about 2 years ago - /u/FactorioTeam - Direct link

Optimizations

  • Improved overall performance by 5-10% when fully zoomed out.

Bugfixes

  • Fixed that some error messages wouldn't be translated. more
  • Fixed that biters might remain inactive when they should be activated. more
  • Fixed that units could teleport through cliffs if they bunched up close together. more
  • Fixed that setting LuaGuiElement::zoom to 0 would crash the game. more
  • Fixed a crash when changing mod options while the cursor hovers the "Back" button. more
  • Fixed a crash due to recursive chain signal update. more
  • Fixed that if a non-attack distraction command failed, it would raise the on_ai_command_completed event repeatedly. more
  • Fixed that opening web links in the Linux Steam build of the game could take unreasonably long. more
  • Fixed that logistic requests, item filters and similar could be set to the copy-paste tool when clicking the slot while holding that item. more

Scripting

  • Added LuaItemPrototype::reverse_* read for selection tool.
  • Added LuaEntity::radar_scan_progress read.
  • Added LuaEntityPrototype::logistic_parameters read.
  • Added LuaEntityPrototype::heat_buffer_prototype read.
  • Added LuaHeatEnergySourcePrototype::heat_buffer_prototype read.

Use the automatic updater if you can (check experimental updates in other settings) or download full installation at http://www.factorio.com/download/experimental.

External link →