over 1 year
ago -
ROCKFISH Games
-
Direct link
Transcript (by Youtube)
8s | [Music] |
---|---|
15s | foreign |
30s | ladies and gentlemen |
33s | we're going live here in just a moment |
59s | thank you |
82s | foreign |
108s | [Music] |
130s | since we're about to get started I'm |
132s | gonna just I'm just gonna toss up the |
134s | trailer and then when the trailer's done |
136s | we'll Jump Right In Here We Go |
146s | [Music] |
155s | foreign |
163s | [Music] |
175s | [Music] |
182s | [Music] |
198s | [Music] |
217s | welcome ladies and gents the official |
220s | Rockfish games stream I'm your host Eric |
223s | Schrader the community Ambassador for |
225s | Rockfish games I am joined by Gary or |
227s | geekbite |
228s | hello awesome we are here to answer |
231s | questions that you may have through the |
233s | course of this stream what are we doing |
236s | during the course of the stream you may |
237s | have wondering oh my gosh I don't know |
240s | if that sentence properly made sense but |
242s | I'm going with it we're going to be |
244s | showing you a couple of teasers of what |
246s | is in development for everspace too but |
249s | Eric I thought everspace 2 was fully |
251s | released why yes good sir or ma'am we |
254s | have fully released but we wanted to |
256s | just make more content to the game |
258s | anyway so a lot of content that we are |
261s | working on right now will be completely |
263s | free to anybody who owns the game now we |
266s | are also working on a premium DLC pack |
269s | it's going to have a lot of Rich content |
271s | gonna bring more to the story uh that is |
275s | being worked on that will be later |
278s | but uh yeah in the meantime we just want |
279s | to give you more stuff to do more things |
281s | to find and uh we're gonna tease just a |
284s | little bit more of what that looks like |
286s | today now in addition to that I will be |
289s | going through my general |
292s | nightmare difficulty playthrough for |
295s | those of you who don't know what that |
296s | means basically nightmare is the |
298s | difficulty you unlock by completing the |
300s | game and there's a very small chance |
302s | that legendary items can drop during it |
305s | I'm hopeful that we'll have a legendary |
307s | drop during the course of the stream |
308s | because |
309s | maybe it might be something new but uh |
311s | the chances uh level 14 is |
314s | I'm really hopeful |
316s | um because I have to be because the |
318s | chances are not in my favor uh anyway so |
321s | let's go ahead and just start things out |
323s | uh with one super minor change which is |
326s | a title adjustment |
329s | or a naming convention adjustment what I |
331s | am looking at right here is a Barren |
334s | Enforcer |
336s | but this is exactly the same thing of |
339s | what a Barren executioner used to be it |
342s | just got a name change that's all why do |
344s | we give it a name change I have no idea |
346s | but maybe we'll find out in the future |
349s | maybe we will find out in the future so |
352s | this is the exact same item |
354s | just a different name change so if you |
356s | see that and you're like hey what's the |
357s | enforcer it's it's the Executioner so |
359s | that's that's all just it's just a |
362s | different name that's all okay but we |
365s | will be getting into a couple other |
367s | little details that are in fact a new |
369s | through the course of the stream |
370s | including but not limited to the ship |
373s | color randomizer details and new item |
377s | attributes I usually call them item |
379s | modifiers |
380s | um all of those things that can generate |
382s | down here the little Pips right |
384s | um item attributes item modifiers |
386s | whatever you want to call them they're |
388s | technically called item attributes |
390s | so uh yeah there you go now let's go |
393s | ahead and pick up where we left off |
394s | which was literally right here to |
396s | investigate this ancient Secret |
398s | and we gotta turn all of these uh |
402s | these things on so let's do that |
406s | uh is this the right one I can't even |
409s | remember it's Z all right all right all |
412s | right |
414s | we're not too far |
418s | now being on nightmare mode this uh |
421s | scares me a little bit |
425s | that one was right let me check these |
426s | before turning |
429s | them ass all right |
436s | and then this one's uh the wonky one all |
438s | right |
439s | all right |
442s | um I don't think this battle is going to |
444s | be too difficult uh based on our level |
447s | and our equipment because we had changed |
449s | to Umbra which uh if you guys recall |
453s | like Umbra does pretty decent energy uh |
455s | damage |
457s | and this has 30 increased damage against |
459s | uh enemies that have a higher level than |
462s | your own which I believe uh this guy is |
465s | going to happen oh he's level 13. never |
467s | mind just kidding |
468s | but regardless the fact that he's one |
470s | level lower means hey maybe this won't |
471s | be too bad I just need to stay close to |
473s | them |
475s | and we should probably be okay I think |
479s | I also needed Dodge attacks |
485s | this isn't too bad thus far |
488s | it won't take much for everything to go |
492s | poorly so we just need to stay on top of |
494s | taking out these crystals before they |
496s | can blast us they can do some serious |
499s | damage and then we also want to take |
500s | this out pretty quick too |
510s | oh goodness I thought there was another |
511s | one on the ground there all right |
519s | let's try and keep them in his little |
521s | corner and not get hit by those things |
523s | oh gosh |
538s | all right next phase four go out |
540s | back in the same one okay man we really |
542s | locked him into the square |
544s | I'll take it |
560s | okay |
565s | many of you guys have the bug where when |
568s | you tried to shoot this thing with like |
569s | an explosive weapon that the damage just |
571s | went completely through it |
574s | sorry about that that bug is fixed by |
576s | the way |
584s | all kinds of weird bugs every now and |
586s | then |
587s | that one really sucks bro it's trying to |
590s | like fire missiles at it |
594s | I don't know how many of you guys |
595s | noticed this but in this final part of |
597s | the ancient warn battle he actually |
599s | shoots different uh tracking |
602s | ancient energies which are red instead |
605s | of orange |
606s | that's right it's more menacing because |
607s | it's rushing |
615s | this world |
617s | ordered from the ones we encountered in |
619s | the past |
625s | and for those of you who have not played |
627s | everspace one this is a direct reference |
630s | to what happens when you do take out a |
632s | uh a warden |
634s | and so yeah it can definitely uh create |
636s | some issues hang on one second I think |
638s | Discord is being silly |
641s | Discord I am in streamer mode you |
643s | stopped that okay you stop it right now |
647s | lyrics |
649s | so if you heard those Discord Chimes I |
651s | think that was mine my bad |
653s | is now disabled |
660s | all right |
662s | yeah everspace one uh ancients have a |
665s | much difference conclusion |
672s | I think on our way there we might try |
674s | and complete another high risk area |
677s | I don't know if I'm not brave yet no |
679s | maybe not |
681s | foreign |
684s | even the distress call is not looking |
686s | too fun |
693s | yeah no no the Discord ping was me that |
695s | was my time there were two of them |
703s | no worries |
712s | so how is your guys week I hope it was |
714s | better than mine |
716s | I don't know about any of you living in |
718s | the sort of Midwest territory of the |
720s | United States but I was out of power for |
722s | five days |
725s | woo |
727s | that was fun |
731s | all is well though all is well |
743s | I'm looking forward to when we start |
746s | getting some more items dropping in this |
749s | run |
750s | some more items drop in means the more |
752s | chances I've shown you some stuff we've |
754s | been up to |
760s | so let's power through this mission |
764s | is going to say some words |
767s | excellent |
768s | uh let me see do we have no we don't |
771s | really have any sort of |
778s | probably start selling some stuff we got |
780s | the blueprint there |
784s | right there |
788s | oh why don't we have our level and |
790s | demand show did you guys know you could |
792s | do this I feel like some of you guys |
793s | like watching some streams out there you |
796s | didn't realize like of course you have |
797s | this like Corner that indicates its cell |
801s | value right like if the corner is red it |
803s | means it's not going to sell very well |
805s | for commodities |
806s | and for equipment like in order to see |
809s | the level you actually have to hover |
810s | over it you can just hold the t button |
812s | this this right here right at the bottom |
814s | this allows you to add a pip for all the |
817s | Commodities that show you if it's low |
819s | medium or high and then it also puts the |
821s | level on top of the item so if you |
823s | didn't know that now you do |
827s | it's nice it can be a little jarring |
829s | when you have lots and lots of stuff in |
831s | your inventory so if you don't like it |
833s | being on now you can just turn it back |
834s | off |
835s | but still |
836s | uh yeah we I don't think we need our |
839s | enforcer anymore I'm kind of thinking |
841s | about selling it to yeah we just want |
843s | Monies |
844s | we just want Monies |
846s | so we are just gonna get to it |
855s | all right next up we're heading over to |
858s | Avon rest |
860s | meeting up with that guy named Maddox |
870s | yes we'll get to fight some oakheart |
871s | good thing I still have some energy |
873s | effective weapons on me because they uh |
875s | they certainly like to have shields |
878s | that's for sure |
884s | there's a good chance we're going to be |
886s | starting to see some of the new item |
888s | attributes here |
890s | after this engagement |
904s | yeah my power came back on |
907s | Wednesday |
910s | somewhere around there but yeah I mean I |
912s | was I was doing a lot from my phone just |
914s | kind of making sure you guys were okay |
916s | um and then you know just transitioned |
918s | over to okay now that I have my computer |
920s | back let's get everything prepped from |
922s | the street it's no big deal |
925s | maybe an inconvenience but really wasn't |
927s | too bad |
932s | occupants |
937s | to storage facilities is this an auto no |
940s | it's just a locked duration okay |
951s | like this you made it back if the okar |
954s | figured out what kind it is okay cool |
957s | um I can't do anything else here we'll |
959s | just take a quick look at this ship um |
962s | ship color randomizer if you will |
965s | um so last time I kind of showed you it |
966s | was like right here where you could just |
968s | like randomize the color right well we |
970s | actually went just an extra step further |
971s | I think this was because I had a quick |
974s | conversation with Andy and Andy was like |
976s | actually that makes sense and he's |
977s | awesome and does wonderful work but now |
980s | you can hover over different things to |
982s | randomize them so you could get a random |
984s | decal if you wanted to you get a random |
986s | window tint if you wanted to do that you |
988s | get random paint jobs if you wanted to |
990s | do that so um yeah so you can really go |
993s | a bit more random on the front of this |
996s | we feel actually that's kind of I kind |
999s | of like that honestly |
1002s | I think we're gonna keep this this is |
1004s | good |
1005s | um but yeah we didn't want to do it for |
1006s | the engine colors and emissive lights |
1008s | because those can be a little bit more |
1010s | um not fun if you're not mixing them up |
1013s | correctly |
1015s | so those are going to still be something |
1017s | in your control |
1019s | let's just let's just take this to the |
1021s | top with orange |
1024s | we have gone full banana |
1026s | well actually no we'd have to go full |
1028s | Banana by |
1030s | whatever you know what I'm saying |
1032s | we'll take this we'll take this nice |
1034s | random option |
1037s | but uh yeah |
1038s | just a nice little sort of hey I want to |
1041s | shake things up but I don't want to have |
1043s | to do a lot of time with yeah just hit |
1046s | the random button a couple times and if |
1047s | you hit it and you're like oh no I like |
1049s | the one that was before even though I |
1050s | also like that one uh yeah you can undo |
1052s | that as well you can just undo |
1055s | so yeah you have lots of ways that you |
1058s | can dive into this and just |
1061s | be a little more playful about it like |
1062s | even with the decal I can add a random |
1064s | decal what did I get I don't even oh |
1066s | yeah we got GMB defense |
1070s | so yeah all those little things I don't |
1073s | really want to decarl on my ship I like |
1074s | it being |
1075s | um |
1076s | clean |
1080s | it's gonna be good |
1082s | yeah |
1083s | little bits of details like that for you |
1086s | guys |
1087s | all right so let's now get back into the |
1092s | gameplay |
1095s | we'll probably change up our uh ship |
1098s | today too if we |
1100s | can get just a little more monies |
1101s | actually |
