Hey there r/HyperScape! To celebrate the beta launch of Team Deathmatch, we're reporting back from Ubisoft Montréal. From Tech Test to today, your feedback and questions have been a huge guiding force for us and we can't begin to thank you enough for your continued support. We know there are quite a few hot topics in the community at the moment, so we hope we can give you a better idea of what we're thinking and where we see Hyper Scape going in the future, today.
So without further ado, let's get this moving:
AMA thread = LIVE! Hit us with your burning question below
We begin answering your questions = 3:30pm ET (i.e. very soon)
AMA end = 5:00pm ET
So with that out of the way, it's question time! As always, we are Graeme Jennings (Senior Producer), Jean-Christophe Guyot (Creative Director) and Thomas Simon (Game Director).
See you soon, Contenders! And in case you'd like them for reference, here are our most recent patch notes and update on the game's future.
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