Please reply to this comment if you have feedback for Mall Mayhem Search & Destroy
Please reply to this comment if you have feedback for Mall Mayhem Search & Destroy
I think this is a really great S&D map with many alternative routes to any one of the bomb points, good trade off between symmetry and verticality, and well balanced weapon / economy choices.
Please reply to this comment if you have feedback for Musical Chairs (with guns)
Put most of my feedback in Discord on this one earlier, but will repeat it here :)
This map has a great opportunity for HUD messages during the in-between times where there is no combat happening (or at the start of the match) to explain the extra parts of Musical Chairs like points, how to upgrade weapons, etc.
Please reply to this comment if you have feedback for Bowl Wars
I always have a lot of fun with this one! The combat shotgun is the perfect weapon for this and I like the win condition of time alive.
The only point of feedback from me is that I would consider some mechanic that ends matches sooner (especially when there are less players remaining). Possibly start destroying parts of the bowl so that if a player does not maintain a high enough speed in the bowl they risk falling through a hole and hitting a damage volume.
Please reply to this comment if you have feedback for Mall Mayhem Search & Destroy
Please reply to this comment if you have feedback for Musical Chairs (with guns)
Please reply to this comment if you have feedback for Bowl Wars
**Explanation**: After one or two rounds, players from one team are locked into a black screen. Thus, making a couple of my maps unplayable. These are S&D type maps. They were functioning perfectly before the update.
**Evidence**: On both of these maps. Oddly enough, they are both of my jungle themed maps. The Ruins: 8267-4503-6151 and Bitter Jungle: 4295-2347-4147
**If reproducible, how**: Simply play the map and one team gets black screened.
**Platform**: All platforms.
Looking into this one - thank you
It's not infinite but it is taking about 2 mins to load into creative every single time.
This should be resolved now!
Join us tomorrow as we continue testing our Creative matchmaking services. We'll play three community-made maps where you'll have the opportunity to provide direct feedback to the creators of the map on this subreddit.
If you're interested in having your map played on a Feedback Friday post your map to this subreddit or in our Creative Discord. Make sure to have Feedback Friday in the title of your post if submitting on this subreddit.
Join us tomorrow at 12:00pm ET when the sub moderators will post the matchmaking hub island code. We'll see you there!
External link →Hey, all!
We've released a maintenance patch on PlayStation 4 and Xbox One that addresses stability.
Thank you! 🙂
External link →Description Perception Triggers will remain visible after a game starts and will retain their hitboxes.
Platforms All
JIRA FORT-262464
Date Posted: 2/25/2020 ST
Description Item Spawners and Elimination Managers are not showing holograms of the weapons or items that are dropped into them.
Platforms All
JIRA FORT-263818
Date Posted: 2/25/2020 ST