about 1 year ago - ROCKFISH Games - Direct link

Transcript (by Youtube)


2s foreign
46s [Music]
51s hello hello everybody getting situated
54s across the board welcome
57s my goodness
58s we're almost ready to go
61s almost ready there's so much today
64s goodness gravy
68s if you're looking forward to new content
70s because that's going to basically be
71s this whole stream
72s oh
74s about three minutes
145s [Music]
152s foreign
187s I wish I could update my chair so it
189s stopped squeaking goodness
205s thank you
219s foreign
245s [Music]
274s welcome ladies and gentlemen to the
276s official Rockfish games stream I'm your
278s host Eric your community Ambassador I'm
280s joined on the comms with Gary our
282s community manager say hi Gary hi Gary
285s beautiful today
287s we are showing as much as we humanly
290s possibly can in the upcoming armed and
293s dangerous content update for anybody
296s who's missed this announcement this is
298s entirely free content that you'll be
300s receiving in everspace 2 regardless of
303s platform Playstation Xbox BC you name it
305s whatever you will be receiving this
307s content on October 2nd
310s straight up so we're going to be
312s covering again as much as possible
313s there's a lot to run through I honestly
316s want to just get right into it so let's
318s start things off with tier 4 wings
323s we've got quite a few lined up here we
326s have all nine different classes I'm
328s showing you every single wing Edition
331s that we've added that's 15 new wings
335s and to Showcase it's kind of like back
337s and forth between them uh we're also
339s going to go into our custom Styles so
341s you can kind of get just a better sense
343s of it what I've done is I've colorized
345s it the exact same way so you can see all
347s the details and the subtleties and
348s nuances between each and every single
350s one so for example this is the new
352s Mercury wings
354s versus The Harbinger wings that you have
357s seen and used
359s prior
360s so this is the harbinger
362s this is the Mercury these are the tier 4
365s wings
367s and again all of these will be added for
369s free in this content update let's go to
372s the next ship like I said we're just
374s going we're just going through them
375s right now this is the Banshee tier 4
378s rings for the Scout I will also be
381s flying each one of these ships if I have
383s enough time
385s tier 4 Banshee I'm a big fan of the way
388s this one looks honestly I love the
390s lights
393s this is the spirit you guys are
395s accustomed to
397s So for anybody who's missed that one
398s that's the spirit this is the banshee
403s next chip
405s cruising through them this is the hornet
410s tier 4 hornet
416s Stinger has never looked more chunky
422s this was in comparison to the wasp
425s I still love the WASP I love the engines
427s on the inside of these oh my gosh quite
429s delightful but man
432s loving how it's coming together
434s let's keep going
437s let's get into the striker
439s and we have all four of these wings so
442s we're gonna show all four of them
444s so this is the hawk tier 4 Wing Style
447s gosh I love it it's basically like they
449s attack we like shoved missiles through
451s the wings
455s definitely digging
457s how this is all coming together and
459s again I do have all the colors exactly
460s the same you can kind of pick apart each
463s segment
464s we're using white for the main red for
466s the secondary and black for the tertiary
468s colors we have yellows for all the
469s emissives and cockpit lightings this is
472s the harpy tier four
476s large under wings now
486s we've got the Raptor Wings here
489s goodness I love these so much I think
491s this might be my favorite for the the
493s striker
498s all coming together
500s and of course this is the Osprey which
502s you guys I believe is the one you had
504s access to
505s but if you haven't seen it yet this is
507s the tier 4 for that as well just as kind
509s of a comparison point
513s that is the striker
517s all right let's head on over to the
519s Interceptor now
521s the stalker
523s this one was this this one the one you
525s guys have
529s stalker for comparison purposes
535s we've got the Orion
537s Sleek nimble
541s look at those the lights on the inside
544s oh my gosh
546s those are quite a joy to have honestly I
548s like these extra engines oh gosh
551s we have the predator
553s [Music]
560s Predator wings
564s and last but not least the Griffin
571s trying to give as many angles as
572s possible so you can see just how much
574s detail has been Incorporated with every
576s single one of these wings
579s it is wild
582s how much work has gone into this next up
585s we are going to the gunship this is the
588s one you have had access to this is the
590s Dominator wings
595s very large I love the interior like all
597s the
598s pipe work
602s here is the Liberator
615s all coming together
618s these engines are massive too there's
620s gonna be fun we'll probably demo this
622s one uh a little bit next up we have the
625s bombers this is the one that you guys
628s had available to you the Titan
630s little Tops on it and the side wings I
633s love how it kind of like splits out
638s and then we have the Cyclops
641s which ooh look at that oh my gosh
645s it's too big for the screen
648s in the best way possible ah this thing
651s is gorgeous when you're out flying it
653s too also the engines
656s um yeah
657s it's just yes
661s big fan of this one
664s next up we've got the Vindicator
670s I can't even remember which one you guys
672s had access to this one is the Tempest
674s there's so many there's so many wings
676s now oh gosh
678s The Tempest Wings right here
680s I think this this is the new one
683s large and in charge
689s and these this segment right here this
691s is actually an engine
693s so you're aware
695s it looks gorgeous when firing up those
697s engines and a comparison point this was
699s the typhoon that you I believe you had
701s access to yeah
707s but yeah we're covering every single
708s tier for wings even the ones that we've
710s already made so
712s uh let's see last but not least we have
715s the Sentinel Wings this is the Nemesis
719s um
725s looking Sharp
727s literally pointy
731s lots of details all around
735s also fun little detail whenever I speak
738s into Matthias about this who did a lot
740s of work on the 3D models for the ships
741s one of the ways you like to describe the
743s different tiers is almost like they're
744s upgrading they're like transforming
748s and so if you were to compare each one
750s of the different Wings which we might do
753s you'll see just how much that comes
755s together here's the Tormentor
758s oh gosh
772s next up the Reaver
780s Silhouettes too goodness
783s this one also has some really chunky
785s engines
789s last but not least the Thunderbolts
793s look look at that
797s thing's not messing around
801s probably my favorite new set of wings uh
804s for the Sentinel here I love the way
806s that the guns are in the front like
807s we've shown this before in the past but
810s I love being able to look out the
811s cockpit view and then see the guns
812s directly in front of you it's just
813s awesome
815s it's just awesome I love it
819s and that is every single new tier four
821s wings look at that 10 minutes good
823s because there's so much more coming in
827s this stream you want to know what's next
829s actually let's show a little bit of the
831s color randomizers for anybody who hasn't
834s seen that stuff
835s let's go ahead and go in here into this
837s Thunderbolt
838s what you'll be able to do just from this
840s screen alone you can hover over either
843s the paint job the window tints or the
845s modules the modules as well as the decal
848s so there's four not engine colors or
851s missive lights we want you to specify
853s those I think it's a little bit more
854s important
855s but with the paint job when you hit
858s random it quite literally goes random
861s these colors will be metallic or
865s standard every time you roll them it can
867s change
869s to give you a truly unique set of colors
873s it will always default the gloss to 0.5
875s so if you're looking at something you're
877s like oh man if that was just a little
878s bit darker or was less reflective just
881s tweak it around a little bit oh that's
883s not bad at all actually I like the way
885s that looks with the yellow um
887s um emissives
889s but every time oh look at this guy oh my
892s gosh and it's like if if you go for it
894s you're like no no I want that other one
895s that was back you just push the back
897s button
898s let's push the back button and you can
899s keep pushing the back button you can
901s keep going
903s and just randomize again
906s so lots of opportunities to try and find
909s a color that you like
911s so you go really really fast you're like
913s oh wait that purple one I want to go
915s back to that
917s boom
920s lots of ways to do this
922s lots of ways to do it and the window
924s tint same thing just hit random changes
926s the color
929s from all the ones that you've unlocked
933s the decals same thing
935s now the colors do not get randomized on
938s the decals you will need to specify your
940s colors but it just chooses a random
942s decount
943s for your indecisive folk out there
946s and then for the ship modules as well it
948s will choose from every single one that
950s you have that's tier one through tier
952s four so when we hit this we get a
954s completely unique ship every single time
961s every single time
964s there's a lot of variety here
967s so if you're feeling particularly
971s unique
972s and you just
974s swing your colors your window tints your
977s decals and your ship modules and Away
979s you go honestly that's not
981s I'm calling that a success right there
983s that's great I'm ready to take that for
985s a spin
987s that's beautiful
989s now you have that capability and it can
992s also be very inspiring for new color
993s opportunities that maybe you didn't
995s think of before it certainly has helped
997s me in that regard
1000s but uh yeah
1002s so those are that's the ship randomizer
1005s that was all the tier fours if you've
1006s already missed it you're late how dare
1008s you
1009s um let's go ahead and start getting into
1011s set items next segment already we are
1014s rolling through things and we're going
1017s to be doing this through some
1018s demonstration so we have the commander
1021s set that we'll be using on this Mercury
1026s Vanguard fighter
1028s we have the shredder here
1031s we have the Tactical Shield
1035s we've got the front line plating
1041s and uh we also have these Recon boosters
1045s we're gonna slap on
1047s but uh actually before before I do that
1050s though I just want to show one other
1051s important thing
1054s I just want to show one other important
1055s thing
1058s so for those um oh my gosh frame drop
1061s Central
1066s there we go
1067s so for those audio junkies out there you
1069s might notice
1071s a little bit more has been done to the
1073s engines
1075s did you hear that
1081s there's now a bit more
1083s reception whenever you're hitting those
1085s thrusters
1087s in a particular way
1089s if it gets too laggy we'll go to a
1090s different location hopefully I can stay
1092s here for a moment
1094s but also let's just put on these
1095s different boosters
1104s huh
1111s that's a completely different sound
1112s that's right all of the thrusters have
1115s had sound effect redesigns so they don't
1118s sound the same
1120s every single one
1122s that's right so you're going to be
1124s hearing all of that through your ear
1125s holes so let's talk about this Commander
1127s set quick demonstration we're going to
1129s jump over to the next ship we're just
1130s we're just going to be going if the if
1132s there's too much lag that shows up just
1134s say uh excuse me sir
1136s uh help
1137s and we'll try to fix things we're
1139s getting a lot of lag today
1145s let me try and uh let's just cap this
1148s for the moment
1154s let's see what happens if we cap it to
1155s six dude that should help right okay
1158s just gonna go to this unknown signal
1161s and demonstrate the power of this
1163s command set this command set is all
1165s about well you guessed it commanding
1169s foreign
1172s over here
1176s but honestly I kind of need a little bit
1177s more support so let's go ahead and use
1179s our combat drone consumable
1183s and now we are effective effectively
1186s a light Vindicator
1190s now you can only have one additional
1192s drone at a time
1195s but here we got Bob as well so we got
1197s two and again this set bonus here on the
1199s commander
1201s allies deal 10 more damage and gain 20
1203s damage reduction that applies to both
1205s Bob and that other drone when an ally
1206s dies or expires your Shield is fully
1208s restored benefits to us and after five
1210s seconds drones and turrets within 300
1212s meters are converted to fight on your
1214s side for 30 seconds
1220s let's have a go
1228s I don't see any drones here
1230s unfortunately I wanted to take something
1232s over
1247s oh hey Alec
1249s I really appreciate you being here
1261s adds even more to the bonuses honestly
1267s unfortunately we didn't see any drones
1268s but
