over 3 years ago - Mike_Weicker - Direct link

I’m sorry this is how it feels for you. While it is technically possible for this to be true, it becomes more and more improbable to hold true as you continue to test. If you truly believe that this is happening, I recommend getting 100 items that are ready to be crafted at 80% success rate. Do them all in a row and record (video) all attempts in a row. Once you’ve done that, check the actual success rate you experienced. If it’s still 100% failure rate or even more than 40% failure rate, I’ll check into it again.

Until then, I have quite literally run billions of tests on this. It’s really accurate. If you don’t believe me, please bring me some data with evidence.

On a wider topic, we have a lot of plans for crafting still. It’s a system with a lot of possibilities I’ve got a really big document with a lot of ideas ready to go for it. We’ve been dedicating design time to other very key systems instead recently. Most notable, the Rogue.

Crafting will continue to be expanded upon.

over 3 years ago - Mike_Weicker - Direct link

I’ve gotten really good with conditional formatting recently. My spreadsheets are really nice.

over 3 years ago - Mike_Weicker - Direct link

Even 5 in a row, we’re talking something like 0.03% chance.