7 months ago - ROCKFISH Games - Direct link

Transcript (by Youtube)


4s greetings Pilots it's time to unveil our
6s second free post-launch update for
8s everspace 2 today we're expanding the
11s endgame with an exciting combat
14s Challenge and Powerful new legendaries
16s all wrapped up in our single biggest
18s under the hood upgrade so
21s far together Adam and his companions
24s opened the Rifts now the DMZ faces a new
28s threat as ancient forces cast skade into
31s cluster 34 from another
38s dimension on approach the size of an
41s incursion is always visible the more
43s beacons present the greater the threat
45s and the reward for successfully
47s defending the
50s region ancient beacons form these crazed
53s fighters footholds in our
56s universe prepare well as taking out
59s these attackers is a itial to disabling
61s a Beacon's
65s Shields you have only moments to damage
67s beacons before they regain
70s strength endure and you'll discover
72s sealed reliquaries waiting to unveil
75s their
76s secrets reliquaries are opened on the
79s successful completion of a rift allowing
81s you to Target specific legendary drops
83s to refine your build while providing
85s unique bonuses each run you'll be
87s needing them as the maximum Rift lunacy
90s has
91s doubled for Pilots able to conquer the
94s toughest incursions radiant Relic
96s quaries await unlocking the deadliest
99s loot of all radiant
103s legendaries we've added 15 more
105s legendaries unlocking exciting new build
108s combinations as you protect the cluster
110s from the
112s Rifts with the legendary cap increased
115s you'll be able to add sheer overwhelming
117s Firepower
120s defensive
122s Maneuvers and build changes to your
124s favorite
125s ships we can't wait to see the builds
128s you
129s create the scouts alt has been reworked
132s to extend your invisibility by chaining
134s kills while active All Ships include a
137s variety of new canopy ship front and
139s engine modules speaking of
144s engines today we migrate everspace 2 to
147s Unreal Engine 5.3
150s we've undertaken this challenge to
152s ensure we can support everspace 2 into
154s the future while porting our lighting
157s system we discovered Lumen nicely
160s complement our existing light maps and
162s have made it available for PC players
164s next to
165s ssgi and that's not the only GPU
168s Improvement either as we've added new
170s upscaler including dlss 3 with deep
174s learning anti-aliasing and frame
177s generation it's been one heck of a ride
179s getting the encour versions update ready
181s the full list of patch notes on Steam
183s and our website are linked below I've
186s been Eric and you've been awesome
189s toodles