Fortnite: Save the World

Fortnite: Save the World Dev Tracker




19 May

Comment

Originally posted by Scotty_begood-

Any update as to the status of endurance crashing? No update on the trello since your reddit post.

We're still deep diving on all of the client logs that have been submitted and picking out the abnormalities. Thank you to those who sent logs over as it's definitely been helpful. Please keep doing so!

Post

Commanders,

Update v12.60 is scheduled for Wednesday, May 20. Downtime will begin at 2 AM ET (0600 UTC).

Check out the newest Homebase Status Report for information on what’s releasing this week.

Thank you!

External link →
Comment

Originally posted by TheVSRF

No, that sometimes there are a lot of them. They walk in groups of 10 and the game turns into a bombardment simulator. Complaints about this regularly appear here, Magyst promised us to fix it a few months ago.

In the Homebase Status Report from 2/20 there is mention of "new mixes of enemy waves". Sometimes you may hit a wave that has more Huskies vs Lobbers and vice versa. We did some more alterations based on then feedback around the amount of Lobbers during the Love Storm event.

I can have the team take another pass on the Lobber spawn rates and make sure it's not broken.


18 May

Comment

Originally posted by inxcognito

It will be in the Event Store this Friday - Source

^ This :)

Comment

Definitely an interesting bug. Thanks for capturing this. We'll take a look!


16 May

Comment

Hey, all!

Our team is aware of this issue. It should be resolved in an upcoming update.


13 May

Comment

Thanks for the report, u/You_Shall_Not_Pass-!

Our team is aware of this issue and it's being investigated. Apologies for the inconvenience.

Comment

Thanks for the video showcasing this. I'll have the team take a look!


12 May

Comment

Hello, all!
This issue is affecting all Black Metal Weapons. Damage inflicted to the player is not properly calculating when the player makes a critical hit. This issue should be resolved in the next game update.

Comment

Thanks for pointing this out, u/Twinenoob. I've shared this with the team so it can be investigated.


06 May

Hey, all!

A maintenance patch requiring downtime is scheduled to release on May 7. Downtime will begin at 2 AM ET (0600 UTC).

We’ll update you on our FortniteStatus Twitter account both when downtime begins and ends.

Thank you!

External link →
Comment

Thanks for the hedas up! We'll get this one resolved (Currently planning for 13.0)


01 May

We’ve released a maintenance patch on PC to address the issue of crashes affecting some PC players when launching or idling.

External link →

29 Apr

Comment

Originally posted by bjbudge

We’re “Pretty much” done with bows “for the time being :)”. Specific and vague at the same time , you’d be a good politician. :)

I don't want to set the expectation that we're done with bows completely as there's always a chance another bow can release. As of now, this land round of bows wraps it up for a while. But everything is subject to change.

Comment

Originally posted by GrandesMarees

- Terrain moved 1 tile in Canny Valley (bottom?) north amp which caused my builds to also move.

- The emoticon sound that plays non stop even when in game alone is super annoying.

- The emote music stuck to a player after theyre done dancing bug is still there.

Hello! Would it be possible for you to grab video clips of the last two points?

Comment

Hello and thanks for the report. Our team is currently looking into this issue.

If you experience this, please immediately report it in-game using the Feedback button and then direct message me your account name. This will allow our QA team to be able to look into the logs to assist them with their investigation.