Fortnite: Save the World

Fortnite: Save the World Dev Tracker




28 Feb

Comment

Originally posted by i_was_dartacus

u/FreightTrainUsa - sorry to ping but this has been reported widely here and on Discord, seems to be a fairly serious crashing issue with the latest update.

Comment

Thanks for bringing this up. Seems like this fix/feature didnt actually make it into the v23.50 update as was expected. I'll look to amend that patch notes when i can and hopefully this will be included in the next update.

The v23.50 update in Save the World brings Weeks 6 and 7 of Wargames: Quantum Countdown and Shortcut! This update also brings back the Valor questline, rewarding the Hero Major Oswald upon completion.

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Post
    Trello on Trello - Thread - Direct

Description We’re aware of a visual issue that changes the setting for Fill or No Fill once you’ve changed the game mode.

Platform All

FORT-562453

Post
    Trello on Trello - Thread - Direct

Description

The Omega Knight outfit has a light grey/silver color instead of the matte black armor.

JIRA

FORT-565709

Post
    Trello on Trello - Thread - Direct

Description

When using any emote that has upper body movement with the Vi outfit her right eye may turn inward.

JIRA

FORT-560874


27 Feb

Comment

Originally posted by Glory_To_Atom

So what is your opinion regarding the current community issues? It's mostly players abusing the private match system to carry low leveled players into high end of the game. Not to mention how ventures makes people unlock every evolution levels from there instead of playing normal quests. Further worsening the game's progression. What's also annoying is the PL160 challenge is too much effort for so little reward.

One more thing, Magyst before he left said you guys will rework the report system. When will that actually happen?

Cant really speak to the main question. For the report system i can see what happened.

Comment

If you can send me a DM with your Epic user name/ID that would be helpful for the team to continue to look into this.

Comment

Originally posted by RIP_STW

I still regularly do PWO missions in Stonewood, Plankerton, Canny, and early Twine, and while you can find muppets in all areas of the game, my experience in public lobbies in high Twine is the worst. Way too much of the playerbase there are useless. (And that is the area of the game where it actually matters to have useful teammates)

Last night, for instance, I did the 160 four atlas mission for the survivor. At the end of the mission me and two others had building scores in the range of 3-5k. The fourth player? Well he literally had a building score of zero. 😑

The one glimmer of hope is the 160 RTS mission where you can easily get away without building anything other than walls and roof around the objective, so it doesn’t matter so much in that mission if teammates don’t help build.

My theory is that a key reason public lobbies in the 140/160 zones are so bad is because a lot of the good players really do just play solo or play on private with friends. I p...

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I can provide the feedback given here but i cant really speak on any plans at this time.

Comment

Originally posted by RIP_STW

There are a few areas (including two tunnels) in the Canny stormshield with the same problem. The weird thing is that about two years ago they fixed a third tunnel in Canny that had this problem, but didn’t fix the other problem areas.

u/freighttrainusa any chance the devs could go through the Plankerton and Canny SSD maps and fix the areas where it doesn’t let you place structures?

Also, melee heavy attacks have been bugged for months.

Was mostly absent last week due to being sick so catching up on stuff now. Can pass this along and see what can be done.

Comment

Originally posted by Glory_To_Atom

u/FreightTrainUSA

This is another bug with the third rail

Was mostly absent last week due to being sick so catching up on stuff now. Can pass this along and see what can be done.