1105s | these guys are way more under leveled |
1107s | than I thought they would be |
1109s | not complaining too much but all right |
1122s | yo this isn't going to be too bad at all |
1124s | oh my gosh |
1133s | should probably get this guy out though |
1148s | is there ocher nearby |
1152s | there any I can't remember oh there's |
1154s | somewhere there |
1167s | okay all right all right chill I got it |
1171s | jeez goodness gravy |
1182s | these guys guys really are a pain if |
1184s | you're uh oh my gosh |
1189s | um yeah okay well that just happened |
1193s | I guess I have um about as much armor as |
1196s | I do um |
1200s | that was that was just silly what in the |
1202s | world |
1212s | four levels under and that just happened |
1225s | Shields go down and I just get melted |
1227s | what |
1228s | okay all right all right |
1231s | all right okay okay |
1236s | does the freighter even take damage yeah |
1238s | it should if it's not it's because it's |
1240s | Dove build and wonky stuff is happening |
1242s | but yeah Maddox can actually die for |
1245s | sure |
1246s | um let me uh inspect my ship really |
1249s | quick I mean my armor isn't terrible |
1258s | hmm |
1260s | maybe a ship is made of aluminum oh my |
1263s | gosh |
1265s | [Music] |
1268s | you know I wonder if maybe we should |
1269s | just try |
1271s | we could just we could upgrade the |
1273s | shield now that's probably not gonna be |
1274s | enough |
1275s | Let's uh let's just craft a new Shield |
1281s | only gets |
1284s | uncommon here |
1287s | it'll just be a standard shield but that |
1289s | might be |
1291s | what we need so it comes back sooner so |
1293s | let's go ahead and just build one take a |
1296s | look at this |
1297s | capacity is a little bit higher the |
1298s | recharge sees slower |
1302s | does give us more Firepower that's not |
1304s | too bad |
1305s | let's go ahead and accept that |
1309s | I think we're gonna use this that way we |
1312s | don't have to be boosting necessarily to |
1314s | get it recharging |
1317s | I think we can do much else with it now |
1324s | well actually |
1327s | no we don't have heat detectors never |
1329s | mind |
1332s | we could add accelerated |
1336s | yeah let's do this for now |
1340s | yeah let's do this for the moment we do |
1343s | want to have just a little bit faster |
1345s | recharge speed on that so it's not quite |
1347s | as good |
1349s | as the recharge speed here but I think |
1351s | that that's going to give us just enough |
1352s | that we need in order to capture this |
1354s | event |
1360s | I say the freighter's supposed to take |
1361s | damage you think did you say I think I |
1363s | spotted a bug you guys |
1365s | yeah let's see if he takes damage yeah |
1366s | definitely take a damage |
1370s | definitely taking damage |
1372s | here let's wait to use our ultimate for |
1374s | when we actually need it maybe we used |
1376s | it too soon |
1391s | I think this is probably a pretty decent |
1394s | time |
1406s | so of course they're going to be |
1407s | spawning more guys in so hopefully we |
1409s | can kind of get our wow that's so many |
1412s | all at once |
1416s | so hurry up Maddox |
1419s | [Music] |
1421s | they're all coming after me and I'm |
1422s | hiding just uh just jump |
1434s | whoop |
1435s | yeah I think our Shields are in a much |
1437s | better position here |
1441s | yeah ironically I don't think he's |
1443s | actually taking damage right now so |
1444s | that's uh definitely a bug |
1447s | but we were all very much accepted this |
1449s | bag at this time |
1459s | oh my gosh |
1465s | all right Shields come back |
1467s | please |
1479s | I just realized something |
1481s | my controls are different I need to fix |
1484s | my inputs hang on a second hang on a |
1486s | second |
1490s | because normally I have it to where |
1493s | I can |
1495s | um |
1495s | like |
1496s | use my |
1499s | consumables by holding yeah look at that |
1502s | that's what I need |
1504s | does that mean oh my gosh |
1507s | I was playing around with a lot of stuff |
1509s | I think I might have accidentally reset |
1511s | everything so one second this is really |
1514s | important |
1520s | I'll make sure that I have what I need |
1522s | yeah there we go |
1527s | all right |
1528s | [Music] |
1532s | reply yes |
1554s | all right okay okay |
1560s | Max aren't you ready to jump yeah come |
1562s | on man |
1566s | [Music] |
1570s | there we go there we go all right all is |
1572s | well |
1582s | I'm I'm skipping all the videos and |
1584s | stuff oh my gosh all of them we got |
1586s | captured oh geez |
1588s | oh my gosh so much story where what |
1592s | happened I don't even know |
1597s | me too commissioner Hawk every single |
1599s | word will go down in history I have |
1601s | never forgotten |
1603s | what you've said |
1606s | honestly I do like the story a lot of |
1608s | what we've cultivated here it's it's |
1609s | nice it brings a lot of things together |
1611s | the characters uh |
1614s | seem to have purpose and a meaning which |
1616s | is nice |
1618s | but uh yeah for gameplay purposes for |
1620s | the streams |
1621s | we are skipping all of that stuff that's |
1624s | the only reason why that's I'm doing |
1625s | that here and then ironically I have to |
1628s | wait for all this discussion to go by |
1630s | you know |
1644s | you feel like that's what every single |
1646s | like Thief would say I have no intention |
1648s | of getting caught well of course you |
1650s | have no intention |
1654s | that doesn't change the fact that you |
1656s | can can still get caught |
1658s | but uh |
1661s | we like the language that's chosen here |
1663s | all right so now we've got uh |
1668s | to look for The Bootlegger we've got |
1671s | some experience gains we're almost at |
1673s | level 15. we are almost at the point |
1675s | where Superior items can actually start |
1678s | dropping so Superior for those of you |
1679s | didn't know level 15 is where there's |
1681s | like a I think it's one percent chance |
1683s | in the loot pool |
1684s | when an item drops it there's a one |
1686s | percent chance that it could be a |
1688s | superior item |
1689s | uh yeah so that's fun that's neat |
1694s | we're not quite there yet |
1698s | I'm just gonna I'm gonna just scratch |
1699s | this I don't want it |
1704s | so let's head back over to Union and |
1708s | um if we can top off level 15 then I'm |
1711s | I'm pretty confident we can finish our |
1713s | Union Explorer Challenge and get uh the |
1716s | high risk area |
1717s | oh but I also noticed let's see hang on |
1719s | a second |
1720s | we haven't gotten seed oh we do okay |
1726s | so we just needed yeah yeah let's let's |
1728s | finish this up that would be nice |
1738s | there you go Target subject |
1742s | subject GMB Elite Squad in the DNC I am |
1746s | to Aid you in becoming like him |
1765s | all right let's head back over to Union |
1767s | and guys remember India during the |
1770s | course of this entire stream if you have |
1771s | any questions at all about Aerospace 2 |
1774s | it's development whatever |
1776s | feel free to ask like we're happy to you |
1780s | know chime in on what we can of course |
1782s | we're not going to spill all the beans |
1785s | but as soon as we start cracking into |
1787s | some of these new items and the |
1789s | modifiers or attributes thereof |
1792s | we can uh yeah we can definitely open |
1794s | those doors for further discussion |
1798s | at the end of the day the conversations |
1800s | that we've had internally just like and |
1803s | I've kind of spoken on this before but |
1804s | for those of you who kind of missed the |
1805s | discussion the discourse |
1807s | we just want to add |
1809s | more stuff into outer space too we |
1813s | got a lot of extended time to polish and |
1817s | to refine and to even add content into |
1819s | the game some of which that we knew was |
1820s | going to make it and some of which |
1821s | thought we didn't some of which that we |
1823s | found out through you guys and your |
1824s | testing that needed to be there |
1827s | and it was great it was great but then |
1830s | in the back of our minds we're all |
1831s | thinking yeah but could we also do a |
1833s | little more and that's ultimately why |
1836s | we're doing this it's it's a big thank |
1838s | you to you guys out there in the |
1840s | community for supporting the game for |
1841s | providing your feedback to you know all |
1844s | of that stuff |
1846s | and then just going you know what yeah |
1848s | let's just do this let's do a little |
1851s | more |
1852s | just just for fun |
1854s | just as a freebie |
1868s | try to |
1870s | um |
1870s | I just like |
1872s | dissect this location a little bit so |
1875s | we're not just uh oh actually |
1877s | yeah yeah okay |
1881s | I already had that |
1885s | okay all right |
1887s | we'll definitely take that one |
1899s | I carefully navigate this space |
1903s | I want that valuable shipwreck |
1907s | and maybe explore that glowing bit too |
1909s | maybe that's important |
1916s | fence or okay so we have a dispenser |
1919s | here I don't think we can fit through |
1921s | this oh there's a there's a thing |
1923s | blocking it anyway okay |
1925s | that's right |
1928s | so many locations I don't remember them |
1930s | all |
1939s | got one pure titanium okay all right |
1942s | all right open for more see we got a |
1945s | flock or a oh |
1955s | okay all right |
1957s | all right |
1960s | let's see |
1961s | um let's do this and actually now let's |
1964s | do that this |
1970s | I'll take it |
1972s | all right so that's the socket on the |
1973s | other side cool |
1977s | while I am extracting a little bit of uh |
1980s | goods from this location uh Gary if you |
1983s | want to go ahead and answer any |
1984s | questions that have generated |
1986s | I will indeed I assume sir good right |
1990s | first up we have the slithering peanut |
1992s | move on YouTube and he wants to know |
1995s | they may have missed this previously but |
1997s | do legendary items only drop in |
1999s | Nightmare difficulty |
2002s | and outside of riffs they are the only |
2005s | location where they can drop |
2007s | um |
2008s | yeah so yeah so nightmare difficulty |
2011s | allows a small chance for legendary |
2014s | straw much more like level 30. |
2017s | um but technically we could have a |
2019s | legendary drop even right now |
2022s | um but yeah that's that's gonna be the |
2023s | best way to do it otherwise legendaries |
2025s | are found through three specific side |
2028s | missions |
2030s | and also from doing rips |
2038s | ship color chestnut excellent do we have |
2042s | another question |
2043s | I've got another three lined up for you |
2045s | three okay you just picked up a color |
2049s | yep and uh this one is a question from |
2053s | steiny no K over on Twitch and it's uh |
2057s | does it's in relation to the color |
2058s | randomizer does it randomize the colors |
2061s | only or also the finish and the value of |
2064s | the Finish |
2066s | it does not no it will not change the |
2069s | type of finish and it will not change |
2071s | the value of the Finish no no we didn't |
2073s | want to go full random we just want to |
2075s | do partial random so it's only changing |
2077s | the colors thereof but then you can kind |
2079s | of tweak it like you get a color |
2080s | combination you're like I kind of like |
2082s | this but what if and you could tweak it |
2084s | a little bit further from there it still |
2085s | saves a tremendous amount of time |
2088s | um especially if you're just like |
2090s | looking to have something different |
2092s | um also I've been hovering over three |
2093s | items that all have uh new modifiers on |
2096s | them actually attributes on them |
2098s | but uh yeah so uh same thing with like |
2101s | the uh the decal the decal only changes |
2103s | the decal that you have it doesn't |
2106s | change the colors of the decal itself |
2110s | so yeah great question |
2112s | great question |
2114s | um do we have another one |
2116s | we do we've got another two uh first up |
2119s | from Excel over on YouTube uh it's just |
2122s | wondering why there are no solar flares |
2124s | in random locations in the NF flare zone |
2126s | of keoni |
2128s | no random solar flares in the inner |
2131s | flare zone are you talking about like in |
2133s | super light |
2135s | because that was gamification we |
2138s | intentionally made it to where we didn't |
2141s | want |
2142s | an impact against the player during |
2145s | basically more or less you're traveling |
2147s | right like if you're going from location |
2150s | to location we didn't want you to |
2154s | have impedements on that that actually |
2156s | goes back to a design philosophy we uh |
2159s | discovered at the very start of |
2160s | development some of you may even |
2162s | remember in our pre-release build |
2164s | pre-alpha build where when you're flying |
2166s | you could have an interdiction status |
2169s | and if you were being interdicted you |
2171s | had to like fly into the circle it was |
2173s | very much inspired by Elite dangerous |
2175s | interpretation of that but what we |
2177s | discovered is that |
2179s | it sucked it wasn't fun for what we're |
2182s | trying to accomplish as a player who |
2185s | wants to go very intentionally to |
2186s | certain locations it was important for |
2189s | us to allow the player agency to be king |
