10 months ago - Kafka - Direct link

I’ve reported this to the team, they checked the numbers and they should be correctly adjusted for the double scoring that the event captain gives.

I’ve asked them for specifics and I’m hoping to discuss it with them tomorrow.

TLDR we’re looking into it, thanks.

9 months ago - Kafka - Direct link

We took another look at the scoring and we agree it’s tuned too high.

It’s difficult to make direct number comparisons between the 7.0 events and events prior to the 7.0 update as the 7.0 scoring is tuned to take into account new features that have been added to the game. For example, the new event booster packs and the Event Captains.

So in terms of the actual numbers, even after we’ve revised it, the scores required may still be higher than previously, but should overall require roughly the same amount of effort from a guild as before to achieve tier 12.

As you all know, that was most members buying to tier 4-5 and every guild member participating in the event.

Thanks for raising this topic and I’ll let you know once the latest scoring changes have gone out.
Once they’re out, if you want to start a feedback thread about it I’m happy to keep an eye on it and pass feedback along.

9 months ago - Kafka - Direct link

Hi all,

The scoring adjustments are currently being released to live, it might take a little while to finish releasing.

I’ll be keeping an eye on things here to make sure everything has gone smoothly for you folks.

Edit:
Sorry just read up a bit in the thread after posting this.
The new real money purchases being taken into account for the new scoring for tier 12 was part of the problem. My understanding is that the team have been adjusting the algorithm to remove this from the calculations.