Stop balancing guns based on how often people pick them up. This is why DTap is overpowered, and Mammoth/Salvo are about to be.
"BUT WE WANT EVERY WEAPON TO BE USED EQUALLY" f*cking why? An auto-aim pistol shouldnt be more powerful than a skill based rifle.
I wont even rant about the AA or bullet magnetism, just realize how absolutely mouth-breathing moronic it is to balance weapons based on what players prefer to use.
I know Ubi wont listen, but i have to put this out there. Something is seriously scuffed on the dev team to operate this way.
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