2192s | so nothing should be impeding super |
2195s | light from one location to another |
2197s | instead what we opt to do instead of |
2200s | saying like oh you're being interdicted |
2201s | now you have to do this thing no instead |
2203s | you see this distress call do you want |
2206s | to go do that it's your choice you're |
2208s | not forced but you could maybe go see |
2210s | you see you know an unknown signal it's |
2213s | your choice you're not forced |
2215s | it's you know that's the direction we |
2218s | took and the same thing applies you know |
2220s | uh if we were to go uh over to to keone |
2224s | right |
2225s | if you're in the inner flare Zone we |
2227s | absolutely uh didn't want super light to |
2230s | have that sort of impediment on you it |
2232s | just was more it made more sense from |
2234s | the gamified standpoint of you get to |
2236s | where you need to go if you're going to |
2237s | stop in the inner flare zone now you're |
2239s | going to start having those issues and |
2241s | whatnot uh but that's uh that's about it |
2245s | that's about it so hopefully that's |
2247s | answering the question if it's |
2249s | pertaining to super light if you're |
2251s | talking more on like inside of the |
2253s | location it definitely should have |
2255s | constant flares so yeah he did follow up |
2258s | with uh he did mean it random locations |
2261s | yeah okay |
2263s | um yeah it random location like um yeah |
2266s | just |
2267s | within the inner flares I see what |
2269s | you're saying I see what you're saying |
2270s | that would generate in there |
2274s | yeah I think that's that more goes into |
2277s | the technical side of things and I would |
2278s | have to ask |
2280s | maybe Tony about it I asked somebody on |
2282s | the team about that one |
2284s | it's a curious question |
2288s | yep |
2289s | good question good question |
2292s | right we've got one from exomaths over |
2295s | on Twitch |
2297s | um |
2298s | how do the gunships alt the turret and |
2300s | the Sentinels or lightning scale is |
2303s | there damage dependent on the damage of |
2305s | the primary weapon or is it static okay |
2308s | one more read that one more time I want |
2310s | to make sure |
2311s | okay how do the gunship the turrets and |
2315s | the Sentinels all the lightning scale |
2317s | okay is there a damage dependent on the |
2320s | sorry is the damage dependent on the |
2322s | damage of the primary weapon equipped or |
2323s | is it a static |
2328s | there are static values behind the |
2330s | scenes that are not shown it is not |
2333s | dependent on the weapon |
2334s | so whenever you are using the Sentinels |
2337s | alt it doesn't take your weapon and then |
2341s | amplify it with the um |
2344s | the ultimate instead it removes the |
2347s | weapon and now you're firing your |
2349s | ultimate uh for the gunship it's very |
2352s | much the same the turret is its own |
2354s | independent entity so it has no factors |
2358s | from your Primary Weapons of being used |
2362s | um now that being said I am rather |
2364s | confident that those values are |
2367s | Amplified through anything that is |
2369s | enhancing like your your main source of |
2371s | damage so like if we were to go over |
2373s | here for your Firepower for example this |
2376s | would also apply to your ultimate |
2381s | um so yeah there you go that's going to |
2384s | be that's gonna be how that all comes |
2386s | together there's not really uh any other |
2390s | any other factors there it's the alt |
2393s | does a very specific thing and then the |
2394s | Firepower enhances it |
2396s | utility is it utility oh utility excuse |
2399s | me |
2400s | utility thank you flurry I was even |
2402s | looking at it I was like where's the alt |
2404s | did we forget to mention that I thought |
2405s | it was a bug like we needed to add it |
2407s | back in no it's freaking utility |
2410s | it's been a long week okay that's my |
2413s | excuse and I'm sick |
2415s | so utility will enhance your alt it's |
2417s | it's even listed there gosh I thought it |
2420s | was |
2421s | all right |
2424s | shout out to flori for uh correcting me |
2426s | there I do appreciate that do appreciate |
2428s | that |
2429s | uh so there you go |
2431s | uh credit goes to spoon night okay all |
2433s | right look at this |
2435s | it's beautiful it's beautiful thank you |
2438s | all |
2439s | all right uh we have more one more |
2441s | question or was that the last one I've |
2443s | actually got two that have just come in |
2444s | oh sweet let's let's do it let's do it |
2447s | and I'll uh and I'll kind of like go |
2449s | over items once we're done with that so |
2452s | okay no worries uh slurry tetson over on |
2454s | YouTube just as a little follow-up to |
2456s | the the uh in a flare zone why the |
2460s | constant flares are not intermittent |
2462s | ones uh I don't know if they're asking |
2464s | whether it's a design choice or |
2466s | oh like it's per it's per like it's |
2468s | permanently |
2474s | made there I would have to get further |
2476s | information from the team members who |
2477s | made it happen but uh yeah more or less |
2480s | it was |
2483s | decision that was made that felt right |
2485s | for the location like if you're in the |
2486s | interflare zone you should have constant |
2489s | flares going on so that doesn't quite |
2492s | explain random locations generating |
2494s | there that don't have them however so |
2496s | maybe there is a conversation to follow |
2498s | up with there I think that could be a |
2499s | fun one and see |
2502s | if there is a technical sort of |
2504s | Challenge on that front or if it was |
2506s | just more something like |
2508s | thematics you know there's a lot of |
2510s | different factors there but yeah |
2513s | ultimately I'm really happy with what |
2514s | we've done for them I think to add that |
2517s | sort of realism factor is kind of what |
2520s | you're going for like the consistency |
2521s | factor maybe there is something there we |
2523s | could explore a little bit further but I |
2526s | think there's other things that we kind |
2527s | of want to poke into and expand before |
2530s | that very specific case so but a great |
2534s | question I love how you're poking into |
2535s | that for sure that's uh some good |
2538s | thoughts |
2539s | so let's do one more question and then |
2541s | we'll keep on cruising well yeah this |
2543s | last one's from Jessie C over on YouTube |
2545s | uh it's kind of a law question |
2548s | um regarding the kind of end of the game |
2550s | um |
2551s | was Hive allowed to connect back to the |
2554s | Eternal Network or is he still a solo |
2557s | hive |
2558s | that is not explained |
2562s | being that we are now on fairly good |
2565s | terms the colonial Fleet at the end |
2568s | it could be possible I suppose but I |
2571s | think that that would need to be ha that |
2573s | would need some sort of story to sort of |
2575s | uh rope everything into those elements |
2578s | so uh yeah it's specifically not listed |
2581s | it's left ambiguous |
2584s | another great question |
2589s | cool that's the last one right it is yes |
2592s | you can fly them all right so yeah let's |
2594s | let's go into the item modifiers |
2597s | um sort of segment here for the Stream |
2599s | because I've been finding a few of them |
2601s | and I just want to start talking about |
2602s | some of them so um as it stands you know |
2606s | the item pool I'm generation pools um I |
2609s | think that there are some |
2611s | attributes that are more desired than |
2613s | others just like in general and |
2616s | something that we want to have we we |
2618s | want to have some of that right like we |
2620s | want to have some of it like you feel |
2622s | really good for finding something and |
2624s | then you're also like well the item's |
2625s | still good even though the modifier |
2626s | might not be like there's there's an |
2629s | enjoyment Factor there |
2631s | um through looting games as a whole |
2633s | right I mean Marco could absolutely |
2635s | speak to this he he does a lot of this |
2637s | um in terms of like balance and support |
2640s | for what we're finding we also do want |
2642s | to have the side of balanced new item uh |
2646s | attributes as well so what I mean by |
2649s | that is the item attributes that are |
2652s | generating in uh the new ones that we're |
2654s | adding we want them to kind of be in |
2656s | that sort of Middle Ground we don't want |
2657s | them to be like the best new modifier of |
2660s | all time but we also want it to be |
2661s | better than some of the other ones that |
2663s | maybe are already in the game so again |
2666s | just kind of like a new opportunity for |
2669s | you as a player to maybe find a pathway |
2671s | you didn't before so as a simple example |
2674s | we have the thermal gun here it says |
2677s | going below 30 percent whole fully |
2679s | recharges weapon energy can only occur |
2682s | once every 10 seconds |
2684s | so here you could uh you could be |
2687s | wild in a ship that's just cruising for |
2690s | a bruising and maximize your thermal gun |
2693s | energy and every 10 seconds it just |
2695s | comes back to you |
2697s | um then you also have so so kind of like |
2699s | a trade-off effect uh a little bit of |
2702s | Daredevil play if you will then we have |
2704s | other ones uh like this Auto Cannon |
2707s | where it has deals 20 bonus damage |
2710s | against turrets I think we also saw that |
2712s | on a secondary so um we'll talk about |
2714s | that a little bit more but this idea of |
2716s | dealing bonus damage to particular |
2718s | targets and maybe certain factions it |
2721s | was also kind of an inclusion to to |
2723s | cover the ground of maybe finding new |
2726s | opportunities in certain spaces |
2730s | um so let's go through a couple more of |
2732s | them that doesn't have any new ones |
2733s | deals 20 bonus damage against Capital |
2735s | ships Capital ships are anything that's |
2738s | much larger than a standard Fighter |
2740s | um so that's going to be like your drone |
2742s | carriers your destroyers it's going to |
2745s | be your um overseers uh in in or not |
2749s | overseer excuse me inquisitors |
2751s | um it's going to be |
2753s | um you know those those ships that are |
2754s | much lar like massive right mostly there |
2757s | are bosses inside of like hras Rift |
2760s | stuff like that |
2761s | that's going to be the big damage output |
2763s | there and then from the shop we saw a |
2765s | couple more |
2766s | um Critical Hits have a 40 chance to |
2769s | recharge weapon energy by two percent |
2771s | all right well it's like percents of |
2773s | percents and you're like wait what |
2774s | basically if you're firing your |
2777s | secondary weapon and you're getting |
2779s | critical hits your weapon energy is also |
2782s | going to come back to you so you're |
2783s | going to be able to retain your weapon |
2785s | firing okay |
2788s | um and these values um maybe this is |
2790s | perfect maybe it needs to be tweaked a |
2792s | little bit we are not 100 there yet so |
2795s | maybe those values will change or maybe |
2796s | they are exactly where they need to be a |
2798s | couple other ones to note so the beam |
2800s | laser actually received a bit of a |
2802s | transformation since the last time uh we |
2805s | dove in on the conversation pertaining |
2807s | to mining you'll notice that the item no |
2810s | longer has a trait what's a trait you |
2813s | might ask well |
2814s | um whenever we're talking about a trait |
2816s | we're talking about something very |
2818s | specific uh that only that one item has |
2822s | and of course I don't have like anything |
2823s | else that has a trait |
2827s | oh my gosh uh but basically like our uh |
2832s | speed word Shield would have had a trait |
2835s | where it's you always you only |
2837s | regenerate your Shields when boosting |
2838s | that's a trait that's an item trait it's |
2840s | applicable specifically to the speed |
2842s | word right so nothing else can have that |
2844s | well the beam laser used to have the |
2846s | trait where you gained uh 25 bonus to |
2851s | all mining modifiers |
2853s | but we noticed that kind of sucked for |
2856s | two reasons one it didn't do a dang |
2859s | thing if you didn't have any mining |
2861s | modifiers so it was completely pointless |
2863s | to a degree and the second thing is that |
2866s | it didn't actually add the weight of |
2868s | mining to the laser that we actually |
2871s | wanted it to add it didn't didn't really |
2873s | feel as impactful as what we were going |
2876s | for so instead we have actually adjusted |
2879s | all three of the prior mining attributes |
2884s | that items can have beam lasers have a |
2888s | chance to roll them but they don't have |
2889s | any particular traits and they've also |
2892s | all been kind of increased to help uh |
2895s | make mining more efficient and effective |
2898s | so as a very straightforward example now |
2901s | instead of there being a refund a |
2903s | certain percentage of weapon energy |
2904s | whenever you're mining no no it's just |
2906s | straight you refund all the weapon |
2908s | energy when you're mining so if you're |
2909s | mining with a beam laser you will not |
2911s | lose any of your energy you're like low |
