Helldivers 2

Helldivers 2 Dev Tracker




23 Jul

Post
    PS_6 on Steam - Thread - Direct
Welcome to the Escalation of Freedom, Helldivers. We’ve taken the time to gather feedback from our players on the front lines, and we’re bringing greater variety to our content. From missions and objectives to enemies and planets, we’re delivering a ton of new content for both our veteran players and brand-new Helldivers on the battlefield. Get ready for our biggest update yet!


Our community continues to show us how strong we all are when united against the mindless Automatons and the scourge of the Terminid. As we stand here, on the eve of the Escalation of Freedom, we reflect on the 6 months since launch. We could never have predicted how far this game would go and how many Citizens would answer Super Earth's call to arms!

We’ve watched our forces expertly handle every conflict and challenge we’ve thrown their way... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

10 Jul

Post
We have a hotfix to again address the problem of players stuck in the infinite drop-in.

Overview This hotfix aims to reduce the number of people stuck in the hellpod drop-in loading screen.

Fixes
  • Reduced instances of being stuck waiting in infinite drop-in
Known Issues
  • Sending friend requests via friend code in game currently does not work
  • Various issues to do with unintended Ballstics Shield behavior.
  • Players may be unable to be joined or invited to the game
  • Players added to the Recent Players list will appear in the middle of the list
  • Players may experience delays in Medals and Super Credits payouts
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions
  • Deployed mines may sometimes become invisible (but remain active)
  • Arc weapons sometimes behave inconsistently and sometimes ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

04 Jul

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We have a hotfix coming from High Command!

Overview This hotfix aims to resolve crashes and to reduce the number of people stuck in the hellpod drop-in loading screen.

Fixes
  • Fixed the 'Superior Packing Methodology' ship module upgrade (technically this was fixed on the server side and has been working since July 1st).
  • Fixed crashes and glitches occurring when dropping into a mission.
  • Fixed instances of players becoming stuck in the hellpod loading screen.
  • Fixed a crash that occurs after changing settings (this should be fixed for real this time, the last fix didn’t stick the landing and we have sent the responsible engineer to a Super Earth re-education camp).

Known Issues These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.
  • Sending friend requests via friend cod...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

25 Jun

Post
    PS_6 on Steam - Thread - Direct
Liberty’s greetings, Helldivers!

Welcome to a new series of community-focused updates on Helldivers 2! Our hope is that we can use these to tell you about the Galactic War happenings, our favorite moments and events, and some of the development plans we have for the game.

THE WAR REPORT Let’s recap the last couple of months on the warfront. May marked the moment that Helldivers met the Terminid Supercolony on Meridia. The first major order involving the spore outbreak was a hard lesson learned for us all, and we saw the Terminid infestation spread to more planets, interfering in the lives of good hearted Super Earth citizens.

The Helldivers briefly turned their attention to the Automaton front in an attempt to secure resources and decommission a whopping 2 billion bots. This operation did not succeed, and Helldivers were again denied access to the MD-17 Anti-Tank Mines, making the ensuing conflicts an even bigger challenge.

Taking advantage of our ... Read more
Small patch incoming from High Command!

Overview For this patch, we have made improvements and changes to the following areas:
  • Crash fix related to the FAF-14 Spear
  • General fixes
General
  • Japanese Language Voice-Overs are now available globally on PS5 (also on PC).
Fixes Crashes
  • Fix for crash happening when players with unique hellpod patterns leave during hellpod launch cutscenes.
  • Crash fix while aiming with the Spear.
Misc Fixes
  • Fixed corrupted text showing "?" for some characters when having Traditional Chinese language selected.
  • Fix for Plasma Punisher being unable to shoot out of the SH-32 Shield Generator Pack and the FX-12 Shield Generator.
  • Fixed so the Quasar cannon has the correct change to its heat when on hot and cold planets.
  • Fixed issue ...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

18 Jun

Good day Helldivers!
Patch transmission incoming.

Overview For this patch, we have made improvements and changes to the following areas:
  • Quality of life improvements
  • Crash fixes
  • General bug fixes
Fixes Crashes
  • Fixed various crashes that would sometimes occur when changing settings.
  • Fixed potential crash or corrupted font texture when changing the language
  • Fixed a crash that might occur after exiting a mission.
  • Fixed a crash that occurs when opening the social menu with more than 100 friends. As a result we have also limited the friends list visibility to 100. You will remain friends with anyone over 100, but you may not be able to see them if they are offline.
  • Fixed crash when opening social menu and having many blocked players and/or friend requests.
  • Fixed a crash when minimizing after changing ful...
Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

13 Jun

Post
    PS_6 on Steam - Thread - Direct
Helldivers!