1269s maybe we'll we will another day so let's
1273s go ahead and jump right back to the home
1275s base
1276s using some Dev cheats to save time
1279s that was the commander set
1285s let's jump into the next ship
1288s see what we've got going on we're going
1289s to be showing nine out of 10 of the sets
1292s that have been added to the game and I
1295s think I'm also going to reveal the new
1297s Blood star adjustments as well as their
1300s engine sound too because they've got an
1302s engine in their set so let's go over to
1304s the Banshee uh let me see yes we are
1307s using the Vigilante set here we have
1310s judge
1312s jury and executioner you can probably
1315s see now why we renamed the prior
1318s executioner it was too good to pass up
1320s it was too good to pass it with this one
1322s needed the naming convention okay
1326s so what do we got here we have a rail
1327s gun
1329s fully charged Critical Hits instantly
1331s kill smaller targets
1333s instantly kill
1336s and that's not just drones that does
1338s include Fighters by the way
1342s your locks Target receives a stack of
1344s destabilize each second increasing the
1345s damage they take by 10 percent
1348s Stacks up to six times and resets when
1350s switching targets
1353s killing a target with at least five
1354s stocks to destabilize creates an EMP
1356s explosion that disables enemies within
1358s 300 meters nice simple easy to
1361s understand
1362s judge a nice coil gun
1367s and jury a nice
1369s missile launcher keep in mind that with
1372s each additional set that we've been
1374s bringing to the table
1376s set items are not inherently better
1379s than the same item types
1382s so these jury missiles for example if
1386s you were found them in conjunction with
1387s just standard homing missiles the Homing
1389s missiles are probably actually better
1392s but standard homie missiles don't grant
1395s us that bonus
1396s so though there are incentives
1399s to hang with your individual sets let's
1402s go ahead and find something to shoot
1404s with this guy
1406s look at those lights
1417s nice little flying around so you can see
1419s all the things that explains the rename
1421s of the Executioner yeah absolutely
1423s absolutely
1430s where did the where did the ping me
1433s all the way over there but we could
1435s repel attackers let's do that
1439s [Music]
1441s let's repel some attackers
1453s so what's great about this particular
1454s set is that it is a very straight up
1456s give me bonus Style
1460s thing going on here so let's just go
1462s ahead and show that we see the stacks
1464s going up to five let's just hit this guy
1467s as hard as we can
1469s he's dead you see that big explosion
1470s electricity if that guy was any closer
1472s he would have been completely emped from
1475s that
1479s I should actually be careful here
1480s because if I uh am not
1484s that I could accidentally hurt that GMB
1486s fighter
1490s also for those who just missed it jugs
1492s yes it shoots in three burst shots
1499s it can be very effective provided you're
1502s aiming well
1505s nothing too special about the jury
1507s missile it's mainly a same like similar
1510s to homing missiles but they can be fired
1512s faster than normal
1516s so that is a nice little convenience for
1518s them
1521s cool all right cheat codes going back
1529s on to the next set like I said we have a
1531s lot to cover today
1533s checking out the wings as we're flying
1535s back though
1545s I am using a couple legendaries here and
1547s there
1550s but yeah all right so the next one up
1552s we're going to use the Hornets what set
1554s is here you may ask we have the Rogue
1557s set
1558s fun fact for those of you don't know
1560s the Stinger used to be called the Rogue
1562s before we changed it but this set
1565s actually works really well on it so
1566s we're gonna highlight it anyway
1570s I am not uh showcasing these sets on the
1572s ships that they are designed for by any
1574s stretch of the imagination though you
1577s will see that in some regards for
1578s example judge durian executioner work
1580s incredibly well with the scout
1583s the Rogue and the Rattler or the Rogue
1586s Rattler and the Rogue Rascal these can
1588s actually work on basically any ship just
1590s a nice added bonus where the Rascal if
1593s it the missile breaks the target Shield
1594s or armor then they get emped and wept
1598s the Rattler
1600s um your weapon damage and projectile
1601s velocity are increased by up to 20
1603s depending on how fast the ship is moving
1606s so much better on light ships overall
1610s the set bonus so long as no friendlies
1612s or neutrals are within two kilometers
1614s you gain 10 increased damage handling
1616s and ship speed
1622s let's take it for a spin
1631s looks like you also carry more I think I
1633s had a
1634s I think it was a high capacity jury if
1638s I'm not mistaken but uh I do think it
1640s actually holds a little bit more too I
1642s think you're right the guy in the
1644s distance over on Twitch
1646s all right oh man look at
1648s those engines though distress call that
1652s works probably I think
1655s so this is the Rogue
1660s give me a good Target
1661s yeah all right I'll take it
1665s here's the Rattler
1669s delicious
1671s here's the Rascal
1674s let's try and break his armor oh look at
1677s that emped and destabilized get wrecked
1681s nerd
1687s I was gonna use this anyway because it's
1688s fun
1690s I love the meaty sound it provides
1696s a nice simple two set bonus
1700s probably a bit easier to find this one
1701s but these missiles can prove to be
1704s pretty devious if used in the right
1707s regard
1709s again
1710s the Rascal win a missile
1714s breaks the target Shield or armor the
1715s target against EMP and web conditions
1718s so because we're also flying pretty fast
1720s through the entire engagement we were
1722s just gaining straight up damage Boons
1724s just because we moved pretty fast into
1726s this stinger
1728s meet
1736s still going
1744s I love all the like the discussions
1745s going on in the chats by the way if any
1747s of you are new to the streams and you're
1749s trying to ask me a question or looking
1752s for any Clarity just yet it's not gonna
1755s happen because we will serve you all by
1759s answering questions at a certain point
1760s in the Stream now I'm gonna get about
1761s halfway through these sets and then
1763s we're going to start answering some
1764s questions
1766s next up we are going to be flying this
1768s uh Striker let's see let's let's choose
1770s a different Wing sound I want to I want
1771s to do this one
1772s this one makes me happy
1775s um this one we are using uh what's the
1777s set here oh yes the autonomous set the
1780s autonomous set has received a little bit
1782s of an adjustment so let's talk about it
1783s we have the Genesis barrier after the
1786s shutdown duration you will instantly
1788s restore all of the shields
1792s we have reactive radar
1794s so you'll gain
1796s uh Shield recharge delay and shutdown
1798s duration bonuses for every enemy Within
1800s 800 meters so this is why I put it on a
1802s striker because I feel it works pretty
1804s well up to 80 percent reduction 80
1808s percent reduction just imagine that with
1811s this with this Genesis barrier already
1813s when after the shutdown duration you
1815s instantly restore Shield to full
1816s capacity
1817s eighty percent reduced shutdown duration
1821s that means you only have to wait like a
1823s second and a half and then your Shield
1824s just fully recharges
1827s and that's not even the set bonus that's
1829s just using those two items
1832s we also have the repair Bay which will
1834s repair a damaged item every 90 seconds
1836s your Shields get damaged and now it's
1837s slowly recharging
1839s no this fixes that
1842s now let's talk about the set bonuses
1844s while in combat armor regenerates two
1846s percent per second so long as Shields
1848s are full please note it says while in
1850s combat you must be in combat for this to
1853s charge
1855s third bonus also while in combat your
1857s hole will regenerate four percent per
1859s second so long as both Shields and armor
1861s are full so basically this is playing
1864s the attrition game with your foes if
1866s they can't kill you you ain't gonna die
1868s it just doesn't let you die
1870s it keeps on going let's have a
1872s demonstration
1875s let's have a demonstration
1879s now also keep in mind I could optimize
1882s these bills a little bit further and
1883s like go through my perks and stuff like
1884s that I'm kind of choosing not to just
1886s because I want to get through as many of
1888s them as possible
1891s but this is the autonomous set
1896s the autonomous set here
1900s doesn't let you die well I mean you know
1903s so long as you're utilizing your tools
1906s to stay alive which it helps with quite
1908s considerably yeah
1916s fight the next fight with your inertia
1918s dampeners are off okay I'll adhere to
1919s the request
1923s I will adhere to that request let's go
1925s to this unknown signal see what we find
1928s give me combat
1930s there's nothing here I'm going to force
1933s my hand
1935s perfect
1938s I guess I will
1940s get right
1948s also keep your ears open because we do
1951s have music tracks that have been
1953s revamped in a lot of ways
1961s oh
1962s bad shooting in my Park
1969s I'd show me getting damaged in my shield
1971s getting shut down but they can't do
1972s enough damage to me to do that
1977s but for sake of the Showcase a proper
1980s showcase let's go ahead and take some
1981s damage
1984s can we even get our Shield
1987s down there we go perfect
1989s so notice how low my armor is let's get
1992s into combat and watch uh just come back
1994s up
1997s so now we are engaged my armor is slowly
2000s coming back to me
2006s and if you're able to mess around with
2007s your foes or even utilize
2009s restoring benefits look we're already
2011s topped off again
2016s and we're picking up new gear in the
2018s process of showcasing this my gosh oh
2020s yeah I got ancient Warden this should be
2021s fun
2024s thanks for showing up
2035s [Music]
2037s oh my gosh I forgot to turn the inertia
2039s dampeners on
2040s oh my gosh
2042s I'm so sorry I just now remembered
2047s I turned them off now and it's uh I'm
2049s very slippery
2050s and not very evasive
2053s some people love this it's uh it has its
2056s benefits for sure but sometimes it can
2058s be a little
2061s you know all right there we go
2065s inertia dampers when they're off you to
2067s slide
2071s not a big deal
2072s since we're on the top of a nurse
2073s dampeners even though it was in my queue
2075s for a later let's talk about one other
2076s thing the inertia dampeners are getting
2079s [Music]
2081s uh where's that at oh no I think it's an
2084s input
2086s inertia dampeners let's talk about them
2090s well this is PC specific
2094s inertia dampeners
2099s toggle inertia dampeners is right here
2102s uh wait is it is it here
2105s ah here it is here it is I went right
2108s past it inertia dampeners button mode
2111s we have a toggle we have a hold to
2114s disable
2115s and we have a hold to enable
2118s so let me go ahead and just change this
2119s to hold to enable
2123s so now as you can see when I'm uh
2126s holding down the button my inertia
2128s diameters come on
2130s and I've got more control here and when
2132s I let go the button
2134s come off so it's no longer me pushing
2136s the button and it just toggles it's now
2138s a hold
2141s you have both options that you can
2142s choose from but again this is PC
2145s specific
2146s this is a quick little demonstration of
2148s that one
2153s all right back to the station we go
2158s we're gonna show one more and then we're
2159s gonna answer some questions
2168s just looking at this
2169s sexy silhouette
2181s up next we have the interceptor
2186s we're gonna be flying
2189s which look
2190s I kind of I want to do the Predator
2192s maybe man Orion's awesome they're these
2195s are all just I love these I love each
2198s one of these honestly
2200s Let's do let's do Orion I'm gonna do
2202s Orion
2204s and the SAT bonus here we are utilizing
2207s tides of sirens C
2212s Ides of sirens see we have a Triton
2215s Court
2217s foreign
2218s doesn't do anything too crazy but
2222s um it's Shields output is awful it is
2225s not good in comparison to standard
2226s energy course
2228s we have a scale guard that's going to be
2230s important we have the scale guard with
2232s some pretty decent armor and repair per
2234s kill
2235s okay
2236s we have the wave pulse analyzer with its
2239s stats are actually just kind of lesser
2241s than a traditional sensor
2244s and we have the hydro surge Drive
2249s 20 increase boost speeds during the use
2252s of your alt on this one so what are the
2255s benefits to these well with a two-step
2258s bonus you get 30 increase alt generation
2261s with three your Shield capacity is
2264s increased by a hundred percent but it
2267s will no longer recharge while in combat
2270s instead using your alt will restore it
2273s to full capacity
2277s and a four set bonus deal increased
2279s primary weapon damage based on the
2281s percentage of Shield hit points missing
2283s to a maximum of 20 percent