2914s | powered mining you're scooping it all in |
2917s | and then you can turn and fire and |
2918s | you're good to go or if there's lots to |
2920s | mine your beam laser is going to just |
2922s | keep going it's going to keep going |
2924s | you're not going to have to slow down |
2925s | and stop and wait for it to recharge or |
2927s | anything like that it's just going to be |
2929s | very very efficient when it comes to |
2931s | mining with that one hopefully we'll see |
2933s | some of those other modifiers in the |
2935s | future we've already seen this one |
2938s | already seen that one already seen that |
2940s | one |
2941s | so yeah there are still a lot more to go |
2944s | so that was only just a handful of some |
2946s | of the new item |
2947s | attributes that can be visible |
2950s | and I'm sure we'll see even more as we |
2953s | keep going so let's uh keep going |
2956s | let's do that let's see more |
2984s | meat |
2988s | and should we explore here we're almost |
2990s | level 15. actually let's let's do a |
2992s | little bit of exploration let's take out |
2993s | some dudes they're level 11 so they will |
2996s | give us XP won't be a lot but it'll be |
2999s | something |
3004s | we will pick up some new items |
3018s | what do we got on it just curious just |
3020s | curious two percent increase energy |
3022s | recharge rate for each enemy within 500 |
3024s | meters there's another one a little |
3027s | unfortunate it's on the railgun but you |
3029s | know |
3030s | [Laughter] |
3032s | a new modifier a new attribute |
3037s | nothing beats a good old flock for |
3039s | mining oh just you wait for the new |
3040s | mining modifiers |
3045s | which will actually make the flag even |
3047s | better at mining but still |
3050s | you're probably right |
3053s | there was an intention at one point to |
3055s | make lasers the best |
3057s | and then we kind of thought you know |
3059s | what |
3059s | people want to be efficient with their |
3061s | time that's fine |
3062s | why are we why are we hurting them doing |
3065s | that maybe that should be something we |
3067s | uh |
3078s | getting real close |
3081s | to level 15. |
3086s | [Music] |
3089s | okay system recovery routine power core |
3092s | socket good good good |
3104s | for some reason I thought there were |
3105s | more enemies nearby |
3109s | yeah well |
3114s | I mean he even flew all the way over |
3115s | there look at this Punk oh my gosh he's |
3117s | like oh you're using your ultimate I'm |
3119s | gonna make sure that you completely |
3120s | waste it before I come back |
3123s | what a punk jeez |
3127s | booster |
3130s | I don't even want to look at it anymore |
3133s | I'm like so excited to get something new |
3134s | to show you guys it's like what I don't |
3136s | it's just like ah this game sucks |
3142s | because that General gamer mentality |
3144s | right it's like when you don't get what |
3146s | you're looking for it's the worst game |
3147s | ever but the moment you do it's like the |
3149s | best game ever |
3153s | oh my gosh so we got face plating a |
3155s | little bit better very slightly better |
3158s | uh pulse laser critical it's a four |
3160s | percent chance to recharge weapon energy |
3161s | by two percent |
3165s | We're Not Gonna use it because we got |
3167s | this beautiful set piece here in the |
3170s | eclipse |
3172s | hey Eric are more set items in the game |
3175s | that we would be able to see no they're |
3176s | not balanced yet please uh please wait |
3179s | please wait I might be able to show you |
3182s | what they look like uh after a little |
3184s | bit more tweaking uh maybe at the end of |
3186s | this thing |
3189s | still in the works |
3191s | still in the works |
3195s | Mom we are so stinking close to level |
3197s | 15. |
3199s | oh |
3202s | my God |
3205s | looking over at chat steiny oh my gosh |
3208s | so true this game is bad I want my |
3211s | refund after 100 plus hours right now |
3214s | oh goodness |
3220s | man I feel that |
3232s | ah what can you do |
3234s | everyone's got an opinion and they're |
3236s | all important |
3239s | it's tough sometimes figuring out what's |
3240s | uh |
3246s | all right let's grab some more loots |
3248s | solar panels scrap metal none of these |
3250s | things have attributes on them |
3253s | we will take this battery and slap it in |
3256s | there |
3258s | I need to find another battery oh hello |
3260s | there |
3267s | good thing that we went to all these |
3269s | very clearly marked points of interest |
3275s | my velocity thermal gun and we got what |
3277s | do we got 20 chance to reflect the shot |
3280s | to enemies closer than 500 meters look |
3282s | at that look at that |
3284s | isn't that fun 20 chance to reflect the |
3287s | shot to enemies closer than 500 meters I |
3290s | actually think that that one um might |
3292s | supposed to be as specifically on |
3296s | Shields and armor but don't worry about |
3297s | that like I said there's going to be a |
3299s | couple of Kinks uh here and there |
3301s | uh in in the Showcase today but uh it's |
3304s | it's all good also uh pardon me one |
3307s | second while I disable some things going |
3310s | on in the background of my computer that |
3312s | I absolutely don't need peeing in my |
3313s | ears okay there we go |
3317s | so yeah 20 chance to reflect the shot to |
3319s | enemies closer than 500 meters pretty |
3321s | sure that's supposed to be on like a |
3323s | plate or a shield |
3326s | but I digress new stuff anyway is cool |
3329s | right even if it's not |
3331s | completely |
3332s | where it's supposed to be quite yet yay |
3335s | Dev builds |
3341s | let's see what was that oh it's titanium |
3344s | we do need I think we need titanium |
3346s | don't we for the |
3347s | I need to check my perks actually |
3351s | Alpine |
3352s | we don't need titanium what what were we |
3355s | looking for |
3357s | power cells okay hang on a second |
3360s | power cells we want to make some power |
3364s | cells |
3369s | basic they are basic |
3373s | oh wow |
3374s | okay yeah let's just Let's cross them |
3378s | I want to wait no longer we got a lot of |
3380s | iron atheum it should be fine right |
3385s | okay now we need Super jaw okay super |
3387s | Joe all right cool super gel |
3392s | plasma okay okay good good good awesome |
3398s | how many 20 of them |
3402s | wow that was a lot of pop my apologies |
3414s | perfect now we did spend a lot of plasma |
3416s | which we need for uh some other ones |
3419s | that we also desire I think for this one |
3420s | no it's not for that one great perfect |
3424s | so now we get to uh Max this bad boy out |
3427s | which I'm very happy to do so |
3430s | charger beam convenience yes |
3433s | yes we have reached it oh so good |
3438s | definitely makes me happy |
3440s | man that corrosion seriously answer our |
3442s | armor |
3447s | all right we're gonna get this container |
3449s | then we are going to probably just go |
3451s | through the warp gate and |
3454s | we'll level up danger immediately right |
3457s | probably |
3462s | a single scrap metal |
3466s | all right yeah let's just go through |
3470s | foreign |
3478s | we had like several |
3482s | all right |
3493s | the other side |
3502s | for example levels I can go eat and |
3504s | relieve my biomass zero g Scott I I |
3507s | can't believe that I'm in control |
3509s | of your biomass right now I that's that |
3512s | is a power that I did not know that I |
3515s | wanted |
3516s | that's right suffer |
3518s | be in pain and Tallow I acquire the |
3520s | experience within this video game |
3523s | that's right |
3525s | plot twist |
3528s | you are now under my control |
3534s | why not don't get up sit back down no no |
3536s | you're not going anywhere |
3541s | gosh |
3543s | mines are mine oh we have that one five |
3545s | percent chance to drop credits with each |
3546s | hit that's kind of that's it that's |
3548s | interesting |
3549s | that's interesting let's slap that one |
3551s | on why not |
3561s | if only you had a portable device that |
3564s | could be used in a bathroom |
3570s | [Music] |
3572s | oh jeez |
3574s | super Scrapper that's |
3577s | I got some Blood star let's do it |
3579s | this should be enough this will be it |
3581s | right here ladies and gentlemen we will |
3584s | be able to relieve our dear pilot in the |
3587s | chat |
3593s | so close |
3595s | so close we're almost there ladies and |
3598s | gentlemen |
3602s | I'll come back come back no no ouch pain |
3605s | oh if we die what happens if we die |
3608s | what does that mean what does that mean |
3612s | does that mean for |
3615s | oh my gosh we're gonna die |
3619s | come on come on come on there it is |
3621s | perfect |
3623s | all right ladies and gentlemen take a |
3624s | take a quick bio break |
3626s | s |
3627s | go poop |
3631s | oh geez |
3638s | too late oh man |
3644s | all right Let's uh let's go ahead and |
3646s | explore the rest of what we have to |
3647s | offer in this site uh hitting those |
3650s | higher level enemies is gonna help us |
3651s | level a bit faster and also get better |
3653s | loot so I mean it's a win-win Eco |
3656s | booster |
3659s | [Music] |
3662s | really |
3663s | like the acceleration gain and the |
3665s | recharge speeds of our recharge booster |
3667s | so we're just gonna we're just gonna say |
3670s | sayonara there |
3674s | wow we got three pure incidium in a |
3676s | single strike that's awesome it's almost |
3678s | like something was changed in the back |
3681s | end of how that operates when you |
3683s | collect resources cool |
3687s | thank you |
3692s | drones exploding drones all right |
3704s | all right |
3708s | oh hi Alec I haven't seen you in so long |
3711s | a pleasant surprise |
3714s | [Music] |
3723s | nice oh it feels so nice |
3737s | I'm going the long way around but I do |
3739s | want to just see if there's anything |
3741s | else uh to explore here |
3744s | little guys over here just hanging out |
3746s | here is going to be random and no random |
3748s | generation for me all right let's find |
3750s | it this is fine |
3753s | loop around this chunker |
3755s | there should be a lost |
3757s | ship somewhere did we go all the way |
3760s | down there I can't |
3762s | quick quick look |
3764s | and then we'll start heading on through |
3766s | zarkov |
3772s | yeah I think I came down here already |
3778s | nope I didn't never mind |
3783s | so we got two little power cores |
3788s | I just have to remember where to take |
3789s | them |
3793s | the thing is to the other piece of Dez |
3795s | brez I'm not mistake |
3797s | thank you |
3804s | right |
3805s | let's go maybe |
3807s | are you here |
3810s | [Music] |
3814s | maybe we have to follow the debris that |
3816s | goes upwards almost like it fell down |
3827s | all right well at least it led to this |
3829s | deals 20 bonus damage against Outlaws |
3832s | ooh critical lights have a 40 chance to |
3835s | recharge weapon energy by two percent oh |
3837s | man that that actually feels like it |
3839s | could be |
3840s | that feels like it could be really good |
3842s | and the number of Outlaws we've faced |
3845s | hmm |
3848s | let's go ahead and grab that bad boy |
3850s | all this insidium |
3856s | all these these darn power cores I can't |
3859s | actually remember where they go I'll |
3860s | actually have to look around |
3863s | the time being I think we're gonna just |
3864s | drop the marker |
3867s | um oh I have to add my marker set up |
3869s | again hang on a second |
3872s | resetting all my controls how dare I |
3880s | add marker Place marker we need to |
3883s | change this |
3889s | apply please yes |
3892s | cool so just in case those go away I now |
3895s | have a permanent marker to remind me |
3897s | where they're at |
3899s | that way I can go and do something else |
3901s | instead of painfully look around for 17 |
3905s | days trying to figure it out |
3909s | I'll tell you what it takes you guys 17 |
3911s | days to figure out like a |
3914s | where stuff is at inside of the location |
3916s | that's uh that's pretty brutal and that |
3918s | should probably be reported to us so |
3919s | that we can fix it because that's not |
3921s | fun |
3924s | here we go |
3925s | container |
3927s | I feel like there's another cloak |
3929s | container somewhere else |
3930s | here too but |
3938s | we have shown a decent number of new |
3941s | item modifiers thus far |
3943s | um I imagine that there might be a |
3944s | couple of new questions uh Gary do you |
3945s | have any for me |
3947s | uh I do yes I do |
3949s | um I've got one from the T3 Cube over on |
3952s | Twitch |
3953s | um will we be able to edit our item |
3956s | attributes so we can get exactly what we |
3958s | want adding more attributes is cool and |
3960s | all but you're finding that grinding for |
3962s | them might be a bit hard work yeah |
3965s | absolutely definitely understand that |
3966s | and that's also something that we are |
3968s | very well aware of a big reason why I |
3971s | kind of started with the disclaimer of |
3973s | saying hey what we're adding here is |
3975s | stuff that's going to promote New |
3976s | Opportunities instead of hey what we're |
3978s | adding is a bunch of stuff from |
3980s | absolutely trash garbage to it's the |
3982s | only thing that you'll ever want on any |
3984s | single item period like the purpose of |
3988s | more balanced attributes here is to add |
