over 1 year
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ROCKFISH Games
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2s | foreign |
---|---|
28s | just prepping the stream we're about |
31s | ready to get all up in this |
33s | hey Gary could you do a quick mic test |
35s | for me actually I don't think I tested |
37s | that yet |
38s | hello hello we all good evening my |
40s | goodness you're a little you're a little |
42s | loud actually uh to do that one more |
44s | time for me hello good evening how are |
47s | we all okay much better thank you for |
49s | that yeah okay I'm gonna go grab some |
52s | water I'll be right back guys |
67s | thank you |
80s | foreign |
151s | [Music] |
156s | thank you |
173s | I am back in the pilot seat |
187s | okay all right all lights are green |
192s | I guess that's a good thing |
223s | foreign |
232s | ladies and gentlemen to the official |
235s | Rockfish games stream I'm your host your |
239s | servant and your guide Eric Schroeder |
241s | the community Ambassador for Rockfish |
243s | games I am joined by our community |
244s | manager Gary otherwise geekbite he's on |
247s | the line would you like to say hello to |
249s | our lovely viewers |
250s | hello lovely viewers wonderful he's |
253s | going to be helping me out today to |
255s | answer the questions that you have along |
257s | the way this is a Game Dev stream with a |
261s | Community Focus what that means is I'm a |
263s | developer I work on the game I'm going |
266s | to give you little points of insights |
267s | every now and then as we're going |
268s | through this in addition to that I'll be |
271s | showing hopefully some high level |
272s | gameplay with some banter from Gary of |
274s | course and then we are going to catalog |
276s | any questions you have about what the |
278s | experience is in front of you so if you |
280s | are curious about the game state or you |
282s | know want to have a conversation you |
285s | know all those types of things we will |
286s | be having that delightful little |
288s | Exchange |
289s | today we do not have any teasers yet oh |
294s | oh my gosh we we're still we're still |
296s | not quite there let me tell you what |
297s | though I'm hammering this in the team |
299s | like oh my gosh I we we want to get to a |
302s | point where we can start sneaking some |
304s | details to you I know that's part of the |
305s | reason why you come to the streams the |
307s | other part is because you know there's a |
309s | nice little Community here uh but do |
311s | know that we are getting rather close to |
313s | getting to that teasing territory okay |
317s | little Snippets here and there we want |
319s | to push that |
320s | um and that is definitely going to be on |
322s | the coming back side of these streams |
326s | for now we are going to continue where |
328s | we left off we finished that's |
331s | that love oh my gosh that that uh |
334s | mission that mission where we had to |
336s | defend the bases goodness gravy |
340s | what a wild adventure that was |
343s | um if I recall correctly we topped off |
345s | that stream with me running into a mine |
347s | just a complete accidental nonsensical |
350s | way to top things off |
352s | and uh I technically need to go |
355s | exploring and collecting some things |
356s | around in this area uh I'm probably not |
359s | going to do that much uh maybe just a |
361s | little bit of plasma and scrap metal |
363s | here for example |
364s | and then we're just going to Mosey on to |
366s | the next location I want to just keep |
368s | things moving |
370s | hopefully we don't just run into some |
372s | random mines that would be awful |
374s | so let's see what else is on the docket |
377s | uh for where we want to go we I think we |
379s | want to go |
381s | we probably want to start pursuing the |
383s | mission chain |
385s | um both of these things are actually |
387s | good spelunking for Mad caps would be |
389s | nice to complete but the magic of mommy |
391s | is going to be the target for us |
396s | um also is that that's a level 10 |
400s | might be able to go back and try the |
402s | high risk area but first things first |
403s | we're going to go ahead on over to |
405s | Prescott Starbase for anything else |
408s | happens |
410s | so we can repair up |
412s | and we'll see what happens if we chase |
414s | down Maddox if that's gonna work well |
415s | for us or if it's not |
420s | Diaries |
423s | binge drinking videos |
439s | yeah it does counter I think it's 13. |
443s | 13 total since the the start of the |
446s | nightmare difficulty |
449s | playthrough from uh new game |
452s | so it's been yeah it's been interesting |
454s | it's been good yeah we are in like one |
456s | of the hardest parts of the uh nightmare |
459s | difficulty curve if you will because |
462s | like about it's like somewhere around |
464s | like level eight or nine I think but it |
466s | goes all the way up to about 15 16 and |
468s | then it starts to come back because of |
469s | how the um the scaling of various items |
472s | uh ends up kind of complementing the |
474s | player and the enemies that you face |
477s | so yeah let's uh docket data fishing |
480s | here |
481s | top this off I think probably |
484s | Maybe |
486s | perfect |
488s | uh we're gonna repair |
491s | oh yeah actually there are a couple |
493s | things that we can at least talk about |
494s | because when you get did have an update |
496s | to everspace too |
497s | of course we had an update over space |
499s | too this was this week |
501s | and we talked about just a couple of |
503s | very minor adjustments but some that we |
507s | felt were |
508s | preferable to not being adjusted I don't |
511s | know how many of you out there who from |
514s | like even since like Early Access were |
517s | buying those beautiful gunships but um |
520s | it had a passive on it |
522s | it was that uh the the cost of repairs |
527s | for the gunship were halved |
530s | admittedly not a good passive just it's |
533s | just not not really affect not even in |
536s | the an early game like just doesn't |
538s | really give that much of a benefit |
541s | so we removed it we replaced it so now |
544s | there's a new passive for the gunship |
546s | replacing that one so if you had the old |
548s | one in your save file it should actually |
550s | get automatically updated to the new |
552s | perk |
553s | and it allows the gunship to Auto heal |
556s | its armor up to half of its armor pretty |
561s | nice |
562s | pretty nice in addition there was a |
564s | change to the Interceptor which is not |
566s | here unfortunately |
569s | but the Interceptor had um a perk that I |
572s | uh excuse me not a perk it had a passive |
575s | that was admittedly hard to understand |
579s | um I'm not gonna explain it because we |
581s | removed it but in short it was a matter |
583s | of like helping maintain the alt for |
585s | longer it didn't work though |
587s | um not in the way that we had intended |
588s | and it was again confusing so we |
591s | replaced that and instead now as an |
593s | Interceptor the thought of intercepting |
596s | something is going to feel better |
597s | because when you lock onto a Target and |
599s | you're flying towards them they you will |
602s | have a speed increase so if you |
604s | designate a Target you lock onto it and |
607s | you boost towards them so long as |
609s | they're beyond I think it's 1500 meters |
612s | you gain a 15 increase to your boosters |
615s | to intercept what a concept |
618s | what a concept it's a little things like |
620s | that |
622s | those two changes |
624s | and also what we had already heard when |
626s | I was hanging out here maybe we'll get a |
628s | little bit more of it |
630s | we added some |
633s | radio chatter to add more life to the |
637s | world and the surroundings thereof |
640s | this radio chatter has been brought to |
643s | you by some procedural generation in |
647s | fact |
648s | not too unlike the procedural generation |
651s | of say like everspace ones World |
653s | building if you will all designated |
655s | layouts and designs that were refining |
658s | and creating a new experience each time |
661s | so now this AI generated radio chatter |
665s | Phil is kind of that void of you know |
669s | sitting in this massive station right |
672s | and you're not really hearing anybody |
673s | even though there's you know thousands |
675s | of people on a station such as this |
682s | hi |
684s | um can I help you |
686s | [Music] |
687s | awesome that sounds great why don't you |
690s | do that |
691s | and head on out the door and close it on |
694s | your way out okay |
695s | thank you very much |
698s | kids are great anyway |
702s | um |
703s | so we have uh We've added a lot of this |
707s | to just add into the background noise of |
710s | the experience so it's more filled out |
715s | you can even hear it right there |
723s | isn't that neat |
728s | isn't that super duper |
730s | just little details like that |
732s | just to fill the game World a little bit |
734s | more |
745s | there's still like |
747s | high level voiceover though that you're |
750s | gonna hear because like even like |
752s | whenever we get to the um there's |
754s | certain parts |
756s | you even hear some team members saying |
759s | certain things like is this mic on it |
760s | that's like my favorite line in the game |
763s | lots of stuff like that and of course we |
765s | still have our agency with a a powerful |
768s | cast of characters uh that's not |
770s | changing anytime soon |
773s | we're but we're very pleasantly |
774s | surprised with the results just adding |
776s | that extra level of detail |
783s | there's a couple other little details |
785s | lots of bug fixes and whatnot we're not |
787s | going to go into all of them |
789s | I just figured I would highlight that if |
791s | any of you missed that |
793s | pretty neat stuff |
796s | all right let's go ahead and try to |
800s | pursue this mission |
803s | we'll see |
804s | we'll see oh look over I thought your |
806s | kids were the radio Sound oh my gosh you |
808s | guys |
809s | you guys |
813s | my daughter was just really excited to |
815s | tell me what she was doing it's not a |
817s | big deal not a big deal it's my fault I |
819s | didn't lock the door |
821s | it's all good though |
825s | it's about to keep you in all the kids |
827s | out |
828s | yes |
843s | all right I think what I'm gonna do I'm |
845s | gonna be a little tactical about this |
847s | because uh my ship uh is not strong |
851s | so what I'm gonna do is I'm actually |
852s | going to poke around the area and just |
853s | take some enemies out before I even |
855s | start this |
860s | is what I like to think at least is a |
862s | 200 IQ gamer move |
866s | but I guess we'll find out |
872s | gonna be quite the number of enemy |
874s | forces we'll have to deal with |
879s | might take a little bit of time but we |
881s | are going to build up some nice XP in |
883s | the process |
885s | it's about to ask how none of those |
886s | shots were hitting |
902s | cool |
913s | I never have too many resources am I |
916s | right |
917s | even if you're like even if you have |
919s | like over 9 000 of these |
922s | still fun to collect |
928s | satisfying all right |
930s | so what I'm gonna do is I'm going to |
931s | poke around through this tunnel |
934s | kind of uh take out what the pathway |
937s | would be |
938s | technically we don't even have to go |
940s | through the tunnel I'm tempted to show |
941s | you guys how that's possible |
944s | it's not too cheesy oh Michael what do |
947s | you think should I show the the |
949s | alternate pathway |
951s | it's a bit cheese |
953s | curious |
957s | certainly makes it a lot easier that's |
959s | for sure |
966s | all these explosives and whatnot would |
969s | absolutely ruin my day |
973s | you want me let me okay all right |
980s | just nipping all these in the bud like |
982s | this is |
983s | it's gonna be a world of ease here |
986s | a little cheese here and there won't |
987s | hurt I guess yep that's true unless |
989s | you're lactose intolerant but we'll make |
992s | do |
995s | we will make Doom |
997s | we're gonna go this way just follow the |
999s | pathway |
1007s | ramming speed |
1010s | yeah this is not a ramming speed build |
1011s | but uh |
1016s | definitely could uh |
1018s | build it into that though I feel like |
1021s | we got all the parts and pieces here I |
1023s | mean this ship is super fast |
1033s | all right now I'm pretty sure the |
1035s | Destroyer doesn't actually spawn in |
1037s | until you start the Maddox Chase so we |
1040s | can't cheese Dot and destroy him but the |
1042s | turrets however |
1044s | we can get all of this out of the way |
1051s | foreign |
1054s | I'm realizing that when we were at the |
1055s | station we should have sold some stuff |
1058s | all right |
1060s | um I think I'd rather have loot range |
1064s | uh |
1067s | you're gonna be tempted by all of the |
1069s | things well I'm just picking up some new |
1071s | elements |
1073s | we're gonna keep the weapon and booster |
1076s | output I think it's just better |
1079s | for now we'll just uh pick up the mining |
1080s | equipment keep going |
1086s | I'm already foreseeing uh a screen that |
1090s | says up yup you're full on items again |
1092s | very very soon mere moments actually |
1109s | nice simple Circle strafing |
1112s | dealing with a lot of these turrets even |
1114s | before we start the mission look at me |
1130s | come on there we go |
1135s | no no you go over there |
1139s | put your minds on the wall please I |
1140s | don't want to deal with them |
1144s | oh ouch ouch |
1147s | no no no come down here thank you |
1151s | there it is |
1152s | here let's just clean up a little bit |
