Forge of Empires

Forge of Empires Dev Tracker




18 Oct

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :quests: A text for an early quest was not specific enough. It will now say which age you need to reach.
  • :unit: Military Buildings did not work for everyone.You can train units again now.
  • :card_deck: Using the thief ability card did trigger a reward window for every reward. It will now show all rewards in a multi reward window.
  • :production:Some blimps had a small line beneath them. This has been removed.
  • :skull:...
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17 Oct

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :hheart:Some buttons were not grayed out after losing to an opponent. They are now all grayed out.
  • :skull: Spam clicking on the button to open chests could cause an Internal Error. This no longer happens.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :gbg: We fixed various layout issues in Guild Battlegrounds.
  • :skull: We added some missing sounds to the Halloween Event.
  • :skull: Every player now received 3300 :htooth:, because of the recent balancing changes.
  • :card_deck: We also made some minor visual adjustments to the cards.
... Read more
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :x: No update today.
Beta-App
  • :x: No update today.
 
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  

13 Oct

Comment
    Juber on Forums - Thread - Direct
Dear spooktastic duelists,
Are you ready for the next batch of balancing adjustments? Those will be applied now.
  • We increased the :htooth:you can get from quests!
    • Rush Quests now provide 120 :htooth:
    • Daily Quests now provide 250 :htooth:
    • The Daily Free Currency Quests now provide 150 :htooth:
    • The Milestones now provide 400, 600 and 900 :htooth:...
Read more
Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :card_deck:Under certain conditions it was possible to have way more than 3 options for ability cards. This will no longer happen.
  • :skull:One Bronze Chest did not have any chance for the Daily Special. You can now get it from all chests.
  • :skull:Opening chests too fast could lead to the error message "FALL23|This chest is not active". This message will no longer appear.
  • :htooth:Daily Special...
Read more

11 Oct

Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :card_deck:Under certain conditions it was possible to have way more than 3 options for ability cards. This will no longer happen.
  • :skull:One Bronze Chest did not have any chance for the Daily Special. You can now get it from all chests.
  • :skull:Opening chests too fast could lead to the error message "FALL23|This chest is not active". This message will no longer appear.
  • :htooth:...
Read more

10 Oct

Comment
    Juber on Forums - Thread - Direct
Wednesday:
Browser/General
  • :card_deck:Under certain conditions it was possible to have way more than 3 options for ability cards. This will no longer happen.
  • :skull:One Bronze Chest did not have any chance for the Daily Special. You can now get it from all chests.
  • :skull:Opening chests too fast could lead to the error message "FALL23|This chest is not active". This message will no longer appear.
  • :htooth:...
Read more

09 Oct

Comment
    Juber on Forums - Thread - Direct
Tuesday:
Browser/General
  • :x: No player related updates.
Beta-App
  • :quests: For quests, the right text always was "Rewards", even if you only got on. This has been adjusted.
 
Comment
    Juber on Forums - Thread - Direct
Monday:
Browser/General
  • :skull: Daily Specials did not reset at midnight. This issue has been hotfixed on Friday already.
  • :hheart: Reloading your game while being in the ability selection screen made it impossible to continue. This will no longer occur and all stuck players have been "unstuck".
  • :goods_next: The Silver Pass provided too many next age goods. This has been adjusted.
  • :htooth:Daily free Event Currency quests mention...
Read more
Post
    Juber on Forums - Thread - Direct
Please find the daily changelogs for this week below.
Every day we'll make a post notifying of any bugfixes or changes to the game, or otherwise to let you know that no changes have taken place.

Should you have any feedback regarding the contents of the daily changelogs, please let us know here.  
Comment
    Juber on Forums - Thread - Direct
Dear spooktastic duelists,
with the next update, we are going to implement some changes to the Halloween Event. Some of these changes may only be applied for the next dungeon you enter.
  • We have changed the redraw costs from 25 to 5:htooth:.
  • :htooth: Costs for continuous redrawing will now increase by a factor of 4, instead of 2.
  • We made the choice of your deck more meaningful! Some enemy cards are now guaranteed to be of the faction mentioned in the beginning.
  • Dungeons now start out easier and become more difficult! Later enemy cards now have even more health for example.
  • You can now gain :upgrade_silver:...
Read more

08 Oct

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and add content for future events. You can find highlights of these changes down below.

Improvements
  • Tired of waiting for the game to load? We he...
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06 Oct

Comment
    Juber on Forums - Thread - Direct
Friday:
Browser/General
  • :card_deck:The timer for decks did not reset correctly. This issue was hotfixed the previous day.
  • :skull: The league explanation mentioned you need to defeat enemies in the dungeon to gain progress. This was false and has been adjusted.
Beta-App
  • :x: No player related updates.
 
Comment
    Juber on Forums - Thread - Direct
Thursday:
Browser/General
  • :htooth: The Halloween Event used last years daily specials. This has been fixed and you now only receive the intended Daily Specials.
  • :aiding:Pending friend requests counted towards your total of friends when using aid all. They are no longer considered.
Beta-App
  • :x: No update today.
 

04 Oct

Comment
    Juber on Forums - Thread - Direct
Dear Beta Players,
Here you can find a list of most currently known issues:
Bug Info affects Fixed with update on
Daily Specials are from last year All Daily Specials are the ones from last years Halloween Event (beta balancing) all October 5th
The deck unlocks did not reset ad midnight issue was hotfixed on same day all October 5th
Minigame can softlock If you lose connection during fighting, the game can become softlocked. The timing is very specific though. Browser, Mobile?
Spamclicking on a button can cause error You get an internal error Browser
League explanation is wrong says it is based on defeated enemies, while it is actually based o...
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Comment
    Juber on Forums - Thread - Direct
Here you can find, what is included in all the new Selection kits introduced with this Event, as well as how many fragments are required to finish the items you can get during this event.
Spoiler
Name Icon Items included
Laboratory of Monstrosities Selection Kit Autumn Vineyard Selection Kit
  • Laboratory of Monstrosities - Lv. 1
  • Laboratory of Monstrosities Upgrade Kit
Ectoplasmic Nightmares Selection Kit Jumpin' Shroom Selection Kit...
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Comment
    Juber on Forums - Thread - Direct
Spoiler: Sparkborn Stormspire - Lv. 1 W_SS_MultiAge_HAL23B1-13ef5edd8.png
  • 1x1 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:...
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Comment
    Juber on Forums - Thread - Direct
Spoiler: Monster Wares' Terrors Boutique W_SS_MultiAge_HAL23D1-67ccdbb9a.png
  • 3x3 :size:
  • no :road: connection required
  • Can be motivated
  • Can not be plundered
  • Antiques Dealer values:
    Time :tradecoin: :gems:...
Read more