3991s | a healthy variety and opportunity as |
3994s | opposed to |
3995s | unfortunate frustration and that grind |
3999s | still more |
4001s | the grind can be important for late game |
4005s | situations it can be important for |
4007s | certain players a big enjoyment factor |
4009s | is finally getting that piece of loot |
4011s | that you've been looking for and being |
4012s | like yes it got it perfect role you know |
4015s | like that's that's a fun moment that's a |
4017s | that's a cool thing that can happen |
4019s | and we uh we also recognize that |
4022s | sometimes getting that point can be way |
4025s | longer than what is anticipated now |
4026s | because we are a looter shooter |
4030s | and we want to add more diversity and |
4033s | player agency it does mean that there's |
4036s | we're also looking into the possibility |
4039s | of what it may be of like changing |
4042s | things around on items but |
4044s | um it's a it's a tricky space to like |
4047s | start a discussion over since |
4050s | there's a lot of factors that are coming |
4052s | into play as to why we would go in that |
4054s | route so |
4056s | um and it might not be what you think |
4058s | so |
4059s | basically what I'm saying is |
4063s | we want to make the game feel good with |
4065s | new opportunities |
4068s | and that includes more player agency |
4070s | across the board |
4072s | so we'll see |
4074s | what we end up going for in the future |
4077s | and also we'll see how everyone responds |
4080s | to the new content especially once it |
4083s | drops |
4084s | um you know in the fall later this year |
4089s | yeah |
4091s | I'm gonna go ahead and Mosey on to the |
4093s | next location let's answer another |
4094s | question |
4095s | oh right we have one from YouTube |
4100s | um just a question we got is sticky |
4101s | turrets uh he's wondering how long they |
4103s | persist in the game and is there a limit |
4105s | to how many you can have in the game at |
4108s | once there is a limit |
4110s | um I believe the limit is |
4112s | four |
4115s | and they persist indefinitely |
4123s | wow here we go |
4137s | not a lot of enemies around them but |
4139s | we'll try this |
4141s | okay it's not too bad it's not too bad |
4150s | thank you wow that was painful |
4156s | I need more enemies to come nearby |
4174s | wow we just killed our own Shields |
4179s | now be careful with those shots |
4182s | just trying to get out of there |
4187s | hard to be really careful with this |
4189s | flocks we don't want to take out GMB |
4190s | targets |
4195s | I suppose we also need to be careful |
4196s | with mines if I just launched one oh |
4199s | gosh |
4203s | ah no |
4207s | well we don't have any |
4209s | um any ability to heal I think we're |
4212s | just gonna have to leave GMB to their |
4214s | own devices here unfortunately |
4216s | another one excellent |
4219s | glad to help don't mind me I'm just |
4221s | running away |
4226s | cool all right I'll come in and take the |
4229s | loot thanks |
4234s | didn't you pack Nanobots |
4237s | oops |
4238s | do we have more questions |
4243s | indeed on Twitch |
4245s | um before release proper enemy affixes |
4248s | in addition to Elite or an internal |
4250s | discussion Point have these discussions |
4253s | percolated to implementations |
4255s | not quite |
4257s | still discussion points still kind of |
4260s | churning |
4261s | we'll see what ends up happening when we |
4263s | have news on that front to you know |
4265s | speak more on |
4266s | what that looks like and what it applies |
4268s | to we will definitely showcase it then |
4274s | I like that question |
4276s | I like that question |
4278s | so all right let's go ahead and clear |
4279s | out some of our inventory though |
4282s | I really do feel like we had |
4285s | for some reason I felt like we did have |
4289s | oh my gosh super jump power cells what |
4292s | oh we can craft them okay |
4295s | we're fine we're fine everything's fine |
4296s | everything's under control then we have |
4298s | another question |
4299s | that one's just actually coming from |
4301s | Wizard Jerry over on YouTube bit of a |
4303s | bit of a law question okay later on in |
4306s | the game |
4307s | um since there is no functional jump |
4309s | getting Kyon |
4310s | how did Adam actually manage to escape |
4312s | from that system |
4318s | this seems like spoiler territory yeah |
4325s | a jump gate in the Q a system |
4329s | it's just uh |
4333s | it's like can I just Jam this music |
4335s | please |
4338s | one |
4350s | it's like this is like my favorite super |
4351s | light |
4353s | it's so good |
4355s | uh but yeah |
4356s | so oh you're talking about ever space |
4359s | one oh okay all right all right so |
4362s | you're being cheeky is what you're being |
4364s | well you know |
4366s | from a lore standpoint I think the uh |
4369s | the importance here is that in most |
4371s | cases he probably didn't |
4375s | probably didn't if you're talking about |
4378s | the locations that you're flying through |
4380s | during the events of our space one |
4383s | um I'm hard-pressed to say any of those |
4385s | locations are actually uh peony |
4389s | hard pressed to say if any of those |
4390s | locations are actually cured up if |
4392s | you're seeing the Ice locations it's |
4394s | probably more akin to something like |
4396s | Drake |
4400s | that's just straight better we're taking |
4402s | it |
4404s | but keoni is kind of like a dead end |
4406s | inside of the DMZ and it's it's where |
4408s | ships go to die |
4415s | I suppose we should probably heal a |
4417s | little bit huh so that we're not you |
4419s | know |
4423s | fine don't crash into anything |
4426s | great |
4428s | no problem |
4438s | well we are absolutely going to be in |
4440s | combat once we come out of here so |
4442s | um I think before that happens |
4445s | we'll be I'm sure we'll be fine |
4448s | but maybe just in case we'll uh |
4451s | save the game |
4454s | wait what |
4456s | what did you say Eric you said that you |
4458s | were just gonna save the game and then |
4459s | the game saved |
4461s | yeah I thought I was just gonna |
4463s | save the game |
4465s | just to save it what |
4468s | what |
4471s | I don't understand |
4473s | it's almost like you have a quick save |
4475s | feature |
4476s | that's interesting |
4478s | that was recommended from the community |
4480s | which we didn't really know of was going |
4482s | to be a good idea or not but turns out |
4484s | it was actually really awesome so thank |
4485s | you for the recommendation |
4488s | wow |
4490s | fancy that |
4493s | quick saves |
4496s | who'da thunk it |
4498s | but seriously guys you made the |
4499s | recommendation in the you know in the |
4501s | the forums in the Discord as well |
4504s | um we saw it enough to where we were |
4505s | like all right let's let's inspect this |
4507s | let's see what this looks like maybe |
4508s | this is the right call maybe this will |
4510s | be healthy and I'll even I'll even |
4512s | straight and tell you guys like At first |
4513s | we were kind of like ah ah this might |
4515s | not be the right fit for whatever Space |
4517s | 2 is trying to be and then once we got |
4520s | it implemented to the degree that it |
4522s | needs to be we're like yeah okay this |
4524s | was a good call |
4525s | so thank you everybody for your push |
4527s | your drive to bring this to fruition uh |
4530s | because it is because of you all why you |
4533s | now have the ability |
4534s | to quick save well I I can't right now |
4537s | because of certain events but that's |
4539s | that's funny that that timing is pretty |
4541s | good but anyway |
4542s | you get the points |
4550s | now let's see if we can uh not die it's |
4554s | gonna be it's gonna be tricky |
4569s | all right cool cool these are actually |
4571s | as bad as I thought they were gonna be |
4572s | oh gosh why did I say that a lot oh no |
4574s | well here it goes here it goes here |
4577s | comes my demise |
4588s | it was felt like singing that's all it's |
4589s | definitely not an emotional response due |
4591s | to any amount of tension |
4594s | foreign |
4600s | ERS |
4603s | here's some cover |
4611s | oh |
4616s | Let's uh |
4619s | yeah oh you you little punk honestly I'm |
4624s | not even mad that was a good shot |
4625s | whoever's behind that turret |
4627s | a little poke and shoot |
4629s | jeez |
4631s | okay |
4632s | apartment |
4642s | come on open up open up open up open up |
4645s | outside please |
4652s | it's fine everything's fine |
4656s | just use it a little bit of strategy and |
4659s | tactics no big deal |
4664s | nothing crazy |
4667s | you get you get back you punk oh my God |
4669s | nobody likes you mad cats |
4676s | actually this Viper could also be |
4677s | painful too |
4679s | all right |
4690s | oh no why did I oh my gosh the oldest |
4696s | trick in the book I'm like oh yeah I |
4697s | know it's totally a mad cap I just have |
4699s | to kill it and then just oh no how many |
4703s | times have I died of mad caps like that |
4704s | oh gosh |
4706s | it's like I forget every single time I |
4709s | go up against the Mad cap |
4711s | jeez |
4712s | oh the goodness I cap it all off yeah |
4717s | oh man Minds I tell you mines are my |
4721s | worst enemy |
4723s | all right |
4725s | all right |
4726s | now wait a second I thought we had that |
4728s | repaired |
4731s | let's go ahead and start |
4733s | clearing these fools out once again |
4736s | it honestly wasn't too bad we just have |
4738s | to you know not fly into mines imagine |
4740s | that |
4743s | let's do it all again do we have any |
4745s | more questions do we catch up yeah we've |
4748s | got a couple of blood in the door oh |
4751s | okay uh actually yeah can you manage |
4754s | I think so okay uh golden Holland over |
4757s | on YouTube uh would like to know will |
4759s | there be any new jobs or are we kind of |
4761s | stuff with ones that we have are there |
4763s | gonna be any new jobs or are we stuck |
4765s | with the ones that we have um as of |
4767s | right now we're pretty happy with the |
4768s | selection of jobs |
4770s | um so I would say more or less that |
4772s | you're going to be stuck with the ones |
4773s | that you have but that doesn't mean that |
4775s | we couldn't come up with a couple more |
4778s | it just means that |
4780s | that's probably not fun |
4782s | as you can imagine |
4786s | what's another question we got |
4788s | a question from Bearded Frog over on |
4792s | YouTube uh he's just wondering will the |
4794s | uh hotkeys that we use for quick save |
4796s | reload are they going to be rebindable |
4798s | yes they will be rebindable in fact let |
4801s | me show you right now |
4803s | um we've gone to the screen a number of |
4804s | times today but uh yeah the quick save |
4807s | and quick load are both buttons that you |
4809s | can buy uh is if I just find them |
4813s | uh |
4815s | yeah quick save and quick load |
4818s | both implemented so |
4820s | um yeah so that way you can just stay |
4823s | out of having a back out and figure out |
4824s | what do I want to save this and it's |
4826s | what do I need to do I need to load like |
4828s | a location save or what's it no you just |
4831s | save load go on your way like that just |
4834s | nice simple so there's the most recent |
4836s | save |
4837s | um and then there's the save the quick |
4839s | save quick load so quick distinction |
4841s | here |
4842s | quick Distinction on how this works |
4845s | so there are some games it's not all the |
4848s | games but in general our team feels that |
4851s | the way that the quick save and quick |
4853s | load system should operate is that the |
4855s | most recent save is not a quick save |
4858s | the quick save and quick load operate |
4860s | independently |
4861s | so when you click save if you die and |
4864s | you want to load that you can either hit |
4867s | your quick load button or you can go |
4869s | into the load thing and choose quick |
4870s | save otherwise it will show it will load |
4872s | the last sequence to save okay |
4877s | clearest mud I'm sure that we'll get |
4879s | questions on that and I'm happy to |
4880s | provide clarity |
4883s | happy to provide Mortuary |
4886s | but yeah long story short like I don't |
4888s | think we can save right now because |
4889s | we're in an event yet |
4893s | but if we were to Cloud we'd find |
4894s | ourselves back in the tunnel |
4897s | I don't particularly want to uh do this |
4900s | again after dying to those mines but um |
4903s | I will do a quick save load sort of |
4905s | demonstration once we uh |
4907s | get through this bit |
4911s | I suppose we could kind of move it along |
4921s | two mad caps over here no wonder |
4924s | no wonder everything sucked oh my gosh |
4931s | jeez that explains so much |
4938s | yeah let's just leave screw these guys |
4945s | all right |
4947s | now there are certain sequences uh where |
4949s | you can't quick save like ever so for |
4951s | example if you try to quick save and |
4953s | super light you will never be able to do |
4955s | that |
4956s | you have to be at a location and |
4970s | the less you see while on the base the |
4972s | better |
4975s | I'm Gonna Fill Up more water |
4978s | ah |
4980s | do we have another question or are we |
4983s | I'll cut up now okay I'm caught up now |
4985s | cool awesome awesome |
4989s | gosh I love this site |