1156s | inside the music |
1157s | it's one of my favorite tracks actually |
1165s | shout out to girl |
1168s | our sound design wizard |
1171s | Mastermind behind the scenes who has |
1174s | been making solid progress on the |
1177s | um soundtrack by the way so you're all |
1179s | aware |
1181s | making some sound progress ha |
1184s | puns |
1196s | here's a couple more uh turrets on the |
1199s | other side of this I forgot oh no it's |
1200s | the Minefield all right |
1204s | [Music] |
1209s | yeah lots of Mines lots of mines and |
1211s | also we have this handy dandy tracker on |
1214s | our sensors so uh this the modifier in |
1217s | here says it tags mines at 1500 meter |
1219s | range |
1221s | so that's why you're seeing this added |
1222s | red marker so we really can't |
1224s | accidentally run into them |
1228s | it'll definitely not happen |
1231s | whatsoever |
1235s | okay ready to clip it |
1242s | wow really bad shooting on my part |
1246s | all right almost done clearing this out |
1249s | and we're gonna go back through the |
1250s | whole dang thing except it shouldn't be |
1252s | too bad |
1259s | it'll also be nice because |
1262s | I'm not gonna have that feeling of like |
1264s | I need to go back and collect all the |
1266s | things as I'm racing after them I feel |
1267s | like every single one of you who has |
1269s | done this Mission you know exactly what |
1270s | I'm talking about like you're you're |
1271s | flying by the seat of your pants trying |
1273s | to keep the range meter |
1276s | and you're passing by all this Loot and |
1277s | you're like but I want to collect it I |
1280s | need to collect it |
1281s | ah we won't have to worry about that |
1285s | we won't have to worry about that that's |
1286s | that's actually that gives me a lot of |
1288s | peace |
1301s | and then you are the oh you're the |
1304s | dispenser uh shoot do we find the socket |
1307s | yet or is it down here I can't remember |
1311s | yeah that's right it's right down there |
1312s | okay I think there's a turret nearby |
1314s | though |
1315s | no maybe no okay well let's just go do |
1317s | this real quick |
1320s | topping things off not missing a thing |
1323s | so nice |
1325s | so nice |
1333s | I will say as of late the uh the |
1335s | Vanguard the ship that I'm flying right |
1337s | now this is the fastest little flyer but |
1339s | man it is made out of the lightest known |
1344s | materials within the everspace 2 |
1346s | universe |
1347s | or just the everspace two or ever Space |
1350s | Universe excuse me |
1351s | um |
1352s | thing does not stand up to struggles |
1356s | very well |
1358s | boy does it make up for it in sheer |
1361s | speed |
1363s | I also think it has a fairly nice look |
1365s | about it too |
1367s | it's a nice looking ship |
1372s | they're made from aluminum |
1374s | you mean aluminum |
1376s | yes |
1383s | still have a couple of slots that's good |
1384s | this is good |
1385s | I think you're gonna try to squeeze that |
1387s | one in every week good good I'm glad |
1395s | they're out there a little bit let's |
1397s | take care of them |
1398s | let's take care of them |
1400s | I just I don't want to deal with them at |
1402s | all |
1415s | there we go |
1417s | where are you going no no come back |
1423s | try again |
1424s | there we go |
1429s | My mama taught me not to play with my |
1432s | food but dang it it's fun sometimes |
1436s | all right uh just one last check on our |
1439s | Goods |
1441s | yeah I'm feeling good about this |
1443s | I do kind of want to save some of the |
1445s | stuff if I can to sell it because the |
1446s | the sell value getting over the 400s is |
1449s | starting to look pretty nice but |
1451s | um we have two we have some decent |
1453s | progress on this Wow Let's go ahead and |
1455s | get rid of the standard Blaster top that |
1457s | off |
1459s | that is some good damage output we have |
1461s | to be close which is ironic because this |
1463s | ship actually benefits from being close |
1465s | to your opponents |
1467s | um so uh we don't have a we don't have a |
1470s | passive that shows that but uh |
1473s | this thing can be a fiend |
1476s | when you're up close and personal behind |
1478s | your oppos opponents it's expertise |
1480s | [Music] |
1482s | you have increased rear attack critical |
1484s | chance |
1486s | okay and uh just a quick note on this |
1489s | just in case anybody's ever confused |
1490s | like that says 94 that does not mean you |
1493s | have a 94 chance to crit whenever you're |
1497s | attacking from the rare it means you're |
1498s | increasing your |
1501s | chance to crit by 94 so effectively just |
1505s | double that value is what it means okay |
1508s | so 94 is just about a hundred percent |
1510s | which would mean it's increasing it by a |
1513s | hundred percent a hundred percent of |
1515s | something is itself so itself plus |
1517s | itself we basically have approximately a |
1519s | twenty percent critical hit chance when |
1521s | we're firing |
1522s | at the rear of a ship that's what that |
1525s | bonus is doing |
1527s | that's what that bonus is doing |
1530s | oh shoot I was gonna save before this oh |
1532s | I can't die otherwise I have to do all |
1534s | of that over again hang on a second hang |
1536s | on a second we weren't ready for this |
1540s | can we uh |
1541s | can we get out of combat and uh save |
1544s | please ah yes |
1547s | just just what I wanted all right |
1551s | now I feel much more confident about |
1552s | dying |
1559s | all right let's get real frisky here |
1563s | foreign |
1574s | foreign |
1595s | all right |
1607s | motivated devices |
1611s | so we are gonna probably choose this |
1613s | because I don't want to die |
1616s | man look how fast we are it's ridiculous |
1620s | basically flying as fast as he is except |
1622s | flying sideways well |
1629s | [Music] |
1633s | all right so let's take an alternate |
1635s | route |
1644s | let's let's take our time let's get this |
1645s | target we don't want to die |
1653s | question I ever asked him it may have |
1655s | been |
1656s | all you really have to do is just |
1658s | continue hugging the asteroid and some |
1660s | degree or capacity |
1664s | we also want to go over here |
1667s | there we go |
1670s | nice casual ride so long as we have the |
1672s | distance down it's honestly gravy wow |
1676s | we're gonna a large number of opponents |
1678s | on us though |
1680s | that's not so gravy |
1684s | evasive maneuvers |
1686s | all right |
1689s | gotta go back |
1695s | and we can do that one more time this |
1697s | one's a little bit tighter on the |
1699s | distance though you do have to be a |
1700s | little careful about it |
1708s | just wait for him here |
1709s | murmatics are up |
1711s | I'm trying to catch you |
1715s | wait is he going somewhere else |
1723s | did he escape |
1728s | foreign |
1731s | I can't tell |
1746s | so this is interesting |
1749s | definitely found a bug |
1750s | I've done this a number of times and |
1752s | I've never had this particularly happen |
1753s | I am going to die |
1755s | um mostly by choice actually because I |
1758s | don't have devices |
1762s | man gotta love it every time I end up |
1766s | doing a stream I find a new bug |
1774s | can't use my ALT either that's |
1776s | particularly interesting |
1789s | you're |
1791s | dude let's see if I cannot |
1793s | trigger what needs to be triggered by |
1795s | going through this tunnel |
1796s | ah there it is |
1804s | Flawless game is Flawless everything's |
1806s | fine that's fine don't worry about |
1812s | absolutely zero bugs what are you |
1814s | talking about |
1829s | excellent |
1834s | and your engine would have exploded |
1840s | well that was definitely not the order |
1842s | of events |
1844s | but uh we'll take it like a glove like I |
1847s | said nice easy cheese no big deal |
1853s | oh |
1855s | game development is fun |
1860s | I'll be putting that on my to-do list uh |
1864s | after the Stream |
1868s | as most of you know you're supposed to |
1869s | be following him through the tunnel and |
1871s | uh yeah I was just avoiding that |
1872s | completely the trigger point right here |
1877s | it's meant to do the thing |
1879s | going around is also supposed to hit the |
1881s | trigger point however |
1883s | so now I get the the pleasure of talking |
1885s | to somebody on the team saying hey we |
1886s | need to fix this now |
1889s | yeah fun I'm also I've I'm fairly |
1892s | confident that I actually failed the |
1894s | mission and yet somehow I'm still going |
1900s | we'll take it |
1903s | no deaths |
1906s | no doubts |
1909s | yeah |
1911s | Fair yeah we're on one Health Point so I |
1914s | need to be mindful about that |
1918s | mindful |
1921s | yes |
1923s | I am curious |
1927s | all right yeah cool |
1930s | everything's fine it's progressing like |
1933s | it should I'm gonna test and make sure I |
1935s | can actually use my ALT I do have access |
1936s | to my devices I just need to I just need |
1938s | to make sure |
1940s | oh no I I don't want to somehow be |
1941s | locked out |
1943s | and then save over the game that would |
1945s | be problematic |
1947s | okay devices can be used all can be used |
1949s | all right |
1953s | also this is a nice little demonstration |
1955s | whenever you use an alt and then you |
1957s | quickly reset it you automatically lose |
1959s | approximately 20 of it so even though I |
1961s | was like spamming the G button so that I |
1963s | would stop using it |
1965s | um it automatically takes a portion of |
1967s | it so that way you can't find some sort |
1969s | of like exploit gimmick of using your |
1971s | alt killing an enemy within half a |
1973s | second and then pausing your alt which |
1975s | would then like if you time it really |
1977s | well honestly you could pause it right |
1979s | before the enemy dies then you kill the |
1982s | enemy and then get your alt back and so |
1983s | you could almost like infinitely be able |
1985s | to use your Alton in a number of |
1986s | situations we didn't want any sort of |
1988s | high level meta exploit action going |
1990s | around that so that's why we've done |
1992s | this if anyone's wondering why that was |
1994s | gamified to the degree it was |
1997s | so we're gonna stop here at Cato Palace |
1999s | and we're gonna answer some questions |
2001s | what are you guys what's what are the |
2004s | folks asking about today what do we got |
2007s | what are we doing we've got a few uh |
2009s | first off at Golden Holland over on |
2011s | YouTube |
2012s | um just inquiring and possibly into |
2015s | spoil the territory about the future in |
2017s | terms of new star systems or new |
2019s | locations uh or are we happy with how it |
2022s | is now within the game are we happy |
2024s | happy with how it is now that's that's |
2026s | the question that I can answer that's |
2028s | the question I can answer I would say |
2029s | that for the 1.0 release in particular |
2032s | yes we are very happy with the results |
2034s | that have transpired we are very pleased |
2037s | with the number of locations over a |
2039s | hundred handcrafted locations okay over |
2041s | a hundred handcrafted locations uh yeah |
2043s | we are incredibly pleased with the |
2046s | results thereof are we satisfied with |
2051s | all parts of the DMZ and the |
2055s | possibilities thereof I mean is there |
2057s | ever a way to satisfy one's expansive |
2060s | vision |
2061s | is there ever a way to do that anyone |
2064s | you've ever had a dream where you like |
2066s | wanted to achieve greatness and you're |
2068s | always just trying to satisfy that but |
2070s | you want more every time you know it's |
2072s | it's one of those things truly it's one |
2074s | of those things maybe a little bit of |
2076s | deep conversation maybe it sounds a |
2077s | little silly you know but |
2079s | yeah we want to add more for sure |
2082s | but it's not because we feel like the |
2085s | game didn't offer enough |
2087s | it's because |
2088s | we just want to add more like we want we |
2091s | just want to do more like we want to do |
2093s | we just want to take it and we want to |
2094s | find new opportunities of growth we want |
2096s | to create more interesting systems not |
2099s | systems as in like systems as places but |
2101s | like game systems right uh we want to |
2103s | like establish more World building even |
2106s | we want to take what's going on behind |
2108s | the scenes and put it more at the |
2109s | Forefront of your character just flying |
2111s | around there's so many little details |
2113s | like that uh we we absolutely want to do |
2116s | more and create more |
2118s | not because we feel the game's lacking |
2122s | again |
2123s | because we just love enriching this |
2126s | experience |
2128s | and that's why we are working on a free |
2130s | content update that's why we're working |
2131s | on a premium DLC that's why we will have |
2134s | more information on stuff that we are |
2136s | working on uh in the near future |
2139s | so yeah |
2140s | um |
2141s | Michael says that we have already shared |
2142s | that there'll be at least one more star |
2144s | system coming with the major expansion |
2146s | this is in fact true |
2149s | so yeah more and more and more |
2151s | I know you all want it |
2153s | and you're in luck because we just want |
2155s | to do that |
2157s | cool next question please |
2159s | all right we have one from T3 Cube |
2162s | regarding the source radio chatter uh |
2165s | had we considered taking submissions |
2167s | from backers and adding it randomly into |
2169s | the game to get played uh as the |
2171s | background noise yeah so there are a |
2173s | number of logistical uh issues that come |
2175s | with something like that but I love that |
