We certainly understand the frustration of having a number of bugs present for weeks or more. We also want all bugs fixed as fast as possible for everyone (as well as less bugs released with a patch)!
We’re going to be doing a large sweep on bugs for 1.0, with a much greater time period set for QA and Bugfixes than prior, all with the plan to crush a ton of bugs. We are also developing and currently implementing better processes for bug prioritization where it comes to the community. Making sure the bugs the community encounters, values, and reports are being evaluated with community input in best reference.
Loading screens are also something we’re constantly looking to improve with every patch, we know they’re certainly much longer than where we want them to be and will be continuing to make improvements to them.