4991s | I'm really happy with how we brought all |
4993s | of this together |
5012s | is he doing here |
5013s | I believe our technology might still |
5015s | mislead the security check so |
5020s | a lot comfortable playing charades it's |
5022s | not my forte |
5027s | all right let's go ahead and dock |
5030s | do the thing |
5036s | all right |
5037s | all fixed up and good to go let's uh |
5040s | empty our hanger because we are kind of |
5043s | super loaded |
5045s | repairs repairs |
5048s | yeah brim Ritz tank to a little bit of |
5050s | that location I think how's it oh yeah |
5053s | you're right you're right |
5055s | um |
5057s | let's try and |
5059s | um |
5060s | bring it back a little bit |
5062s | thank you for pointing that out totally |
5064s | missed it but yeah we had a couple of |
5065s | drop frames there sorry about that |
5068s | just a couple |
5070s | all right |
5072s | all right back to the shop |
5074s | let's go ahead and sell some stickers |
5077s | 100 to refund ammo actually uh that's oh |
5081s | wait no that's the one that we were |
5082s | using and it doesn't do a lot of BMX |
5086s | all right |
5088s | all right so |
5090s | blueprint progress none all right well |
5093s | let's start |
5098s | there's a desire to use this one the 20 |
5100s | bonus damage against Outlaws and getting |
5103s | weapon energy back through Critical Hits |
5104s | like |
5106s | oh that could be so good but right now |
5109s | man I'm really enjoying this combination |
5113s | ah |
5116s | that's a that's a tricky one that is a |
5118s | tricky one |
5120s | uh let's go ahead and uh sell we'll sell |
5124s | the solar panels |
5125s | see you later cargo units just straight |
5127s | better yep |
5129s | blueprint progress |
5131s | Auto Cannon |
5136s | hmm |
5141s | man |
5142s | so many good options here it's it's uh |
5145s | It's Tricky |
5147s | let's see what else we got Small Arms I |
5150s | think we're just gonna sell these |
5151s | pretty decent price here Nano fibers we |
5155s | can do a lot better than that we want to |
5156s | hang on to those clothes yeah let's get |
5158s | rid of those Ramen |
5176s | yeah I just |
5179s | I'm glad we got some of these to show |
5181s | you some of the new modifiers but uh we |
5183s | just we're looking for something that's |
5184s | better |
5185s | just looking for something that's better |
5188s | also sell this liquor here |
5191s | and uh for 3K credits I think we're |
5195s | gonna sell this yeah |
5197s | yeah I think we're getting really close |
5199s | to buying a new ship so that feels |
5201s | pretty good |
5203s | that feels pretty good indeed |
5206s | oh my gosh I forgot we |
5208s | we have a new perk to choose we at level |
5211s | 15 guys |
5213s | dude all right let's see Primary Weapons |
5216s | deal three percent increase energy |
5217s | damage while your Shield is fully |
5219s | charged so basically never for the case |
5221s | of me streaming okay |
5223s | um Critical Hits have a 30 chance to |
5224s | create an explosion impact the damages |
5226s | Target nearby anyways yeah it's always I |
5228s | feel like that's a staple a lot of |
5230s | individuals choose this one and I do |
5232s | think it's something that we're probably |
5233s | going to capitalize on to 20 increase |
5235s | weapon energy capacity for each |
5236s | installed Warfare device how many are we |
5239s | we got two |
5243s | I mean that's also not a bad option |
5245s | being able to fire longer |
5249s | both of these I feel are good options |
5251s | we're gonna go with crit happens for now |
5254s | we're gonna go with Queen happens yeah a |
5255s | lot of people like crit happens I look |
5257s | over the chat yup yup definitely |
5263s | foreign |
5264s | gosh all right |
5266s | cool |
5270s | well that deed is done |
5273s | um |
5274s | We're not gonna go exploring this site |
5276s | just yet we're going to do that later |
5278s | we're gonna do that later |
5281s | and I think I think I hope |
5284s | our frame rate will come back to us so |
5286s | that we can uh get back to the Beautiful |
5289s | 60. |
5303s | well I do have some recent and |
5305s | unpleasant dealings with this guy I'll |
5307s | have to try to find out from him how he |
5309s | ended up in an Elite Squad role |
5314s | that you need to infiltrate the base |
5316s | yes |
5320s | I think when we reach about |
5322s | 220. |
5324s | credits 220k credits I think we'll then |
5327s | go explore what our ship opportunities |
5329s | look like I think we're getting pretty |
5331s | close so it's probably going to be at |
5333s | the beginning of next stream |
5336s | so looking at the time here |
5340s | you know it's definitely performed |
5342s | adamantly for all our needs and purposes |
5371s | [Music] |
5376s | seeds |
5380s | Ramen there's the important stuff let's |
5382s | go take out this guy because I I don't I |
5384s | just don't want to even |
5386s | what I'm saying |
5412s | and now we're having energy problems now |
5414s | I'm wondering if maybe we should have |
5415s | went |
5417s | we should have went with the different |
5418s | uh |
5419s | choice |
5421s | now wait a second weren't they supposed |
5422s | to have shields I think that's bugs Oh |
5425s | yay Duff builds |
5427s | yeah he got belts |
5433s | don't worry we'll |
5435s | pop out all this little fishes probably |
5441s | yeah see he's got his shield |
5445s | other than any other ones |
5447s | I just forgot |
5449s | some guy was just back at base his only |
5452s | job you know it's I'm just gonna assume |
5454s | his name is like Jeff right this is Jeff |
5456s | all he's supposed to do under management |
5458s | raise the shield |
5461s | lower the shields |
5464s | now know what he would probably |
5466s | put a bio break that's exactly what's |
5468s | going on |
5469s | he was watching one of his favorite |
5471s | streamers and the streamer was taking |
5472s | too long to do something |
5474s | and then finally |
5476s | he got the opportunity it was just no |
5478s | too late |
5481s | that's that is exactly what happened |
5485s | unfortunate that it happens the best of |
5488s | us |
5493s | we got ramen perfect |
5502s | man that felt like it was way easier to |
5504s | clear out than previous uh attempts |
5508s | either I've got a good combination of |
5510s | things going on or maybe I got a little |
5511s | lucky |
5512s | hard to say uh with the uh the shields |
5516s | beating down for example |
5519s | I feel like because I said that actually |
5521s | wait we have it docked we need to |
5523s | restore our one hit KO ability |
5527s | wait did we dock shoot we did just talk |
5530s | we yeah okay no I'm freaking out let's |
5533s | talk anyway |
5534s | just to be sure |
5536s | well doc you'll be fine |
5538s | we'll launch we'll quick save we'll |
5542s | reload our quick save look at this look |
5544s | look how Snappy this is isn't that nice |
5547s | just a nice |
5549s | super quick like quick save quick load |
5551s | all of that fun stuff |
5555s | and we're on our way super duper |
5561s | super duper |
5566s | what's up |
5569s | wow |
5571s | see you later Shields I hardly knew you |
5574s | are so close all right no no it wasn't |
5581s | all right gosh I hope my mom's not |
5583s | watching all right let's uh try that |
5586s | again this is gonna |
5588s | all right let's see your license please |
5589s | registration |
5594s | oh |
5596s | actually let's just do this |
5599s | because I don't want that Explorer guy |
5601s | exploding in my face you go over there |
5603s | thank you |
5604s | much better |
5614s | try not to get caught in the Stream |
5619s | memory recalibrator what was that we got |
5621s | a railgun uh okay so actually this is an |
5624s | important uh point to note and something |
5626s | that is very likely going to change I'm |
5628s | glad this showed up so you know I'm |
5630s | showing you all these different item uh |
5632s | uh attributes that I can generate |
5634s | and one of the things like again like |
5637s | you're seeing a very raw format in these |
5640s | development streams it's kind of quite |
5641s | the treat to you all because sometimes |
5643s | we withhold materials because it really |
5646s | needs a lot more fine-tuning before we |
5648s | get it out there and sometimes we're |
5649s | like we need to figure this out we need |
5652s | to slap it in see what works uh and then |
5655s | you know go through that sort of process |
5656s | in these very unstable builds |
5660s | and what we discovered I think even |
5661s | today I think was a discussion today we |
5664s | actually |
5666s | are probably going to adjust this so |
5668s | instead of seeing that there can be |
5669s | multiples that like deal 20 damage to a |
5672s | certain thing |
5673s | you're only going to have like one |
5674s | modifier that could have that attribute |
5677s | so guaranteed in the future your items |
5681s | will generate just one deal 20 bonus |
5683s | damage to something and then the other |
5686s | ones would be different you can't have |
5687s | like three or four attributes that are |
5690s | all like deals 20 damage to this deals |
5692s | 20 damage to that deals 20 we wanted to |
5694s | invoke more opportunities and in order |
5697s | to do that we needed to restrict this |
5699s | one so just just a quick point of |
5700s | reference uh so this will very likely |
5704s | not be happening this generation of uh |
5706s | item attributes in the future uh just |
5708s | giving you a slice of what's going on in |
5711s | our development Minds |
5714s | cool all right now let's go uh break |
5717s | some more stuff and try to get a little |
5719s | bit further before we go to our |
5722s | screenshot segment |
5727s | I am happy to answer any other questions |
5729s | if we did get one that kind of like |
5730s | snuck in |
5732s | uh yeah we've got a couple |
5733s | um just come in earlier for baby frog |
5736s | just wanted a bit of clarification |
5738s | regarding the quick saves um |
5741s | overwrite themselves or we're gonna keep |
5743s | making new saves |
5749s | they are all independent from one |
5751s | another as you can see here |
5754s | and by as you can see here there's three |
5755s | of them up to three of them I could say |
5757s | I actually thought we might have |
5759s | actually changed that internally |
5760s | somebody uh bait and switched me um I |
5763s | thought it was that you could have |
5764s | basically infinity a number of Quick |
5766s | saves but no looks like there's a |
5767s | maximum of three so I'm glad we just did |
5770s | science together now you know |
5773s | we're doing science |
5775s | it's great |
5776s | yeah that's the that's the big thing |
5778s | there oh we need to get in here thank |
5780s | you |
5785s | up to three do we have another one |
5787s | yes we do yep |
5790s | you coming through now uh I am the law |
5792s | 42 on Twitch just looking for a little |
5794s | bit of clarification |
5796s | um do enemy scale only with level or |
5798s | also with your shift here |
5800s | just with level |
5802s | so yeah if you buy a brand new Springer |
5806s | new ship |
5807s | it will very much be |
5809s | um not impacting the strength of enemies |
5816s | straight up your power benefits and |
5818s | gains |
5822s | I'm so scared here this guy gosh yeah |
5824s | bro let's just let's just play this slow |
5828s | and steady no reason to get too crazy |
5830s | here |
5834s | [Music] |
5836s | so if we have another question while I'm |
5837s | kind of playing a more boring route wow |
5839s | and look at us we're just dying now |
5842s | okay all right it's fine yes we do we |
5846s | got a question from flori on Twitch they |
5848s | just noticed with the |
5849s | um last uh item that we looked at |
5853s | um what is classified as a capital ship |
5855s | you didn't notice that it was 20 against |
5857s | it yeah so this this guy right here this |
5860s | is not quite a capital ship |
5862s | this is not a capital ship but a |
5865s | destroyer would be a drone carrier would |
5868s | be |
5870s | um a Corvette would be |
5874s | so yeah |
5875s | those are going to be the the main ones |
5877s | that I can think about the top of my |
5878s | head and there may or may not be some |
5880s | you know really large ship that's out in |
5883s | the future that would also be applicable |
5884s | to that |
5888s | something like a Dreadnought I guess |
5909s | what do we have another question |
5912s | uh yes I've got a couple more for you |
5915s | um |
5916s | excel math has noticed something |
5918s | um see if you can change the passage of |
5921s | the current oh the player's current ship |
5923s | not |
5924s | sure in the storm Sally there were two |
5930s | years |
5930s | and that is very much intended |
5934s | um let me actually look up the ones that |
5936s | were changed |
5938s | just give me one second I want to cover |
5940s | this so that way everybody who's |
5941s | wondering will know |
5946s | but yeah there was there was uh one for |
5948s | the gunship |
5950s | um I think the other one was for the |
5951s | Interceptor I think |
5957s | but uh yeah basically |
5960s | um |
5962s | yeah okay the Interceptor and the |
5964s | gunship so the one that was replaced for |
5965s | the gunship uh it was the 50 reduced |
5968s | hole and armor repair costs and we just |
5970s | decided that it just wasn't an enjoyable |
5972s | possible like when you got that passive |