2289s so you can see how it's just feeding
2291s into itself yes regenerating your
2293s Shields sucks
2295s especially if it's not paired with the
2298s tides of sirens C set bonus a Triton
2301s core not paired with its set bonus is
2303s not actually that great of an energy
2304s core but when you get that set bonus up
2307s things are starting to look good
2311s so let's take this one out for a spin
2325s and uh listen to these beautiful waves
2349s yeah
2351s yeah we did that
2352s [Laughter]
2359s let's find a place to utilize this bad
2361s boy and then we can uh start answering
2363s some questions
2366s because I'm sure you got a lot of
2368s burning questions out there I mean we're
2369s highlighting so much stuff goodness
2372s so much stuff today
2378s we are only a fourth of the way through
2379s the stream it's a full stream ladies and
2381s gentlemen it is a full stream
2391s all right
2393s so let's get our ultimate up quickly
2397s because we are going to gain lots of
2399s benefits when we do that
2408s oh
2416s shielded all right
2418s let me cycle around for another pass
2429s so you can see that our Shields are not
2430s regenerating at all while in combat but
2432s we've barely taken any damage and we
2434s also have double the normal amount of
2435s shields
2437s so that's also nice
2451s but you can see in the right hands at
2454s least you'll be able to maximize your
2456s alt very fast
2459s when utilizing the set
2463s and that's without going into some of
2465s the new ship passes and whatnot
2466s let's go ahead and just annihilate this
2468s guy
2474s see you later
2481s tides of sirens see
2486s those new engine sounds though
2489s The Shield is not an st it's actually
2490s just a standard shield but look at my
2493s shield total look at that imagine using
2496s this with a shield St imagine using this
2499s with a shield St especially on something
2502s like a sentinel that has crazy powerful
2504s Shield benefits or a Vindicator even
2507s thank you
2509s crazy to think about all right let's
2511s bounce back over to the home base let's
2513s dock let's kind of
2516s I've shown so much already lots of tier
2519s four wings lots of sets
2522s what are some burning questions out
2523s there Gary join me in the comms what do
2525s we got
2526s oh we got nothing nobody's interested
2528s they've all left okay sweet excellent
2530s well thank you so much for the stream I
2532s appreciate you guys coming out uh
2535s we've got several don't worry don't
2537s worry we've got people here uh right
2539s first up is Fred spec vet over on
2542s YouTube and he's just wondering will
2544s there be any balance changes concerning
2546s ship passives and or changes to the
2548s ships themselves in the free update
2551s um probably yes
2553s um I can't go over like all the little
2554s subtleties nuances and adjustments but
2556s there have been a couple of changes here
2558s in their little tweaks to certain values
2559s and whatnot and there will be included
2561s uh four more ship passives for every
2565s single ship class as well so that's
2568s gonna add so much more diversity to your
2570s ship builds and paired with different
2573s sets and the current legendaries you
2575s have access to like what in the world
2577s it's yeah it's a lot it's a lot
2582s so it'd be very I don't have enough time
2584s actually to go through all those things
2586s details but there will definitely be
2588s patch notes that
2589s um give you a lot of information in
2591s regards to those little tweaks here and
2593s there
2593s um as an example one one subtle
2595s adjustment has been like to the Synchro
2597s pulse where it costs more energy to use
2599s now
2600s um there was another one I think the
2601s Jaeger has less range I think uh and I
2607s mean that's we're just in the
2608s subcategory of pulse lasers alone and
2612s there's been a lot a lot of little
2614s adjustments and tweaks like that
2616s so next question please
2619s okay okay uh right flori over on Twitch
2624s um will we ever get enough hangout space
2626s to fit every ship with every wing in it
2629s he wants to collect them all you're
2630s doing a Pokemon I mean I I suppose that
2633s it's possible in the future that we
2634s increase storage but um that's not
2636s planned for this update uh nope so
2640s um who knows
2642s who knows uh I suppose it's possible but
2644s if it is
2645s should we go that direction we will let
2648s you know with those appropriate
2649s announcements in the future if we do
2652s not confirming it not denying it
2656s but it's to be determined
2659s so next question please
2661s uh next one is from the guy in the
2663s distance over on Twitch uh will we have
2666s to get these T4 wings as module drops or
2669s will be available as soon as we get the
2671s teeth or ships they will be module drops
2674s however when you go to Cato and well
2677s once you have tureen's perk that you've
2679s purchased that gives you access to the
2681s tier 4S you can find them you can buy
2684s them uh straight up from the storefront
2687s now again you won't be able to customize
2689s to it until you find the appropriate
2692s module you will have to pick those up
2694s but without even getting the module you
2696s can buy them you can find them on these
2698s ships at uh Mr Cato
2701s so yep
2704s excellent right a couple it's a joint
2707s question really the boss came in from
2709s Fred's back there and slowing over on
2711s YouTube okay with all the new sets which
2714s appear to be quite powerful uh can we
2716s expect any balance changes like more
2718s difficulty levels or any AI changes
2722s we've been looking into the balance of
2724s different ships and we have been
2725s tweaking a little bit of the AI
2726s surrounding them and some values
2729s pertaining to certain enemies uh because
2731s some of them were not doing entirely
2733s what they were intended to do but I not
2736s anything crazy here most of the content
2739s that you're receiving here is more of
2742s like kind of adjustments across the
2744s board just generally for the game but
2745s then adding a bunch of fun stuff we're
2747s just like throwing it in there so you
2749s will absolutely find some insanely
2753s powerful combinations if you are
2755s optimizing paying attention
2757s um combining utilizing synergies all
2760s that type of stuff you should become
2762s incredibly incredibly powerful and maybe
2765s maybe if we see the results after we've
2768s dropped this update and individuals just
2770s aren't getting the challenge that they
2772s want I don't know maybe we can talk
2774s about that in the future and what we
2775s could do but for now it's all about
2777s let's give you a bunch of crazy new
2780s tools to just go crazy with with
2783s so what else we got
2785s uh I am the law 42 over on Twitch uh has
2789s the legendary booster engine terminal
2791s velocity uh got its own sound effect
2796s um let me check
2799s I think I have it on the scout
2804s let's just look I can't remember if we
2806s actually if it has a unique one or not
2811s great question I love being able to
2813s demonstrate
2817s sounds the same
2819s the big thing for it though is that it
2820s has a special effect to be able to
2822s basically Dodge rule
2827s in any direction
2833s so that's nice
2834s oh cool by the way are you still playing
2837s on nightmare
2839s uh this save is on nightmare yes oh cool
2843s yeah some people were just noticing how
2845s well you were melting the enemies in the
2846s thought you might be playing on easy oh
2848s yeah now I can totally understand that
2853s do we have more questions
2854s yes yes yes
2856s nice final Discovery over on Twitch
2859s wants to know after 30 seconds uh can
2864s the I think this is relating to our
2866s pseudo Vindicator kind of with bobbin
2868s the combat drone
2870s um after the 30 seconds can it be
2872s converted again or do they need to kill
2874s again to get them back
2876s oh you would you would have to um you'd
2879s have to convert them again
2881s but uh the odds of that happening are
2883s pretty low honestly because it does take
2885s five seconds for that conversion and if
2887s you've got any other drones that you've
2888s captured or are utilizing which you
2891s should be with the commander set by the
2892s way
2893s um it's probably gonna kill the Drone
2895s before you can NAB it so the big thing
2897s is that that first engagement when
2899s you're swooping in your drones are
2900s getting distracted and you're trying to
2902s hit ships if there's drones swarming
2904s around you they're gonna join you very
2906s soon so that's a benefit of being a
2909s commander is that the drones they just
2911s they're just super attracted to you and
2913s they're just like man I want to help
2915s this guy I feel bad and boom the tables
2918s turn
2919s good stuff
2924s next up we have a question from Vex 98
2927s over on YouTube does the commander set
2930s also apply bonuses to enemies revived
2933s with the Wrath of the Fallen legendary
2935s gear
2936s I love this very detailed question
2939s you can see the working builds already
2941s kind of yeah no I love it because that's
2942s what you're thinking you're Forward
2943s Thinking already with what you're going
2945s to be able to do with these sets and I'm
2946s glad I want you to explore and extract
2949s and exploit as much as you can possibly
2952s can uh we have been testing a lot of
2954s results and some effects have been very
2956s much intended some not so much some just
2959s needing to be rebalanced to a degree and
2961s maybe there's a set we can actually talk
2963s about that in a little bit
2965s um but uh the long story short is
2968s I don't know if that is how that's going
2971s to work in tandem with one another my
2974s guess is that because you're Reviving
2977s those enemies because they are your
2979s allies they're not going to convert to
2981s enemies and then you'd have a chance to
2983s convert them again you can only convert
2985s living drone entities that are nearby
2988s you that's how that's going to be
2990s applicable
2991s um that said if you're using that in
2994s conjunction with um actually I'm not
2996s sure if you can use that in conjunction
2998s because that's a
3000s because the item type let me let me look
3002s at this really quick uh because you're
3005s talking about
3007s a specific
3009s [Music]
3010s um
3010s because the commander set uses boosters
3015s uh
3018s that's autonomous
3019s I'm trying to remember
3021s is it
3023s is the legendary a cargo unit
3027s I'm trying to remember was it a sensor
3031s gosh now I can't remember
3034s um
3036s I'm completely blanking on Which slot
3038s that legendary item fills
3041s uh visions of Decay right
3043s or right no it's it's oh my gosh it's
3046s the Wrath one yes it's cargo so uh yeah
3048s you could technically pair it with
3049s Commander then yes
3051s um otherwise I like using it with Bob
3054s though
3055s I feel like it works really well just
3056s Bob but
3058s yeah I mean you can also definitely swap
3061s that out for gaining the benefits of
3063s having more targets because again with
3065s this bonus it does grant you
3068s um where's it at at least one of the
3070s items here
3072s right yes no maybe five percent armor
3075s damage reduction for each enemy oh
3076s that's enemies hang on
3078s wasn't there one that was allies I'm
3080s thinking of a different set now we've
3082s added too many sets we gotta take them
3083s away guys it's getting too confusing
3084s there's too many
3088s but uh regardless uh when an enemy dies
3091s or expires her Shield is fully restored
3092s those are that's the important thing
3094s here so uh Wrath of the Fallen does
3096s would pair nicely with this and that it
3098s would restore your Shields when they die
3102s and it does say it clarifies their dyes
3104s are expires that's probably the answer
3105s to the question right there
3108s probably the answer to the question
3109s right there
3113s excellent all right silent next
3116s next up we have a question from slaurine
3119s over on YouTube
3121s um will we see any adjustments to the
3123s nightmare mode I know we're kind of
3124s slightly touched on it a little bit
3126s earlier the defined because they're
3127s obviously an exceptional pilot that
3129s they're thinking it's a little bit too
3131s easy sure yeah I mean I I know that
3133s there's a lot of you out there well
3134s maybe not a lot but there are a good
3137s portion of you out there who have just
3139s been destroying the game and that's
3141s awesome we love Gamers like you keep it
3144s up at the same time you have to realize
3146s that we have to design the game around
3148s the largest demographic possible there
3152s are equally so the same number of
3155s individuals who are not so great at the
3157s game and then between both of that the
3160s vast majority that's what we're aiming
3163s for we want to have a very nice balance
3165s of a challenge being presented to you
3167s while also having that satisfaction of
3170s the power fantasy and growth and
3172s bullying enemies as well that balance
3175s gets shifted around quite dynamic
3176s chemically the second difficulties get
3179s into The Fray and of course we don't
3181s want to have a difficulty that's so
