Hunt: Showdown

Hunt: Showdown Dev Tracker




Yesterday

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

The Live Servers will be taken offline tomorrow, March 26, at 09:00 CET to deploy Update 2.3.

This update will also mark the launch of our latest event, Garden of the Witch!

Estimated downtime: ~3 hours.

Thanks for your patience.

24 Mar

Post

Celebrate Crytek's 25th anniversary with our Steam publisher sale, going on now through April 3rd! 🎉

Get up to 60% off our Crytek Collection Bundle in addition to deep discounts featured on some of your favorite Hunt DLC and Bundles.

... Read more
Post

Update 2.3 is almost here, bringing fresh content, balance tweaks, and important fixes!

Curious about what’s coming? Our Design Director, Dennis, walks you through all the details in the latest Developer Update video.

21 Mar

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

As part of Update 2.3, we’ve made a number of balance changes to equipment, Traits, and more. These changes were based on player feedback and were made to ensure gameplay was more balanced overall and that more diversity among games was encouraged. We’ve touched on the balance changes coming to Hunt in previous blogs, but we wanted to sum everything up so it’s clear what is coming in Update 2.3.

Check out the changes below!

Equipment Balances
  • The Krag will now have slightly reduced extra ammo capacity (from 12 to 10) and the cost will increase to 450 Hunt Dollars, which is to encourage more arsenal variety in games. These changes go hand-in-hand with a rebalance of the Berthier and Mosin Obrez and allows slotting the new Mosin Obrez Match and Sharpeye into the Long Ammo category. The Berthier will no...
Read more

20 Mar

Post

Whispers of old magic stir in the bayou and the gulch, where the line between healing and hexing is dangerously thin.

Garden of the Witch is coming. Will you step inside?


14 Mar

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

As a part of our year of improvements for 2025, we have been exploring ways to better expand direct communication in our key community hubs. You may have noticed an increase in Developer Insights, and we hope that’s been as valuable for you guys as it has been for us.

The community shares a lot of valuable information with us on platforms like Reddit, Discord, Twitter, etc., and looking at how we monitor and respond to that engagement is a focus for us this year. One element of that is real-time game issues and bug reporting.

With that in mind, we are introducing Community Triage, a new initiative designed to improve the way we track and address bug reports across community channels.

Community Triage is a structured system that will help us catalogue, cross-reference, and respond to the bug reports you share, as well as ... Read more

13 Mar

Post


Hunt: Showdown 1896’s big Steam spring sale is here! 🌿

The base game and all DLC are on sale now, with discounts up to 50% off! Whether you’re a veteran looking to expand your collection or a newcomer ready to step into the bayou, now’s the perfect time to jump in.

Don’t miss out - ... Read more
Post

Dead Man’s Cut – wishlist now!

A trickster, a performer, and a master of the unknown—Crossroads Walker steps out of the shadows, bringing his deadly tools to the fight against Corruption.

Add Dead Man’s Cut to your Steam wishlist now and prepare to embrace the darkness.

https://store.steampowered.com/app/3282900/Hunt_Showdown_1896__Dead_Mans_Cut/

12 Mar

Post
    CRY_IM on Steam - Thread - Direct


We are thrilled to unveil Garden of the Witch, the first live in-game Event of 2025 for Hunt: Showdown 1896! The Event comes alongside the highly anticipated Update 2.3, kicking off a year of improvements, fixes, and performance updates for the game.

Step into a world where cursed nature and Corrupted metal collide as the mystical Bruja duo and the industrious Welders wage war against the Corruption, armed with their own unique powers.

The update signals a bold new direction, placing a laser focus on fixes, gameplay improvements, and quality-of-life enhancements to elevate player experience throughout the year. Prepare for a thrilling adventure and a redefined Hunt: Showdown 1896.

Garden of the Witch
Garden of the Witch sees cursed nature and Corrupted metal clash. In the story of the Bruja duo and the Welders, each group fights a... Read more

08 Mar

Post
    Cry_Ari on Steam - Thread - Direct

Hunters,

This weekend we’re celebrating International Women’s Day! It’s a simple fact that Hunt wouldn’t be what it is without our female Partners, players, and staff. As part of our celebrations, we’re taking the opportunity to spotlight some of the women in our community as well as some of our female Hunters.

Our Partners are a huge asset to Hunt. By providing so much visibility, feedback, and support, what they do helps hugely with our efforts to consistently push the game forward. As a thank you to the women in the Partner program, their exclusive codes will get you 50% off selected products in the Crytek store from today until March 9th (10 am CET), with a larger revenue share for your chosen streamer. Whether it’s a DLC you’ve had your eye on, or you want to get a friend into Hunt, there’s something for everyone—and you’ll be supporting the fantastic... Read more

07 Mar

Post


Hunters,

Last week we shared that we had been making adjustments to matchmaking, and today we want to talk more about what those changes were and what our plans will be moving forward.

We saw that high ping players were presenting as an issue for the community regularly, and as a result we began collecting and analyzing player data around ping during matchmaking. Our goal was to investigate potential solutions, and this data allowed us to work on identifying an ideal cutoff point for "high ping" on a per-region basis. This means that we have been able to experiment with refining the matchmaking experience to ensure fairer connections for all players.

To begin with, we investigated region locking for various servers, but we found the system too easy to circumvent using a VPN.

