Original Post — Direct link

"In Hyper Scape, engage in close-quarters, fast-paced and vertical matches"

A quote from the official website describing this game.

The low downtime between fights, and the ability to survive and adapt to a multitude of scenarios were what made this game stand out. Survivability, verticality and fast movement made this game exceptional.

Now, it's hiding in a building for 15 seconds after a fight because your health won't f*cking regenerate, then on top of the 15 second wait, you have to wait even longer for your health bar to go back up PAINFULLY slowly.

So now what we have is bigger explosions, a nonsensical and downright comical amount of aim assist (it's harder to actually miss a shot) and a slow, clunky, lifeless husk of what used to be a "fast paced, close quarters" shooter.

Getting up close and personal is no longer rewarding. In the past (last night, funnily enough), playing aggressively was rewarding. Now we have absolutely everything in the game changed to make it easier to kill and be killed, all while not regenerating health. Skill has gone out the window. Grab the biggest explosive weapon you can find and just press the f*cking trigger, and don't think for a second that running and resetting will help you because you have to wait upwards of 25 seconds to regain your health!

To quote the patch notes in regards to the heal hack

"This change will reduce the hack’s heal power in relation to the newly reduced Health Regen speed, to avoid making Heal too obvious a choice."

Do the developers even play this game? Do they watch the streams?

If you have to wait 15 seconds before your health even starts to f*cking regenerate, OF COURSE HEAL IS NOW THE OBVIOUS CHOICE!!!!!!!

This is quite possibly the final nail in the coffin they have been building for themselves. I'll stick around and see if it gets better, but please get in touch with the roots of this game again. It is unrecognisable. Go watch gameplay from the first week and compare it to streams today, it is unrecognisable.

External link →
about 4 years ago - /u/UbiArcane - Direct link

Hello! Thank you for the feedback and expressing exactly where you are frustrated with the game state. We appreciate the feedback. We are looking at the feedback across all of our channels, and making sure to understand both the specific feedback (such as health regen, weapon balance, etc,) and the overall meta feedback.

We know this patch is quite different, and changes a few aspects of the game. Both the positive and negative feedback will be used in our analysis and conversations moving forwards. Rest assured, we want this game to be the best possible that it can be and will continue working to do so.