What day??!!??!?!!!
Monday 14th December
We just released a new Dev Blog (5) going into a lot of detail about the upcoming animation overhaul. This is just one of the many things we are working on to better improve the game for it's free to play release. I saw you mention the 4th Dev Blog too about the map. On top of these, there are many other things we are working tirelessly on to give you the best Fault experience possible and early access is the road to accomplishing our goals. This game is our baby and we are doing all we can to ensure the long term success of it. It's a marathon, not a sprint. We care a lot about it and will continue to do so, and we continue to listen to our community. I hope in time you can come to enjoy the game as much as we enjoy making it!
Animation Overhaul:
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Another banger 😂
Nice ideas. I am just worried that, if you make the map even bigger, the match lenght will increase as well, and it is already very high. I personally am not playing the game a lot because I don't have time to play a 35-50 minutes match, and I think this is a huge concern for most players. (League's average match lenght is now 27 minutes, for example)
The new map will be wider but shorter than the current map.
You need to fix your crappy game before you lower my fps w ur damn pumpkins. DO NOT BUY SAVE YOUR MONEY THIS GAME SUCKS
The Halloween map was completely optional to use and could be toggled off. Sorry to hear about it affecting your frames! We are constantly working to improve the stability and optimization of the game during our Early Access period.
"Fixed an issue causing allies to teleport by walking into the portal."
Wait, isn't it supposed to do this?
You are meant to jump first, not just get yeeted into it :P