about 1 year ago - Juber - Direct link
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Hello Queens and Kings,

For a detailed description of the changes, please see the list below:

Early Game
  • Forge Plus was available too early in the Browser Version. Previously, players were required to unlock Construction in the Bronze Age to get it. We have changed it to a more realistic requirement of Iron Age's Stock Breading, etc.
  • Did you know? You can move your camera using the arrow keys on your keyboard. However, this was also possible in the tutorial, at the time when players should really be focused on one thing. We have disabled it there.
  • By design, the Global Ranking should remain hidden until you research Thatched Houses in the Bronze Age. However, you could still view it from the Global menu, before gaining access to the feature. We have now adjusted it.
Army and battles
  • Stuck on a battle quest that does not exist anymore? No worries, this will no longer happen. Not many of you were affected, so if you don't know what we're talking about – good.
  • Battles would break if the Event started at the same time, and the game would show a blue background. We fixed it, so now you can smoothly enter the Event, right from the battlefield!
  • The Army Packages Tab did not appear in the Microsoft Store version of the game. You can now buy those bad boys again!
Social features
  • Upon adding a friend from the Global Chat, you couldn't remove them from the friend list using the same menu as it would still show "Add Friend" instead of "Remove". We fixed it, so you can now remove your accidental friends. But maybe you shouldn't, what if they turn out to be great?
  • The Aid All overlay could sometimes get stuck on other tabs in the Social Bar. I think we applied too much glue to it, sorry about that.
  • Remember Google+? We certainly do, because we still mentioned it in one of our Info Screens. It has now been removed.
  • We've added new line breaks to the description of the recently added Finish Goods Production as the text used to go beyond the screen in the Inventory.
  • The Push Notifications would multiply and get displayed for every world were you enabled them. I guess we shouldn't have let them touch water. Oh wait, that's a movie, not Forge...
  • Lastly, the small notice indicator for newly unlocked buildings in the building menu would block your clicks. Not anymore it does!
Mobile Only Changes
This is the mobile section of the changelog. These are things that you won't see on the desktop version of the game and only concern the mobile interface or functionality. Keep in mind that the time the mobile update becomes available depends on the stores and can be some days after the release of the browser version. So don't be surprised if you don't see the update on your devices just yet.

  • Incidents on roads seemed to have consumed inhabitants and cars. People would just disappear! Trust me, you don't want to know what happened to them, but, thankfully, it is now safe again to walk the streets of your City!
  • Too many inhabitants would appear on the narrow roads. Do you think they heard about what happened on the wide roads? I would bet on that.
Buttons and texts
  • Buying Forge Points seemed possible, even with not enough Coins to do so. That was because the buttons would not gray out. We will no longer allow you to go into debt with your Coins!
  • The confirmation window appearing before the donation of Forge Points to Great Buildings used to say "Confirm Purchase". It wasn't a purchase though, so we have adjusted the text.
  • Players could start Guild Productions using the Collect All button despite not being in a Guild. To make sure you're not blocked from actually relevant productions, we fixed it.
In the meantime, we made some adjustment to the St. Patricks Day Event on Beta and put some finishing touches on features soon to be released!

Your Forge of Empires Team