3182s absurdly hard that only point zero one
3184s percent of the player base can overcome
3186s it that wouldn't be very fair and it
3189s would just be you know it would be a lot
3192s of work to incorporate something like
3193s that that's only pleasing you know 10
3196s people so our desire is to redefine and
3201s focus down on what's currently in the
3203s game if we're going to go any sort of
3205s route of the difficulty systems but as
3207s of right now and especially in this
3209s update there's not going to be any
3211s changes on that front so if we would go
3214s in that particular direction we would
3216s make you know we'd make you guys aware
3218s of that and have all those proper
3220s announcements and and all that stuff too
3222s so
3224s excellent right I've got five more
3227s questions which uh we'll get through and
3229s then we'll hold so you can show off more
3230s of the stuff okay
3232s um
3233s Victor Andre angle over on YouTube wants
3236s to know will we see any big ships
3238s available to be owned in the game such
3239s as like Corvettes destroyers Etc uh no
3242s we we don't have any plans to uh have
3245s you fly in those style of ships uh the
3247s game is uh single player focused one-man
3250s Fighter
3252s um where you're always going to be in
3254s these uh you're always in a fighter I
3256s mean the largest things you're going to
3257s be flying around are going to be those
3258s like gunships and vindicators and
3261s um bombers
3262s they're going to be the chunkiest but we
3266s do not have any intention of you
3268s piloting Corvettes or any types of sort
3271s of like flagships carriers anything like
3273s that
3275s excellent right uh same again from
3278s Victor over on YouTube uh is there an
3280s option to reduce the brightness from the
3282s engines when fast traveling or to not
3284s see them
3287s the only way I would know would be to
3290s close your eyes
3293s what a terrible response I just got an
3296s official response from the devs they
3297s said oh are we gonna reduce the light
3300s now I have to close my eyes when playing
3302s their video game oh my goodness what a
3305s horrific response but uh needless to say
3308s no it's not something we've actually had
3310s a concern of like almost at all um in
3312s fact this might be the first time I've
3314s ever heard somebody talk about the
3315s brightness and super light being too
3317s much
3318s um but should it be something you are
3320s very passionate about and it does truly
3321s give you eye strain
3323s um you can always swap to first person
3326s mode while in super light that would be
3328s an option
3329s um not ideal
3331s um but uh you wouldn't have to look at
3333s the burning engines behind you on that
3334s front otherwise
3336s adjustments to monitor settings is
3338s always a go-to there's lots of
3340s third-party softwares out there that can
3341s also refine it for different types of
3343s eye strain as well
3344s um so but yeah that's really the best I
3347s can
3348s kind of guide you on that front
3350s so
3352s next question please Vex 98 over on
3355s YouTube Wills the specific sets have
3358s increased drop rates at specific
3360s locations
3362s yes
3369s that's the answer
3371s we'll talk more about that in a bit okay
3373s we'll talk more about that in a bit uh
3376s yeah moving on uh YouTube again Victor
3380s Andre angelle for the vindicatorship
3383s will there be a way to tell the drones
3385s what to attack uh and not that the
3388s randomly attack people uh no that is not
3391s in the plans um there's a number of
3392s reasons why it's not but to kind of give
3394s you the short answer is because we want
3396s to make sure that there's equal levels
3397s of customization across every single uh
3400s ship class and if we start getting into
3402s the nitty-gritty of customizing drone
3405s function functionality for The
3407s Vindicator all of a sudden now we have a
3410s much more detail-oriented ship as
3412s opposed to all of the other ones and as
3413s it stands The Vindicator is already
3415s rather powerful by having those added
3417s drones into its Arsenal
3419s um and that's kind of where we have to
3421s stop so and again that was the short
3423s answer
3425s so excellent uh last one for now and
3428s it's just a query from someone uh John
3430s ackerberg over on YouTube uh do you have
3433s a personal favorite class of ship and
3435s why oh yes I like I like them all
3439s um no I would say that my personal
3441s favorite gosh I I go back and forth all
3444s the time um I'm a big fan actually of
3446s the the striker I just love being in The
3449s Fray um there's some pretty cool new
3450s passives as well that's coming to the
3452s striker maybe we can show some of them
3453s off
3454s um uh that just help it be even more
3457s meaty in that uh style of combat uh
3460s maybe I have some of those new passes
3462s here uh enemies within 300 meters can't
3465s regenerate Shields is that a new one
3467s goodness I can't remember what new
3469s what's new and what's old passives
3471s anymore we have too much content getting
3472s added seriously it's ridiculous uh but
3474s even stuff like just hole damage
3476s reduction
3477s um enemies within one kilometer range
3479s deal 20 less damage you can see this is
3480s all about just being up in your
3483s opponent's face because the more you do
3485s that the more punishing this ship is
3488s that's why I really enjoy the striker
3491s um but I mean each one of the ships has
3494s their flavor to it I'm a big fan of the
3495s starting Sentinel even
3497s um but I think the ship that I've
3500s probably played the most has probably
3502s been the Stinger I just love its speed
3504s and handling I love its effective device
3507s usage you just feel like you're going in
3509s and out and pulling off these devious
3511s maneuvers it's incredibly satisfying for
3514s me
3515s um but uh yeah
3517s that's kind of where I go
3519s yeah you just take gunships and any ship
3522s that's made of yeah that's right
3526s uh speaking of the gunship
3528s um let's go into the gunship for our
3530s next build uh perfectly timed
3533s um we are going to be highlighting
3536s um not only the Blood star in or no this
3538s isn't the Blitzer engine this is the
3540s we're gonna be just highlighting
3541s bloodstar a little bit
3543s um here just uh going over the two-step
3545s bonus because we have that here
3548s um this has been changed so before
3550s bloodstar whenever you have a two-step
3552s bonus you could have the Blood start
3553s drop from any Outlaws and it wasn't
3556s enough it was a crappy sap bonus we
3559s changed it no it's a fun one when you
3561s have a two-step bonus with bloodstar you
3563s refill 10 Boost energy on kill
3566s boost more
3569s amazing in addition to that we should
3573s probably talk pretty quickly I'll talk
3576s more about it in a little bit later but
3577s bloodstar doesn't just drop from
3580s bloodstar units
3582s let's start our drops from all of cedo
3586s every set drops from a specific system
3589s now but more on that
3591s in a little bit the one we're going to
3593s be highlighting on this particular
3595s vessel is the opulence set we have
3597s ornate plating we have a Deluxe Booster
3600s and we have a treasury unit
3603s the ornate planing grants one percent
3605s increase hit points per 10 000 credits
3608s you'll see that we have maxed this out
3612s the booster actually just sucks
3616s the nice thing about is its sound which
3618s you'll hear in a moment and the treasury
3620s unit increases the credits income that
3623s you will be finding cargo slots actually
3626s also kind of suck again when you're
3628s looking at these set items if you're
3630s using them independently they're not
3632s going to be as good as the other items
3634s you're finding but if you can pair up
3636s set items you're going to start getting
3637s benefits Galore it's going to be how you
3640s are optimizing your build so if you're
3641s just slapping on whatever the highest
3642s level that might not be to your benefits
3645s anymore you have to be careful about how
3647s you're approaching every single decision
3649s you're making here with the opulence set
3652s and you'll see that every single one of
3654s the items I generated here are star
3656s forged that's because the opulence set
3658s loves star Forge thing the two-step
3660s bonus each equipped starforge item
3662s increases your device damage by two
3664s percent and the three set bonus is each
3667s equipped starforge item increases your
3669s weapon damage by two percent
3672s nice straight up damage bonus straight
3676s up device bonus
3678s very very nice
3681s also one other beautiful thing about
3683s this particular set if you look at how
3685s much it costs down below these ain't
3688s cheap in fact if you compare to this
3691s standard level 30 sensor that's almost
3692s 4K this ornate plating costs 20K
3698s what the boosters also
3703s this treasury unit even more so these
3707s are expensive items and again their
3709s stats aren't so great at first not until
3713s you're gaining the proper benefits
3715s thereof but if you find this and it
3718s doesn't work for your build it's not
3720s actually that bad because you can sell
3722s it for a pretty good chunk of change
3725s let's go ahead and take this one for a
3727s spin
3732s and listen to It's Beautiful
3734s Deluxe Booster
3742s it's almost creamy
3747s I love that
3752s very smooth
3755s this is the reason to go for this set is
3758s just the sound effect
3762s the the prized Goods here of the Deluxe
3764s Booster even the description engineered
3766s to have a rather visually Exquisite
3768s output system sought after by
3770s entrepreneurs and exhibitionists that's
3772s it that that's it there's not really a
3775s benefit here for like you know
3777s Mercenaries
3779s Fighters the military like nothing it's
3783s just entrepreneurs and exhibitionists
3785s that's the way I go after these
3787s thrusters
3788s ah let's go ahead and uh just go show
3791s how much power we've got coming out of
3793s this gunship I mean the gunship's
3794s already insanely powerful so it's
3795s probably gonna be hard to tell but uh I
3798s am still on nightmare mode
3800s let's give it a quick demonstration
3807s it's meaty and creamy I look over the
3809s chat and see yeah I suppose to a degree
3812s it is it's pretty smooth
3815s pretty smooth
3821s honestly this might be one of my
3822s favorite engine sounds that we've
3824s we've thus now incorporated into the
3827s game
3828s I think there's still another one or two
3830s to show and listen to
3833s I think
3836s [Music]
3838s give me some enemies to destroy
3841s wonderful
3845s get Rex
3851s remember this is on nightmare
3855s this is on nightmare
3862s like that that's not even this isn't
3864s even useful against Shields and we just
3866s melted those Shields
3872s just absolutely destructive
3878s gunship lovers are just you're gonna go
3881s ham with all of these sets I know it
3887s but if you're stacking those star forged
3889s this set can actually be rather powerful
3893s and it sounds great too
3895s [Music]
3898s so smooth
3901s so pleasant
3904s it's like it's almost like a quiet
3906s engine you know what I mean
3908s gosh I love it
3912s so good
3913s and so here where all of the thrusters
3915s uh have an adjusted sound so like
3918s whenever you are activating it in a
3919s different direction than forward that
3921s you will have that little tick sound
3924s indicating a quick change
3927s that is applicable to every single new
3930s thruster
3933s gosh look at that repeater just
3938s oh yeah
3939s I'm a big fan of that all right let's go
3941s into our uh next ship and set
3946s um I guess something I should also
3948s mention which I didn't at all
3951s hopefully most of you know this but of
3953s course everything that I am showing you
3955s today is still technically work in
3957s progress you could see some tweaks
3959s additions and modifications to every
3961s single thing being shown including but
3963s not limited to iconography changes very
3966s minor very slight balancing changes
3969s um and maybe even visual effects so uh
3972s just keep that in mind
3977s next up let's go over to the Cyclops
3980s bomber
3982s can barely fit in our hanger can barely
3984s fit in the screen my face is actually in
3986s the way of this super unique vessel here
3990s let's take it for a spin while
3993s showcasing the blight Monger set this
3997s one is unique in that we get another
3998s Thermo gun added to the mix that's out
4001s there Critical Hits apply their damage
4002s as corrosion for two seconds
4007s um let's talk about the other pieces of
4009s the set first and then we'll get into uh
4010s the set bonuses we have the hazard
4012s Shield which grants immunity of
4013s corrosion while The Shield is up we have
4014s the hazard plating which grants them
4016s into radiation while the armor is up we
4019s also have the containment unit which
4022s doesn't really do anything other than
4023s add to the set but that's important
4025s regardless with this set bonus
4029s set of two enemies take 20 increased
4031s corrosion damage you're already seeing
4033s the set bonus it's called blightmonger I
4035s mean I feel like it's pretty transparent
