751s | the sense of uh direction that you tried |
6754s | to capitalize on that pesky husky so get |
6756s | a thumbs up for me definitely enjoy it |
6760s | so uh good stuff what uh do we have |
6762s | another question at not at the moment |
6764s | not at the moment all |
6766s | quiet okay that's fine we'll keep go |
6769s | cruising through we actually have a lot |
6770s | of screenshots from the next user son of |
6772s | Zaki oh these screenshots these |
6776s | screenshots this mad lad has been |
6778s | supplying us with gorgeousness for I |
6781s | don't even know how long but uh as you |
6784s | can see uh it's amazing it's just print |
6788s | it off as a poster slap it on your wall |
6791s | and he doesn't just do this from time to |
6792s | time like this this guy he's just |
6795s | notorious for every single one of his |
6796s | shots just to be Flawless really |
6801s | um senzaki has been with within the |
6803s | community sharing screenshots he is a |
6805s | galactic photographer uh for quite some |
6807s | time now um and every time he just truly |
6811s | captures the environments and the ships |
6814s | to every degree and capacity that they |
6816s | should do he does a wonderful job with a |
6818s | sense of scale and scope Within These |
6820s | screenshots utilizing depth the field |
6823s | really well um just love love the guy |
6826s | love the way that he brings it all |
6828s | together really really good |
6831s | if I remember correctly there was one |
6833s | everspace one screenshot he took months |
6836s | to try and get very dedicated you know |
6839s | yeah um it might have actually been |
6842s | similar to this one if I recall but um |
6845s | but yeah he he was going for all these |
6847s | different types of styles and uh |
6850s | directions and everything he produced |
6853s | some shots would take him a long time |
6854s | but he he had an idea he had a vision |
6856s | for how he wanted to set it up and then |
6857s | he would have to fly through the game |
6859s | until he could get it lined up and with |
6861s | everspace one being a Rog likee it |
6863s | definitely took him a while so yeah very |
6866s | cool very great stuff from his end I |
6869s | kind of blew through those really fast |
6870s | I'm going to get give them a little bit |
6871s | more love because I'm watching the time |
6873s | I think we've got a little bit more time |
6875s | just to kind of show them one more time |
6876s | as well did we have another question |
6878s | Gary uh no not yet um although Marlo |
6881s | over on YouTube was wondering H will |
6883s | there be any more interesting puzzles |
6885s | that we'll kind of bring to the game um |
6887s | they kind of tied a little bit of |
6888s | shoving energy Spears in the batteries |
6891s | Etc or we looking to bring something |
6893s | different I mean it's it's always a |
6896s | possibility um that's super generic |
6898s | response to if we had news on that front |
6901s | then we would share it whenever we could |
6903s | um for the incursions update |
6904s | specifically I'd just like to continue |
6906s | to remind folks that our Focus there is |
6908s | on the endgame side of the content so |
6912s | you're |
6913s | probably not going to see too much |
6917s | revisiting of puzzles or new puzzles |
6920s | since that wouldn't really be applicable |
6922s | to our approach on that front but never |
6925s | say never maybe I'm completely lying to |
6928s | you and there's a great surprise around |
6929s | the |
6930s | corner gosh I probably shouldn't do that |
6932s | I'm sorry uh but sincerely I would |
6935s | temper those expectations um uh puzzles |
6938s | would be something we wouldd have to |
6939s | spend quite a bit of time on if we |
6941s | wanted to add because it does need to be |
6942s | meaningful right it needs to it needs to |
6944s | be fun if we were going to add something |
6947s | new in that field so if we have news to |
6949s | share on that front |
6951s | we'll share it when we have the news to |
6953s | share redundancy is redundant perfect |
6955s | let's keep going let's keep going more |
6957s | question or am I just highlighting don't |
6959s | at the moment no at the moment |
6963s | neat very very good see the chats Eric |
6967s | is lying but saying he is transparent |
6969s | sounds sus I've never lied a day in my |
6973s | life all |
6975s | [Laughter] |
6977s | right but uh seriously though major |
6980s | kudos to sonaki I feel like he brings |
6982s | this together so |
6984s | well but uh next shot we have from the |
6986s | chemical bro chimical bro usually has |
6988s | these very deep rich high contrast shots |
6992s | this one I really enjoy it's a little |
6994s | bit out of his sort of comfort zone he's |
6996s | trying to find something different and |
6998s | you have this uh space shuttle almost |
7000s | like crashing down into I think that's a |
7003s | rest if I'm not mistaken um and it it it |
7007s | looks very cinematic like something |
7009s | crazy has happened here on their docking |
7012s | approach we got sworn by Outlaws or |
7013s | something that happened or we got sworn |
7015s | by the player character uh but really |
7019s | love how it comes together I think it's |
7021s | it wants to share a story that's what |
7023s | that's what speaks to me about this shot |
7025s | and in a way call me crazy this actually |
7028s | reminds me of the opening of freelancer |
7031s | do you see it do you see it tell me |
7033s | somebody sees it you know how it's like |
7035s | the starport uh has like the we're under |
7037s | attack blah blah blah or whatever and |