5973s | on a roll it did not feel good like it |
5976s | just was clearly like the worst one |
5978s | um so we just said you know what we're |
5980s | just gonna replace that so that was |
5981s | replaced to after 10 seconds of not |
5983s | being hit gained two percent armor |
5985s | recovery every second up to half the |
5986s | total armor so just an auto armor |
5988s | regeneration ability and then the |
5991s | Interceptor |
5992s | um it's was a little bit confusing I |
5995s | think there was a number of people who |
5996s | would ask about it we'd get clarity and |
5998s | then people would continue asking about |
5999s | it for the Interceptor it was refund 20 |
6001s | of the used alt energy after |
6003s | deactivating weapon overdrive that's |
6004s | already a mouthful and a lot of you are |
6006s | probably scratching your heads what did |
6008s | that mean don't worry about it because |
6010s | it's gone now instead you have wind |
6011s | flying toward a locked enemy Target |
6013s | Beyond 1500 meters at range you gain 15 |
6017s | increased speed like you're intercepting |
6020s | them in your Interceptor those are the |
6022s | two changes primary changes |
6025s | yeah yeah thank you very much for that |
6028s | explanation however |
6030s | um they're kind of wanting to know or |
6032s | they've noticed that they can change the |
6033s | passage whenever they want for any ship |
6036s | class |
6043s | I need Clarity of what you mean by that |
6046s | because you should be able to change the |
6049s | passives for all the ships in the store |
6051s | that's an ability you get with terrain |
6053s | once you once he's one of your |
6054s | companions |
6057s | yeah I think they're finding that um |
6060s | they'll be able to do with their ship |
6062s | itself that they currently are flying |
6064s | interesting yeah it's definitely a bug |
6067s | that's a cool bug though |
6070s | that's cool Bob |
6072s | at one point we did kind of like the |
6074s | idea of possibly changing ship passives |
6077s | to your ships |
6079s | so uh I'm not even mad |
6087s | but yeah definitely not intended but |
6090s | definitely cool awesome |
6102s | all right anyway do we have another one |
6106s | yes we do uh |
6109s | no dying yeah I'm probably gonna die |
6112s | let's go ahead and answer another one |
6115s | okay |
6116s | um yes indeed on Twitch uh we'd like to |
6118s | know will we see mechanic altering |
6121s | attributes such as additional |
6122s | projectiles homing reverse damage type |
6124s | numbers |
6125s | Etc I think it was a question that they |
6126s | asked a long long time ago oh |
6129s | um so I can't directly answer that |
6133s | um I'll like I would have to give like |
6135s | the super generic uh you'll have to wait |
6138s | and see sort of response but you know I |
6140s | always like to provide more clarity of |
6142s | stuff like this basically the short of |
6144s | it is |
6145s | um we have to make sure that if we were |
6146s | to go that route if it's going to feel |
6149s | good and right uh for the game Space |
6152s | and um there has been some exploration |
6154s | of certain |
6157s | unique changes using item modifiers as |
6161s | sort of the um the Catalyst to do so and |
6165s | the short of it is that |
6167s | um |
6167s | yeah well we might and we might not |
6171s | but if we do there's going to be a |
6173s | reason we do and if we don't there's |
6175s | going to be we don't |
6177s | that's about as |
6179s | generic I can respond to that but also |
6182s | as detailed as I can respond to it as |
6184s | well I know it's a question that comes |
6185s | from way back unfortunately uh it still |
6188s | doesn't have a further Clarity at this |
6190s | point in time |
6193s | thank you for your patience with |
6196s | it kind of just is what it is uh we are |
6198s | totally gonna die there's no way that we |
6200s | are going to get uh what we are looking |
6203s | for here |
6204s | in time there's no way nope nope nope |
6208s | nope nope oh my gosh did we do it oh |
6212s | oh no he's gonna he's gonna just shoot |
6214s | us with the missile and we're dead |
6219s | we dodged that oh no we got winds that's |
6223s | the worst thing no |
6227s | oh come on we just we gotta take this |
6229s | guy out those pesky followers are right |
6231s | on our tail |
6233s | maybe we can do this are we doing this |
6236s | no die you're not supposed to get away |
6241s | oh my gosh okay |
6246s | my caps are going to get you yeah I saw |
6249s | the Mac house like don't you even oh my |
6251s | gosh |
6252s | I need to I need to have a very Stark |
6255s | conversation with whoever on the team |
6256s | designed the Mad cup I just need a |
6268s | nope nope not staying there why would |
6270s | you do that that would be ridiculous |
6273s | I've never done that before |
6276s | all right |
6281s | you'll need more black |
6289s | it's actually a pretty good timed |
6290s | ultimate or ultimate EMP |
6296s | no you come here |
6299s | no no I am not staying there |
6302s | no no no no |
6308s | come on come on come on come on all |
6309s | right you just go over there that should |
6310s | be enough right good |
6312s | okay wow I'm actually a little bit |
6314s | surprised that we survived that but uh |
6317s | I'll take it oh one more Raider hang on |
6336s | all right |
6338s | that was easy |
6340s | [Laughter] |
6341s | gosh I could have done that blindfolded |
6344s | next time I'll use two hands |
6348s | all right |
6350s | that's good |
6353s | there's this dispenser and the |
6354s | connectors over there I could just grab |
6357s | and go let's grab this shipwreck |
6359s | actually you know what well quick save |
6361s | ah |
6363s | our wife anything dumb happens you know |
6366s | like uh me ramming into a piece of |
6368s | debris |
6370s | oh shoot we actually need to go to our |
6371s | screenshot segment |
6373s | we have spent too much time but I'm |
6375s | gonna do the official save here |
6376s | nightmare new |
6378s | save that bad boy |
6380s | but uh I do hope that you guys have |
6382s | enjoyed I've seen a lot of the new item |
6384s | uh attributes we'll probably continue |
6386s | seeing a few more over the course of |
6389s | these next couple of streams so that's |
6390s | kind of fun |
6392s | um and uh yeah yeah we definitely didn't |
6395s | get into some of the new ones for the |
6397s | modules |
6398s | which can be a bit playful as well so |
6402s | definitely something that we will show a |
6404s | bit more of in the future uh so just |
6406s | hang in there as we disclose that |
6408s | information for you give me one quick |
6410s | break to transfer over screen so one |
6412s | moment please |
6425s | all right and now we're going to try and |
6427s | sort of Rapid Fire into this we are |
6429s | going to answer a couple more questions |
6430s | but also highlight screenshots from the |
6432s | community we love giving you the praise |
6435s | and the glory and this one is actually |
6437s | pretty cool it almost looks like the |
6441s | gray goo here is like on water in a way |
6444s | in a weird sort of sense um I love the |
6447s | way that this was captured uh by dark |
6449s | chaos this is from the original |
6451s | Aerospace |
6453s | um and uh yeah just a nice clean shot so |
6456s | let's go ahead and answer a question as |
6458s | I transfer over to another dark chaos |
6459s | shot here in a moment |
6461s | I haven't got anything for you |
6464s | that's great well yeah so uh dark chaos |
6467s | has definitely been powering through |
6468s | with some pretty incredible shots um he |
6470s | is one of our Galactic photographers for |
6472s | a reason like here's another one that he |
6473s | had uh also from the original everspace |
6475s | uh fairly obvious to tell the you know |
6478s | information right there but uh still I |
6481s | love the shots that he's been capturing |
6482s | you can almost feel like it's a specific |
6484s | location within everspace 2 at times |
6487s | um which is great we're glad that |
6488s | there's a strong parallel there it's |
6490s | it's good it's important so um yeah uh |
6493s | retro nutcase says that he posted a |
6495s | question and uh we missed it |
6497s | um retro go ahead and reshoot the |
6499s | question over |
6501s | um sometimes we will miss questions it |
6502s | happens sorry it's not that we're |
6504s | ignoring you it's that sometimes we're |
6505s | just invested in other things going on |
6508s | yeah go ahead and shoot it again we'd be |
6510s | happy to answer it |
6511s | um so we got we have another screenshot |
6513s | from us sing s-i-n-g-h |
6519s | this one's more showing off their ship |
6521s | but I also think the environmental shot |
6523s | works well enough just for this little |
6525s | nap so thank you for this shot I love |
6528s | the way that you have changed the engine |
6530s | colors uh to that soft green as well as |
6534s | having your ship I think be a sort of |
6536s | green color as well it looks like it |
6539s | laser colors also pretty nice I love |
6541s | that blasting away from your third |
6544s | hardpoint the the Stinger is definitely |
6547s | a pretty ship |
6548s | so I do see the question that came in |
6551s | from retro nutcase yeah um so I'm going |
6553s | to cycle over to flory's screenshot here |
6555s | from everspace one |
6557s | um docking procedures go uh let's go |
6560s | ahead and answer Retro's question |
6562s | um his question was uh are there any |
6564s | repeatable dungeon type instances they |
6567s | really enjoy some of the indoor combat |
6569s | where you're fighting in corridors and |
6570s | Chambers as opposed to open space yeah I |
6573s | love this question and you know this |
6575s | isn't actually something that we've |
6576s | tried to put emphasis on a lot of what |
6579s | we have is more so the open space combat |
6583s | situations and those are more repeatable |
6585s | through the hras and the Rifts and |
6586s | whatnot but uh yeah I mean there's no |
6590s | denying that the outlawed Dreadnought |
6592s | that we've spoken about in the past has |
6595s | an interior space to it this is |
6598s | something that we've spoken about quite |
6600s | a bit so if you've ever missed that |
6602s | there you go and the outlaw Dreadnought |
6604s | is in fact going to appear in our DLC |
6608s | the premium DLC in the future so uh |
6611s | maybe that could be something to be of |
6613s | interest to you in the future otherwise |
6615s | just random space stations that are |
6617s | generated dungeons I mean you could kind |
6620s | of sort of find those at like unknown |
6621s | signals stuff but there's not anything |
6623s | specific |
6625s | to that which you are describing we got |
6629s | this shot that comes from Wings |
6630s | nightmare a number of you guys in the |
6632s | Discord also seem to like it I think |
6633s | it's a pretty clever shot using the |
6635s | planet in the background with the front |
6636s | Shield generator it's |
6637s | I mean the blue colors just makes you |
6639s | feel at peace right a piece with the |
6641s | gunship ready to just go barrage |
6643s | everything |
6647s | let's go ahead and answer another |
6648s | question I think I see a couple more |
6649s | coming in |
6650s | yeah we just got another follow-up from |
6652s | retro on that case um |
6655s | is New Game Plus a thing or |
6658s | suited or not we did consider it and you |
6661s | know With all sincerity like exploring |
6664s | what the new game plus would look like |
6665s | is just such a complication to what our |
6668s | initial Vision was |
6670s | you know if we would have you know maybe |
6674s | outlined what that would look like at |
6676s | the very beginning of development it |
6678s | could have been something worked in a |
6679s | little bit more easily but where we |
6681s | stand it would require a hefty amount of |
6684s | development time to include a new game |
6685s | plus and we'd just rather do more with |
6688s | the content we'd rather do more with |
6691s | expanding as opposed to replaying at |
6694s | just level 30. |
6696s | um you know there's there's a lot more |
6698s | we'd rather pursue than go back and also |
6701s | take a long time to implement we know |
6703s | that a lot of people have asked for New |
6704s | Game Plus but it's just not |
6706s | unfortunately it's it's not what is most |
6709s | feasible from our side and I think that |
6712s | you guys if you could see the whole |
6714s | process like out on the table I think |
6716s | you guys would agree that it's a much |
6718s | better format for us to have the |
6719s | nightmare difficulty that you can replay |
6722s | and have new enriched content to make |
6726s | those replays through both the story and |
6728s | also the in-game content just so much |
6730s | more do detailed and enjoyable so yeah a |
6735s | lot of words there to basically say no |
6737s | new game plus but we do want to add a |
6741s | lot more content so that there's more |
6743s | replayability and the desire to start a |
6745s | new game as well as have more in-game |
6747s | depth |
6748s | next shot comes from Excel I had to do a |
6751s | double take on this because I actually |
6752s | thought it was not from everspace |
6755s | um but yeah this is from the original |
6757s | everspace this is one of our one of our |
6761s | um |
6761s | uh light Maps uh in the in the |
6764s | background uh no not light Maps that's |
