Helldivers 2

Helldivers 2 Dev Tracker




16 Apr

Good day citizens and Helldivers of Super Earth
Today we bring crash fixes as well as a calibration to one of our existing armors passive ability.

Overview
  • Fixes to armor passive.
  • Various improvements to stability.
Gameplay
  • CE-27 Ground Breaker armor now has the Engineer kit passive as previously advertised.
Fixes
Crash Fixes
  • Fixed multiple crashes that could occur in the loadout screen when other players left or joined the game.
  • Fixed multiple crashes that could occur after extraction when the mission results and rewards were shown.
  • Fixed crash which could occur when throwing back a grenade while wielding a heat-based weapon.
  • Fixed crash that could occur when hosting a play session migrates to another player.
  • Fixed crash that could occur if too many civilians spawn.
    ...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

09 Apr

Hello fellow Helldivers!
Piping hot fresh patch notes coming your way

Overview
This update includes
  • Stability fixes

Gameplay
  • We have updated the stats UI for weapons to take into account any explosive damage done by them. This is to give weapons that do damage with explosive projectiles a more fair representation in the UI. Most notably affected is the PLAS-1 Scorcher.

Fixes
Crash fixes
  • Fixed some crashes that occurred when deploying to mission.
  • Fixed some crashes that occurred during extraction and right after it.
  • Fixed crashes that could occur if the squad deployed a large amount of support weapons.
  • Fixed various crashes that could occur during gameplay.
  • Fixed a crash that could occur when using heat based weapons.
  • Fixed crashes which could occur if a pl...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Apr

Post
    PS_6 on Steam - Thread - Direct

Noble patriots of Super Earth, the time for stealth is over.

A new Premium Warbond has been deployed to all fighting units on frontlines across the galaxy.

Codename…. Democratic Detonation.



This concoction of chaos is packed with explosive weapons, fierce armour, super-slick capes and sweet emotes.

So let loose and make the biggest bang since the dawn of time to blow up the bugs, melt the machines, and ignite the raging fires of liberty!

FIREPOWER



BR-14 Adjudicator Rifle
Deliver righteous judgement to your enemies with acc... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

03 Apr

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Good day!
Hot Fix for a crash introduced in yesterdays rollout!
Carry on liberating soldiers.

Fixes
  • Fix for a common crash which occurred when accessing the Acquisitions menu

Known Issues (Unchanged from patch 1.000.200)
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Game might crash when picking up a snowball or throwing back a grenade
  • Various issues involving friend invites and cross-play:
  • Cross-platform friend invites might not show up in the Friend Requests tab.
  • Players cannot unfriend other players befriended via friend code.
  • Players cannot unblock players that were not in their Friends list beforehand.
  • Players cannot befriend players with Steam names shorter than 3 characters.
  • Explos...
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02 Apr

Good day Helldivers!
Today we have a slightly bigger update for you all to assist in the liberation efforts of our galaxy as well as some new environmental threats to watch out for.
May Liberty guide your path.

Overview

This update includes:
-Balance changes to missions, stratagems, weapons, enemies and Helldivers.
-General fixes and stability improvements.
- Increased Level Cap [EDIT]


Gameplay

Planetary Hazard additions
  • Blizzards
  • Sandstorms

Increased level cap
  • Level cap has been increased from 50 to 150

Balancing

Missions
Retrieve Essential Personnel

  • Moved the enemy spawn points further away from the objective to give players a fairer chance of defending the location.
  • There are fewer civilians required to complete the miss...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

26 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Hello all! Small fix coming in today!

Overview
Whats been done in this patch.
  • Fixes to the Arc based weapons

Fixes
Game no longer freezes when firing arcs from the following weapons and stratagems
  • Arc Thrower
  • Arc Shotgun
  • Tesla Tower


20 Mar

Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Good day fellow Helldivers! Piping hot patch notes straight from the oven arriving.

Overview
For this patch, we have implemented:
  • Fixes to the EXO-45 Patriot exosuit, game stats, UI, and general stability.
  • Balance improvements for planetary hazards and patrol spawns.

Balancing
  • Balanced and adjusted spawn rates for the various planet hazards including tremors, meteor showers, volcanic activity, fire tornados, and ion storms. Hazards should now spawn less frequently during missions.
  • Meteor Shower has received the following changes in addition to reduced spawn rate:
  • Reduced explosion radius
  • Reduced meteor damage slightly
  • Reduced meteor velocity slightly
  • Meteor color has been changed slightly to try and make it easier to spot.

  • Volcanic Activi...
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12 Mar

Good day citizens of Super Earth. A new patch to aid you in your efforts is coming in. May Super Earth give you courage

Overview
Today's patch is dealing with the spawn rate of heavily armored Terminid enemies as well as the possible play against them. It also contains some fixes to UI elements and crash fixes.

Balancing
Enemies:
  • The amount of heavily armored targets that spawn on higher difficulties, especially for Terminids, have been a big discussion point online and internally. The intent is for groups to have to bring some form of anti-tank capability but not to the degree previously needed.
  • To that end we have reduced the spawn rate of Chargers and Bile Titans on difficulties 7 and up. In addition we have reduced the risk of spawn spikes of Chargers and Bile Titans.
  • Please note that we have changed the distribution of enemy types, not reduced difficulty. Expect other enemy types to...
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Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

07 Mar

Post
    PS_6 on Steam - Thread - Direct

HELLDIVERS™ get the Cutting Edge advantage on the battlefield!
Greetings, fearless heroes of galactic democracy!

Steel yourself for the next big push against the disgraceful enemies of freedom with our brand-new Warbond – Cutting Edge!

Packed with high-voltage vibes, Cutting Edge gives you the chance to enhance your loadout of liberty with ultra-futuristic armour, guns that spit lightning, super stylish capes and epic emotes.

Super Earth R&D Experiments

Helldivers… we need your help. The brainiacs in Super Earth Research & Development have some cool experimental armour ready to be field-tested. This is where you come in, you’re just the right people for the job.

THE EX SERIES PROTOTYPES

... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Comment

Originally posted by dr_jiang

The developer in question is u/AHGS_Fredrik_E. You can find the quotes in their post history, assuming they aren't deleted. Others, I found through threads, like this one.

I haven't deleted anything, it's all there to see.

Comment

That was me.

I went a little far with the trolling, but what I said is said.

I'm sorry if people took offence to it, I'm not going to engage with the community anymore, since as many people have pointed out; we have a community team that should handle that. I figured I'd have a little fun with the players, but I realize being a dev I'm in an unfair position.

Maybe this isn't going to mend anything with you, but atleast I feel I should own up to it and apologize. I'm sorry.