2177s | I love that and in theory that sounds so |
2179s | cool that sounds so right right in |
2182s | theory uh but turns out in order to |
2185s | coordinate recordings of high quality |
2187s | from various individuals from who knows |
2189s | where based on whatever their internet |
2190s | account it looks like uh the |
2193s | connectivity you know the quality of a |
2195s | mic that they're using and all of these |
2197s | other factors that come into place can |
2199s | create quite the nuisance of |
2202s | coordination for |
2204s | simple bylines that have almost no |
2207s | weight into the game other than creating |
2210s | an atmosphere if we were to introduce |
2213s | some backer or supporter or you know |
2217s | whatever we would want to include them |
2220s | more in like a uh how like we did with |
2222s | Co Carnage in that setting right where |
2224s | he is a character you see in the |
2226s | mainline story which admittedly he got |
2228s | he got lucky on that front you're lucky |
2230s | co uh but um but he was able to just be |
2234s | this character with a couple playful |
2235s | lines about beans and that was it right |
2238s | that would be how we would want to honor |
2240s | a backer where you have maybe a side |
2242s | mission or some sort of you know |
2245s | specific happening with a character that |
2248s | has some element of weight to it not as |
2250s | background chatter that isn't valuable |
2253s | that's not you're not going to go home |
2255s | to your mom be like I am so proud check |
2258s | this out listen to the scene |
2260s | I got him on my tooth that was me Mom |
2263s | did you hear it that was me nobody cares |
2265s | I like him |
2267s | it's it sounds it sounds really cool in |
2271s | theory but again so many complications |
2273s | of just getting that and then the impact |
2276s | that I had is not valuable we want to |
2278s | create value with our Voice work and |
2280s | that's why that's what we do that's why |
2282s | we have an agency that we use that's why |
2284s | we have given uh opportunities for |
2287s | certain individuals uh and you know as |
2289s | we move into more content including the |
2292s | DLC there may be the space to have |
2295s | another individual like that we'll see |
2298s | it's hard to say right we'll see so yeah |
2302s | that's our Focus through and through |
2305s | that's our Focus to run through but we |
2306s | can't uh we're not going to waste your |
2308s | time we're not going to waste our time |
2309s | with trying to do the little things |
2311s | it's just it's too much effort for not |
2312s | enough |
2313s | umph |
2316s | all right next question please |
2318s | right we've got one from Bearded Frog |
2321s | um it's all the news about upcoming |
2323s | things and it sounds like you guys are |
2325s | going to actually sell possibly sell |
2327s | some limited copies of the physical art |
2329s | book any additional info on that because |
2332s | they don't want to miss out ah yeah so |
2335s | there's not really too much additional |
2338s | information on that um but I love your |
2340s | desire to know more |
2341s | um there will be a specific window where |
2344s | we will announce and say like hey these |
2346s | physical copies are now being sold at x |
2348s | y and z |
2349s | uh in fact if you guys haven't read |
2352s | um the the |
2354s | uh the piece the the write-up about this |
2357s | you guys should go check it out right |
2359s | now because there are specific locations |
2360s | listed |
2361s | um where for example like um there would |
2364s | be those opportunities and we will keep |
2365s | you in the know when those go up on |
2368s | shelves for you to you know find and |
2371s | procure for yourself but until we have a |
2374s | locked in time frame of when that's |
2376s | gonna happen I don't think it's very |
2378s | advantageous of us to start saying uh |
2382s | where and when because that I think |
2384s | creates a bit more |
2386s | drama and chaos |
2388s | then it does create opportunity |
2391s | and I would be absolutely heartbroken if |
2394s | all of those uh proud supporters were |
2397s | wanting to dive in and collect the goods |
2399s | and because we made all these |
2400s | announcements too early uh some buyer |
2404s | out and who knows where purchases 50 |
2406s | copies and is now reselling them on I |
2409s | don't know what for like three times the |
2410s | amount like we just we want to take care |
2412s | and how we deliver this for all of you |
2414s | all |
2415s | and uh that's just what we're really |
2418s | going to be sticking to so when we have |
2419s | more information on that front to share |
2421s | let's just conclude this massive when we |
2425s | have more information to share on where |
2427s | those are going to be purchasable |
2429s | we will make you guys know |
2432s | so just stay in the know |
2434s | keep following Us wishlist us |
2437s | stay in the Discord follow our Twitter |
2439s | blah blah |
2440s | and you can't miss it you won't be able |
2442s | to because it'll be right there when it |
2444s | happens |
2446s | next question please |
2448s | uh right this one's a bit of a specific |
2451s | one with regards Bob and the drones and |
2454s | it's from I am the lawful two on Twitch |
2456s | uh when a friendly drone or Bob is |
2459s | killing something does my two-piece |
2461s | blood style Loop set bone is still apply |
2463s | yes yes it does I like this question a |
2466s | lot because I think there's there's this |
2469s | um |
2469s | there's this concept we haven't as you |
2471s | know as Gamers we always kind of Wonder |
2473s | like is this effect actually happening |
2475s | if it's going outside of maybe the norm |
2478s | of how it's supposed to right uh but |
2480s | yeah I can actually confirm that much |
2482s | like with any of the vindicator's drones |
2484s | Bob also has the triggers of your weapon |
2489s | when he's firing so when he is firing |
2492s | your weapon all of those sort of proc |
2494s | effects |
2495s | that coincide with that including Blood |
2498s | star gear dropping uh it is applicable |
2500s | absolutely |
2502s | it's a great question |
2504s | next question please |
2506s | right uh Dennis ponderenko over on |
2509s | YouTube uh |
2511s | talking about your the Crypt uh chance |
2514s | that you spoke or earlier which I think |
2516s | was the 94 one he was just inquiring |
2518s | does that mean that all other crit |
2519s | chance modifiers work multiplicatively |
2522s | or does like the exploitation perk |
2526s | um so yeah it's it's all gonna multiply |
2529s | together so for exploitation uh let's |
2531s | just |
2532s | let's see exploitation is no right here |
2535s | 50 increase critical hit chance when |
2537s | attacking enemies whose movement is |
2538s | impaired so that 50 is a 50 increase to |
2541s | the chance it's not plus 50 so instead |
2545s | of it adding 50 to this it would not |
2547s | become 62.3 attacking the slowed enemy |
2550s | for example instead it would increase |
2552s | this by approximately 6.15 so it would |
2556s | become |
2558s | 18.45 because you're adding 50 on top of |
2562s | that and then on top of that you could |
2564s | then get the 94 bonus if you're also |
2566s | attacking uh from the rear so you yeah |
2569s | you could start increasing getting some |
2571s | pretty healthy damage uh combining this |
2573s | with that effect of exploitation would |
2575s | then get you approximately like 30 or |
2577s | higher crit hit chance |
2579s | um so yeah definitely ways to to put |
2582s | that all together and it's rather |
2584s | effective too |
2585s | so good question I think we have time |
2587s | for one more and then we'll reserve some |
2589s | more for a little bit later because I |
2591s | want to get back in the game no worries |
2592s | right last one from Charlie up over on |
2595s | YouTube uh just inquiring about the |
2597s | progress of the Mac OS Port uh can we do |
2601s | we have any timeline uh for that and is |
2603s | the new game porting toolkit published |
2606s | by Apple helpful for the project I would |
2609s | have to defer to |
2610s | whoever on our team's working on it |
2612s | honestly uh pertaining to the Apple uh |
2614s | specific question |
2616s | um but I do know that progress is still |
2617s | being made on that front |
2620s | um not done because of course we haven't |
2621s | announced it yet but we are still |
2623s | working on Mac OS is in our current |
2626s | pipeline we have the steam dock which is |
2628s | on our current Pipeline and we have |
2629s | consoles uh specifically PlayStation 5 |
2632s | and the Xbox series s and X so those are |
2636s | the four I would call them major |
2638s | priorities that we have right now |
2642s | um and yeah so we'll have more |
2645s | information on when those dates are |
2647s | dropping for all those respective |
2649s | locations |
2650s | um honestly as soon as we can |
2653s | um I know that the focal point of like |
2656s | our next announcement if you will is |
2658s | going to be more on the console side uh |
2660s | Michael I don't know if you can speak to |
2662s | the Mac OS side if we'll have that |
2663s | information alongside consoles or not |
2667s | um I'm actually I don't actually know if |
2669s | it is |
2670s | but uh if it is Michael will let us know |
2673s | probably |
2675s | but uh for now I do know that there's |
2677s | been uh a lot of focus on getting those |
2680s | consoles out but of course Mac OS and |
2682s | steam Decker absolutely in the the |
2684s | prioritized list |
2688s | so yeah we'll see if Michael has a |
2691s | response for that |
2699s | otherwise I am going to get back into |
2701s | these little Mission chains and |
2703s | runarounds oh I've already got that |
2708s | start getting the black market dealer oh |
2710s | my gosh this |
2711s | this Mission chain is going to be |
2713s | hilarious |
2716s | but uh we're we're Nimble right it |
2718s | should it should be fine |
2722s | should be fine |
2729s | it's not worth spending 2 000 credits |
2732s | for that unfortunately |
2735s | but we are going to need to start |
2736s | thinking about upgrades sooner than |
2738s | later |
2739s | uh Michael does have a response thank |
2741s | you Michael I I appreciate it I know |
2743s | sometimes I can put you on the spot and |
2744s | I'm sorry about that |
2746s | um but thank you for being so supportive |
2747s | of the community he's still working on |
2749s | Mac OS support overall performance is |
2751s | good but still some issues with a |
2753s | sluggish Mouse pointer rendering wrong |
2755s | resolutions and general sound issues we |
2758s | should be able to share more in a few |
2759s | weeks thank you |
2760s | thank you |
2762s | super cool |
2771s | super cool |
2772s | so now we're going to try and not die |
2775s | by having stability |
2784s | I recall a streamer that was attempting |
2786s | to do this earlier this week and uh |
2789s | was having some |
2792s | thought a couple issues |
2797s | but it was fun |
2824s | I'm gonna do a little bit of shooting |
2842s | oh man I love that line |
2849s | stabilize stabilize stabilize stabilize |
2863s | I don't want to get too crazy but I also |
2867s | don't want to die |
2869s | oh we're getting in the crazy Zone |
2871s | so is he though get out of here |
2878s | just a armor drone okay no big deal no |
2880s | big deal |
2881s | all's fine |
2884s | you can play the mission after the |
2885s | stream I believe you |
2894s | that's awesome |
2895s | I did he says all right okay all right |
2898s | I'm sure you did all |
2904s | oh my gosh oh this is this is ah this |
2907s | guy |
2909s | no wait that's that's the armor drone |
2911s | all right so I do need to take out this |
2914s | sniper drone otherwise I'm there's no |
2917s | there's no point in attempting this |
2920s | okay so let's get a little bit of thrust |
2924s | energy back |
2929s | all right here we go |
2933s | didn't get as much thrust energy as I |
2934s | would have liked uh |
2940s | just want to top this off all right cool |
2944s | next |
2947s | you can technically leave after the um |
2949s | just getting two like 91 is enough to |
2952s | keep going but I just want to play it a |
2955s | little bit more safe here |
2965s | uh lee says marketing here correction on |
2967s | Eric's earlier mention of the art book |
2968s | we have listings for pre-orders of the |
2970s | physical console editions not but not |
2972s | for the art book more news on that soon |
2973s | I I feel like I was speaking towards the |
2976s | console editions I I appreciate you |
2978s | diving in to make sure everyone knows |
2979s | that we weren't talking about the art |
2981s | book |
2982s | um I thought the question was about |
2983s | console editions and so that's what I |
2985s | was talking towards |
2988s | um but yeah just to make sure everyone |
2989s | is clear on that front |
2991s | um different than art book like physical |
2994s | art book sales okay so console physical |
2996s | editions are gonna be a limited run of |
2998s | that and well those will be in uh |
3000s | purchasable in a short period of time |
3002s | we'll let you know when that happens |
3003s | right |
3005s | um but yeah the art book's a little a |
3006s | little different |
3008s | but again thank you for diving into to |
3011s | ensure that Clarity was Hadley really do |
3012s | appreciate it |
3015s | okay |
3020s | okay so killed out there I always forget |
3023s | the best pathway here but this entire |
3024s | location I love this location |
3027s | this is actually one of my favorite |
3028s | locations let me just uh let me just |
3029s | show you why I've shown this on the live |
3031s | stream before but I'm gonna do it again |
3033s | but there's a ring |
3036s | around this asteroid in the middle it's |