7039s | then like it has like that explosions |
7041s | for some reason this kind of like speaks |
7042s | to me on account of that obviously it's |
7044s | different but there's something about it |
7047s | do you do you see it do super scraper |
7050s | says I can kind of see it thank you I |
7052s | appreciate the validation uh but yeah I |
7056s | but ultimately I think that uh chemical |
7059s | bro did a pretty clever job here um |
7061s | we've got one last user who's shared a |
7063s | number of screenshots with us it was |
7065s | typed Kibbles 960 going to go through |
7068s | several of theirs that they distributed |
7070s | on the Discord and by the way all of the |
7072s | screenshots that I'm sharing today if |
7074s | you can't get enough of these and you're |
7076s | like man I want more you can always go |
7077s | to the steam page for everspace 2 and |
7080s | look at screenshots and you will not be |
7083s | sad it will just make you so happy you |
7086s | can go to our Discord and see where |
7087s | people are sharing screenshots also a |
7089s | great place to share your own to be |
7091s | highlighted in the course of these |
7092s | streams uh it's a pretty good time |
7094s | overall we like giving you praise uh cuz |
7097s | you guys are pretty pretty cool pretty |
7099s | cool cool |
7100s | folks so uh this shot also comes from |
7104s | type Kibbles all of these come from typ |
7105s | Kibbles uh this one got a little bit of |
7107s | love from other users on the Discord I |
7109s | think it's just a nice Scenic shot of a |
7112s | rest I'm going to do a quick check to |
7114s | see if there's any questions that were |
7117s | missed um I do I do see a |
7120s | question um it's a very specific |
7122s | question but let's go ahead and answer |
7124s | it uh do you see the one from sniper yes |
7128s | yep uh so snipers want me to know over |
7131s | on Twitch uh what is the timeline for |
7133s | getting more glimpses of the expansion |
7135s | uh um or rather is the work on it going |
7138s | on now or is everybody focused on the |
7140s | update and the ue5 I kind of answer him |
7143s | a little bit further down as well so so |
7146s | yeah so I mean there's there's there's a |
7149s | lot to that actually um so I'm just |
7151s | going to kind of simplify it for right |
7153s | now our focus is absolutely migrating to |
7156s | Unreal Engine 5 while also ensuring this |
7159s | free content update is incredibly |
7161s | pleasing very satisfying for users who |
7164s | have either reached the endgame or give |
7167s | more purpose to those who haven't quite |
7168s | reached it yet like that's that is the |
7170s | large Focus that we're doing now of |
7174s | course we've told you our plans of what |
7176s | we want to do out in that future period |
7179s | right like we've told you about like the |
7181s | the dreadn the Leviathan more more more |
7184s | like we we've spoken these words so you |
7186s | know it's out there there is absolutely |
7189s | a process that has to occur in order for |
7191s | that to move forward with and those |
7193s | processes are moving forward but we |
7196s | don't want to put any carts before the |
7198s | horse we have to put one foot in front |
7199s | of the other and in order to do that I |
7202s | can soundly say that our Focus right now |
7204s | truly has been and is migrating to |
7207s | Unreal Engine 5 as well as the content |
7210s | that is being prepared for the |
7211s | incursions update when we have more news |
7214s | to share on the future of everspace 2 we |
7216s | will absolutely let you know you know |
7218s | that I want to teach you all you know |
7221s | that I just want to show you everything |
7223s | so uh the moment that I basically get |
7226s | the signal to I'm going to that's that's |
7228s | just how it works so it's a good |
7231s | question good question so good good |
7234s | stuff this is another shot from typed |
7235s | Kibbles from a location that not many |
7237s | people I've discovering have actually |
7239s | been to so uh definitely an an eyeopener |
7243s | um for those of you who have not |
7244s | explored too much of the Keon region cuz |
7248s | there's uh some interesting things going |
7250s | on and some I don't want to call it |
7252s | challenging but definitely some unique |
7254s | things that you've got to figure out in |
7256s | this space |
7258s | yes |
7260s | so definitely turns one's |
7263s | head but good stuff we've been having |
7265s | some really good questions today um very |
7267s | very good oh I see another |
7269s | question uh |
7272s | YouTube um Marlo um yeah Will trading be |
7277s | expanded possibly to a degree |
7280s | we've seen in the egosoft titles such as |
7282s | X4 uh yeah so uh egosoft titles um they |
7286s | are notorious for having great amount of |
7289s | detail um in their simulation aspects |
7292s | and trading is no different on that |
7294s | front uh it was never the plan for |
7297s | everspace 2 or everspace one like the |
7299s | franchise as a whole to really focus in |
7301s | on like a heavy simulation or trading |
7303s | aspect um in fact our entire push was |
7306s | being able to jump into the game fly |
7309s | around blow stuff up that is the goal of |
7312s | everspace classic and everspace 2 like |
7314s | that is that is what we want the |
7316s | capabilities to be the trading systems |
7319s | that have been implemented into |
7320s | everspace 2 um were to honor those who |
7324s | want a trading system uh but we |
7328s | intentionally left it um without too |
7332s | much depth right you have different |
7334s | systems that want certain resources and |
