Original Post — Direct link

I may be in the minority for this, but I wanted to raise this post as a discussion to talk about the current champions introduced. Personally, I think the runeterran champion region is an incredibly flawed and poorly designed concept. It limits deck diversity to such an extreme that the only champion that sees play is bard because his origin passive is just that damn good. Meanwhile Jhin can only function in one deck, and Evelynn has the potential to be so much more if her cards weren't limited to just one region. If they want this whole new "region" thing to be a success, they really need to have printed more cards than they have.

Personally, I would have loved to just see the champions introduced currently placed into an already pre-existing region along with their support cards. Bard being targon since he is this otherwordly celestial entity, Jhin being Ionian along with his followers since that is where he came from, and Evelynn being from Shadow Isles cause spooky champ goes in spooky region, plus she gets so much value from SI that it isn't even close.

What do you all think? Do you think that the Runeterran region design is good, or should it it be discarded?

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almost 2 years ago - /u/Dan_Felder - Direct link

In my opinion, the option to let players build decks with themes that are spread through many different regions significantly expands design space - plus works well for the flavor of certain champions. More design space means more power to make cool stuff, and with great power comes great responsibility.

Design space issues are often somewhat invisible to players, because you don't get to see all the cards we want to make but can't because they break the game in a specific combination. More options on how to open and contain deckbuilding options are super valuable in letting you play with more cool stuff. Often the most fun way to use a card isn't the best way to use it, so a lot of cool designs are off limits otherwise - so you introduce region limiters and similar deckbuilding restrictions. Being able to break those restrictions in specific contexts that don't create wider problems, like through the runeterran champ concept, is super helpful