almost 4 years ago - /u/V453000 - Direct link

Originally posted by danatron1

Oh :) yeah

almost 4 years ago - /u/V453000 - Direct link

Originally posted by _jerl

The huge crashed spaceship is awesome! I will definitely be leaving the ruins untouched as a monument in the center of my new 1.0 factory.

The fact that the spaceship is yellow makes me wonder, will it change color to match our character the way that the vehicles do?

No, it's always yellow.

almost 4 years ago - /u/V453000 - Direct link

Originally posted by MojoD1

u/V453000 With the sneaky big brain perception skill check by making the underground belt on the Logistics 1 icon backwards compared to the Logistics 2 and 3 icons.

fixed in 0.18.45 :)

almost 4 years ago - /u/V453000 - Direct link

Originally posted by MyNameIsTrez

The picture under the header "Technology icons update" shows an icon where an engineer is running on a belt that's going in the opposite direction, but what's with the cyan MS Paint-like blobs under his shoes? I hope that was a small mistake that was fixed for the icon in the game

It's the belt immunity equipment that looks like hoverboots since the new icons update

almost 4 years ago - /u/V453000 - Direct link

Originally posted by StormTAG

Is it mod tintable or would you need to just make new sprites?

You would need to add the tintable layer. Which is not impossible, it's just about masking it.

almost 4 years ago - /u/V453000 - Direct link

Originally posted by triggerman602

With the new crash site adding to the story at the beginning, I think the rocket launch at the end could be a lot less anti-climactic. When you finally hit that launch button the rocket launches but you're still standing on the ground next to the silo. Kind of odd considering the entire reason you built this factory was to escape and then you just, well, don't. I think a small touch that would go a long way is to load the player into the rocket on the first launch of the map if they manually hit the launch button. I know it can already be done with a car in the rocket but I think it should be the default to really complete the story.

If this is already the case and I just havn't noticed, please feel free to ignore this post.

If you built a rocket, would you really jump into it on the first try?

almost 4 years ago - /u/Klonan - Direct link

Originally posted by WyrmKin

Would be cool if the crash site contents could be modified, making the fast start /skip first hour mods put items into the crashed ship instead of inventory. Would make it feel a while lot more organic.

There is a API call that can change the ship and wreckage contents