4037s okay it's a corrosive build
4039s three sets each stack of corrosion are
4041s on an enemy grants you one percent armor
4043s regeneration per second oh my gosh
4045s I am I'm not going to say that I have
4048s seen my armor regenerate almost 15 per
4051s second
4052s um based on certain circumstances
4054s um but I'm sure that those of you will
4056s find some crazy ways uh to defend
4059s yourselves making you all but Invincible
4062s here Target's affected by corrosion uh
4064s set four targets divided by corrosion
4066s take 50 increased damage from your
4067s secondary weapons so here I actually
4070s paired a scorpion missiles corrosion
4071s mines and then powerful cruise missiles
4074s to really show you how much this punches
4076s um
4077s and in addition to this just to top
4080s things off because it's hilarious we're
4081s using visions of Decay that can also
4084s pair with the corrosion set so now our
4086s corrosion injector deals 100 increased
4089s damage and will hit three additional
4090s enemies within 300 meters around the
4093s target we were very particular about
4095s what legendaries could be paired with
4096s certain sets and I am going to tell you
4098s right now that whenever you're diving
4100s into the game and you've got this update
4102s you're going to see some sets that don't
4105s work with some legendaries intentionally
4107s because of just how crazy they would
4110s actually get like they go past that
4112s level of this is actually too much
4114s this is too much but
4117s um some stuff were like you know what
4119s this is actually this is fun this is
4121s good this is bring it all together and
4122s that's exactly what we're doing here
4124s it's exactly what we're doing here
4125s visions of Decay uh paired with
4127s blightmonger to truly just melt your
4131s foes so let's go out and and uh
4134s push this one too
4143s toxic Revenger could not work on here
4147s because uh you're not going to you would
4150s have to remove the hazard Shield so
4152s you'd only have tier two and tier three
4154s and that was an intentional decision
4160s yep so you could still gain the benefits
4162s of each stack of corrosion on enemy
4163s grants you one percent Armory generation
4165s per second through that
4168s but they won't take increased damage
4170s from secondary weapons
4172s so let's go ahead and fly this oh man I
4173s love the way this bomber looks honestly
4175s gosh
4176s love the way that it's highlighted
4180s so let's get out and blow some stuff up
4182s with it
4188s I'm curious from all the stuff that
4190s we've been showing so far I want to hear
4191s some of the things in the chat that you
4193s guys are just like stoked for you're
4194s like oh I didn't even think about that
4195s it could be a favorite tier wing it
4196s could be a set item some of these subtle
4198s adjustments that we've been talking
4199s about ever so lightly from time to time
4202s I want to hear from you in the comments
4204s I don't hear from you in the live chat
4205s excuse me in the live Channel
4208s what are you enjoying
4211s what is scratching that itch
4212s [Music]
4216s Alec
4219s boy Alec let's go ahead and
4221s take this guy out
4228s we'll use our Thermo gun here for those
4230s crits to do more corrosion look at that
4231s corrosion just stack oh my gosh
4236s beautiful
4249s I missed that's unfortunate
4255s all right let's use our corrosion
4257s injector I mean we put it on this build
4258s for a reason right
4262s and you are a prime candidate
4267s yeah it just melts over there that's
4269s great
4271s gotta just keep melting I don't even
4273s have to fire anymore that guy was just
4275s screwed a single use
4280s so we're gonna stack some corrosion on
4282s this guy yeah just we just watch them
4285s just peace out dude
4294s try and go steal these kills from Alec
4299s I don't think we're gonna make it a Time
4300s ah he's getting all the kills
4305s actually this might not be good because
4307s now I'm gonna reduce their health so
4308s much he's gonna be able to just pick
4309s them up
4313s but yeah being able to just like hit the
4314s teleporter drone once with corrosion and
4317s then just be done oh that's a that's a
4319s really good feeling
4321s that's a pretty dang good feeling
4330s wonderful
4335s so much corrosion
4338s oh oh
4340s beautiful now we get to highlight in all
4343s its Glory
4344s all right so hang on
4353s ah the corrosion went away I will still
4355s maximize damage
4360s he was too weak he wasn't even a good
4362s Target
4364s to Showcase that we needed something
4365s even stronger
4367s I certainly hope we're working on
4369s something like that for our future
4373s all right let's go on to our next ship
4385s gosh just I love I love the way this
4388s bomber looks though I think it comes
4389s together so well
4393s and again I am trying to use like the
4394s same sort of
4396s style for each one of these ships so you
4398s get a sense of the like where you're
4400s adjusting the colors and the lights and
4401s what it was done so it was intentional
4403s on my decision to do that
4408s anybody's coming in new so let's cycle
4410s on over to the um What's this called The
4413s Vindicator I think right yeah
4416s I think it's like a popular ship or
4417s something
4418s um let's cycle over to the new wings
4421s The Tempest four
4424s very uh wide
4427s Wing set for them and we're going to be
4429s showcasing the escort Duty set this is
4432s something that we have technically shown
4434s before but we want to pair it here for
4436s some pretty strong abilities
4440s of protecting allies nearby now um I
4444s also paired it here so that we can talk
4445s about one other important topic
4447s regarding the escort duties uh
4450s overarching function so if we look at
4454s The Chaperone
4456s on its bonus it says four percent
4458s increase Shield capacity and recharge
4460s speed for every Allied or neutral unit
4461s and in parentheses it says drones
4463s excluded
4465s we had a test it was way too strong just
4468s slapping It On The Vindicator all right
4470s it's too strong so we did have to
4472s exclude those drones there
4474s that being said The Vindicator is
4476s already so freaking powerful it's nuts
4478s um but uh I digress so that's The
4482s Chaperone we have the bulkhead which 30
4485s damage reduction to armor from frontal
4488s attacks then we also have secure hold
4490s which collecting loot grants eight
4492s percent damage reduction for four
4493s seconds to a Max of 40 percent so if
4495s we're collecting stuff on the Fly we can
4497s gain added defenses
4500s um for a quick moment
4502s but in addition to that should you not
4504s want to pick anything up which also is
4506s fine uh the two-step bonus grants a plus
4508s 25 bonus to your resistance attribute
4510s straight up and then the other benefit
4514s here
4515s at three you get increased Shield armor
4518s and hole for each free cargo slot you
4520s have
4522s so let me just pull this off for a
4523s second just look over at our uh hole
4529s uh that's not actually doing what I
4531s thought it would do
4533s I wonder if that's not actually working
4535s yet remember when I said earlier how
4536s there's some things that aren't uh fully
4538s applicable yet that doesn't look like
4539s it's granting the bonus as it's supposed
4541s to be so uh how's Christian I'm gonna
4544s pass that one off to you
4545s um if you're in a stream
4549s couple more Kinks to work out guys
4552s but uh this will like be more effective
4554s on your heavy class ships that have
4556s larger cargo holds that's the big thing
4559s regarding this so if you want a larger
4562s boost to your Shields your armor and
4563s your hole this can produce that based on
4566s the number the amount of cargo that you
4568s have available
4569s and second as I'm writing some notes
4576s cool
4577s um we're also using the raid booster
4579s here just so you can hear that sound so
4581s the the Boost that you're going to hear
4582s is from the bloodstar set we're not
4584s using any bonuses from what store set
4585s we're going to be using secure hold
4588s so let's go out there and uh show this
4590s bad boy off
4598s we're gonna finish off these um last
4600s ships and sets
4604s oh look at the oh
4607s my God look at those engines
4621s yeah
4622s yeah and if you're wondering um you're
4624s like well the lights make it look like
4625s it's wavering or something yes they
4627s actually are
4631s they are actually doing that
4635s I believe that's applicable to the ship
4638s tier uh the the wings
4640s as opposed to the uh thrusters
4644s some of the uh ships have unique visual
4648s effects regarding their light sources
4651s and this is one of those shows
4654s was the engine glow increased uh for
4656s this one I believe it was this
4658s particular tier four Wingstop
4662s what do we got what do we got unknown
4665s signal sure why not let's see what's
4666s let's see what's here
4670s we're all our drones do we not have any
4672s drones shoot I didn't even check
4674s how dare to earn our drones
4676s [Music]
4679s oh they're here okay hello drunks
4705s saw some good stuff there
4713s LOL
4717s this is the bird's nest legendary
4721s for those who have never seen it before
4729s it can be a nice compliment to your
4731s drones
4736s huh I need something to shoot I want you
4740s to regenerate the health of my boys
4741s there we go
4757s now a key part of this set is honestly
4760s making sure your enemies are always in
4761s front of you mainly because of your
4764s um
4765s your armor
4767s your plating rather
4771s but if you can do that
4773s this becomes a rather sustainable set
4784s and you can see as we collected all of
4785s that stuff our damage reduction spiked
4788s for a duration also part of the set
4803s I I really am a big fan of the way this
4805s engine looks
4808s now if only there were more engine
4809s modules themselves
4815s all right let's grab this container
4820s and uh let's go ahead and head on oh
4823s yeah let's head back to the home base
4824s again
4826s get through the Last Ship in the last
4829s set
4833s I mean party mines yeah yeah oh
4835s absolutely Birds Nest are definitely
4837s party mines
4842s actually I like looking at the glow from
4845s these engines I'm thinking about
4847s the user who made a comment about the
4849s super light engines being too bright man
4850s just steer clear of this this tier 4
4853s week
4854s it's bright just do this it's fine it's
4858s all fine
4859s no longer worries you I love this
4862s cockpit view by the way I love being
4863s able to see the ship outside of it gosh
4866s that's so satisfying also sorry uh for
4868s those of you who don't like lots of
4870s movement
4871s whoops
4873s there we go
4878s last but lot least
4882s final set that we are showing
4885s the ninth set but Eric I thought there
4888s were 10 sets aren't you going to show us
4889s the 10th set
4893s I never said I was going to show them
4894s all
4895s right we have
4897s these Storm Chaser set
4900s complete with eye of the storm because
4903s it's fun it gets a Paris bump the naming
4905s convention alone obviously that's that's
4907s about it uh but we have it on a sentinel
4909s because lightning you know it just types
4913s it off really well so uh the storm
4915s chaser set
4918s we have the multi-style energy core we
4921s have the stratocumulus shield where when
4923s The Shield is active energy orbs are
4925s pulled from a 2000 meter range this is a
4928s huge increase to the normal we have
4930s Tailwind boosters while boosting reflect
4932s 10 of incoming damage back to your
4934s attackers and the repair Bay which will
4937s repair a damage no that's not it uh
4940s Whirlwind there we go the missile
4942s launcher uh Target set by this missile
4944s are pulled for four or three seconds
4947s they're pulled for three seconds
4950s the set itself two-step bonus you get a
4953s 25 increase energy orb drop chance
4956s hopefully you see where this is going
4958s three set bonus four percent increased
4960s damage reflection for 20 seconds when
4961s collecting an energy orb to a Max of 40
4963s percent
4965s and force that bonus all enemies within
4967s 800 meters take range take reflected
4969s damage so if you truly become the heart
4973s of the storm and enemies are hitting you
4974s you hit them all back with a lot of
4977s damage for this particular
4979s um uh situation we are going to make
4982s sure we have retaliation up because this
4984s does apply absolutely if you're
4988s wondering so we're going to use
4989s retaliation here to pair with us
4992s and should we have things come together
4994s well enough while we're boosting that
4996s increases by 10 percent more that does
4999s become 40 not 33 so you're all aware
5003s it is additive here
5005s and then you have the up to 40 percent
5007s on this as well that's also additive
5012s so
5013s effectively you can have your reflection
5016s damage
5018s 80
5020s percent
5022s 80 percent
5025s when this is topped off
5027s and in addition to that
5029s everyone in 800 meters range is
5032s basically just going to implode if
5035s anyone hits you because you're doing
5036s that damage to every single one of those
5038s targets let's take it for a spin
5043s reflecting damage does not reduce the
