Helldivers 2

Helldivers 2 Dev Tracker




19 Dec

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Seasons greetings, Helldivers!

We’re here to talk to you about our crossover with Killzone, which added new premium items to the Superstore.

As this was our first crossover offering, we’ve been listening to the response, and the feedback we’ve received from our community surveys is that crossover content is really high up on your wishlists.

At the same time, some of you are not happy with the prices of the items and we will revisit this.

Many of you were also concerned that items wouldn’t be in rotation for long enough, and there was a bit of concern around how these items exist outside of our usual Warbond releases, which are always themed in our own universe.

Because of all this, in partnership with our friends at Guerrilla (and as we’re in the season of holiday cheer), we’ve decided to offer a gift to all players.

Firstly, we are gifting to everyone the planned second wave of the Helldivers x Killzone collaboration items today,... Read more

18 Dec

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Greetings, Helldivers!

We hope you’re having an awesome time with Omens of Tyranny and are busy maintaining sweet liberty in a star system near you by offering the undemocratic Illuminate hordes another way of life: death.

To celebrate your heroics in liberating the Voteless from their tortured existence, we’re bringing to the table our first official crossover - and it’s a super cool one.

We decided a long time ago to do crossovers only if and when they make perfect sense for the game. So in that spirit, we’re hyped to announce our very first crossover: Killzone 2.



Helldivers 2 x Killzone 2 belongs to a new tier of special Premium content reserved for collaborations and other uniquely-themed work. Our plan is to offer you something distinct and special.

High Command informs us that beyond the Superstore content, there’s also an additional Killzone 2 reward for all Helldivers depending on your success in the Galactic War…

... Read more
Freedoms greetings Helldivers!
Small Hot Fix coming in before the holidays to address some paint points.

Overview
  • Crash Fixes
  • Matchmaking & connection improvements
  • Miscellaneous fixes
Fixes Matchmaking & Connection Issues:
  • Matchmaking improvements to reduce wait times.
  • Addressed an issue which forced disconnections in specific gameplay conditions during Illuminate missions
Crash Fixes and Soft-locks:
  • Fix for a 100% crash affecting a subset of players within range of Illuminate towers during Ion Storms
Miscellaneous fixes
  • Fix Siege Ready armor passive not affecting ammo pools on initial dives when joining an ongoing mission.

17 Dec

Good day Helldivers, small crash fix update from high command to ensure your continued victory against the Illuminate scourge

Overview
  • Crash Fixes
Fixes
  • Fixed crash when a player leaves while ragdolling and throwing grenades
  • Fixed potential crash when hotjoining illuminate missions
  • Fixed crash when large amounts of destruction is taking place
  • Fix for crash when reloading a shotgun and entering the FRV MG
  • Fixed some potential crashes on joining or leaving other player's ship"
  • Fixed crash that could occur on certain explosions
  • Fixed potential crash when calling vehicle stratagems
  • Fixed crash that could happen when fighting in a colony map.
Known Issues These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
... Read more

13 Dec

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Citizens of Super Earth! Do not fear the resurgence of Illuminate scum–the Helldivers will be ready to fight them in the streets, at your doorsteps, and on the city borders and boundaries! The Ministry of Defense is authorizing the sale and distribution of the Urban Legends Premium Warbond to all Helldivers, available starting now!



You’ve been fighting in swamps, deserts, and frozen wastelands with our finest weapons. But what kind of kit do you need to make a dent in the invading forces when it comes to your own streets?



Fighting in colonies means narrow streets and close encounters, so we’re introducing our first melee secondary weapon with the SQC-19 Stun Lance. This extra-large poker ... Read more
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The time has come, Helldivers. The War has changed.



These are dark times for freedom loving citizens everywhere. Our galaxy grows cold from the embrace of old enemies returning and darkens with the threat of new horrors emerging.

We must now stand together in Super Earth's light and oppose these sinister tidings.
These Omens of Tyranny

The Illuminate Return
Missing for almost a century, the Illuminate will challenge our recruits more than the other factions they have faced. They are advanced, highly-intelligent beings wielding powerful technology that appears to average citizens like a kind of dark magic.



At the end of the First Galactic War, the Helldivers worke... Read more
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Release Captain Carlberg here together with Galactic Communications Specialist Baskin and Vice Admiral Ayre bringing you the latest and greatest from Super Earth Command.
We have a lot to cover so lets dive straight in.

Overview
  • Reconnect to your last match!
  • Balance changes
  • Crash Fixes
  • Social Menu fixes
  • Miscellaneous fixes

Helldivers, the Omens of Tyranny have arrived! The Illuminate are back, and with them, a new wave of terror threatens our democracy. After nearly a century of relative peace, these technologically advanced enemies have returned.
The Illuminate are conducting mysterious invasions across the galaxy, seizing our colonies and converting our citizens. These staging attacks and Illuminate disappearances are too precise and elusive to suggest a full-scale planetary conquest, but their methods and intentions remain a dire enigma.

A ne... Read more

12 Dec

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Visit the Game Awards event page on Steam to unlock the TR-117 Alpha Commander armor early! The shiny green Alpha Commander set features the Med-Kit passive, which allows you to hold more stims and make each one's effect last a bit longer when used.