Johan Pilestedt here, now in the Chief Creative Officer position at Arrowhead. First, I want to thank you, the community, for clearly voicing your opinions and concerns for the balance and fun of the game. With that, we have gone over a lot of the Weapon and Stratagem balance in our latest patch (01.000.400), and we wanted to share with you a little more information on the decisions we made.

With these balance changes we wanted to buff up some of the weaker stratagems to make them more viable and add more opportunity for variety in loadouts. We also changed a few to make them more consistent, but the goal was to keep a similar or higher power level.
We are looking into the stratagems more to see if there are any other stratagems that might need some buffs or changes to make them more viable. We also want to explain why we are making the changes we do, so that you can follow our thinking.

A/MLS-4X Rocket Sentry:
The old intent was ... Read more
Freedoms Greetings Helldivers, I'm your host Release Captain Carlberg bringing you democracy's latest and greatest from Super Earths superior minds. Its a lot of information so lets dive in!


Overview For this patch, some of the major areas of interest are
  • Visible Supply Lines & Attack Origins in the Galactic War.
  • Stratagem, weapon, planet, and enemy balancing updates.
  • Various crash fixes, stability improvements, and other updates.
  • Invite-only lobby creation.
    The right most option in the Lobby settings. Currently only localized in English. Additional languages coming in the next patch
Balancing Goal with stratagem balance changes this patch:
With these balance changes we wanted to buff up some of the weaker stratagems to make them more viable and add more possibility for variety in the loadouts. We also changed a few to make them more consistent, but the goal was to keep ... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

06 Jun

Post
    PS_6 on Steam - Thread - Direct
Liberty’s greetings, Helldivers! Are you ready to learn all about the new Viper Commandos Warbond?

Firstly, we have been listening to your feedback as we develop our Warbonds in general. The idea behind each Warbond is to allow our Helldivers to roleplay their favorite soldier fantasies within our universe, but it’s important that these are fantasies that actually appeal to our players.

We’re changing our approach to Warbonds moving forward based on player input in a couple of ways. Firstly, we’re slowing down the pace at which we release Warbonds to give us a little bit more time to polish these designs before they’re released. We don’t want to rush anything out of the oven before it’s fully baked.

Secondly, we are changing the arrangement of items in each Warbond to make room for new item types, and also higher quality armors and weapons. This will prevent us from simply adding more of everything, leading to weapons that feel redundant and uninteresting a... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.

01 Jun

Post
    The Baskinator on Steam Forums - Thread - Direct
Greetings, Helldivers!

We wanted to finally give you an idea of what’s going on with our patch.

First of all, our next patch is expected in the second week of June.

Second, we have also pushed out an emergency hotfix to address enemies spawning on the drill in the current major order.

You are right: we’ve slowed down our cadence for patches. We’ll go into more detail about it in an upcoming blog, but the short version is that dedicating more time to each patch will allow us to provide a higher quality standard and reduce the pressure on our teams. At Arrowhead, the physical and mental health of the team is very important to us, and maintaining a long-term sustainable work pace is crucial for our developers and staff to avoid putting anyone at risk of burnout.

Additionally, the cadence at which we were patching left us little time to engage with the community, or build Helldivers 2 alongside our players, in meaningful ways. This slower p... Read more
Post
    /u/ on Steam - Thread - Direct
A lil somethin somethin: You can find the details for this event on the announcement page here.
Post
    pp on Steam - Thread - Direct
🔧 Fixes
  • Fixed an issue causing enemies to spawn on the drill during the Operation: Enduring Peace order mission.

🧠 Known Issues
These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.


  • Players may not have the option to send, accept or decline friend requests.
  • Players may not have the option to Block other players.
  • Blocked players are not added to the Blocked Player list or prevented from joining games.
  • Game may crash if the player changes the text language while on a mission.
  • Players may experience delays in Medals and Super Credits payouts.
  • Players may occasionally receive excessive XP.
  • Enemies that bleed out do not progress Personal Orders and Eradicate missions.
  • Arc weapons sometimes behave inconsistently...
Read more