Fortnite: Battle Royale

Fortnite: Battle Royale Dev Tracker




12 Jul

Comment

Originally posted by Xenc

I’d imagine each partnership is separate to each other. Perhaps the John Wick agreement was for several appearances.

We were able to bring Wick back when we signed the deal to add the Sofia outfit. And yes, every deal is diff.

Comment

Originally posted by Alphasilverhawk

Yes!!! That’s really the main reason why people didn’t enjoy playing Disco. Why was the center platform removed in the first place? I really didn’t see a problem with people always fighting for the center platform.

Mainly performance. When we bring it back around with the center one back, we will probably have to reduce player count some more at the same time. 24v24 or something like that.

Comment

Originally posted by Potatodefault

Same, iOS 13 is working perfectly for me.

Same, iOS 13 is working perfectly for me.

Not every player will have the same experience. There are overall performance concerns with iOS 13 beta for the majority of players.

We’re aware of stability concerns on the iOS 13 beta for Fortnite Mobile. We recommend that players do not use the iOS 13 beta at this time.

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Comment

Originally posted by bianceziwo

You did it for 50v50 disco for like 8 hours, most fun i ever had in fortnite

Disco = 64 players :)

Next time we run it, it will have the center dance floor back in.

Comment

Originally posted by macthepro

Can you make team rumble a drop in anytime mode? I often feel it becomes one sided because people leave. It would be really nice if we could drop in during a game.

We cannot currently do that, but we have talked about it. The problem (besides the amount of work it would take) is we would have to incentivize dropping in somehow, otherwise why would you opt to drop in to a match as opposed to starting a fresh one?

Comment

Originally posted by Kixylix

Is there any chance you could rotate the Team Rumble settings on a weekly basis?

  • Team Rumble 100
  • Team Rumble 100 + Siphon
  • Team Rumble 150
  • Team Rumble 150 + Siphon
  • SOARING RUMBLE WOOOOOOOOOOO

etc

We probably won't mess with the elim count very often, since we want to keep match length between 15-20m, but yeah it's likely we will rotate some other rumbles.

Comment

Originally posted by 0Default0

u/EpicDustyDevo

This is confusing..

Ehh, yeah I’ll have someone investigate. Screenshot not chopped, right? ;)

Comment

Originally posted by AwesomeGuy20017

Now on to something I think should replace TR eventually, 50v50 Rumble with a score of 250, imagine the XP

Maybe some day. Currently the hardware we run on won’t be sufficient to keep up with that many players in the same place at the same time.

Comment

Originally posted by DirtyRosewood

I hope it is Soaring.

Not at first but it’ll probably come back around.

Comment

Originally posted by YourMomsFrontButt

Hi there,

I'm a 100% TR player and I find the lowering of the score objective to 100 makes for less exciting games. By the time I loot and get into battle, the game is 20% over with.

I hear ya, I usually grab one or two chests then start heading for supply drops if I want to get into the action quickly. Oh and build a big structure in the middle somewhere to attract players.

Comment

Originally posted by claytonsnow

I *think* their rational for why it's always an item is that new players will be confused why some modes have redeploy active and some modes don't. So the solution to this is make it an item across all modes, so it's obvious that redeploy will always take an item slot. Also if they get used to always having redeploy without it taking a slot they will instinctively dislike modes where redeploy is not active, which hurts the game.

Yep, that’s pretty much it. We will still probably bring back Soaring versions of some of the modes. Who knows, maybe we will try Soaring Rumble one day and see how it goes in terms of players face planting.

Comment

Originally posted by Azlan_Ansari

hi

Hello

Comment

Originally posted by HopeForRoseNerf

Why only on the weekends? I remember when you said you would rotate them every 2 days... And why does the playrates matter?

More players are online on weekends, so we think we can run an extra large team mode during those time periods. Playrates matter because without enough players always in matches, matchmaking starts to break down and people won’t be able to get in matches quickly and will end up with half full lobbies after a long wait to get in.

Comment

Originally posted by Midice

Is there any chance we can have 50 vs 50 v1 back again? Big circle and everyone running together as a large group was the best.

We will be playing the mode a bunch this weekend and discussing how to move forward with it next week. I changed those circles back in the day to force combat to happen more quickly / make early game less stale. The faster the circles get small = the more likely big fights will happen.

Comment

Originally posted by BigStretched

So now that team rumble is no longer an ltm, And it has a different loot pool. What’s the excuse for no separate loot pool in arena and tourneys

I’m not on the comp team, but I believe their desire is to keep competitive as closely aligned with the core modes as possible, in order to create the situation where the game that all of the players know and love is the same game that the best of the best are playing for big bucks. This means that theoretically any good fortnite player could rise to the top without having to learn a markedly different game, given time, dedication and talent. Obviously there is more to it than that and the comp mode can and does have differences from core, but that’s the heart of the idea.

Comment

Originally posted by Xenc

Thank you for the information.

Will we ever see a return of the Downtown Drop LTM to finish the Backboard style challenges?

Not sure - that was a special partnership with Nike, no plans currently to bring it back.

Comment

Originally posted by w0lver1

understood, The downtown drop gamemode was pretty unique for that reason. At least the map making would would be cut out for you, you could probably just crowdsource the community for that haha.

Yep, totally. Currently Creative mode allows for different maps, BR doesn’t.