This coveted set is being made available again in partnership with The Game Awards for a full seven days before its global unlock on all platforms.



https://store.steampowered.com/app/27... Read more

12 Nov

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🌍 Overview Crash fix
🔧 Fix Crash on shutdown fix
🧠 Known Issues These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.


Top Priority:
  • Excessive ragdolling can cause a feeling of helplessness and frustration
  • Players are unable to emote when flying through the air
  • Stratagem balls bounce unpredictably off cliffs and some spots
  • The Reinforced Scout Strider does not telegraph its rocket attacks

Medium Priority:
  • The Automaton Barrager Tank's turret continues to work despite its body being destroyed
  • Firebomb Hellpods can no longer destroy larger enemy types such as tanks
  • Players are unable to shoot properly while in the air using a jetpack
  • Reinforcement may not be available for players who join a game in progress
  • ...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

05 Nov

Freedoms Greetings!
Small update coming your way!

Overview
  • Crash fixes
  • Raise flag mission fix
  • Miscellaneous fixes
Fixes Crash fixes & Soft Locks
  • Fixes a crash which could happen when the player or a hot-joiner first spawns into a mission
  • Fixed a rare crash that could occur with carriable items and looking at the minimap at the same time
Missions
  • Decreased enemy spawn rate while progressing the Raise Flag objective in Spread Democracy missions.
Miscellaneous fixes
  • Fix holding last stratagem input preventing movement on default pc controls.
  • SOS beacons will now look for additional players for the remainder of each mission. They are no longer destroyed when the squad is full. Instead they will deactivate - until someone leaves and the SOS beacon starts look...
Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

29 Oct

Freedoms Greetings Helldivers, Release Captain Carlberg speaking with the latest and greates from Super Earth

Overview Balance changes

Fixes
  • Resolved Top Priority issues
  • Crashes & Soft Locks
  • Helldiver Fixes
  • Weapons & Stratagems
  • Enemies
  • Missions & Difficulties
  • Social Issues & Galactic War Map
  • Miscellaneous Fixes
Balancing Stratagems
Shield Generator Relay
  • Increased lifetime from 30 to 40 sec
Primary Weapons
SG-8P Punisher Plasma
    • In response to popular Helldiver demand, General Brasch has issued an administrative order to revert the production changes made to the SG-8P Punisher Plasma (from Patch 01.001.104)
    • We have reverted the latest changes so the SG-8P Punisher Plasma will now have a ...
Read more

24 Oct

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If there’s one thing we love here on Super Earth, it’s the truth. We’ve even got a whole Ministry dedicated to the creation, fine-tuning, and wide distribution of it. It’s about time we gave our Helldivers some Ministry of Truth-approved equipment to match our deep, enduring love of and commitment to the Truth. With these tools, you will become one of Super Earth’s official Truth Enforcers.



Being a Truth Enforcer means showing your allegiance–your loyalty–to Super Earth’s superiority as the arbiters of truth. The best way to demonstrate loyalty? By carrying the PLAS-15 Loyalist plasma pistol. Come on, it’s got “loyal” in the name already. It also allows you to shoot semi-auto style, or you can charge it up for a shot with more kick.

... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

15 Oct

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Fellow Helldivers,

As we wrap up our 60-day community commitment, I want to take a moment to reflect on the journey we've taken together. Your feedback regarding the Escalation of Freedom update was both insightful and vital to our improvement process. We listened, we learned, and we took action.

Key developments:

  • There’s been a comprehensive balancing pass on over 70 weapons and stratagems, reworking armor penetration and adjusting enemy armor and health values

  • Several enemies have been overhauled to ensure they present a challenge while feeling rewarding to defeat. Notable changes include reducing armor values for heavy enemies like Hulks, Chargers, Impalers and Bile Titans, along with limiting the rocket fire from Devastators and Gunships

  • We took a deep dive into core systems like enemy spawning as well as targeting and vision for the Automatons
In terms of performance, we’ve made some ... Read more
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    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Freedoms greetings citizens of Super Earth! Im your host Release Captain Carlberg bringing you the latest and greatest from high command. So without further ado let us dive in.

Overview The final part of our 60 day commitment is here!
This patch marks the last set of changes we aimed to implement for the 60 day community commitment while also addressing issues we previously didn’t have time to fix.

So what does this patch contain?
We have made changes to the remaining weapons and stratagems we weren't able to finish for the patch on September 17th, ensuring they’re now more interesting and effective. We have also dedicated some time and we’ve looked over some key core systems like enemy spawning as well as targeting and vision for the Automatons. Based on your feedback, we’ve fine-tuned the Automaton experience ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Oct

Freedoms greetings. Small update incoming

Overview
  • Crash fixes
  • Miscellaneous fixes
Fixes Crash Fixes
  • Fixed a crash caused by unique stim pistol owners leaving the game
  • Fixed crash when equipping any purchased hellpod skins on a fresh account
Miscellaneous Fixes
  • Fixed bug where helldivers wearing heavy armors would be immune to gas status effect
  • Can no longer call down multiple seismic probes and prospecting drills at the same time
  • Bots will not get stuck shooting at walls as frequently during evacuate high-value asset missions
  • The audio for all Bug and Bot enemies has been cleaned up and re-balanced recently. The focus has mostly been on their voices, but the movement has been looked at as well. The goal was to make enemy audio more balanced between each enemy type and to make enemies...
Read more