5046s damage received
5048s you receive the damage and then you did
5050s you dish the damage out too
5052s which engines are these oh yeah Tailwind
5055s oh yeah another another engine booster
5057s as well to hear
5059s [Music]
5061s also smooth
5071s yeah
5073s yeah
5081s thank you
5084s so nice I just realized that this will
5086s be randomly colorize this one don't
5088s judge it too much okay we random colored
5089s this one
5090s fine
5093s probably
5097s also a very creamy sound I still like
5099s the ornate thrusters the deluxe boosters
5101s more but this one so good too
5105s Gator's been hard at work on all of this
5107s sound design and improvements I mean all
5110s of the thrusters even the three standard
5112s thrusters have different sounds so you
5113s have your standard booster you have the
5115s recharge booster and you have the cruise
5117s booster they have distinct sounds too
5122s so much
5123s it's been adjusted added modified
5125s tweaked ridiculous
5130s absolutely ridiculous
5132s So based on your decisions and how you
5133s customize things ladies and gentlemen
5135s you are not only going to see more
5137s results but you're also going to hear
5139s them
5141s oh this is perfect I want as many
5143s enemies as possible
5145s it's in my grill
5148s and remember that the Tailwind effect or
5151s the Whirlwind excuse me the Whirlwind
5153s effect brings enemies to you
5157s so if they're not close enough for that
5158s bonus bring them in
5161s allow me to demonstrate
5164s okay let's start getting let's just
5165s start taking some damage
5167s oh yeah see how they're all taking
5168s damage
5174s let's just start being a bully to him oh
5176s yeah
5177s oh yeah
5181s all right shoot me some more yes take
5183s all of that damage
5185s now we are going to be boosting so we're
5186s gonna get that added little Tailwind
5188s buff
5191s but the more enemies the matter I didn't
5193s even hit him he died because this other
5195s guy hit us
5196s is this guy close enough I don't know
5198s but let's bring him over here yeah pulls
5200s them over to us instead of pushing them
5202s away oh this is great let's just sit
5205s here and watch all the drones just get
5207s destroyed where'd all your drones go
5211s where'd they go
5212s I don't even have to attack him this is
5214s so nice
5215s they're just gonna just gonna take care
5217s of themselves you're a little too far
5219s away come here you're a little too far
5220s away too come here
5223s I need my bonuses come here come to me
5226s yeah that's probably gonna kill him
5227s before yeah that sucks
5233s you're still firing at me my God it's a
5235s good thing these Sentinels have crazy
5237s Shields right
5240s and again this is on nightmare
5243s look at these guys working in and just
5245s getting destroyed
5247s here come here I want this bonus on you
5249s come here come here all right now you're
5250s here yep just slowly getting destroyed
5257s nice
5259s are you dead yet still tickling yourself
5261s all right let's just finish
5268s this
5275s I mean the only regret I have of all of
5277s this is that I should have used this
5279s during that fight at some point I would
5281s have really topped it off but I digress
5283s that's the storm chaser set
5287s I want you to forget your ultimate yes
5289s I've never done that before pretty crazy
5293s so Alec is flying away and you know
5296s honestly I'm kind of I'm kind of tired
5298s of them doing that
5299s um he keeps like stealing my kills so
5301s I'm just gonna
5302s I'm just gonna ask him to stop
5305s thanks
5306s all right let's head on over to the
5308s shipwrecks here
5315s some dark matter
5318s some containers what oh yeah that was a
5322s community request didn't you guys know
5324s didn't somebody tell you yeah you can
5326s disable or enable fire support now
5328s yeah there's cute little sounds look we
5332s spare no expense listen
5336s it's delightful what what a pleasant
5339s chime isn't that great
5342s so convenient so yeah if you want to
5344s just
5345s solo your way through and you're sick
5346s and tired of Alex showing up and you're
5347s like dang it man these are my kills it's
5349s my loot it's my XP and you no share
5352s absolutely Community request
5355s granted
5357s she can do that as soon as you get to
5359s Alec
5361s to your pleasure
5362s so great recommendation to you guys out
5364s there pretty solid option since we're on
5368s the topic of perks let's head back to
5370s home base and then we'll discuss a
5372s little bit more
5373s after we go through some more questions
5375s so what do we got okay
5378s right uh first up is something that
5382s we've touched on before
5383s um I did answer it in the chat it was a
5385s little while ago from wings of Colville
5386s over on Twitch uh they're just touching
5389s on any plans for modding because they'd
5391s like to do a specific Shadow Fighter for
5393s example
5396s thank you
5396s okay yeah so I mean mod support um this
5399s is a question that's um been around for
5401s a pretty long time um and we understand
5403s why the question's coming back up again
5404s especially with new audiences showing up
5406s through consoles and the support of the
5408s free content as well as premium DLC out
5410s in the future
5411s um which we'll have more information
5412s somewhat soonish I hope
5414s um
5415s and uh yeah so totally valid question
5417s here the short of it is that we truly
5419s would love to do mod support but our
5421s main priority focus is adding more
5424s content to the game now we just want to
5425s add more into it
5427s um and we know that you guys also to an
5429s agree want to like add more into it as
5430s well and Infuse that
5432s um it's just not what we can prioritize
5435s there are very specific details with
5438s which we must follow in accordance with
5441s ensuring the DLC
5443s um completes its particular cycle that's
5446s about as soft as I can walk around that
5450s particular topic without getting any
5451s more descriptive so just note that it is
5454s something we think would be amazing and
5456s it's also something we cannot guarantee
5458s will happen
5459s it's something we cannot guarantee will
5460s happen we hear you we would love it
5464s it's going to be a while if we were to
5467s go in that direction all right guys
5469s so really glad that you read that one
5471s aloud Gary I just want to make sure that
5472s all of those out there who are aspiring
5475s to do crazy stuff into the game
5478s um
5479s it's going to be a while for us to
5480s officially support that as I'm speaking
5483s this I will also say
5485s we do have a few rather clever
5489s individuals who have gone the way of
5492s looking into what could be done with
5495s everspace too
5496s and they are fun and they are awesome we
5500s are definitely watching you I see that
5501s you're in the chat as well
5505s um and uh yeah I mean the possibilities
5508s there are definitely exciting
5511s and yeah just please understand uh we
5514s have deadlines to meet we've got
5516s projects to handle
5517s um it's not a matter of us not wanting
5520s it because we really truly do but this
5522s is something that we can't even open up
5525s for discussion until we reach key
5527s moments of our finalization of
5530s development and we're not there yet so
5532s this question will absolutely come up
5535s again in the future and we will
5537s absolutely have perhaps a different
5539s response for it at that time for now we
5541s just have to be patient oh the pain we
5544s just have to be patient until we can get
5546s more information on it but again thanks
5548s for the question
5550s very good right Gordon Holland switching
5553s over to YouTube I would like to know um
5555s with the update will there be any
5557s changes to the ship's specials doesn't I
5560s think you've got the Sentinel there the
5561s induction special no we do not want to
5564s change the specials with the specials
5565s and the alts are always going to be
5567s consistent that way whenever you're
5568s choosing a specific specific class those
5572s are locked in place those are going to
5574s give you the bonuses of that class the
5577s passives
5579s these are going to be improved in the
5581s sense that every single ship will have
5583s four new passives in their passive pools
5586s so I think that's a I think there's a
5588s total of nine now for each ship class
5591s I'm gonna look this up actually because
5592s I don't even I can't remember how many
5594s there are
5598s let me just pull up the data
5603s um but four new ship passes are being
5605s added for every single ship class
5611s uh one two three four five six seven
5614s eight nine yes so there's now at least
5616s nine passes for every single ship I
5618s think one ship actually has more than
5619s nine
5620s one got got some extras I can't remember
5623s which one it is I'm just looking over
5624s the one two three four five six seven
5627s eight nine ten eleven
5629s Vindicator you have eleven
5632s how dare it but as you can see we wanted
5635s to explore new opportunities for you
5639s um and by that I mean as you're
5640s purchasing your ship and you're
5642s evaluating the passives that you have on
5644s board this can help you go a particular
5647s direction or not in order to capitalize
5649s on your build for example this very
5653s passive on the Sentinel 20 reduced
5656s cooldowns for Warfare devices means that
5659s if you're not using Warfare devices you
5661s are wasting a beautiful benefit that can
5664s be capitalized here in addition to that
5666s you have using a consumable immediately
5668s triggers The Shield to recharge this is
5670s also something that can be very powerful
5672s on Sentinels that are usually using an
5674s st Shield class uh Shield class a shield
5677s type
5678s um which can take a long time to get
5681s their shutdown duration coming back up
5683s so benefits all around in unique ways
5685s for each ship class all of the passives
5689s are unique for that class
5692s um I think there's actually one that's
5693s the same between like the Sentinel and
5695s the Vanguard
5696s unless we changed it but I don't think
5698s we did but uh otherwise every single
5700s one's unique to that particular class uh
5703s for lots more variety lots more
5704s customization
5706s um
5707s there's so much in this freaking up that
5709s I don't even what are we doing why are
5711s we doing this for free Gary how are we
5713s yeah we've got nothing better today we
5716s know we just replaced the masses
5719s that's ridiculous all right uh that's a
5722s great question uh let's go to the next
5724s one
5725s uh I am the law 42 on Twitch would like
5728s to know do the set drop in certain
5731s systems also mean that we can get them
5732s from hras and Rifts within that system
5735s all right he brought it up so let's talk
5737s about it let's open the doors talk a
5739s little bit more about all of these set
5741s items that we have shown for anybody
5743s who's wondering if you've missed any of
5745s the sets I'm just going to kind of like
5746s float over every single one that we've
5748s talked about what yeah I know so you can
5750s see the new and old alike um so that
5753s you're not missing out on any particular
5754s detail
5756s um so basically set items will be
5757s dropping from certain locations in the
5760s game now we've completely overhauled the
5762s system also because there were only two
5764s sets prior which were the Blood star
5766s sets as well as the union Eclipse sets
5769s instead of these dropping um like the
5771s union Eclipse would just drop completely
5773s randomly and the blood Stars only
5776s dropping from a particular uh Blood star
5779s enemy now they are going to drop in
5782s specific systems and this system wide
5785s territory
5787s includes hras
5790s and riffs
5794s yes it does it absolutely does that's
5797s right if you have been painfully looking
5800s for that star forged Blood star item
5803s just do some riffs and good old pseudo
5805s and it might drop furthermore
5808s furthermore we may still have a trick or
5811s two up our thieves to make finding set
5813s items specifically even easier for you
5817s to do so
5819s whoo
5820s so all you have to do is figure out
5822s whether they could possibly be found
5824s some are a little bit easier to figure
5825s out than others some of that will even
5828s be probably revealed over time uh maybe
5830s some of it will just keep completely
5832s Secret
5833s we'll just completely keep it secret
5836s who knows but I mean a storm chaser I
5838s mean it has no business whatsoever to be
5840s in any type of Vortex out in the DMZ so
5843s if any place that would ever be called
5844s that I mean I don't know why it would be
5846s correlated there and I mean don't even
5849s get me started on freaking tides of
5850s siren C there's no location in the game
5853s called siren C anyway black Monger here
5856s we're just gonna go through this one as
5857s well
5858s just highlighting every single one of
5860s these is for anybody who's missed any
5861s particular details I know that I'm
5863s hiding the set item bonuses too I'm
5864s sorry but every single one of these
5867s items you see on the right side of the
5868s storage keep in mind this is a new
5871s variant item