Two weeks ago, we tried introducing a new system that w... Read more

03 Mar

Post
    CRY_IM on Steam - Thread - Direct


The sprawling, eerie lore of Hunt: Showdown 1896 is something we hold near and dear to our larvae-riddled hearts, and we want to assure you that it will not be abandoned. As a part of the greater goal of making past content available to our players again, the first step has been focused on returning all legacy lore to the “Mythos” section of our website. You may have already noticed that the original Book of Monsters has been added, filed under “Corrupted Monsters.”

Check out Mythos on our website[www.huntshowdow... Read more

28 Feb

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

We rely on your feedback with every update, and the main way we take action on changes based on community response, is through feedback submitted to us via our surveys. A big thanks to those of you that have participated in surveys so far, and for those yet to take part, we encourage you to take the opportunity in future.

Many of you have requested that we discuss the results of those surveys, so today we want to go over the responses that you shared after Update 2.2.

Let’s dive into some of our key findings and the actions we are taking in response to your feedback.

Future Development Survey
We conducted a survey that focused on future developments, and the main message we took from your response was the need to focus on performance and bugs.
While some changes were already in the pipeline, survey results showe... Read more

27 Feb

Post


The Rise Up Dead Man Anniversary Collection by Port Sulphur Band is now available on Steam ! 🎶

Seven years, seven versions of Hunt’s most legendary track. From the iconic Humming Theme to the brand new Bones and Bounties version, experience Rise Up Dead Man like never before.

Get it now:

... Read more

21 Feb

Post

Hunters,

Tomorrow we’re celebrating our 7th anniversary! To start, we want to thank you all for being on this incredible journey with us. Through all the ups and downs, we are extremely grateful to have a community that cares so deeply about Hunt. Seven years down, and we can’t wait for many more, bringing you face-to-face with untold horrors in the backwaters of Louisiana and Colorado.

We will be celebrating this momentous occasion with some giveaways, anniversary sales, news from Port Sulphur Band, and more! We even have some interesting Hunt factoids to share.

DID YOU KNOW:

Ever wondered how many Hunters have been kicked to death by a horse? Us too. So, in the spirit of seven years of Hunt, here are some interesting stats you guys have racked up since Hunt: Showdown 1896 began:

  • 1,010 Hunt...
Read more

18 Feb

Post

Hunters,

We are entering 2025 with an initiative to focus on performance, fixes, and improving player trust. Today, we want to tackle some concerns regarding new features and overall game balance, as well as how we will address these issues in coming updates.

From Update 2.3 onwards, we plan to reverse some previous decisions around the power creep of certain weapons and Traits, as well as fixing some long-standing issues that impact gameplay, and more. This will go hand in hand with additional focus on stability, bug fixing, and performance improvements for an overall smoother experience.

Here are some of the reverts you can expect from update 2.3:

  • The Lightfoot Trait no longer allows for silent crouching for solo Hunters.
  • Revive Bolts are now Scarce, and can only be looted from dead Hunters and...
Read more

14 Feb

Post

Hunters,

Thank you all for your feedback since the release of Hunt: Showdown 1896, especially regarding the UI changes. Your insights have been invaluable. We recognize that some of our recent redesigns fell short of delivering the functionality and usability you came to expect.

Many of the changes were initially aimed at improving the console player experience, but we understand now that some of the new screens sacrificed functionality that was key to the PC experience.

Today, we’re going to discuss the screens we are prioritizing to adjust throughout the year: Loadouts, Team Details, Post-Mission Summary, and the Pause Menu.

Loadouts Redesign

The loadout screen is critical for quickly equipping favorite setups, but the current design isn’t making this process intuitive. Here’s how we’re improving it:

    ...
Read more

10 Feb

Post


Back in December, we released an Event trailer that featured first look at an upcoming Hunter—Desert Rose. Immediately we saw a huge response from the community, with many of you clearly excited to see her drop.

Today, we're excited to finally bring Mercy Scribner, the sharp shooting Desert Rose, to the Hunt store. As she becomes available in-game for the first time, we thought we'd share a little backstory and character lore to introduce our latest Hunter.

Desert Rose: Broken Mirror

She could only hope that it wasn't too late.

With the barrel of her Bornheim still smoking, Mercy Scribner exited the arena to thunderous applause, just like she always did after a performance for Carter's show. This time though, her heart was racing. Not from the thrill of the success, but from the dread that had bloomed in her stomach upon seein... Read more
Post
    CRY_IM on Steam - Thread - Direct


Hunters,

Update 2.2.2 is live! Check out the full list of changes below.



Weekly Challenges:
  • Updated Weekly Challenge sets.



META
The following new weapons, variants, and Custom Ammo have been incorporated into the progression system:

  • Rifles
    • 1865 Carbine Aperture – 2nd unlock in the 1865 Carbine Family
    • Maynard Sniper Silencer – 2nd unlock in the Maynard Sniper Family
    • Krag Silencer – 4th unlock in the Krag Family
    • Chu Ko Nu – Bloodline Rank 1
  • ...
Read more

09 Feb

Post
    CRY_IM on Steam - Thread - Direct


Hunters,

The Live Servers will be taken offline at 09:00 CET tomorrow, February 10, to deploy Update 2.2.2. This update will mark the conclusion of the event, introducing new weapons and consumables into the regular progression, along with several bug fixes.

Estimated downtime: ~3 hours.



Weekly Challenges:
  • Updated Weekly Challenge sets.



META
The following new weapons, variants, and Custom Ammo have been incorporated into the progression system:

  • Rifles
    • 1865 Carbine Aperture – 2nd unlock in the 1865 ...
Read more