3038s | just a massive ring |
3040s | it's basically kind of like a racetrack |
3044s | basically a racetrack you would fly all |
3045s | the way around it and you got like this |
3047s | Center Point there's a base inside of |
3049s | that big asteroid |
3051s | I love the way it's designed |
3054s | and the requirements for the stabilizing |
3056s | beacons they're on both sides of the |
3058s | ring and then one in the on the other |
3059s | end |
3062s | never quite figured out what's the best |
3064s | pathway here but there's lots of little |
3066s | goodies to collect as you're going |
3069s | through the ring and then also when |
3071s | you're going through the base in the |
3071s | middle |
3078s | I feel like there's a turret around here |
3080s | yes |
3081s | No Maybe |
3085s | that's not a turret |
3088s | oh yeah the oak I don't like that we've |
3090s | got the the goods here and this drone is |
3093s | going to be a nuisance |
3096s | just kidding well |
3099s | generally speaking I would not recommend |
3101s | using an EMP device for a single drone |
3104s | but sometimes |
3106s | sometimes |
3110s | it's better to be safe than sorry |
3115s | all right now we want to fly over there |
3118s | and I'm going to cut through you |
3120s | shouldn't do this by the way and I'll |
3121s | show you why because I'll probably start |
3123s | firing on me |
3126s | I'm gonna try I'm gonna convince myself |
3128s | that I'm Nimble enough to do this |
3133s | uh the reason is that guy right there |
3136s | we'll get a little closer because he's |
3138s | just a speck on the screen |
3140s | but yeah this uh this Oak our Corvette |
3143s | is not messing around |
3145s | it's got some nice distance oh God |
3151s | it's fine we were using it um |
3154s | there we go perfect |
3156s | excellent |
3158s | flying over here |
3174s | considering taking him on board your |
3176s | base all right so we do have enough |
3178s | stability to get to our next location |
3179s | we're not even going to deal with that |
3181s | last uh last little bit to top things |
3183s | off oh unfortunate |
3185s | we already have blueprint progress there |
3189s | actually I think I want the damage |
3191s | limiter instead of energy injector we're |
3193s | gonna do that |
3195s | so we're just gonna play this super |
3196s | duper safe |
3205s | head on over to Cartwright's week |
3211s | that was horak friend of mine has been |
3213s | ejected from his clan and needs a place |
3215s | to hold up |
3220s | not sure |
3226s | how the points |
3235s | talk to you soon |
3246s | here we are |
3253s | like a glove |
3267s | all right |
3269s | that actually wasn't as rough as I |
3270s | thought it was going to be |
3272s | I'm actually feeling hopeful about |
3275s | progress today oh my gosh |
3277s | crazy am I right |
3279s | how dare I |
3282s | see so we are let's go ahead and uh hit |
3285s | up the shop real quick just to see what |
3287s | opportunities abound there are not not a |
3290s | strong amount of opportunities we could |
3291s | sell this medicine why not |
3293s | we're gonna sell a cruise booster energy |
3295s | injector Nanobots |
3298s | man our credits actually suck I should |
3302s | probably put a little bit more focus on |
3303s | that front |
3304s | but uh |
3306s | let's see we're are we heading back to |
3309s | yeah okay we're gonna head back to cedo |
3313s | so let's buy some things that maybe have |
3317s | a better selling point in sudo |
3320s | now I could only remember pretty sure |
3324s | earthwine is going to sell for a lot |
3325s | more so we're gonna buy that |
3327s | [Music] |
3330s | um let's see |
3332s | Small Arms is gonna sell for more I |
3335s | don't know if I can actually it's not |
3337s | really a huge profit though |
3342s | I'm gonna be our best Prophet uh you |
3345s | know |
3347s | all right |
3350s | [Music] |
3352s | probably call that good I don't want to |
3354s | get two I don't want to get too |
3355s | dangerous |
3357s | accidentally ruined all my uh credit |
3361s | progression here |
3373s | excellent so |
3376s | head and back to the home base let's go |
3379s | ahead and sneak some questions in and |
3380s | we're about a time |
3382s | what questions we got excellent right |
3385s | we've got one from pesky husky over on |
3387s | YouTube uh just a bit of an inquiry on |
3390s | this one will we ever see Adam's |
3393s | destroyed lab ever again from everspace |
3396s | one I mean I'm pretty sure from a |
3398s | molecular level that thing was vaporized |
3402s | um so chances are not likely uh that's |
3407s | what I will say |
3410s | works |
3412s | right uh we've got one from slaughtering |
3415s | tetson over on YouTube again uh will |
3418s | ason unlock in the free content droplet |
3420s | this year or is that reserved for a |
3422s | premium DLC perhaps |
3426s | I'm not sure |
3430s | I mean please know that I mean of course |
3432s | we want to add at least one new star |
3435s | system with content that's coming down |
3437s | the line that could be free content I |
3439s | suppose that would be an awful lot of |
3441s | free concept |
3444s | um which you know I'm all for like I |
3446s | love free content |
3449s | but I think it's probably more likely |
3454s | that we're gonna have like items |
3456s | maybe some upgrade adjustments |
3460s | things like that are going to be more in |
3462s | the free territory |
3464s | and the |
3466s | system is going to be more associated |
3468s | with our big old DLC package |
3473s | and I'm telling you this |
3475s | only because I want to set the right |
3477s | type of expectation here our free |
3479s | content update is not going to be this |
3483s | massive |
3484s | super game changing experience okay the |
3488s | free content update is just like adding |
3489s | in some fun little things both that were |
3491s | recommended from the community and |
3493s | thoughts that we had internally about |
3495s | some things that we just kind of want to |
3496s | do that we think are fun or interesting |
3499s | and in addition to that we also have you |
3503s | know the direction we want to take the |
3505s | DLC as a premium piece of content we |
3509s | want to make sure it's incredibly |
3510s | valuable otherwise why would you be |
3512s | paying for it |
3514s | and a star system on that front |
3518s | very much |
3520s | would adhere to them |
3523s | so just setting that expectation |
3525s | we will see what we end up doing |
3528s | down the line |
3530s | but yeah |
3534s | next question please |
3536s | right we have one from Wizard Jerry uh |
3539s | the master of the wrists himself over on |
3542s | YouTube |
3542s | um not sure if it's okay to ask but they |
3545s | are but what are your thoughts on the |
3547s | difficulty of the Rifts will there be |
3549s | more challenging mutators or higher |
3551s | lunacy in the future yeah so I'll say |
3554s | front I'm the first thing is that |
3557s | overall Rockfish as a whole and that |
3561s | includes myself we are pleasantly |
3563s | surprised with the balance of the ribs |
3564s | it did take a while to get it to the |
3566s | point where it's at but I think for the |
3568s | most part most players out there find |
3571s | lunacy 500 to be rather challenging and |
3575s | beyond that |
3576s | most of the like really high level |
3579s | players in our community love doing the |
3582s | 1000 Rift runs both as a challenge to |
3585s | themselves but also is like trying to |
3587s | optimize builds and go crazy with it and |
3590s | it's been producing some pretty cool |
3591s | results much like from you wizard Jerry |
3593s | so that's pretty awesome |
3595s | we're satisfied with that do we want to |
3598s | do more kind of like this question that |
3600s | Rick is recurring uh one that we had |
3602s | earlier of course we want to do more of |
3605s | course we want to build things out and |
3607s | have more options and and uh player |
3610s | agency and you know challenges and all |
3612s | of that type of stuff |
3613s | we'll see what happens to the riffs |
3618s | because I do know and I can confirm that |
3621s | we have certainly been talking about how |
3625s | the community has been receiving them |
3626s | and if there should be changes |
3632s | actually we're going to start this side |
3634s | mission before we go into the home base |
3638s | can't really say too much more than that |
3642s | but the short answer let's just |
3644s | clarifying all the details real quick |
3647s | we are happy with its current placement |
3650s | of course we'd love to do more with it |
3655s | so yeah |
3657s | next question please |
3658s | the last one that we've got lined up for |
3661s | the time being is from seven nindo over |
3663s | on Twitch uh they're an exclusive uh |
3666s | first person view player so I'm |
3668s | wondering if there's any plans of adding |
3670s | more options into the cockpit |
3671s | customization to get a closer style as |
3673s | the first game they still play ever's |
3676s | first one for this very reason wow |
3678s | that's pretty awesome |
3680s | is that sounds pretty super cool |
3684s | as far as customization in the cockpit |
3686s | we that's not really ever been too much |
3689s | of the focal point if I'm being clear |
3692s | um so like as the cockpit stands we're |
3694s | just happy that we've integrated the HUD |
3697s | like we're just I mean we're very |
3699s | pleased with these results where you can |
3701s | quite literally have the rest of the HUD |
3702s | disabled like I'm doing here right like |
3704s | you're not seeing my health bar in the |
3706s | upper left uh you're not seeing my |
3707s | devices and the lower left you're not |
3710s | seeing my consumables in the lower right |
3711s | like it's all accounted for just on our |
3715s | my dashboard here right |
3719s | really happy with those results |
3721s | being able to do more with this like |
3723s | having like actionable buttons or like |
3725s | you know anything like that it's never |
3728s | been something we wanted to pursue |
3729s | because we don't want to alienate |
3732s | the player base |
3734s | based on their vantage point |
3738s | so what I mean by that is that we don't |
3740s | want there to be |
3742s | one viewport that's better than the |
3744s | other because it allows for different |
3747s | type of accessibility or has different |
3750s | types of options if you will |
3752s | then another one |
3755s | so if if |
3757s | we had done any type of |
3760s | interior sort of customization here it |
3764s | would also have to be accessible in |
3765s | third person for example |
3768s | and just making that proper distinction |
3770s | based on having a visual while you're in |
3773s | the cockpit and not really having one in |
3775s | third person |
3777s | already is creating some issues |
3781s | oh also I wanna I wanna go over here for |
3783s | a brief second |
3787s | just in case anyone's missed the |
3788s | achievement |
3792s | a modest resting place for Dax it was |
3795s | easy enough to program the assembly at |
3797s | least I could do for him cool |
3805s | press I have to pay for respects and |
3807s | chat |
3816s | okay and that was the last question you |
3819s | uh that we had yes for the time being |
3821s | yeah cool |
3822s | neat all right so now we have Alec with |
3825s | his beautiful fire sport oh we even had |
3827s | liquor and we sold it ah well it's fine |
3830s | we made a pretty decent profit |
3833s | sorry Alec money comes first |
3838s | but uh yeah do we even have anything in |
3840s | our storage I don't think we do okay |
3842s | yeah |
3843s | we're we're poor |
3845s | all right let's keep pursuing the |
3848s | missions |
3849s | I feel like that's going well |
3856s | wait a second |
3858s | a container |
3862s | I'll take it |
3865s | give me something good |
3873s | I mean you can't go wrong with too much |
3875s | iron right |
3879s | all right back to Union Bridge we go |
3886s | I'm seeing people talking about which |
3888s | items they prefer I'm a Jager guy dude I |
3891s | love the Jager it's accuracy alone just |
3893s | pleases me so greatly you can even see |
3895s | it as I'm like shooting the the |
3897s | minefields and stuff because it's just |
3898s | so accurate |
3900s | uh Prime zopper I see you yeah that's |
3903s | another really popular weapon for sure |
3905s | for sure |
3907s | well |
3909s | [Music] |
3914s | all right let's take out some of these |
3916s | guys oh it is Blood star actually |
3919s | wow they are a healthy bit higher than |
3922s | us and Prospectors |
3925s | this could actually not go very well |
3926s | we're gonna use our ultimate here turn |
3928s | the tide to our favor |
3938s | okay he's spinning too quickly for me to |
3941s | get behind him that's a little |
3942s | unfortunate |
3944s | yeah look how strong he is |
3959s | that's a nice level up though |
3970s | still using our alt we're going to use |
3972s | every ounce of it here |
3980s | let's go over to the asteroid for a bit |
3983s | just want to lock you down I don't want |
3986s | to deal with you |
3988s | I just don't want to deal with you |
3995s | but I will take your XP and potentially |
3997s | an item please |
4002s | it's fine |
4005s | all right let's see what we what what |
4007s | we're tasked with I think we have a oh |
4010s | yeah we have a we have a couple |
4012s | elements we could go back to do actually |
4014s | let's do that |
4016s | let's do that let's go get |
4018s | um Delia's belongings |
4022s | uh this one yes |
4026s | good deal is belongings sticky to it |
4030s | noise |
4032s | [Music] |
4038s | clean up some side mission chains get |
4041s | some extra XP |
4047s | all the funds |
4050s | all the funds is |
4053s | oh yeah we have fast forward here too |
4070s | all righty |
4085s | about me |
