Fortnite: Creative

Fortnite: Creative Dev Tracker




06 Feb


05 Feb

Post
    Trello on Trello - Thread - Direct

Description Players may be unable to shoot weapons or aim down sights after new round starts in Creative games.


Workaround Resetting the controls or keybinds back to “Old School” will allow players to shoot again.


Platforms All


JIRA FORT-250502


Date Posted: 1/20/20 ST Date Last updated 2/4/20 SC

Comment

Here are some issues we're already aware of.

  • The Baller will slide infinitely and has no Grappler attachment.
  • The ATK, Quadcrasher, Shopping Cart, Driftboard, and Cannon cannot be flipped over and will infinitely slide when on their back.
  • The X-4 Stormwing is unstable if touched on the ground but will fly fine.
  • The Explosive Barrel will affect objects outside its radius.
  • The ATK and Driftboard are not triggered by damage Sequencers.
  • Surface elevation bumps can make players stutter or get stuck in almost flat-terrain areas.
  • Explosive Barrels are not breaking props consistently.
  • Rockets and other projectiles may disappear after being shot.
  • Trigger does not activate multiple objective devices at short cooldown.
Post
    Trello on Trello - Thread - Direct

Description Some players are unable to aim down sights after being eliminated in a Creative match.


Platforms PC


Work Around Resetting the controls or keybinds back to “Old School” will allow players to shoot again.


JIRA FORT-251226

Hi, everyone!

v11.50 is live, and with it comes a new event starting soon!
For Creative changes in this update, you can read our v11.50 post here.
And as always, you can give our Trello board a visit to track the status of known issues across all game modes.
Regarding the new physics system, we’ll be closely monitoring your in-game feedback. Instructions for submitting in-game feedback can be found in the v11.50 post.
Thank you!

We’re entering downtime for v11.50.

We’ll update you all in this thread when downtime ends.

Thank you! 😃

External link →

04 Feb

Post

Hey, everyone!

v11.50 launches tomorrow. Downtime for the patch begins at 4 AM ET (0900 UTC).

Stay tuned for updates when downtime ends.

External link →
Comment
    /u/iFlak on Reddit - Thread - Direct

Thank you for the report, we're checking into this.

Comment
    /u/iFlak on Reddit - Thread - Direct

We're aware of this, you can follow along with the progress HERE.

Comment
    /u/iFlak on Reddit - Thread - Direct

We are checking into this one. Thank you for the video!

Comment
    /u/iFlak on Reddit - Thread - Direct

We are currently checking into this issue, thank you for the report.

Comment
    /u/iFlak on Reddit - Thread - Direct

You can follow along with the progress on our Trello. Thank you so much for the report.