Fortnite: Creative

Fortnite: Creative Dev Tracker




04 Feb

Comment

Originally posted by EarthlingGunk

Bug - Hi, I saw recently here someone mentioning how the ATKs were bouncing... although I noticed too that they were bouncing unnaturally on my ATKs tracks and having trouble flipping them back etc and them generally performing noticeably worse on enlarged pieces and jittering and shaking most times if overturned on them, I thought it'd be fixed with an update... I just played on my ATK track I'm working on to hopefully and maybe have featured but ATK are performing horribly and WAY too bouncy now much worse before the recent update so I expect that will be fixed, but can you also please work on making it so it's not jittery on enlarged pieces or maybe have it a constant flip upright button if not on four wheels or something? because chasing a tipped-over ATK that slides unnaturally across even flat terrain and then not being able to re-turn it back on 4 wheels instantly is making a buggy mess, especially with this new bouncing problem. Thank you

- PS4

This is on our Trello board for tracking here: https://trello.com/c/66oCN7GO/1602-vehicles-not-moving-properly-in-creative

Just to set expectations this issue is complicated since it involves physics. The likely hood is that this gets resolved early next season.

In the v15.30 update, we made a change in Creative that forced published Matchmaking portals to auto-start if they included content owned by another creator. We've decided to revert this change.

This was causing some unintended issues with certain Creative experiences. We have disabled this feature and will reevaluate it, talking to the community for feedback to find the right solution. As a reminder, all Hubs are required to use auto-start.

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03 Feb

Post
    Trello on Trello - Thread - Direct

Update We have discovered that this issue occurred because the Player Spawn Pad and Player Reference Device had incorrect memory costs in previous patches.

This was fixed in v15.30 which caused an increase in memory usage. We apologize for the error.


Description We are investigating an issue with Creative mode, that causes an increased consumption of island memory. We will update you when we have more information.


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