4086s | this is an opportunity to get some oh I |
4089s | forgot about the Freelancers here |
4094s | these guys are more invasive than I |
4096s | remember |
4111s | there we go |
4117s | for some reason I thought those were |
4119s | mines how silly of me |
4121s | all right let's just get a sense let's |
4123s | get the plan of attack here let's go get |
4125s | the Elite Squad first |
4129s | I don't have any frame drops are we I |
4131s | thought I saw a blip I'll make sure |
4134s | there's any wonky stuff happening I |
4135s | expect the shot to go absolutely |
4137s | maniacal all right |
4151s | oops one weapon |
4159s | all right there we go |
4169s | now just the Freighters left |
4173s | we can have some fun |
4176s | unless we die |
4185s | goodness their turrets do more damage |
4187s | than I remember |
4195s | [Music] |
4200s | oh that feels so good |
4205s | I remember these are the these are the |
4206s | bad gmbs so it's not you don't have to |
4208s | feel morally questionable for doing this |
4212s | huh |
4224s | there are Shields are actually not |
4226s | looking so great uh |
4228s | okay yeah okay |
4232s | probably should have overcharged oh he's |
4235s | leaving no no no no no no |
4238s | oh well we still got some sweet stuff |
4240s | I'll take it |
4245s | we're gonna pause |
4248s | now do we have do we have a no it's a |
4250s | shield St |
4253s | why in the world is my shield not |
4256s | charging at all |
4258s | [Music] |
4260s | I guess I just needed to call it out all |
4263s | right |
4267s | yeah I forget Shield STS take forever to |
4269s | charge |
4271s | might not be the best for a little |
4273s | nimble fighter like this honestly |
4278s | now I know that you saw the immune from |
4281s | the uh the freighter itself but emps |
4283s | actually do work on the um |
4287s | on the turrets |
4297s | more stuff |
4299s | yay |
4303s | murderer |
4306s | I like to think that that was a fully |
4308s | automated transport |
4312s | they seem to be moving Provisions out of |
4314s | Sito |
4315s | Rusty Earth |
4317s | yes |
4319s | I like that color |
4321s | I like that color a lot |
4327s | us station guess it's time to pay |
4330s | officer Sean another visit yay officer |
4332s | Shaw what kind of |
4339s | this is becoming confusing |
4343s | the fires too and the freelancer look if |
4345s | we're going to start asking like |
4347s | questions about morality when we're |
4349s | playing video games we're going to go |
4350s | down a spiral that there's no coming |
4352s | back from okay like let's be real here |
4355s | when you are killing in a game it's |
4357s | quite different from the applications of |
4360s | real world standards |
4363s | and if you don't understand that you |
4364s | probably shouldn't be playing video |
4365s | games |
4368s | Fair |
4370s | it's all about the challenge that we're |
4371s | presenting |
4373s | and I mean of course overall we're |
4376s | trying not to make the game too much |
4377s | about morality I mean there's key |
4380s | moments in the story that certainly are |
4383s | but we'll leave that uh you know |
4386s | other Game Dev if they want |
4389s | [Music] |
4396s | wait a second |
4398s | I went the wrong way |
4400s | I need to go here oh my gosh |
4402s | well I was just following the gold |
4404s | marker |
4409s | [Music] |
4411s | yeah I will say uh Bearded Frog We have |
4414s | had a conversation internally |
4416s | um just the conversation over on YouTube |
4417s | just want to run everyone up to speed |
4419s | they're talking about like the drop |
4420s | rates and the quality of the bloodstar |
4422s | equipment as a whole um it's actually |
4424s | some of the hardest equipment in the |
4426s | entire game to get high quality |
4428s | bloodstar stuff because it revolves |
4430s | around a much higher grind we recognize |
4433s | that |
4434s | we absolutely recognize that and I can't |
4437s | actually confirm that there have at |
4439s | least been discussions internally on the |
4441s | prospect of adjusting uh loot tables |
4445s | and stuff of that nature as we move into |
4448s | that sort of territory |
4449s | also a reminder we have publicly |
4452s | at least publicly sub this I'm not |
4454s | Crossing new lines of premise we've |
4456s | publicly said that we are working on new |
4458s | set items |
4460s | and that's for the free content update |
4465s | so |
4466s | you can tell that we've had these |
4468s | discussions internally about like the |
4470s | drop rates thereof from something that |
4472s | you you're getting from a specific |
4473s | location like bloodstar gear right |
4475s | especially whenever you're looking at |
4477s | something like |
4479s | um the set item bonus of Umbra and |
4481s | penumbra that can drop from anywhere |
4483s | right |
4484s | and what would that look like if there |
4486s | was say another set item that could only |
4487s | be found from a certain location or if |
4489s | it also could drop from everywhere like |
4491s | we have to make those particular calls |
4494s | and saying does this feel good or does |
4496s | this feel bad |
4498s | and right now I would say that blood |
4500s | Stars you know |
4503s | we are let me we're happy with it but it |
4507s | could be better |
4508s | we admit that it could be better okay |
4512s | for sure |
4514s | all right let's sell |
4516s | these Goods man we found lots of goods |
4518s | look at that |
4521s | close the medicine oh my gosh we need to |
4524s | raid more GMP |
4528s | ah super duper oh we're just gonna sell |
4531s | the Grays because we have all the |
4533s | blueprints unlocked |
4534s | that's nice that's a nice to have we're |
4536s | selling the sticky turret I'm sorry |
4538s | because off you're in the chat |
4540s | uh yes please |
4547s | I'm gonna sell this |
4549s | and |
4550s | even though this sells for crap I'm also |
4553s | gonna sell this because it's like the |
4554s | last thing in my inventory we also have |
4556s | a signal decoder Evolution ah |
4561s | hard for me |
4563s | there's some punk in the Discord talking |
4565s | about how easy it was I can't remember |
4567s | who it was and I man I I really struggle |
4569s | with Evolution I I think it's a |
4572s | I think it's quite the challenge |
4573s | [Music] |
4576s | I'm tempted to just sell this for the |
4578s | credits but uh |
4581s | you came to be entertained let's try it |
4584s | let's try it |
4586s | Also let's see what |
4588s | tier threes are starting to show up I |
4590s | mean we're not we're in no territory to |
4592s | purchase |
4594s | um in fact we're getting close to being |
4595s | able to purchase the tier two pluses |
4603s | we might swap our ship next stream |
4607s | we're gonna hang on to the Vanguard |
4608s | today |
4611s | let's see |
4613s | apparently anything else of note here |
4617s | so I think we're just going to keep |
4618s | moving on cool |
4623s | Delia's belongings |
4627s | I think we explored this already |
4634s | maybe we didn't |
4649s | all right |
4661s | what are you doing over here |
4665s | what a cute little critter |
4667s | what are you doing here |
4669s | foreign |
4670s | I didn't realize we invited them |
4683s | there we go |
4687s | okay it does look like we got everything |
4688s | else in this area it's just uh |
4691s | just Delia stuff we needed |
4695s | sweet one more |
4706s | now I think there was I think there was |
4708s | another side mission that was close by |
4710s | us yeah the I Heart scrap |
4713s | I'm gonna do that one right now |
4715s | I kind of wanna I wanna drop off the |
4717s | goods back to Delia so on our way let's |
4719s | see let's see what happens if we do the |
4721s | high risk area |
4733s | entirely oh I already I already rescued |
4736s | the bot flurry I did that |
4738s | um actually the first time we came to |
4739s | knock these planes |
4751s | oh mentioning the neutron cannon oh man |
4754s | that weapon was super cool |
4756s | definitely agree love the new trunk |
4759s | Aaron uh in the DLC of everspace one |
4762s | yeah I was |
4763s | that was cool |
4773s | I really want my ultimate to start |
4775s | ticking up |
4776s | we also have to make sure that we don't |
4778s | get too close to these guys when they |
4779s | explode |
4780s | because that explosive dot this rather |
4782s | Savage honestly |
4786s | also that |
4788s | so it's a missile drone that's not too |
4790s | bad actually we might try and let him |
4792s | survive |
4793s | because he's that's like oh my gosh |
4795s | that's all you deal |
4797s | we don't really have to worry about a |
4799s | high level anti-missile drone oh my gosh |
4809s | that was that that hit us we got to be |
4812s | more careful than that |
4817s | man we should have got a rail gun |
4822s | I guess I still could drop him |
4832s | there we go that's what I was looking |
4833s | for |
4835s | progress actually coming along rather |
4837s | nicely |
4838s | little surprise |
4842s | I know this isn't necessarily how a high |
4844s | risk area generally looks but uh |
4847s | being that we are in Nightmare |
4850s | difficulty |
4851s | I'm gonna take my sweet time thank you |
4854s | very much |
4859s | ravager ooh that uh that might not be |
4862s | pleasant |
4869s | all right |
4872s | so we're just gonna keep using the Jager |
4875s | since it's super accurate |
4877s | all right this ravager all right |
4880s | Let's uh let's take it down here we go |
4882s | getting a little more frisky than we |
4885s | probably should but we're gonna try |
4894s | oh yeah oh |
4896s | don't be too close to that |
4899s | wow |
4901s | if I could have been disastrous |
4907s | all right |
4919s | oh yeah look at look at all that |
4920s | exploding damage |
4925s | Proto Scouts aren't too big of a deal |
4929s | yeah I think the Drone carrier's got to |
4931s | go next |
4936s | I really don't want to take out that |
4937s | anti-missile drone though I like |
4939s | I like that that's what got leveled |
4942s | like I like that that's what evolved |
4945s | so we're gonna be super cheeky we're |
4947s | just gonna go around like ah you can |
4948s | stay you can stay level 16. |
4953s | oh I see it I see a good question about |
4955s | everspace one's DLC and wondering if you |
4957s | can get on the switch if you purchased |
4958s | it on the switch you have the DLC it's |
4960s | included |
4967s | yep just buying the game for the switch |
4969s | has the DLC |
4973s | in that meat that's premium |
4981s | a little too close for comfort |
4984s | there we go |
4989s | I really should be picking up those |
4991s | energy orbs I unlocked those for that |
4993s | very reason |
5011s | too close |
5016s | wow we we really launched him I'm a |
5019s | little surprised how far he went away |
5025s | like I'm fine with it but I'm just I'm |
5027s | surprised |
5033s | okay |
5034s | almost there we could probably |
5041s | it's probably a bad decision |
5056s | give me that boss bomb |
5058s | all right |
5063s | okay |
5065s | phase two boss |
5070s | of course it's an elite |
5079s | oh come on my boosties ran out of Juicy |
5083s | how dare |
5088s | here we go |
5096s | honestly I misimed that |
5112s | I was hoping that with those explosions |
5114s | I get my all back see now look at me |
5115s | trying to cheese |
5120s | all right |
5121s | that was a good first run |
5124s | let's get in there for another one |
5144s | I really don't want to risk those |
5145s | missiles |
5148s | this is just how to avoid them whoo all |
5151s | right |
5153s | I'll take it |
5181s | all right well well done sir thanks that |
5185s | is the first high risk area we've |
5187s | accomplished in nightmare |
5190s | and we got the powerful catalyst |
5194s | oh that's that that was |
5197s | thank you RNG |
5201s | you love to see it |
5202s | you love to see it |
5207s | all right so let's go ahead and give |
5210s | dealer her stuff back |
5213s | maybe we'll do one more thing before we |
5215s | go to screenshots |
5219s | but I feel good |
5221s | that felt good |
5222s | I'm not gonna say that we're out of the |
5224s | woods yet |
5225s | um in a sense of like progression and |
5227s | where the mode is nightmare difficulty |
5230s | gusting it |
5234s | but uh I feel like we're start we're |
5236s | like we're getting close to like getting |
5239s | over the hump you know what I mean |
5246s | that catalyst is truly powerful yeah yes |
5248s | yes it is thank you for that wizard |
5250s | Jerry |
5258s | [Music] |
5263s | seven ninto Mendo says if the first game |
5266s | was a roguelike the second is a looter |
5269s | shooter will the third be a co-op |
5274s | I'm trying to understand how you got |
5276s | there |
5277s | like that there's not really a genre |
5281s | line of of like to Transformations that |
5284s | seems like I mean that would be cool |
5286s | wouldn't it like that's super neat um |
5289s | I'm just trying to understand like |
5290s | looking at the first one as a roguelike |
5292s | and the second one is a looter shooter |
5294s | how that means that that would be it's |
5296s | interesting to me |
5298s | um would be cool that would that would |
5300s | certainly be cool uh first we're gonna |
5303s | keep working on everspace too we got |
5305s | some things that we have in store for |
5306s | you |
5309s | you guys |
5314s | where has Michael been anyway he's |
5315s | lurking he's lurking Journey but he is |
5318s | present don't you worry about that |
5320s | YouTubes |
5322s | he's been chatting a little bit more on |
5323s | the side of twitch because they have |
5325s | more meaningful conversations |
5333s | just get of course I'm kidding gosh |
5336s | everyone you calm down |
5338s | but up your game that's that's all I'm |
5340s | saying it's really |
5342s | oh my gosh |
5346s | all right so we finished Delia's little |
5349s | side vision |