7336s | you can acquire those resources from a |
7338s | different system system um and if you |
7340s | play your cards right and also us |
7342s | utilize super light you can actually |
7344s | make a lot of credits through that |
7346s | system but it is not anything that was |
7350s | ever going to be dynamic it was not |
7352s | anything that was ever going to be uh |
7354s | rich and detailed to uh some crazy |
7357s | degree um we're very happy with where it |
7359s | sits so that people can be satisfied |
7361s | with that while our focus is on the |
7363s | looter shooter uh space combat |
7366s | so too long didn't read the short answer |
7369s | answer is no the trading is probably not |
7371s | going to be expanded there are no plans |
7374s | um if anything were to change they would |
7376s | be minor um and we can talk about what |
7380s | that would look like if that happens |
7382s | when it does if it does how it does |
7384s | whatever so yep probably not the answer |
7387s | you want but that's that's where we're |
7389s | at that it's always been our vision to |
7391s | push uh this Focus instead of that um so |
7395s | thank you for your understanding on it |
7396s | this last shot from types Kibbles I |
7398s | think he said this was like having fun |
7400s | in the ball pit I think that's pretty |
7401s | clever um and it's also I think that |
7404s | this one speaks to anybody who uses the |
7407s | bomber I I don't know very many people |
7409s | who don't use corrosion mines and |
7411s | bombers like it is just such a powerful |
7415s | combination honestly you get your bomber |
7418s | you put you fill all three slots with |
7420s | corrosion mines to varying degrees and |
7422s | then you just like rotate them and spam |
7424s | them like they're so strong um it's it's |
7427s | really good maybe we should Nerf NF that |
7429s | Gary do you think we should Nerf it make |
7431s | everybody upset yeah might as well you |
7434s | know about cool yeah we'll just take |
7436s | everyone off and just make that |
7438s | irrelevant um I have some uh questions |
7441s | so we'll just deflect away from that |
7442s | very quickly excellent perfect we got a |
7444s | question we not from Briggs over on |
7447s | YouTube uh just wants to know do you |
7449s | think with ever space we'll ever see |
7451s | ship Landing with like anywhere with |
7453s | like landing gear and any kind of Base |
7455s | building uh so I this is a this is a |
7458s | great question this is also something |
7460s | that we've had asked through the Early |
7462s | Access period so I'm happy happy to |
7464s | respond to this one uh though you |
7465s | probably won't be happy with the the |
7467s | result we have no plans never had any |
7470s | plans to land and have outside of |
7473s | vehicle walking or um other vehicle um |
7477s | interactions like you're not not ever |
7479s | going to get in like a car for example |
7481s | um there were no plans to ever do that |
7483s | we wanted the core of everspace both one |
7486s | and two to be your character is the |
7489s | spaceship so all of your interactions |
7491s | all of your customization all of your um |
7495s | all of your everything surrounds the |
7497s | ship so being pulled outside of the ship |
7500s | is something that we wanted to be very |
7502s | limiting on which is why we only really |
7504s | do it in one situation which is for in |
7507s | many cases story purposes of utilizing a |
7509s | drone to navigate into a small space to |
7512s | allow your ship to get in |
7514s | deeper that's that's as far as that's |
7517s | going to go there's um |
7519s | it's easy for me to say there's no plans |
7521s | to do this but this is something that |
7522s | just won't happen and I want that to be |
7524s | very clear there's there it will not |
7527s | happen you will never get out of your |
7528s | ship um in ever space |
7532s | to |
7534s | no so guys that is time um that's the |
7538s | end of the stream we hope that youve |
7540s | enjoyed the time together for us being |
7542s | able to Showcase all of these really |
7543s | remarkable screenshots and having Gary |
7545s | on screen too now I think has been just |
7547s | kind of a pleasure so you can see that |
7549s | that he's not just um imaginary friend |
7551s | who somehow has a voice he actually is |
7553s | present um and uh yeah there's not too |
7557s | much else to say um I will say there |
7559s | aren't going to be any after stream |
7560s | Shenanigans my throat is unfortunately |
7563s | not doing so hot I'm going to need to |
7565s | cool off afterwards um so sorry for the |
7569s | audience that wants me to be silly um |
7572s | but you know that will definitely come |
7574s | back um for the time being we are going |
7577s | to continue pushing out |
7579s | um little teasers here and there for |
7582s | incursions as we are capable of doing so |
7585s | uh but also note that we are uh there's |
7588s | a lot of work here okay so your patience |
7591s | is appreciated if we ever get to a |
7592s | stream where we don't have something new |
7594s | to show it's only because we're taking |
7596s | very intentional time to prepare it for |
7599s | you and to reveal it at the right moment |
7602s | so thanks again for all of you guys you |
7604s | have been absolutely awesome I have been |
7606s | absolutely Eric your community |
7608s | ambassador |
7609s | Gary what do you got to |
7611s | say uh |
7613s | bye awesome and don't stop being awesome |
7616s | we'll catch you in the next stream in |
7617s | two weeks from today |
7638s | toodles |
7645s | [Music] |
7656s | [Music] |
7677s | [Music] |