5873s add it to the game
5875s a new item of that type being added to
5878s the game straight up there's like I see
5881s four new freaking platings on the right
5884s side over here I see like five new
5885s shields I see new weapons I see new
5889s cargo units I see I mean obviously we're
5891s on a sensor every single one of these
5893s and each one of the boosters has its own
5895s unique sound guys there's so much coming
5899s in this update that's why this entire
5902s stream is still going to be full of more
5904s stuff to show and talk about because
5906s we're still not done
5907s oh
5909s my gosh so I'm gonna I'm gonna keep
5912s showing these and then let's go ahead
5913s and answer another question because it's
5914s taking forever to get through all
5916s freaking me oh my gosh so many hours
5920s it is that's why it takes so long to
5921s make quality content of the case it's
5924s crazy yeah I am the law again on Twitch
5927s uh would like to know regarding
5929s generally changed items like the pulse
5931s laser Etc with the update do they uh
5934s will the update update the items or will
5938s they have like Legacy items no
5941s everything that's basically in the game
5942s currently will be adjusted accordingly
5945s yeah so um there's not going to be any
5947s sort of Legacy
5949s elements that could create a world of
5952s issues and is actually why we also did
5955s the save wipe and have the pre-saved tag
5957s on older save files because of the wonky
5960s stuff that can happen there if we were
5962s doing that we would open up the door for
5963s even more wonky and we don't want there
5966s to be for some reason some sort of crazy
5968s meta
5971s uh some sort of crazy meta that would be
5975s um where you would cycle your steam
5977s version back to an older one to obtain a
5980s certain item that's in a certain way to
5982s then update your game so that you can
5983s get this powerful bonus uh paired with
5986s some other like we don't want no but no
5988s we're avoiding that completely when we
5990s update the game it's an update there's
5993s not any sort of Legacy content there we
5995s do not want to open the doors for room
5997s for error
5999s so right two two questions left and then
6002s we can show more quality content uh to
6006s Bizzle over on YouTube would like to
6008s know will there be an option to change
6010s drone color or at least adjust it to
6012s your ship's color
6013s I love this question so much this is
6016s something that we've actually talked
6017s internally about and um we're looking
6019s into at one point and it gosh the
6021s technical issues that it oh it's
6025s look okay so guys
6030s it would be super cool
6032s it's something that we've looked into
6033s it's something that we would like to do
6035s if it wasn't so freaking dang hard based
6038s on what we've already incorporated into
6040s the game and how everything comes
6041s together
6042s um it's certainly not coming to this
6044s update it might not ever show up but it
6047s is something that is technically on our
6050s table it's floating there in the nice to
6053s haves section but I cannot guarantee
6055s this is gonna happen guys I'm really
6057s sorry to say that
6059s um but it just it's just ah I hate
6063s saying this so much because again this
6065s is something that we've we've had the
6066s question about and we agree that it
6067s would be a lot of fun
6069s um but turns out there are certain
6071s things that we have to we got to make
6072s those hard calls you know and the Drone
6075s colors just being paired to whatever
6078s your ship is colored at in The
6079s Vindicator unfortunately it's just a
6081s little bit uh in that territory of just
6085s enough to suck so
6087s yeah sorry about that guys
6090s but it's a great it's a great
6092s observation it's a great request
6094s um technically on the table but no
6096s guarantees
6097s no guarantees
6100s right last question if we can fly them
6103s uh I am the Laura again 42 on Twitch any
6107s new change steam achievements with the
6109s update
6110s I'm not planned no no not planned uh the
6113s way that we went about I'm going to
6115s refer to everspace one here a little bit
6117s just to give some contacts for anybody
6118s who's not aware
6120s um so everspace one received a Content
6123s update as well as DLC and whenever we
6127s did the little content update we did not
6129s add any sort of achievements when we
6131s added the DLC which was an expansion it
6134s added a ton of content to the game
6137s we added achievements because there was
6140s much more to do in the game so right now
6144s with this particular update free content
6146s update no plans for new achievements
6152s there's premium DLC that we're working
6154s on if you didn't know
6157s cool Ali
6159s we are we are technically working on it
6162s now technically
6164s we've actually begun the process which
6166s is nice
6172s one more question no that's it you're
6174s free to fly on okay awesome okay so I
6177s said that after the questions we were
6178s gonna dive into the perks so let's just
6180s talk about all three of the adjusted
6182s perks here the first one is of course
6184s our boy Alec we've discussed it already
6186s in the Stream but let's do it one more
6187s time you are able to enable and disable
6191s your boy Alec
6193s this is an exclusive feature to Alec
6197s and one other companion
6202s let's talk about Kala
6205s we are adding supervision
6209s to her assortments this will reveal any
6212s remaining secrets in a location if most
6214s of its Secrets have already been
6215s discovered this statement is a tad bit
6218s vague here intentionally so the short of
6221s it is once you get about 80 completion
6224s and a location the rest is revealed to
6227s you and if you don't want to feel like
6230s you're cheating you could still invest
6231s in this and turn it off
6233s you can
6234s it's possible
6237s but also for those wondering can we just
6240s turn off any single perk that we want to
6242s at any given time no it says exclusive
6244s to certain perks
6245s um
6247s that's how that works yep last but not
6249s least let's talk about resource selling
6251s which I technically showed last stream
6254s we've got terrine here
6257s once you upgrade this it enables you to
6258s sell excess resources directly from the
6261s crafting resources tab
6263s and it works very simply
6266s where you just hover over whichever item
6269s that you want to sell
6271s and then you will sell it and we can't
6273s because we need to dock at a shop
6275s but normally you would just hover over
6278s it you dock at the shop and yourself
6281s that's all you have to do nice and
6283s simple
6285s let's just go do that really quick here
6286s let's fire let's find a different
6288s looking ship because we've
6290s we've done we've done a number of ships
6292s uh that one looks really nice let's do
6294s this one let's do the let's do the
6295s heartbeat
6297s let's do the heartbeat I like the color
6299s combination we got here oh did I change
6300s the engines
6302s oh well whatever
6303s hopefully the engines are green it'll
6305s make it nice and pretty
6308s ah whatever okay
6310s it's fine uh so let's just go to a store
6311s really quick sell some resources
6314s um
6314s and then we're going to talk about a
6315s couple other little details one of which
6318s that we kind of talked about before but
6319s just want to make sure that you're all
6321s aware of these changes these
6323s modifications that have been uh going
6326s through the game
6327s um let's head on over to nefty's planes
6332s for our shop
6339s those wings though
6345s speedy timos
6348s Prescott We're not gonna go to Prescott
6349s no I'm being very restricted to cedo
6353s today intentionally Omar
6356s what yeah yeah
6361s we were talking about all the additions
6363s and inclusions from the content side
6365s because that's where the content is
6367s coming from and to do so we are sticking
6370s to see though
6371s all right so now that we're here we can
6373s go into our crafting tub just like so
6375s anything that we are hovering over we
6377s can say oh man we have all this baromite
6380s because of its self-replicating nature
6382s some argue that barramite is actually a
6383s life form but since it does not scream
6385s when melted nobody really cares so let's
6387s go ahead and just sell our good front
6389s bear Mount bear might uh let's sell like
6391s I don't know 219 for 16k sound good boom
6395s I mean I already filthy rich in this
6397s particular build but still you can make
6399s a lot of credits pretty fast if you've
6401s been mining the heck out of all of these
6403s things and
6405s um you can also sell tears of the Mad
6408s um
6408s you know that's that's the thing I
6410s suppose
6411s um but uh yeah there's also some stuff
6414s that isn't quite uh like it's not like
6416s integral to have because it's not really
6418s bound to other stuff that you can just
6420s get a lot of credits for there's the
6421s more that you collect
6422s um nice and simple
6424s um and just because we're here in our
6427s crafting tab uh let's go ahead and look
6429s at some new catalysts
6432s what a transition oh my gosh it's like
6434s we planned it that's nuts so
6438s let's talk about some catalysts
6441s this first one
6443s is called Mirage it increases damage by
6446s four percent for each second firing to a
6449s maximum of 40 percent it is exactly what
6451s it sounds like and it's best used on
6454s equipment that has higher prac rates
6456s right
6457s um so fast fire rates are ideal for
6459s barrage
6461s um yeah
6463s just gonna make lots of damage happen
6465s not so great for single fire weapons
6468s like a railgun in fact uh probably
6470s actually wait
6471s now I'm curious
6473s if this would work on a railgun let's
6476s explore together maybe when you're
6477s holding down for that fire this might
6479s this might actually be amazing we need
6481s to go we need to we need a scout uh
6483s Scout just oh wait we can't just hang on
6486s shop do you have a railgun railgun
6489s railgun real
6491s perfect this will work
6493s so let's go ahead and modify this and oh
6498s let's go ahead and modify this and we're
6499s going to add in this particular uh one
6503s that we've got where are you at oh we
6505s can't install it on a railgun okay all
6507s right okay all right
6509s doesn't work on a railgun
6511s question answered there you go
6514s so there are some restrictions with
6516s catalysts and I'm sure some of you have
6517s caught those anyway but the main thing
6519s that you want to do is something like an
6520s auto Cannon this is actually very
6522s effective oh
6525s let's go ahead and add barrage to it
6527s beautiful
6530s Catalyst barrage listed right there
6534s added to the mix
6536s so let's just um
6538s let's just fly I'll show you what it
6540s does
6542s so long as we are firing the weapon
6546s you see the primary weapon boost will
6549s just keep going
6551s it just keeps going up so long as we're
6554s holding down fire
6555s 40 percent damage increase just for
6560s holding it down
6564s no big deal
6570s and when you let go it vanishes
6575s so it goes up and it drops off the
6577s second you let go
6582s music though I was new
6586s let's look at some of these other
6587s catalysts
6590s uh excuse me let me uh
6594s just go to my crafting inventory here we
6595s go so next up we have the EMP charges
6600s I like this one if you couldn't tell
6603s what this does your shots cause EMP
6605s disruptions when a target has eight
6607s disruption targets charges an EMP is
6611s triggered which paralyzes the target for
6612s one second now I'm sure you've seen a
6614s lot of content today that circulates
6617s around some nice EMP
6619s combinations this one is absolutely no
6623s different should you desire to slap this
6626s bad boy on a weapon also good on rapid
6628s fire weapons of course
6630s um we actually could put this I think we
6632s could put this on a scatter gun to make
6634s it all but effectively apply immediately
6637s oh no it can't go on look at this ah I'm
6640s showing you what you can't do ah
6642s unfortunate unfortunate but what we
6645s could do is something like
6647s um
6649s thermogun
6651s a thermogun that could be very powerful
6654s let's do that
6656s get some EMP charges on our calibrated
6658s Thermo gun
6663s and find a Target any Target will do
6665s sorry GMB
6669s it's for demonstration purposes it's
6670s firing test
6672s so let's just see what happens
6678s and he's disrupted for one second it's
6680s quick
6681s but that disruption means if you're only
6684s fighting one target look at this guy
6686s look at this guy
6688s he is constantly getting disrupted he's
6691s completely out of combat
6694s and that's without even focused on like
6697s any other elements in play we haven't
6700s talked about shift passives to that
6702s great degree the set item bonuses like
6705s just
6707s disable them for a second
6710s gain some distance gain some space
6713s you're just messing with your foes
6718s granting you some semblance of
6720s opportunity
6723s it's nice
6726s it's really nice it's a lot of fun
6732s wonderful
6735s but there's still two more catalysts
6738s let's talk about them
6744s prepare protocol increases the rip armor