5351s | and we got a slew of new items to sell I |
5354s | I do like our credit gains um we didn't |
5356s | make nearly as much as I thought we were |
5358s | going to uh today but you know sometimes |
5360s | you just have to |
5362s | deal with what you get |
5364s | um let's see |
5366s | I'm not really too keen on adding |
5369s | powerful to either of these weapons I'd |
5371s | like to find a better |
5374s | I'd like to find something that's not |
5376s | the same |
5377s | uh to replace uh these bad boys so let's |
5380s | go ahead and start getting to where we |
5383s | need to go next |
5385s | you up your game I see over it |
5388s | that's right I mean look at all these |
5390s | deaths that I've had today oh wait |
5393s | Get Wrecked all right wow sassy |
5401s | since everspace 3 has been announced I |
5404s | think I'll just wait for it has it been |
5405s | announced Michael did you know that we |
5407s | we've announced a new title are you |
5409s | aware oh my gosh this is news to all of |
5412s | Rockfish but that's exciting I'm glad to |
5414s | hear that torlack |
5416s | foreign |
5430s | I do want to mention right now just to |
5432s | make sure everyone understands we're |
5434s | just having some playful banter here but |
5436s | sincerely thank you all for being here I |
5438s | I every single one of your commentaries |
5440s | from all over yeah sometimes I can be a |
5442s | little Savage you know I'm sorry but |
5444s | also you're welcome |
5446s | um thank you for just the commentary |
5447s | that you provide so that we can have |
5449s | this exchange we just have a fun time on |
5452s | Fridays it really is a bright spot |
5455s | through my week |
5457s | you guys make that possible so thank you |
5460s | sincerely that's awesome stuff |
5463s | it is awesome stuff why did I doc wait a |
5465s | second we need to go through the jumping |
5468s | in all kinds of direction directions |
5470s | going in all kinds of directions |
5474s | so I think we do have another side |
5476s | mission in sudo or two but we'll come |
5478s | back later it's fine |
5479s | we'll come back later |
5481s | I want to poke into it maybe one more |
5482s | sight build myself up a little bit more |
5486s | and then we'll go into some screenshots |
5499s | actually since we don't have super |
5501s | amounts of times let's just get some of |
5503s | these batteries and where they need to |
5505s | go this area has a lot of stuff in it |
5508s | maybe I can clean up some of it |
5519s | it's gonna take me a while to remember |
5520s | where it's all at but we can at least |
5522s | start doing some of it I don't think |
5523s | it's I don't think there's anything on |
5525s | the end yeah I know this is because this |
5528s | goes underneath and that one goes over |
5530s | there and then that has the energy |
5532s | sphere that goes there and then there's |
5535s | the |
5536s | secure container over there oh let's go |
5537s | let's go let's do this one |
5541s | there's lots of little things in this |
5542s | area I love the visual of this location |
5545s | like first time you come into Union I |
5547s | don't know what it was like for you all |
5548s | but like whenever we were developing the |
5550s | locations and getting the jump gate |
5553s | working properly and all that fun stuff |
5556s | when we got the level design for Union |
5559s | and like the first time we went through |
5560s | that warp gate we were all like yeah |
5562s | this feels cool like this feels like |
5565s | we're stepping up we're moving into new |
5567s | environments and we're going to see new |
5569s | things and you do of course |
5571s | because we're happy with the results |
5573s | just coming through that gate for the |
5575s | first time it's also nice that it's |
5576s | paired with you know Hive coming back |
5579s | to his senses |
5583s | where's the other thing there's another |
5585s | thing over here |
5587s | isn't there I thought there was |
5589s | a good door or something am I crazy am I |
5592s | going crazy |
5594s | I'm probably going crazy |
5598s | I really thought there was them |
5602s | maybe I'm not looking in the right spot |
5605s | these are pretty big environments after |
5607s | oh I think |
5609s | that's it that's what I was looking for |
5611s | you couldn't |
5613s | you couldn't evade me |
5624s | you know if I wouldn't have had them |
5626s | tagged Minds I honestly think I probably |
5629s | would have died there |
5630s | I would have just flung around that |
5631s | corner and just plowed right into those |
5633s | mines |
5638s | all right there's the dispenser |
5642s | we are there two oh |
5644s | silly man I thought there was only one |
5647s | we need you we're going on an adventure |
5662s | it'll catch up |
5664s | come back to me |
5667s | there we go |
5669s | long |
5672s | delightful let's grab this shipwreck |
5676s | just a random one it's not a it's not a |
5679s | valuable one |
5681s | okay |
5684s | deal with the little things over there I |
5686s | just we're gonna scoot around this area |
5688s | for a couple more minutes and then we're |
5689s | gonna go into screenshots |
5694s | I did update nightbot did I is there |
5696s | something uh is there something wonky or |
5698s | weird is what's what's being said by |
5700s | nightbot that needs to be changed |
5702s | I think he's just because of I put into |
5705s | the chat about the questions Etc |
5708s | um you know to tag me oh it just keep |
5710s | those that I do it manually okay no |
5713s | worries |
5716s | yeah but we we did notice that there was |
5718s | a uh |
5720s | an issue with night Bart uh actually |
5722s | that's that's been like months ago but |
5724s | still if you guys see something wonky or |
5726s | or funky or whatever just let us know |
5728s | and we'll update it I'm not going to the |
5730s | right location whoops that one's on the |
5732s | other side but let's go ahead and get |
5734s | these batteries because that's what's |
5735s | needed over here |
5747s | lots of stuff in this place |
5758s | mmm credits |
5761s | I will take that |
5764s | is it over here oh man I'm trying to |
5768s | remember all the secrets that we hit in |
5769s | this game |
5770s | lots of little things scattered around |
5772s | but thankfully we have structures like |
5775s | this that kind of guide you to where you |
5777s | need to go |
5778s | so if you start getting curious enough |
5782s | you'll find something |
5785s | that you're looking for |
5788s | all right there's the heat sewer socket |
5790s | yep |
5793s | there's always something to guide your |
5796s | path except when there isn't |
5800s | there |
5813s | we love the 2022 roadmap is it still |
5815s | picking the 2022 World Map I can change |
5817s | that |
5821s | I thought I disabled that one but if it |
5823s | is showing up I'll change it yeah I've |
5825s | not seen that one for a little while so |
5826s | I think you're okay I'll know okay cool |
5828s | good good to hear yeah that was one of I |
5831s | felt like that was one of the first ones |
5832s | that I I uh removed because it was |
5834s | showing it's a number of months into |
5837s | 2023 uh admittedly whoopsies |
5841s | but uh okay I do have another |
5845s | battery and I can't remember actually |
5846s | where the sockets at so I think we're |
5848s | gonna do is we're gonna grab this |
5849s | container there's |
5851s | okay |
5854s | Mainframe expansion |
5858s | bar |
5860s | um I think we're going to you know what |
5862s | we're actually going to reduce these and |
5864s | we're going to up our expertise |
5868s | um and then we're gonna gather some |
5870s | resources which should be on this side |
5872s | there's gonna be scrap in the scrap |
5874s | Fields with some random containers look |
5876s | at that yep yep |
5879s | and then I can't quite remember where |
5883s | the other battery socket is uh it's |
5887s | future Eric will worry about that |
5896s | and yeah and Michael is is saying just |
5898s | to make sure everyone understands um |
5900s | Michael is saying that we are working on |
5902s | a 2023 roadmap |
5904s | we've been working on it for a little |
5906s | bit we had to shift some things around I |
5910s | can assure you it's all been because of |
5912s | exciting reasons hey there's there's a |
5914s | tease today there's your tease |
5916s | I was able to use something |
5918s | so but yeah we'll have we'll have road |
5920s | map infos |
5923s | some watish fairly soon |
5929s | so yeah |
5930s | it's good stuff |
5933s | good things in the pipe |
5943s | do we have enough man I feel like we've |
5946s | been grinding for the tractor beam for |
5948s | forever we still don't have enough |
5949s | atheum Crystal goodness gravy how much |
5952s | do we have oh we oh we are close we do |
5957s | need to build some power cells but that |
5958s | should be okay what about energy orbs oh |
5960s | we need Culver Crystal Coast |
5963s | oh I always get those two confused |
5965s | ACM exploded and destroyed a planet |
5969s | uh Culver was supplying an energy farm |
5972s | how do you get those two confused I |
5974s | don't know |
5976s | all right digress |
5979s | all right I'm over time on on where I |
5982s | wanted to actually go with |
5983s | grabbing stuff out here there's still |
5985s | more secrets in the area |
5987s | um but yeah well like I said we'll kind |
5989s | of leave that for future me uh next week |
5991s | when we'll collect the rest of those |
5994s | little details for now what we're going |
5997s | to do is we're gonna take a quick break |
5999s | stand up stretch |
6002s | and then we are going to come back to |
6004s | show some pretty sick shots from the |
6006s | community and answer some more questions |
6007s | so I'll see you in just a moment foreign |
6012s | as a reminder all of the little places |
6014s | on the screen that you're seeing in this |
6016s | little scrolling Marquee are places you |
6019s | can go to maintain the info Stream So if |
6023s | you have ever wondered oh my gosh when |
6025s | is Rockfish gonna drop the OST where is |
6029s | it going to be available when can I |
6031s | purchase the uh whatever that we're |
6035s | making that this is where you find it |
6037s | you stay connected to us we gonna |
6039s | connect you what a concept beautiful I |
6043s | really do encourage you guys to join the |
6045s | Discord |
6045s | we can have lots of Rich conversation in |
6048s | there sometimes you know it's a little |
6050s | it goes by a little slow but you know |
6051s | it's always a good time that is for sure |
6056s | so yeah if you want to stay a while and |
6059s | listen |
6061s | definitely a place to go |
6064s | good good stiff all right |
6068s | I think we're ready I think we've got |
6069s | everything set up |
6072s | so just as a reminder anybody who's new |
6074s | to this sort of uh segment we are going |
6077s | to be answering questions that you guys |
6078s | have so if you haven't asked a question |
6080s | or I don't know how many we have in the |
6081s | queue but ask questions while we're |
6083s | going through this process anything |
6084s | that's kind of like you know made you |
6086s | kind of curious about stuff and things |
6088s | or especially if you're new to the whole |
6090s | everspace experience |
6092s | yeah ask questions about the game we're |
6094s | happy to share |
6095s | um I might even be able to give you a |
6096s | little bit of developer Insight too just |
6098s | you know here and there but uh yeah |
6100s | happy to assist you all and I'm happy to |
6103s | highlight various screenshots that |
6104s | you've all taken this one comes from |
6106s | strayed |
6108s | straight is a little bit newer to the |
6110s | Discord but I think that they've |
6111s | produced some pretty clever shots |
6114s | I'm uh I'm a big fan of the vertical |
6116s | shots that we get a lot of people |
6118s | understanding their usage this one |
6120s | unfortunately doesn't look like a lock |
6122s | screen uh because that ship needs to |
6125s | almost be higher or lower because the |
6126s | buttons are going to be covering up |
6128s | sadly |
6129s | um |
6130s | but I mean I guess I guess it would |
6132s | still work I'm looking at my phone right |
6133s | now yeah actually that'd be a good phone |
6135s | shot I take it back that's a good shot |
6138s | good shot but uh go ahead and pass me a |
6141s | question geekbite as I jump over the |
6144s | scene to the chemical bro and his |
6147s | kamenacha Nice Shot Nice Shot uh I am |
6151s | the low 42 back over on Twitch |
6154s | um it's just really a little bit of |
6155s | clarity on the prefixes on the weapons |
6158s | because they said for sure intentional |
6160s | that some Catalyst enhancements replace |
6162s | a dropped weapon prefix and others don't |
6166s | yes |
6167s | so the main way that this works the |
6170s | there's two different operations that |
6173s | happen with the catalysts okay the first |
6176s | operation is that it trumps whatever is |
6179s | currently applicable to the item and the |
6182s | second is it adds what it is offering to |
6186s | the item |
6187s | so if you have an item that is like a |
6190s | powerful railgun |
6192s | you could use the efficient Catalyst why |
6195s | would you do that but you could do that |
6196s | add it to the railgun and it becomes an |
6200s | efficient railgun and it loses the |
6202s | powerful now there are also uh I think |
6206s | maybe is it two catalysts man shoot I |
6208s | can't remember uh there are catalysts |
6210s | that instead of adjusting the prefix |
6212s | We'll add a modifier to the item and if |
6215s | you do that if you had a powerful |
6217s | railgun then you could use the mining |
6220s | catalyst |
6221s | again you really wouldn't want to do |
6222s | that to a railgun but I digress uh you |
