Hearts of Iron IV

Hearts of Iron IV Dev Tracker




17 Mar


16 Mar


11 Mar


10 Mar

Post
Patch 1.11.9 "Barbarossa"
UI:
- Fixed some DX11 and OpenGL UI elements being 1 pixel off by making them incorrectly positioned the same way DX9 does

Modding:
- The game will no longer show an empty "Modify Government" alert when using hidden ideas

Stability & Performance:
- Fixed CTD due to AI not being notified when a leader is removed from a country

Bugfix:
- Fixed adding or removing divisions to a general under a marshal not updating the marshal's abilities' effects
- Fixed capping of the reliability value to 100% in the Tech Details view
- Fixed a bug where character traits would sometimes duplicate on level up.
- Fixed Radio II XP cost for the tank designer being higher than intended
- Isoroku Yamamoto will no longer have an extra 'I' in his name
- Fixed a rare issue where the Japanese coal liquification focus could fail to add a refinery
- Fixes to French career profile translatio... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Mar


06 Mar


24 Feb

Post
Patch 1.11.8 "Barbarossa"
- Added an option in the settings menu to disable cloud storage backup of your career profile statistics.
- Players that own most major DLCs should no longer see promotions for the DLC Subscription in the main menu.
- Fixed potential cloud storage issues for the career profile which could result in your statistics not being backed up.
- Fixed a potential desync issue with statistics collection in multiplayer
- Fixed the "Civil wars" stat collection for "Battle for the Bosporus" DLC.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

23 Feb

Comment
    C0RAX on Forums - Thread - Direct
BubblesZestje said: So wait does this mean the majority of people who choose the Polish Regency Council do it just to not get anyone as King? Seem to be missing a bit of infomation here.
this is something we are currently investigating ย 
Comment
    C0RAX on Forums - Thread - Direct
Herr B. said: Interesting data, for sure.

However, I wouldn't read much into it. From the first graph alone (the difficulty), it is easy to see that a sizeable amount of data comes from inexperienced or occasional players, who have no idea of what's even going on. All of the data below that support this claim, especially the division design.

I would honestly prefer it, if you would filter out all data from "easy" or "very easy" campains. Then perhaps we could see how the hivemind has reacted to the NSB changes.
This data DD is deliberately aimed... Read more
Post
Hello there, the time has come to do a fun dive into what you've been playing the game as a community. So over this diary we are going to look into some of the trends and statistics we seen from our telemetry and see how we use it to gain insights in current player trends when working on HOI4. The wonderful data team have been working to get us all the information we wanted and I hope you enjoy seeing some of their great work. As a forward point, as with any data collection we do not store any personal information or anything that can used to identify players in accordance with GDPR.

So first of we will start with something fun, can you guess what this graph is telling us.


If you guessed this was us spotting the continuous naval production focus exploit being discovered you get a gold star, although it seems some of you are... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

17 Feb

Post
Patch 1.11.7 "Barbarossa"
- Added a Career Profile where players can view statistics about their playthrough
- Added promotion for the new DLC Subscription

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.