6747s repair on Kill by 50 this is not
6751s additive calm down
6753s this means that the value that it is
6756s look at half of it and add it to it as
6759s an example
6760s we have the scale guard which has a
6763s fantastic 16 repair per kill
6767s now
6769s it has an even fantastic or 24 repair
6773s per kill
6774s [Music]
6780s guys that's like a fourth of your armor
6783s after a Kill
6788s gunship players Rejoice your defenses
6792s impervious
6795s impervious
6797s turn the tides with this one oh you
6799s stopped that stymie you stopped that
6801s that's good
6802s I accept
6809s but I mean this isn't even we're not
6811s even focused on any sort of sets or
6813s passive benefits or like going into like
6817s perks or anything this this is just new
6819s catalysts that you can play around with
6820s the great new opportunities and you can
6823s do this to your current build that you
6824s have right now you could do this to the
6826s new set items to create even more chaos
6830s I mean I don't even know if these guys
6831s are going to be able to hurt me
6833s okay they are they're gonna do some
6835s damage to my hole and now like my armor
6838s just just check this out
6841s just check this out
6843s that's after one kill
6847s oh and and we're using the autonomous
6849s set so the regenerating armor on top of
6851s that just being in combat oh my gosh do
6855s you need some armor this is how you do
6857s that
6858s ridiculous
6861s so yeah just have some new ways to go
6865s about your business and uh conquer your
6867s foes even if you don't want to use the
6869s new sets going I don't like them for
6871s whatever reason somebody's out there
6873s probably
6874s use the new catalysts but wait there's
6876s one more
6878s restore protocol
6882s if your Shield is hit
6883s but remains above 70 percent
6886s it immediately restarts regenerating
6891s as an example
6898s store protocol
6900s let's just go ahead and accidentally
6902s bump into the ground
6904s oh that was actually too much goodness
6907s that was way too much
6910s slow down there tiger okay let's do it
6912s soft gentle oh look at this we can tank
6915s the damage from these turrets because
6917s they don't do enough damage to our
6918s Shields
6926s close there back up slow down all right
6929s all right now it's not regenerating Ah
6931s that's unfortunate
6937s some very nice benefits in the right
6939s situation especially when you actually
6941s put emphasis on your Shield unlike this
6943s build this is not a strong Shield build
6945s okay this is not the strongest shield
6947s build out there
6950s pair that accordingly and you are going
6953s to survive full days
6959s lots and lots of New Opportunities
6961s awaits and the armed and dangerous
6964s updates ladies and gentlemen and we're
6966s still not done I still have four things
6968s to talk about
6969s do we have enough time in the Stream
6971s dang it
6972s um all right let's get to it um
6975s goodness uh we're gonna go next let's
6978s see
6979s um for those of you who I've also missed
6980s it I did show this in a previous stream
6981s but still the very relevant is that we
6983s are adding quick save and quick load um
6986s so let me just um get to a space where
6989s there's no enemies nearby and I'll show
6991s this
6992s quick save does not work unless you are
6994s not in combat
6996s so when our lights go White
7000s we can now click save
7002s just like so and there's also a quick
7003s load button so anytime you hit the quick
7005s load button say like you're really
7006s trying to be Snappy about something or
7008s you're just like you're upset with the
7009s results and like you took a lot of
7011s damage you just hit your quick load and
7013s it will return you right back to where
7015s you quick saved just like so nice and
7019s simple nice and super duper not that
7021s complicated
7025s just the level of convenience
7028s but in addition to that saving system
7031s there's one other sort of thing and I'm
7034s actually I'm gonna I'm gonna head up to
7036s Union for this we're gonna go to Noah
7038s Damaris because we're gonna do kind of a
7040s two for one deal this is going to show
7042s you secrets in the area because we have
7044s call us perk activated
7046s how that functions
7048s so you see these little question marks
7053s in addition to this
7057s in addition to this
7064s we have this viable ship right now now
7066s actually let's talk about this for a
7068s second slight
7070s slight sidebar so whenever you have
7072s these little question marks it does tell
7074s you almost exactly where results are at
7076s but it doesn't tell you what to do or
7078s how to get there
7080s that's going to be incredibly helpful
7082s for some Secrets like this one where we
7085s just literally have to go in here and
7087s grab it and it's going to be an absolute
7089s pain in your butt for other ones
7091s but you know where it's at now you just
7094s have to figure it out so for any of you
7096s who have been pained with
7099s discovering the secrets in the
7100s territories kala is now at your side she
7103s is your servant
7105s this one's actually pretty obvious to
7106s find just go to the bottom of it but if
7108s you never got it hey it shows up just
7110s like this
7114s we just have one left I actually can't
7116s remember how to get in here
7122s here maybe
7123s but regardless
7125s um they're all available now
7127s for you to spot and whoop no mood here
7133s now you just have to figure out how to
7135s get in there
7140s maybe this
7143s uh-huh look at that which there was
7146s actually a little puzzle to get in here
7147s but once we collect this
7151s all the secrets have been completed
7152s thank you Kala
7155s thank you Carla and also in the upper
7157s right you see it says game saved I would
7158s did not touch the auto save button
7161s because we've also added a lot of work
7164s into just the back end save system so
7167s anytime you're collecting very specific
7170s loot
7171s like viable shipwrecks bulletproof
7174s containers or even after key moments in
7176s uh Mission chains or big enemies
7179s when you collect certain equipment
7182s the game will auto save so if you die
7184s you reload from the auto save and you're
7187s not going to lose that super incredible
7189s drop even though you didn't save for 20
7191s minutes when you warped into the area
7196s our pain
7200s brand new tier 4 ship and I'm just
7202s ruining it
7203s whoa
7205s so that's nice
7208s lots of auto save features
7210s um let's talk about the ship dealer real
7211s briefly over here
7219s I think we got a kill and it just
7221s restored like look at how much armor we
7222s have restored it just popped up and then
7224s repaired a little bit automatically
7227s it's from one kill from that freaking
7229s catalyst
7230s absurd absurd to me um let's talk just
7233s briefly about the ship dealer
7235s um where we have adjusted this screen so
7237s up here you can now see straight up your
7240s trade and profit and the full price the
7242s trade and profit is if you take your
7244s ship and exchange it this is something
7245s that almost everybody does when playing
7247s we're also we also do this a lot
7249s internally
7250s um the full price value used to be shown
7252s primarily and nobody was you know doing
7255s that except for in-game players trying
7258s to collect the whole set of ships right
7260s so now your purchase options is just a
7262s re-categorization you buy and sell is on
7265s the left your first choice the buy and
7267s transfer and um your two options here
7269s are only available should you have the
7272s room in your home base but also if you
7274s move over to those uh buy and sell
7276s current is the first option instead of
7278s the last one
7280s um guys holy cow we have gone through so
7282s many details today it's um it's insane
7285s and we're still not done
7287s um
7288s laughs jeez there's too much
7292s there I don't know how we thought we
7294s were gonna fit this in a two-hour
7295s timetable
7297s um
7298s but we're gonna have to just say the
7300s rest is gonna be explorable and findable
7302s for you in the future we haven't cracked
7304s into all of the item modifiers hopefully
7307s you'll join us in the next stream where
7308s we can talk even more about them like
7310s this one on reactive armor that scatter
7312s guns deal 20 increase damage that's
7315s great if you use scatter guns
7317s um holy cow
7318s um we didn't even get into freaking
7321s modifying uh an item where you could say
7325s re-roll its attributes that's kind of
7328s important probably something that you'd
7330s probably want to do if you got an
7332s incredibly horrorific role it just takes
7334s some spare parts you swap it out for a
7337s brand new uh set Catalyst doesn't get
7340s removed because catalyst is different
7342s it's not a modifier it's a catalyst
7344s um and if you like it you keep it if you
7346s don't you can modify it again this cost
7348s is subject to change as of right now
7352s um it just looks like you have to spend
7354s Parts we'll have more information on
7356s that in the future as well but otherwise
7359s this is going to be a very nice tool
7362s to start swapping around your gear for
7365s that optimal approach maybe you find
7368s that one set item that feels really good
7371s but the stats are awful you re-roll it
7373s to something that's nice you roll it to
7375s something that's impressive you keep
7377s going and it's going to be that nice
7379s feel good status of what you are going
7381s for and any type of looting game really
7383s but truly in ours with the armed and
7386s dangerous content update dropping
7389s October 2nd ladies and gentlemen this is
7392s a free content slice for everyone out
7396s there you own the game you're getting
7398s this in less than two weeks it's dang
7400s near one week from now I mean we're
7402s getting so close this is nuts ladies and
7406s gentlemen
7407s oh wow so um I don't even I don't we're
7413s gonna have to end it there because we
7414s have like a minute left in the Stream uh
7416s guys I I wish we could have answered
7419s even more questions there was just too
7420s much stuff if you have questions head
7422s over to our Discord I implore you to do
7424s so we have a support for him ask a
7426s question in there label it as a question
7428s we will respond to you if we don't the
7430s community will but we'll probably
7432s respond to you we want to make sure that
7434s everything is as transparent as possible
7436s for this content update so that you know
7438s exactly what you're getting so you can
7439s be excited about it it's it's a lot of
7442s stuff I don't know how to make that more
7444s clear it's been two hours and we didn't
7446s go through all of the stuff that we're
7447s adding so
7448s uh thanks so much for all of your
7450s support you guys have been awesome I
7452s have been Eric
7453s that's been Gary you wanna say anything
7455s Gary
7456s uh no he's gonna be an amazing update I
7459s hope these boys and girls all enjoy it
7460s and dive in let us know any problems we
7462s have a support Forum on our Discord as
7464s well now which you can use yes so don't
7467s stop being awesome and we will catch you
7468s in the next stream where we'll continue
7469s our nightmare run with everything now
7472s available in this update
7475s that still work in progress we're really
7477s close you'll be able to see that next
7478s week so if you want to see even more
7479s show up next week you're gonna see how
7481s it's all truly coming together
7484s so yeah that's all I got have a great
7486s weekend and looking forward to
7488s delivering these Goods to you so
7489s freaking soon it is awesome toodles
7510s thank you
7523s foreign
7529s stuff I want to screw around just a
7532s little bit guys seriously I I cannot to
7534s begin to explain how much of our Heart
7537s and souls we've been pouring into this
7539s material for you all we are so stoked to
7542s get it for you I mean being able to
7543s Showcase this finally and all of its
7545s Glory even though I didn't showcase all
7546s of its Glory ah it's this ah
7552s we're so close
7553s hold out for one more week in a couple
7555s of days and it's yours for free you
7557s don't have to drop us a dime oh my gosh
7560s so otherwise um just kind of celebrate
7562s I'm gonna screw around and
7565s have some fun with you all all right
7566s let's roll a little bit
7568s then I gotta go
7581s spicy
7587s foreign
7589s [Music]
7597s what's up
7599s [Music]
7612s [Music]
7621s Buddhism dangerous
7626s [Music]
7635s [Music]
7653s foreign
7660s [Music]
7668s [Music]
7676s thank you all so much for coming out
7678s here it's always a wonderful time don't
7680s stop being awesome seriously it's gonna
7682s be so freaking cool to show maybe even a
7685s little bit more next week a little bit
7687s more that you still haven't seen there's
7689s so much it's ridiculous we're gonna have
7691s a good time where we'll be continuing a
7692s nightmare save definitely hope that you
7694s can join us otherwise if you don't want
7696s to show up that's totally fine because
7697s you're gonna have all of this stuff in
7698s like a week and a couple days
7700s free meat
7701s don't stop being awesome enjoy your
7704s weekend