6225s | could then add the mining Catalyst to it |
6228s | and it would remain a powerful railgun |
6230s | with mining modifiers |
6233s | okay |
6235s | because the mining modifiers |
6238s | don't have anything to do with the |
6240s | prefix of the item it doesn't adjust the |
6243s | prefix of the item |
6247s | but if the Catalyst adds a prefix it |
6251s | will remove the prefix that was |
6253s | previously on it |
6257s | hopefully that's the clarity you |
6260s | can just jump on over to Super 8's shot |
6263s | I love me some good use of depth field |
6265s | also |
6266s | that looks like a that looks like a |
6268s | beautiful little ship there it's a nice |
6270s | nice little ship you got there it's |
6272s | quite cute I've been flying that thing |
6274s | today I think it's great super duper |
6277s | super eight in fact |
6281s | I don't know where this is let's let's |
6282s | answer another question yeah please |
6285s | let's move on |
6287s | YouTube |
6290s | is starforge Blood star gear even in the |
6293s | game ever since a year released they've |
6295s | never seen any diatom's problem it isn't |
6299s | the game but yes admittedly it is hard |
6301s | to find yes you can get star forged |
6303s | blood blood star gear um and again we do |
6306s | know that the loot tables are rather |
6308s | obscuredly not in the player's favor for |
6311s | finding those because it's a very |
6313s | specific item to find and there will |
6317s | very likely be adjustments on that front |
6321s | um in the future |
6323s | so just hang tight we got a shot from |
6325s | Merck |
6327s | I think it's a solid shot you can't go |
6329s | wrong with lots of explosives and a |
6331s | gunship and I do love the way that he's |
6333s | bound the light sources together so that |
6335s | you're not getting this crazy assortment |
6336s | of colors just in your face instead |
6338s | you've got this nice consistency of |
6341s | these Reds and blues throughout and then |
6344s | this this random purple energy orb why |
6346s | are you doing this you need we need that |
6348s | photoshop we just need to put a circle |
6349s | just remove it all those new features |
6352s | and iPhones today or whatever it's the |
6354s | only thing that I don't like about this |
6356s | photo maybe this line two we can get rid |
6358s | of that too but I digress |
6360s | I do like the consistency of the usage |
6363s | of Colors Let's answer another question |
6365s | right uh with a Jerry over on YouTube |
6369s | um what star gears are the only set |
6371s | items cannot be obtained from the Rifts |
6373s | for now are there plans to add more set |
6375s | items like this in the future or make |
6378s | all set items obtainable in riffs there |
6382s | are ideas surrounding having items like |
6386s | that be available in riffs and there are |
6389s | also ideas surrounding not to very |
6392s | intentionally while also adjusting loot |
6395s | tables it is very difficult to say what |
6398s | will happen but I do I can say that |
6401s | there have been discussions we do want |
6403s | to take pretty good care of these loot |
6405s | tables of all the different items so |
6406s | that players have that accessibility to |
6408s | those builds that they're going for and |
6412s | we'll just have to see what we end up |
6414s | discussing and choosing for |
6418s | what the game is going to have added to |
6421s | it |
6422s | or be adjusted to it so yeah it's a good |
6425s | question but yeah ultimately can't |
6427s | really can't really say |
6430s | but uh but yeah just do know that it is |
6432s | on our radar it's it's one of those |
6434s | things where it's like yeah this is |
6436s | something that we probably should change |
6438s | so |
6439s | um it probably will |
6441s | but we'll see we'll see I suppose it's |
6444s | even kind of hard to confirm it will |
6446s | change |
6447s | there's a lot of priorities at Rockfish |
6449s | right now making sure that we're |
6450s | bringing all the things to you about it |
6452s | I digress |
6453s | just know that it is definitely |
6455s | something we're observing that's for |
6456s | sure this shot comes from uh stiny by |
6460s | the way |
6461s | Steiny's also a bit newer to the Discord |
6463s | I just I like the use of this shot |
6466s | um just because you're leading the |
6468s | player into an adventure and I want to |
6470s | know what's around that corner I want to |
6471s | get all the sweet loot that's in these |
6473s | sites uh it's it's a great shot it's a |
6475s | great looking shot let's have another |
6477s | question please |
6478s | right uh slowing Texan over on YouTube a |
6482s | quick clarification concerning The |
6484s | Inquisitor single solar particle Loot |
6487s | drop issue this doesn't happen in hitch |
6489s | areas or risks only everywhere else I |
6491s | don't know if this is considered a bug |
6496s | um I would need more information first |
6498s | I'm hearing about it |
6500s | [Music] |
6502s | I don't know if that's yeah I need more |
6505s | information on that |
6507s | um |
6508s | if you would like you can always share |
6510s | kind of your findings in the Discord and |
6512s | we can kind of go from there if you do |
6514s | feel like something is off I mean |
6516s | definitely add it to the steam forms you |
6518s | know that |
6519s | um and and we can kind of like have a |
6520s | conversation around it but um I yeah I |
6523s | know nothing on this |
6525s | um I would have to |
6526s | I'd have to start and evaluate |
6530s | so next question please as we look at oh |
6534s | going over to a shot from Flory I'm I'm |
6538s | actually a big fan of this shot just |
6540s | because it's giving you something that |
6542s | almost feels not ever spaced too like I |
6545s | like it for that reason there are a lot |
6548s | of little intricacies that we've applied |
6550s | to the uh the level design and some of |
6552s | it can kind of be overlooked pretty fast |
6554s | but when you stop and kind of look |
6555s | around |
6557s | sometimes you can find some interesting |
6559s | sites and I think floor is captured one |
6561s | here so let's go ahead and answer |
6562s | another question |
6563s | and that is perfect timing because it's |
6565s | flory's question next |
6567s | [Laughter] |
6569s | um will the rift end boss be changed |
6571s | random in the future update it may be |
6574s | even a black hole ancient such a |
6577s | specific |
6579s | you guys |
6581s | I mean it's no it's no secret that I |
6584s | have even said in past streams |
6586s | um that the rift boss was placeholder I |
6588s | I literally said that on the streams and |
6590s | I can't I can't you know Escape that |
6592s | that was the reality of those streams uh |
6594s | many moons ago |
6597s | um we would like to update the rift boss |
6599s | yes absolutely will we will there be a |
6602s | variety of different Rift bosses |
6604s | all right that would be pretty awesome |
6608s | that would be pretty sweet |
6611s | but we'll see |
6612s | we'll see we certainly want to make some |
6614s | adjustments to the riffs that is fully |
6617s | transparent with you all we've even |
6619s | talked about like the lunacy levels and |
6620s | would we add more or refine how it's |
6623s | working like there's a lot of |
6624s | conversations around that right now and |
6626s | the rift boss is definitely a part of |
6629s | that conversation we'll have to see what |
6631s | time uh allows and what it uh |
6636s | creates yeah |
6638s | so we'll go from there this next shot |
6641s | comes from Freestone uh nice clever |
6644s | alignment with the star in the |
6646s | background on the eye of the bones of a |
6649s | leviathan |
6651s | I can't remember what the title of this |
6652s | one was something like I see you |
6655s | I think it's what it was kind of ominous |
6658s | I also like highlighting uh ships those |
6661s | that you have customized everyone seems |
6663s | to have their own particular style and |
6664s | Flair and this one's no different I do |
6667s | like the way that it's colored very |
6668s | Darkly with its uh um You Know Rich red |
6671s | that's darkened and then you have like |
6673s | the yellow highlights all around pretty |
6675s | cool let's set up another question oh |
6678s | that that shot actually looked like some |
6680s | kind of demonic reindeer |
6683s | my aunt was |
6684s | uh right |
6689s | uh yeah okay all right yeah |
6693s | uh we've got a question from dear |
6695s | panchiati over on YouTube |
6698s | um is there a way to attack a drone |
6701s | carry a ship and get loot from it or is |
6703s | it just a tease |
6705s | is this referring wait |
6710s | say that question one more time am I am |
6712s | I misinterpreting say the question one |
6713s | more time maybe I missed it is there a |
6715s | way to attack a drone carrying ship and |
6717s | get loot or is it just a tease |
6720s | a drone carrying ship |
6723s | yeah yeah |
6726s | okay so the yeah the Cargo Carrier |
6728s | different from a uh what I would refer |
6732s | to as a drone carrying ship which is I |
6734s | would refer to as like the yeah |
6737s | um |
6739s | you know the Drone carriers |
6742s | um so |
6744s | uh in regards to the cargo carriers |
6747s | those little drones |
6749s | if you start blasting at them some of |
6753s | them can start independently launching |
6755s | so you could |
6758s | theoretically take them down |
6762s | but now I'm understanding the questions |
6764s | probably on something about maybe like a |
6769s | making them impossible to shoot down |
6771s | like they don't have a health pool or |
6772s | something I don't know I've never |
6775s | actually fought a Cargo Carrier |
6777s | it's something that I haven't really |
6779s | explored in a very long time |
6781s | um |
6784s | they jump out way way way too fast I'm |
6786s | seeing over on Twitch |
6793s | they probably just fly out super fast |
6796s | that's about it maybe that's something |
6798s | we could adjust for all you loot frenzy |
6800s | folks out there |
6803s | but uh yeah I mean as it stands I mean |
6806s | there was an intentional bounce this |
6807s | shot by the way comes from RGB toaster |
6809s | but there was an intentional balance to |
6812s | uh the loot drops from like cargo |
6816s | ships Freighters as a whole and you know |
6820s | you can get a lot of loot from them it |
6822s | does generally increase the challenge of |
6824s | the area when there's Fighters nearby |
6826s | and stuff and we're fine with the |
6828s | balance thereof there are certainly |
6830s | locations that have been exploited in |
6831s | the past we've fixed a number of those |
6833s | there's still some that you guys have |
6835s | been sharing whether you can still kind |
6837s | of do those exploits |
6839s | um |
6840s | you know it's it's not like a hot |
6843s | priority for us but um yeah maybe |
6846s | there's some adjustment or balance we |
6848s | could do for the |
6850s | Cargo Carrier with the drones that |
6853s | launch from it but not really something |
6856s | of a priority for now |
6861s | [Music] |
6866s | I will say uh nice timing with the |
6868s | lightning in the background and the |
6870s | environment's just playful it's it's it |
6873s | brings brings my heart warmth and joy so |
6876s | it's one of those things that just |
6878s | brightens your day you know what I mean |
6880s | we can just look out here and all the |
6882s | destruction and Chaos just being soaked |
6884s | in a vast swirling void of nothingness |
6887s | that's frozen over |
6889s | it just makes you want to skip you know |
6891s | what I mean |
6893s | pretty great this shot comes from stingy |
6896s | who is going for a design of their ship |
6898s | to look like a stingray actually |
6900s | and uh just you know embarking with |
6903s | their buddies out in the abyss let's |
6906s | answer another question |
6908s | I haven't gotten anything lined up oh |
6910s | that's fine that's fine |
6912s | that's fine we can uh we can kind of |
6914s | just fill this space with uh whatever we |
6916s | got about nine minutes left so guys if |
6918s | you do have questions by all means ask |
6920s | Michael has been a boss and he's been |
6922s | answering uh questions uh floating about |
6925s | as well I do want to just like mention |
6927s | I've seen it a couple of times a couple |
6929s | of questions asking about console |
6931s | releases and just want to vocalize it |
6933s | here hello hi I am receiving you I see |
6936s | you |
6936s | you're awesome I'm glad that you're |
6938s | excited about consoles we will have more |
6940s | information about console launch |
6942s | soon ish |
6946s | um we are you know we're making things |
6947s | come together |
6948s | we're pretty excited about bringing all |
6951s | of those elements uh to the Forefront |
6952s | just as a reminder we are only releasing |
6955s | on PlayStation 5 and Xbox series s and X |
6959s | it is not release I want to make sure |
6961s | it's super clear everybody watching this |
6963s | is not releasing on Playstation 4. this |
6967s | is not releasing on Xbox One and this is |
6970s | not releasing on Nintendo switch okay |
6973s | this is for PlayStation 5. Xbox series s |
6978s | and X you could also throw in there the |
6980s | steam deck if you will because we are |
6981s | further optimizing and hoping to get the |
6983s | uh approval check mark |
6986s | um on that front so you can add that but |
6989s | yeah |
6990s | just for super Clarity we have not said |
6993s | win yet still this summer |
6996s | everything is actually on track and |
6999s | we'll have more information someone soon |
7001s | this shot comes from terrible ogre |
7005s | this shot comes from terrible ogre |
7008s | you know there's a lot of different |
7009s | takes on getting pulled into a rift |
