In the season 1 trailer, the D-tar is seen firing at 200 RPM or 3.33 RPS. Compared to v0.5 full-fusion ripper dealing 15 damage at 6 RPS for a 1167ms ttk. The two closest values for the D-tar are 4 shots for 1000ms and 5 shots for 1333ms. In order to get these STKs, the D-tar will have to deal 24-29 or 30-39 damage at full fusion. I will assume the slower TTK is more accurate from now on. I will also assume the pattern of a damage increase only on final fusion. I can very easily see a 22-22-22-22-25 pattern. This would also fit nicely with a v0.5 revert.
Damage: 22-22-22-22-25 Firerate: 3.33/s or 200 RPM
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