Fortnite: Save the World

Fortnite: Save the World Dev Tracker




27 Apr

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That's something we definitely want to focus on. The team is hard at work on the new feature (we're hoping to share news in the near future).

We're going through our current list of documented bugs (and looking for new ones) to get resolved. Do you have a list of things that you have in mind so that we can investigate?

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These are always the best spawns! Holding off that small choke point is awesome with the right set up. The Deciblaster is really awesome in these scenarios.

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Thanks for putting the video together, u/Plasma_Strike. We'll forward this over to the team to investigate.

Thank you!


25 Apr

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Originally posted by Carlosvonbene147

I shouldn't have hope because I know I'm going to be disappointed but I'm hoping its going to be good

We'll reveal more details as we get closer to it's release.

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Originally posted by Ginataro

We all know you just used the server space that was dedicated for stw and allocated it to br for the event, not sure why you're pretending there's an issue you're not aware of

Completely unrelated! We discovered a bad server cluster that players were hitting which was causing out of memory issues for those on that server. This issue has since been resolved.

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Hey, all!

The server issues in Save the World mentioned here have been resolved.

We appreciate your reports, and we thank you again for the videos you provided.

👍

External link →

24 Apr

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Hey everyone,

We're investigating reports of server issues in Save the World. We'll keep you updated when we have more information. Thank you for all of the tags and videos provided while we dig further into this.

Thank you for your patience.

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Hey u/RockySucksAtVG Thanks for posting this video showing the type of performance you are experiencing. Our team is diving in and taking a look at whats causing this kind of degraded server performance.

Thank you

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Thanks for the heads up u/LukePlayzSeason3. Our team is taking a look into what's causing the degraded server performance.


21 Apr

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Originally posted by mastercore8112

That’s funny because I have MUTLIPLE weapons without the Mag Size perk that are still affected.

Would you be able to get me a short video clip that shows the weapon, its perks, and the ammo bug?

UPDATE:
Downtime for v12.41 is complete!
As a reminder from last week’s Homebase Status Report, Bunny Brawler Luna will arrive starting April 24 at 8 PM ET.
Thank you!

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Hey, Commanders.

Downtime for v12.41 has started.

We’ll let you know here when downtime ends.

Thank you!

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20 Apr

What's up /r/Fortnite commanders!

v12.41 is scheduled for Tuesday, April 21. Downtime begins at 2 AM ET (0600 UTC).

External link →

18 Apr

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Hey everyone,

As RebelAndroid mentioned, this will be resolved in the 12.50 update. He should know.. he's the one fixing it! :3 Here's a trello card for tracking.

Thanks for the tags!

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Originally posted by [deleted]

Oh wow! Did not know that.. thought epic accounts were just an account with every single item (since the Fortnite leagues and worldcup accounts had that) that workers have to mess around, like throwing tomatoes at eachother or something. (If I had a maxed account I'd make combos 24/7)

Nope, we have regular accounts just like anyone else! Even for testing we don't usually have maxed accounts actually (unless it's to test something that requires a max level account). But that's all only on development/debug servers; any account on live had to get to max by playing to get there. And we do actually play in our free time. :)

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Originally posted by [deleted]

What do you mean live account? Do epic workers have an epic account and a live account? For what is the epic account?

Sorry, didn't mean to confuse people. When we are debugging things before release we are on development / debug builds. We just refer to the current released version as live internally. Not an official term or anything. I just meant I will be playing and using that pickaxe myself (outside of work).

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This issue will be fixed when 12.50 releases.

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This animation issue in StW will be fixed by the 12.50 release.

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This issue is fixed for the 12.50 release. :)

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Originally posted by inxcognito

See my reply to the main post. This will be fixed in 12.50.