Forge of Empires

Forge of Empires Dev Tracker




15 Jul

Post
    Juber on Forums - Thread - Direct
newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Community Suggestions
In this update we include some of the ideas you recently voted for. Please keep in mind that some of the ideas are still in discussion and refinement, so they might get changed, postponed, or shelved depending on the information found during development.
  • FOE-61885: It is now possible to search by the set name in the Inventory. Searching for "Sakura" for example will display all set pieces from the Sakura Set. (Browser and App)...
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03 Jul

Post
    Juber on Forums - Thread - Direct
newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Community Suggestions
In this update we include some of the ideas you recently voted for. Please keep in mind that some of the ideas are still in discussion and refinement, so they might get changed, postponed, or shelved depending on the information found during development.

  • FOE-81861: Searching for items in the Inventory will now also search the content of Selection Kits. They are now displayed as search results too, when the sear...
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16 Jun

Post
    Juber on Forums - Thread - Direct
newlogo1.png

Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • FOE-77544: Collecting buildings is now easier than ever! We replaced the reward popups with a new bar, that collects every generic reward collected in the past seconds. This bar will be displayed at the bottom of your screen. After the timer expires, the bar will simply disappear.
Bugfixes
  • FOE-82356: Using the "Find friends" window did not work while aid all was running. It now works again!
  • FOE-82446...
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02 Jun

Post
    Juber on Forums - Thread - Direct
newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • Buildings
    • FOE-82489: Finish Special Production items do not work on limited buildings. To show this, we added information about that to the items' info screen.
  • Settlements
    • FOE-82457: We decided to replace the Finish All Supply Production items in the early Polynesia Settlement Quests with a Finish Single Supply Production.
  • Keyboard Shortcuts
    • FOE-82214: In ...
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17 May

Post
    Juber on Forums - Thread - Direct
53e07e8de90d12bd09224114b87b22c2
​ In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below.
Improvements
  • FOE-82160: We added several new keyboard shortcuts!
    • Army Management: A - Attack, B - Auto Battle
    • GBG Window: A - Attack, N - Negotiate, B - Buildings
    • In addition, we plan to add more shortcuts with future updates.
  • FOE-82087: Not logging in for a while will now automatically change plundered buildings to be ready for collection again.
Bugfixes
  • FOE-81551: It was possible to collect a building just after it finished construction. It now needs to fi...
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23 Apr

Post
    Juber on Forums - Thread - Direct
newlogo1.png Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Changes
  • FOE-81764: We exchanged the assets for the Quantum Incursion Difficulty chests. Previously, they were identical to the Guild Battlegrounds reward chests.
  • FOE-81607: We adjusted Quests that autocomplete:
    • Guild Expedition related quests will no longer complete when you're currently unable to participate. This change is particularly crucial for Bronze Age players and those who have recently switched guilds.
    • Quests requiring act...
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07 Apr

Post
    Juber on Forums - Thread - Direct
newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Improvements
  • FOE-80005: In Guild Battlegrounds, it was possible to gain a starting province exclusive building when a guild dissolved. Now, those buildings will be automatically destroyed.
  • FOE-81481: On the 4th of April, we added a new option in the settings: It is now possible to deactivate the cap of 30 FPS (Frames Per Second) in the game. Please be aware that deactivating this can lead to performance issues. If that is the case, please activate it a...
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24 Mar

Post
    Juber on Forums - Thread - Direct
newlogo1.png
Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.

Improvements
  • City
    • FOE-71379: Previously, using a Store Building item would automatically collect the building when you clicked on it. We changed this, so it will now only auto-collect when you actually store it!
  • Settlements
    • FOE-81113: Building and removing a lot of small diplomacy buildings can be very tedious, but fear not! We've made an improvement to only optionally display the sell confirmation ...
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11 Mar

Post
    Juber on Forums - Thread - Direct
newlogo1.png Hello Queens and Kings,

In this update, we are implementing technical improvements, bug fixes, and adding content for future events. You can find highlights of these changes below. Please note that FOE-XXXX indicator before the bug description is the number we use for tracking internally.
Changes
  • FOE-80511: We replaced the link to the forum in the right-click menu with a link to Discord and added this link to the Settings. If you haven't yet joined our Discord server, we wholeheartedly invite you to do so by clicking here. If you wish, you can still access the forum from the game. Please either open the Settings and scroll down or go to the Global tab and click Open Forum.
Improvements
  • FOE-58413: When surrendering a battle in between waves, y...
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28 Feb

Post
    Juber on Forums - Thread - Direct
newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Improvements
  • Battles
    • FOE-80823: Manual Battles were slow, particularly the animations. We've now decreased the fadeout animation duration after completing a manual battle.
Bugfixes
  • Inventory
    • FOE-80200: Are you a perfectionist? Then you'll appreciate this bugfix: The progress bar for fragments slightly exceeded its container box when all required fragments to assemble the item were collected. We've adjusted its length to ensure a perfect fit!
  • Texts
    • FOE-80293: For some time, happiness no longe...
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17 Feb

Post
    Juber on Forums - Thread - Direct
newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Bugfixes
  • The Filter popup in the Event History window (Town Hall >> News >> Event History >> Click on the button in the top left corner) was misaligned slightly. We brought it back to order.
  • If you played the Mughal Empire Settlement, you might've encountered an error when trying to remove a chained building from the Embassy. This will no longer happen, and the buildings will unchain willingly.
  • Certain offers could be reflected incorrectly in the buff bar on the right side of the screen, duplicating the offer icon unnecessarily. Now every icon you click should represent a unique offer.
  • ...
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30 Jan

Post
    Leones on Forums - Thread - Direct
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This time we have a bigger update prepared, we only have put the highlights here. The full version of the release notes can be viewed here: ... Read more

15 Jan

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.
Bugfixes
  • Message Center
    • FOE-80185: Recently, we implem...
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03 Jan

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.
Bugfixes

Trading
  • When creating a new offer, t...
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01 Dec

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.
Improvements
Guild Battlegrounds
  • Smart numbers are...
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19 Nov

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Bugfixes
  • Buildings
    • The Trees of Pati...
Read more

06 Nov

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and adding content for future events. You can find highlights of these changes down below.

Bugfixes
  • Popups:
    • Some popups thought they could...
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19 Oct

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and add content for future events. You can find highlights of these changes down below.
Improvements
  • Reconstruction Mode
    • Placing roads got a lit...
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08 Oct

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png In this update we are implementing technical improvements, bug fixes and add content for future events. You can find highlights of these changes down below.

Improvements
  • Tired of waiting for the game to load? We he...
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22 Sep

Post
    Juber on Forums - Thread - Direct
{ "lightbox_close": "Close", "lightbox_next": "Next", "lightbox_previous": "Previous", "lightbox_error": "The requested content cannot be loaded. Please try again later.", "lightbox_start_slideshow": "Start slideshow", "lightbox_stop_slideshow": "Stop slideshow", "lightbox_full_screen": "Full screen", "lightbox_thumbnails": "Thumbnails", "lightbox_download": "Download", "lightbox_share": "Share", "lightbox_zoom": "Zoom", "lightbox_new_window": "New window", "lightbox_toggle_sidebar": "Toggle sidebar" } newlogo1.png
In this update we are implementing technical improvements, bug fixes and add content for future events. You can find highlights of these changes down below.
Bugfixes
  • Are your early eras sped up? Then you might have noticed,...
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