Original Post — Direct link

Firstly, let me me start by saying THANK YOU, UBISOFT. Hyper Scape is an absolute gem, and I'm pretty sure this entire sub agrees with me on that. I can barely play other multiplayer shooters now. So, again, thank you.

Now, I have 1,200+ hours on Apex Legends. I hit the highest rank of Apex Predator in the first two seasons. Apex is currently my favorite game, and also the game I've invested the most time into ever.

I say the above, because as soon as the SBMM that is in Apex was kicked and tightened MAJORLY up at the end of season 2 and the beginning of season 3, my enjoyment became so much less than it used to be.

Now, I dont necessarily entirely agree with not having any skill based matchmaking, but Apex also has a ranked mode, which is honestly almost less sweaty than the actual public SBMM matches, sometimes. To me, this is an absolutely contradictory and ridiculous system, because it basically provides two ranked modes: ranked, and unranked-ranked, essentially. If Hyper Scape eventually gets a ranked mode, the difference in matches should be drastically different. As in, if I were to play in max rank lobbies, they should feel far more challenging than playing normal quick play lobbies. This isn't necessarily the case in Apex. Again, the public matches are grueling and difficult, nearly on par with the max Predator ranked lobbies, and only rarely less difficult.

I would hate for Hyper Scape to become the abysmal prison that Apex public matches have become.

Even friends of mine who play Warzone are now completely getting fed up with the SBMM in that game as well. If any of this makes sense to the common individual, it seems like SBMM (at least the incredibly tight SBMM that seems to plague current games), is not entirely appreciated nor going as planned.

Also, with SBMM, this means queues take longer than they should, and in a game like a Battle royale, this adds to the frustration on an even bigger scale.

SBMM also splits up friends. I used to have friends I could play Apex with, back before SBMM became what it is now. Sadly, now these same friends no longer wish to play with me due to how sweaty my public lobbies are. This forces me to play alone, with randoms who usually arent up to par anyways, and have a nearly nightmarish gaming experience, sometimes waiting up to 5 minutes to find another PUBLIC quick play match, since it wants to match me with higher players.

When lobby searching goes from finding the best game for your connection, as fast as possible, to instead taking longer and finding you sweatier lobbies, there is an issue to be had.

Please Ubisoft, don't let this game fall down this path too! It's too special to ruin. I think the casual matches are PERFECT right now the way they are, without SBMM turned on. So again, if for some sad reason SBMM is eventually turned on, please don't go overboard and ruin the game like Apex has.

EDIT: Let's not forget that a HUGE amount of people on Apex (probably fortnite and warzone as well), create smurf accounts just to circumvent the sbmm, making the entire system completely faulty and pointless.

EDIT 2: Just to restate, I'm not anti SBMM. As I said in one of my first paragraphs. I'm simply saying, SBMM in games as of now is far too strong, segregates players and friends, and hasn't been well done in any BR I've played. Do I want to stomp a level 1 player, who hasn't even played an FPS or even a game before? Absolutely not. That's bullying, and doesnt even feel good in any way.

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over 4 years ago - /u/MrEricPope - Direct link

Thanks so much for the well reasoned and thought out post (and the discussion in the replies). The team leads have seen it. We know SBMM is a very important topic in the world of BRs so we are very focused on it internally right now. We don't intend to rush into this, but will be absorbing as much as we can in discussions like this one to keep us as informed as possible to what the community thinks.

over 4 years ago - /u/MrEricPope - Direct link

Originally posted by MrEricPope

Thanks so much for the well reasoned and thought out post (and the discussion in the replies). The team leads have seen it. We know SBMM is a very important topic in the world of BRs so we are very focused on it internally right now. We don't intend to rush into this, but will be absorbing as much as we can in discussions like this one to keep us as informed as possible to what the community thinks.

flair: ubi-response