6766s | the wrong term what's it called it's |
6768s | it's a thing that's in the background |
6769s | that you can take photos of and it's |
6770s | great it's a really clever little shot |
6772s | from Excel and I love the contrast of |
6774s | orange to Blue it's something it's just |
6776s | it's a staple color combination Skybox |
6778s | thank you steiny I really do appreciate |
6781s | that |
6782s | okay very good let's go ahead and jump |
6784s | over to Steiny's shot since he did say |
6786s | something and uh let's answer a question |
6789s | uh we've got one from Jr panchiati over |
6791s | on YouTube again and sometimes items |
6794s | drop and they end up going behind solid |
6796s | objects and you cannot pick them up is |
6798s | this a bug that can be fixed I know |
6800s | we've seen this yeah it's this is one of |
6804s | those bugs that will constantly plague |
6807s | us for the rest of time we had it in |
6809s | everspace one we have it at nervous |
6811s | space two we've cleaned it up a lot |
6813s | we have rectified the situation in a |
6816s | number of ways and I can only speak to |
6818s | it and say it's been reduced |
6820s | significantly but it does still happen |
6822s | it's |
6824s | frustrating yes it's it's frustrating |
6827s | for you it's frustrating for us and we |
6830s | will probably continue to tweak it |
6832s | sometimes more often than we probably |
6834s | should be uh sometimes we'll just like |
6836s | really want to hammer it through and |
6838s | like for three days that's all we'll be |
6840s | working on from the development side |
6842s | it's just the one dang thing and we'll |
6844s | fix it by two percent and call it a day |
6847s | um it's it's it's just yeah it's one of |
6850s | those things where it we want it to go |
6853s | away we wish it would just magically do |
6855s | so but in regards to the coding thereof |
6857s | the random generation of resources and |
6861s | um hit boxes |
6863s | um texture not textures um just polygons |
6866s | in general yeah there's there's so much |
6868s | that can go wrong and will but we are |
6871s | pretty happy with how much we've |
6872s | alleviated |
6874s | I also chose this photo because this |
6876s | looks like a fish I just I thought that |
6878s | I just think that pairs really well |
6881s | that's oh |
6884s | uh did I say this track was from steiny |
6886s | the shark comes from spiny I also saw |
6887s | this shot from uh infinite banana the |
6891s | feeling |
6895s | uh yeah and I thought that that's that's |
6898s | a lot of money that's you're you're |
6900s | getting ready to make absolute change |
6903s | that's uh very impressive |
6906s | for those of you who change trade |
6908s | Commodities you know that he just |
6910s | purchased a lot of this stuff and he's |
6912s | going back to cedo and he is going to |
6914s | have some serious uh fat credits to gain |
6918s | here |
6919s | so good good stuff I am also going to |
6921s | now cycle over to sonozaki the next |
6923s | three shots are going to come from him |
6924s | and I do want to also just say that |
6926s | based on the shots that just keep coming |
6928s | through from sonazaki I like I didn't |
6931s | even ask Gary I didn't ask anybody on |
6932s | the team I was just like you know what |
6934s | Galactic photographer done so you are |
6937s | now a galactic photographer sonazaki if |
6939s | you're watching the stream |
6939s | congratulations your shots are just |
6942s | freaking too good |
6943s | um and those these are gonna be the next |
6944s | three shots that I cycle through let's |
6946s | answer another question while I do that |
6948s | uh I've not got anything lined up for |
6950s | you but those screen scripts and uh the |
6952s | titler will deserve for songs yeah so |
6955s | yeah it's just very beautifully composed |
6958s | um great use of color |
6960s | um I mean there's not too much else to |
6962s | say on this front other than just dang |
6964s | like I that that right there is like a |
6968s | movie poster just like put everspace |
6970s | underneath and just call it a day maybe |
6973s | like put some lines of text like Adam |
6975s | Russ that you know like whatever that's |
6977s | perfect that's just perfect I love it |
6980s | it's so good there's there's nothing |
6983s | else that you need to speak on this |
6984s | front for it speaks for itself |
6987s | I also like this one that he captured |
6989s | just to give that really rich authentic |
6992s | GMB feel flying around protecting the |
6995s | space or corrupting it |
6998s | it's really good shots really good shots |
7000s | this one in particular is my favorite |
7001s | that he recently took it's it's so good |
7006s | but uh yeah |
7009s | very very good oh I also see some |
7011s | commentary from another developer in |
7013s | shots um I'll go ahead and read this a |
7015s | lot just because why not in mesh items |
7017s | are somewhat endemic to the engine many |
7020s | potential Solutions require a surprising |
7022s | and inefficient amount of math and |
7024s | nobody wants 0.5 seconds of stuttering |
7026s | while the game runs collision |
7027s | simulations and Ray Chucks I am going to |
7030s | assume that that is a hundred percent |
7031s | true I don't I don't get into the |
7034s | nitty-gritty details like that but that |
7036s | very much reads like something that I |
7038s | would receive from a team member and |
7041s | they'd probably sell you something very |
7043s | similar to that so in short what that |
7044s | means is instead of calculating and |
7046s | running all of these processes that are |
7048s | going to put your computer Up in Flames |
7050s | we decided to just |
7052s | um |
7052s | bring the content out as best as |
7054s | possible and also Rectify with a |
7056s | solution of allowing the tractor beam to |
7059s | suck in stuff through walls up to a |
7061s | certain point which has helped in most |
7064s | cases because those pieces don't get too |
7065s | far away so |
7068s | yeah anyway |
7069s | let's look at this shot now from |
7072s | I am going to butcher this username I'm |
7075s | gonna spell it g-e-c-i-n-y-u-s-z-y |
7085s | perhapsuki |
7087s | I I have no idea I have no idea but uh |
7090s | it's a really great shot and I love this |
7092s | shot too because it goes into a |
7095s | territory that not a lot of people have |
7096s | explored |
7098s | there are some locations in everspace |
7101s | too that nobody else really knows about |
7104s | until you get a screenshot like this |
7105s | you're like wait where is that where do |
7107s | you where do you get that |
7109s | where did you find that like I love it |
7112s | I love it so um that's why this one |
7115s | really stood out to me even if I can't |
7116s | pronounce the um the user |
7119s | good stuff and last but not least |
7123s | we have a shot from |
7126s | lnl lnl |
7128s | a-l-e-n-i-l Allen ill |
7134s | yeah I don't know but uh it's just a |
7136s | nice clean shot I I really like how well |
7139s | the ship stands out so you can see all |
7141s | the textures the details |
7143s | um that's a good looking ship I don't I |
7145s | think that's actually standard colors |
7146s | though I don't know if you actually |
7147s | customize anything so it's a good |
7150s | looking ship that somebody on the team |
7153s | put together so it's kind of like |
7155s | patting ourselves on the back good job |
7157s | Rockfish but still I do like the shot |
7160s | and how you're just capturing the |
7162s | full-blown destruction of your opponents |
7163s | and all of that very sweet loot dropping |
7166s | right there in front of you that is like |
7169s | that's just the happy place whenever |
7170s | you're going for Loot and you see like |
7172s | look at all of those |
7173s | are all those star forged what the heck |
7176s | how did you manage that |
7178s | um |
7179s | yeah it's awesome |
7185s | and uh do we have any more questions |
7187s | anymore no nothing at the moment |
7189s | nobody's dived in no nobody none of |
7193s | y'all ask any more questions it's fine |
7196s | that's totally fine but yeah guys I |
7198s | really do hope that you enjoyed the uh |
7201s | exploration |
7203s | of new item attributes there's going to |
7206s | be a little bit more to talk on the |
7207s | mining side |
7208s | um because that probably threw off a |
7211s | couple of people when we get into more |
7213s | of the mining elements I'm sure I'll be |
7215s | able to show you uh maybe I should just |
7217s | start unlocking some catalysts and do |
7219s | some more hrase that's probably it's |
7221s | probably what's next for the stream next |
7223s | week |
7224s | um or actually wait no it'll be in two |
7226s | weeks because next week I'm out what oh |
7230s | my goodness that's right with all the |
7232s | crazy stuff going on in my life I |
7233s | actually had to take vacation in order |
7236s | to get things taken care of |
7239s | um not exactly the best thing that |
7241s | vacation is spent for but yeah it's it |
7244s | is what it is and it's important so I'm |
7246s | gonna take care of my family and I'm |
7248s | gonna take care of myself I'm gonna take |
7249s | care of things that need to be taken |
7251s | care of so I will be putting the stream |
7254s | into the hands of Gary |
7256s | that's right he's going to be conducting |
7259s | a beautiful playthrough of um actually |
7263s | are you you do a nightmare too are you |
7264s | doing a very no I'm not that mad |
7268s | all right |
7270s | um but where are you going to be |
7271s | continuing from like do you do you have |
7273s | some sense of of the direction for next |
7275s | week yet or uh we will probably continue |
7278s | on in the Drake system oh nice oh that's |
7281s | right because that's yeah okay |
7282s | that makes a lot of sense so all right |
7285s | well guys thank you so much for coming |
7286s | out to the stream |
7287s | um really do appreciate all of the |
7289s | questions you guys did ask some really |
7291s | good questions today and it's hugely |
7293s | appreciative |
7294s | um thank you so much for being along the |
7296s | ride for the continued development of |
7297s | everspace 2 and more free content coming |
7299s | your way again that stuff is coming this |
7302s | fall free content this fall also don't |
7305s | forget of course that the console |
7307s | version of everspace 2 which is coming |
7309s | to PlayStation 5 and Xbox series s and X |
7312s | will be arriving August 15th that ain't |
7315s | too far away from now holy potatoes my |
7319s | goodness so uh get get primed for plan |
7322s | on consoles on that front |
7324s | and is there anything else to mention am |
7327s | I forgetting anything |
7328s | I think that's it all right we're good |
7331s | we're covered |
7332s | all right well you guys seriously have |
7334s | been awesome |
7336s | to the Ambassador and this has been Gary |
7338s | our community manager helping out too |
7341s | Hello Goodbye beautiful don't stop being |
7344s | awesome and we will catch you in the |
7346s | next stream next week where Gary will be |
7348s | piloting through the Drake system |
7350s | toodles |
7360s | I'm sure we could probably set you up |
7361s | with some new item modifiers too we |
7364s | could probably do that yeah |
7366s | so |
7367s | that would be fun yeah it'll be cool |
7371s | super duper |
7397s | okay we'll have some post streams |
7400s | Shenanigans but I need to get some water |
7402s | so I need like a minute thank you for |
7404s | your patience |
7439s | [Music] |
7442s | thank you |
7446s | foreign |
7460s | all right I'm back I'm back I'm back oh |
7462s | my gosh |
7464s | I mean overall are you are you guys like |
7468s | I hope that you guys are excited |
7470s | for these item attributes that were |
7471s | adding I mean there's a lot of stuff |
7473s | that you know that's in the works you |
7474s | know we've talked about ship passives |
7476s | we've talked about the items we've |
7478s | talked about uh or the item attributes |
7480s | we've talked about the sets items we've |
7482s | talked about quick saving now that's a |
7484s | big one we just showed today put more |
7486s | emphasis on the ship color randomizer |
7490s | features which I am surprised at how |
7492s | much I enjoy them myself honestly |
7494s | um I love the customization that we |
7496s | already are bringing to the table but uh |
7499s | yeah all of this stuff all of these |
7500s | things these are free they will be |
7503s | coming to you for free none of what I've |
7505s | shown you is locked behind uh the DLC um |
7508s | that stuff will come later that stuff's |
7510s | that's us yeah anyway |
7514s | excellent |
7517s | and now it's time |
7519s | to have some fun |
7529s | I need a Beat |
7533s | you know none of you have actually |
7535s | posted any video footage of you guys |
7537s | trying to do this nonsense in the in the |
7540s | Discord I really want somebody to try |
7542s | and just post because |
7543s | it's weird listening to myself |
7559s | [Music] |
7564s | oh |
7567s | excuse me |
7568s | I forgot I had a tongue |
7570s | let's try it again |
7572s | [Music] |
7592s | foreign |
7595s | [Music] |
7624s | Roblox |
7626s | [Music] |
7634s | all right we'll take that we'll take |
7636s | that one |
7638s | don't forget you have a tongue |
7642s | I don't even know what that means |
7644s | oh my gosh |
7648s | have a great weekend everybody |
7669s | foreign |