Grounded

Grounded Dev Tracker




23 May

Post
    Obsidian Chris on Steam Forums - Thread - Direct
Grounded 1.3.3 Bug Fixes / Changes
Major Fixes
  • Various buildings no longer rotate their placement after save / load.
  • Various buildings no longer rotate their placement after switching between Play mode and Design mode in Playgrounds.
  • Playgrounds that use a Player Spawner as the starting spawn location will properly be deactivated when another Player Spawner uses the "Set Checkpoint" action.

Changes
  • Equipment generating gizmo now returns current equipped items to your inventory or drops them in the world when equipping new items.

Crash Fixes
  • Fixed crash that could occur if an Explosive Bur Trap was near a Laser Pillar.

Other Bug Fixes
  • Items grown in the Garden Patch will no longer fall over after loading a save.
  • Dew drops no...
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Post
    on News - Thread - Direct

Hello everyone! We have just released patch 1.2.4 in order to fix some issues you have been reporting. Please update your game as soon as you can and let us know if you continue to experience any further issues.

Bug Fixes / Changes

Changes

  • Slurping the puddle in the Infected Broodmother Lair applies new effects to the Player.
  • Infected Broodmother receives new effects when standing in the puddle.
  • Lil Fist now has a max stack cap of 100.
  • The old Roofed Chimney pieces have been added back into the game. You must use the "Flip" action during building placement to access them.
  • Infected Ladybugs no longer drop Ladybird Shells.
  • Increased the Hauling Bonus for Red Ant Armor and Workers Comp smoothie.
  • Rough Reload duration reduced.
  • Further cheese zone reductions in the Infected Broodmother Lair. (Dev glares intensify)

Crash Fixes:

  • Fixed crash that coul...
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