Hearts of Iron IV

Hearts of Iron IV Dev Tracker




17 Feb

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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Feb

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Patch 1.11.6 "Barbarossa"

Balance - Flattened tank chassis IC cost, raising earlier chassis by 10-20%, up to no change at later chassis.

- Transport planes now cost fuel to run.

- Reduced truck damage from logistics strike mission by approx 30%, reduced train damage from logistics strike mission by approx 15%


Modding - Fixed dynamic modifiers not returning localized keys when supplied

- set_nationality effect will no longer check if the character is 'available' in the target country before transferring them

- set_nationality on characters will no longer cause their owning country to reset to their original country on loading savegame. This addresses several CTDs and some unexpected behaviour


Stability & Performance
- Fixed OOS and other subtle issues caused by bad ordering of logistics stockpile in deployment logic

- Fixed CTD with mods that fire leaders without giving AI a proper 7 days n... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

27 Jan

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Patch 1.11.5 "Barbarossa"

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# AI
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- Majors will now send volunteers to the Spanish Civil War even without La Resistance
- AI will no longer consider enemy lakes to be dangerous
- AI has learned the definition of insanity and will now try to avoid attacking in same place if previous invasion failed
- AI will be more careful with their attacks if they start running out of manpower
- AI now assigns free aces to valid existing wings instead of only when creating new wings
- AI is now significantly less likely to release collaboration governments unless they have narrative reasons to do so

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# UI
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- Supply map mode allows normal interactions with naval unit counters and doesn't hide fleet windows
- Fixed ship stats details pages not showing correct supply usage
- Fixed UI elements highlighting spurriously when tech template would unlock equipment which isn't included in current DLC profile
- Fixed Army and N... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

14 Dec

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Patch 1.11.4 "Barbarossa"


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# Balance
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- Reduced compliance gain bonuses in advisor and country leader traits from 0.1 to 0.05. Kamenev will now provide 0.02 compliance bonus as advisor, and 0.05 as country leader.
- Reduced weekly stability bonus and replaced weekly war support bonus by a flat one in Stalin's traits.
- Slightly reduced weekly War Support and PP gain on Stalinist campaign. Reduced XP gain and Breakthrough bonus on For the Motherland campaign.
- Army and Navy Spirit cost adjusted down to 20/35/50 from 25/50/75. Air spirits now all cost 50 air experience.
- Naval bases now cost 5000 IC (from 3000), and incur an extra cost of 1000 per additional level.
- Air Supply mission fuel costs increased by 50%
- Increases hub Max Motorization cost to 80 trucks, from 50
- Democratic government type now confers a bonus of -25% political advisor cost. Several national spirits have been slightly tweaked down to accomodate the p... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Nov

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Fixed - Armor 3D units from previous addons showing in the Tank Designer
The expected models can now be selected for tank designs
Game executable should be properly signed again
{LINK REMOVED}READ IN FULL
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Nov

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An early look at our Patch Notes are available on our forums. Unfortunately, the notes are too large to fit onto steam in this format, an official patch notes post will accompany the release next week.

I will also take this opportunity to point out that as is normal for large updates, saved games from earlier versions will not be compatible with No Step Back. An opt-in rollback to the current live version will be provided when No Step Back and the Barbarossa update launch

{LINK REMOVED}READ THE PATCHNOTES HERE
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Aug

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Added server visibility settings to Steam MP (Public, Private, Friends)
Update MS as well to keep version parity.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page [url=https://steamcommunity.com/ogg/394360/announcements/detail/2975176518595600788]here[/url].

03 Jun

Post
    Addaway on Steam - Thread - Direct
Just a very small hotfix to fix an issue with the 1.10.6 patch released earlier today,

################################################################
######## Hotfix 1.10.7 "Collie" ########
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# Bugfix
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- Bonuses to specific batallion types will apply correctly again

02 Jun

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Patch 1.10.6 "Collie"
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# Gameplay
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- It is no longer possible to swap templates on divisions that are encircled
- For garrison reinforcement, check the division's blocked equipments to make sure they are not used
- Ethiopia now has the ability to submit a peace deal to Italy if they manage to push the Italians out of East Africa


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# Stability & Performance
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- Random CTD fix in volunteer GUI
- Optimized triggers for Spanish "Ignite Anarchist Uprising" decision
- Refactored scripted ai_strategies to be less performance-intensive
- Fixed false positive out of sync 56 when mixing Windows and Linux/Mac clients
- Fixed CTD when going to menu after console cmd reloadtechnologies
- Fixed CTD caused by the transfer of ships currently being refitted from one country to another, e.g. at the s... Read more

03 Feb

Post
    Addaway on Steam - Thread - Direct


Hello everyone,

Patch 1.10.4 of the "Collie" update is now live and should be downloading through Steam and Microsoft Store as we speak. The new checksum is 8878.

This update aims to resolve various security issues reported by the multiplayer community.

################################################################
######## Patch 1.10.4 "Collie" #########
################################################################

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# Stability & Performance
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- Fixed a security flaw in networking where a user could bypass lobby password protection
- Added extra checks to block clients with empty or blank username from joining a game
- Fixed a security flaw in networking where a user could kick/ban other player...
Read more

26 Nov

Post
    Addaway on Steam - Thread - Direct
Hello everyone!

Patch 1.10.3 of the "Collie" update is now live and should be downloading through Steam and Microsoft Store as we speak. The new checksum is aa89.

This update aims to address a compatibility issue with the recent release of macOS 11.0 "Big Sur".

Saves made with 1.10.0, 1.10.1 and 1.10.2 are expected to be fully compatible with 1.10.3 and you can continue your previous game without risk.


Should you still have an older saved game (from 1.9 "Husky" or 1.8 "Fork"), it will not be compatible with 1.10.3, even if the game does not report it as such. This is sadly an issue we could not fix in this patch without painful side effects (see the known issues[forum.paradoxplaza.com] page).

As always, if you have an older save you can... Read more