Hey, I've reported this issue + thread to our programmers! Hopefully we can get this sorted for you all.
Bug Fixes/Stability
- Later void levels no longer freeze the game
- Druid's wardrobe no longer crashes when using controller
- Nuclear Structures no longer crash on controller and are usable
- Droids no longer push the void chest around
- Void portal shouldn't spawn outside of the level anymore
- Gear is no longer double crafted by Nuclear structures
- Fixed some seeds being unable to be planted adjacent to other seeds
- Fixed some seeds crashing when planted
- Void resource count is now capped after level 150 to reduce lag
- Archaeologist quest tracking now recognizes if you have the seal
Additions/Mod API
- objModStructure HP is now properly scaled
- Added new API events
- OnDrawEnd - Is called after WorldControl's draw event has finished
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- OnDrawEnd - Is called after WorldControl's draw event has finished