7012s | but I like this one I like the wide |
7014s | angle here I like the color palette that |
7017s | is chosen |
7018s | serves his |
7020s | colors well on his ship |
7023s | and the positioning of this |
7026s | um it yeah it's just it looks really |
7027s | nice I like the way it was brought it |
7029s | all together lots of colors are |
7030s | happening admittedly but the focal point |
7033s | with the oranges really stands out with |
7035s | in contrast to like this green |
7037s | and uh yeah I think it it comes together |
7039s | pretty well we have another one from |
7041s | Super Eight I'm actually like that's |
7044s | that is crazy alignment I'm actually I'm |
7046s | mad impressed that you got this shot |
7048s | like dang |
7049s | that that's nuts that looks like you |
7052s | went into the unreal editor and just |
7054s | like pops two ships Downs perfectly |
7056s | aligned and then went into photo mode to |
7058s | take a screenshot like that's that's |
7059s | that's a sick shot right there |
7062s | that is seriously that that is a |
7065s | incredibly precise shot |
7068s | well accomplished super eight |
7070s | definitely dig that |
7073s | definitely dig that shot |
7076s | and for those of you who don't know the |
7079s | difference between these two ships |
7080s | because there are |
7081s | the ship on the left is your standard |
7083s | Outlaw Scout and the ship on the right |
7086s | is your Proto Scout Proto Scout does |
7090s | have more Shields and it uses an |
7091s | energy-based weapon as opposed to the |
7093s | standard Scout which doesn't have |
7095s | Shields and it uses a kinetic based one |
7099s | there could potentially be more variants |
7103s | of enemies in the future too I suppose |
7107s | all right next shot comes from Wizard |
7109s | Jerry and wow |
7112s | coming at you lots of colors |
7115s | where's Jerry duffel you got your style |
7118s | and you are sticking to it I love it |
7119s | this man is a legend those of you don't |
7121s | know wizard Jerry uh and yeah he he's |
7125s | been doing uh 1 000 lunacy Rift runs to |
7128s | just an extreme like he speed runs them |
7131s | making them look like freaking Child's |
7133s | Play I'm pretty sure he actually just |
7136s | plays with one hand and the other one |
7137s | he's sipping the tears of everybody who |
7140s | can't deal with it |
7141s | um it's it seriously is crazy what this |
7144s | this man can do and his ship certainly |
7147s | stands out on top of that holy crap so |
7150s | uh yeah if you haven't heard of wizard |
7152s | Jerry |
7153s | uh definitely find some YouTubes of uh |
7157s | posted even on the Discord he shares a |
7159s | lot in there of just these absolutely |
7161s | crazy runs ever looking for a way to up |
7163s | your game trying to figure out a build |
7165s | opportunity uh see the master artwork |
7169s | see the wizard at work and maybe he'll |
7172s | inspire you so it's good stuff |
7176s | sipping tears of the mad that's probably |
7178s | more accurate I wonder how actually |
7180s | wizard if you're in chat I want to know |
7183s | how many tears you currently have in |
7187s | your save file I'm so curious I am so |
7190s | immensely curious |
7192s | please let us know all right last but |
7195s | not least we got a shot from Cactus 11 |
7198s | and this comes from everspace one |
7201s | gotta love those shots from every space |
7203s | one but man this shot just brings back |
7206s | so many memories like the first time man |
7208s | just Ray I want to see a show of hands |
7211s | how many of you guys have played |
7212s | everspace one uh just like because |
7214s | because I know that you are gonna match |
7216s | this the first time you're moving into |
7220s | like sector five right and you're all |
7223s | like oh man I'm loving the way this |
7224s | builds come together I'm feeling really |
7226s | good about this run I'm excited to see |
7227s | what's around the corner and then like |
7229s | this big bad freaking thing shows up and |
7232s | you're like whoa |
7234s | it flips everything on its head and |
7236s | you're like what am I what am I supposed |
7238s | to do help me oh in addition to that |
7242s | he's got uh you know this uh Corvette |
7246s | over here that's also just being an |
7248s | absolute chunk |
7250s | oh my gosh t3q but that's sector six not |
7253s | sector five yes but these ships can |
7254s | spawn in sector five the first time you |
7256s | encounter one of these generally |
7258s | speaking for most people have been |
7259s | sector five let me tell the story t3q |
7260s | back up anyway uh yeah definitely |
7264s | awesome that you captured this because |
7267s | again it's just like a slice it brings |
7269s | back my memories and just being ah yeah |
7272s | so dang this ship is super cool I wish |
7275s | it was never space too |
7278s | so yeah awesome shots you guys are |
7281s | amazing |
7282s | you guys are super cool |
7284s | got a couple of questions I can squeeze |
7286s | in from here let's do it |
7289s | right uh Jazz five three uh sorry five |
7291s | four three killer over on Twitch was |
7293s | asking did ghost ever have skills you |
7296s | could unlock I know this is a bit later |
7298s | in the storyline |
7300s | did he ever have skills you could unlock |
7302s | I think I'll do those girls ever get |
7305s | half skills you can unlock he does not |
7307s | have skills you unlock |
7310s | is that is that the |
7312s | is that yeah all right well let me let |
7314s | me expand on that because I mean I can |
7316s | tell that you're kind of like you're |
7317s | kind of poking for more information I |
7319s | mean we certainly have a a pretty |
7322s | eclectic cast of characters |
7324s | that we wanted to have interesting and |
7327s | unique engagements with the player right |
7329s | and a lot of them end up having perks |
7331s | and some of them don't |
7333s | um it's possible that the current set of |
7336s | perks across all of the characters uh |
7338s | could be expanded right we could add in |
7340s | a couple more perks uh and adjust some |
7342s | you know whatever |
7343s | um and we might even I mean it's |
7345s | certainly possible |
7346s | that some of these other characters like |
7348s | ghost for example it's possible we could |
7351s | add them to that sort of same like |
7353s | companions territory and maybe delegate |
7356s | perks for them but just note that yeah I |
7358s | mean the plan for 1.0 we again we had |
7362s | this focused idea of companions that |
7364s | would provide the way to build your |
7366s | pathway forward and then certain |
7368s | companions that were more there for |
7370s | progressing the storyline and being |
7371s | integral to doing some sort of thing you |
7374s | know ghost having the proverbial |
7375s | McGuffin that you need in order to you |
7378s | know go to the next location and take |
7381s | down the the people and do the stuff |
7384s | right |
7385s | so yeah uh let's go ahead and hit up |
7388s | another question though |
7389s | my last one we have is from I'm the law |
7392s | 42. have you ever considered legendaries |
7395s | with variable stats well they're getting |
7398s | the same legendary could be an |
7400s | improvement for example |
7401s | yeah so we did consider that and you |
7403s | know at its core we didn't really want |
7405s | there to be too much |
7407s | grinding of legendaries |
7411s | um we wanted there to be more of like |
7412s | the satisfaction of just using a |
7414s | legendary for its power now I mean |
7415s | obviously that said there are different |
7418s | modifiers on the legendaries to give |
7421s | different stop bonuses for attributes so |
7423s | in a way what I'm saying is almost a |
7426s | moot point because you want to try and |
7427s | find a better legendary than the last |
7429s | one but we didn't want there to be this |
7432s | um |
7434s | we didn't want there to be a |
7436s | disappointment with finding a legendary |
7438s | that has a modifier that simply is not |
7441s | good or a stat that is not good in |
7445s | comparison to literally everything else |
7446s | that it that sucks like every time you |
7450s | find a legendary it should be like I |
7453s | have this opportunity now this is going |
7455s | to impact how I can play the game right |
7459s | um you know so yeah the stats themselves |
7463s | that's never really something we wanted |
7464s | to play around with and um you know |
7467s | adjust too much across all of the items |
7470s | honestly and you can see that like if |
7471s | you find two items that are both like |
7475s | um Superior items right they have the |
7477s | exact same stats but then the modifiers |
7479s | are different we wanted to put the |
7481s | rotation of uh |
7484s | variety within those modifiers and not |
7488s | within the stats very intentionally |
7492s | so we know it's different in other games |
7493s | but we're not other games this is what |
7495s | we wanted to do and we're sticking to it |
7497s | and as we move into the free content and |
7500s | the DLC should we I don't know create |
7503s | more items and modifiers you'll continue |
7505s | to see that consistent Trend I can also |
7508s | say that we have been evaluating |
7510s | legendaries and will probably make some |
7512s | adjustments on the front of |
7516s | things |
7518s | and that's all I can really say on that |
7520s | but uh yeah |
7522s | there you go there's more information |
7523s | than what you asked for |
7525s | fun |
7526s | all right I think uh I think that'll do |
7529s | it guys thank you so much for all the |
7531s | questions were there any questions that |
7533s | were left over actually I should ask no |
7535s | okay cool hold to the brim we've |
7536s | completed them all |
7538s | some victory yes guys you have been |
7542s | super awesome thank you so much for |
7543s | coming to the streams asking your |
7545s | questions having a good time uh with the |
7547s | playful banter and everything we had a |
7549s | no death day awesome and we also |
7552s | completed our first uh high risk area |
7554s | that feels actually pretty good and we |
7556s | made some solid progress |
7558s | I'm already looking forward to next week |
7560s | and what it's going to bring stay in |
7563s | touch with us through all the socials as |
7565s | mentioned and what you're gonna see |
7566s | whenever I'm done talking because we |
7569s | have more stuff that we're going to be |
7571s | talking about here fairly soon I keep |
7573s | saying fairly soon and very soon and |
7576s | soon it's yeah we will have information |
7578s | oh my gosh it's really we've got a lot |
7582s | of stuff that we would like to share |
7583s | with you it just takes time to get it |
7585s | all laid out right so thank you for your |
7587s | patience on that front |
7589s | um but I'm looking forward to what we're |
7590s | bringing to everspace too and I think |
7591s | that you will too once we get there so |
7594s | you guys have been awesome I have been |
7596s | Eric Schroeder your community ambassador |
7598s | don't stop being awesome and we will |
7600s | catch you in the next stream next week |
7602s | toodles |
7643s | thank you |
7655s | hey everybody man listen I I really love |
7659s | I really love the energy that you all |
7662s | provided just being being present here |
7664s | like oh my gosh I'm stumbling over my |
7665s | words |
7666s | um it's been such a remarkable ride uh |
7669s | getting all the way up to this point and |
7671s | I'm still thrilled for where we're going |
7673s | in the near future and Beyond it's nuts |
7676s | it's it's ridiculous and you know I know |
7679s | I keep saying you know we're gonna have |
7680s | information soon we're gonna it's it's |
7682s | so close like it's we're on the cusp I |
7685s | really do appreciate your guys patience |
7686s | development is not as easy as what some |
7690s | people probably think and sometimes some |
7693s | of the hardest things to do have not |
7696s | really that great of an impact |
7699s | um it's wild and we're just trying to |
7701s | focus in rain in all of these different |
7703s | elements to make sure that you are |
7705s | getting the best experience possible so |
7707s | just as a reminder we are hard at work |
7710s | right now working on the Mac OS we are |
7713s | working hard on the console for |
7716s | PlayStation 5 and Xbox series s and x |
7718s | and we are also working hard on the |
7721s | steam Deck full approved support pathway |
7724s | those are the things that are currently |
7726s | being like |
7728s | pushed as hard as possible while there |
7731s | are some other team members that are |
7733s | still working on that content we've got |
7734s | a lot of clever ideas and uh yeah it's |
7737s | looking good it's looking so good so |
7739s | sincerely thank you so much for your |
7740s | patience I know it's not easy to wait |
7742s | for some of these things |
7743s | um but it's uh it means a lot it means a |
7746s | lot |
7747s | normally I will go into some Shenanigans |
7749s | with my throat uh guys I'm actually |
7751s | feeling some wonkiness I am going to |
7753s | take a breather tonight I know that some |
7755s | of you are sad about that |
7757s | um I think it's important that I don't |
7759s | throw myself over the edge on this front |
7760s | but I'm sure I'll be back at it next |
7763s | week to you know supply all of those fun |
7766s | little things |
7767s | um but yeah |
7769s | um |
7771s | I think that's all I got |
7774s | I think we're good |
7775s | so |
7777s | meat 200 Discord |
7780s | say things on the forums |
7782s | we love you |
7784s | and have a great weekend |
7786s | you're awesome you're awesome too you're |
7789s | awesome oh my gosh look at you look at |
7791s | this guy he's awesome he's awesome |
7806s | foreign |