Crusaders of the Lost Idols

Crusaders of the Lost Idols Dev Tracker




28 Jul

Comment

Originally posted by Smitecus

6 years!!! Congrats Codename, Crusaders has evolved a long way from the beginning, great job by of you! SmiteThee

Hi SmiteThee,

Thank you! Indeed it has really evolved and had quite the journey over the past 6 years. Here's to more!

Comment

Originally posted by Idolgrl81

Thanks for the chests

You're welcome. :)

Comment

Originally posted by Didz999

Happy crusaderversery Guys keep up the good work!

Thank you very much!

Comment

Originally posted by hofdiddy

I have every golden item since game first came out.

Maybe if i were to win i could PICK which item would be golden next...

A golden spider, perhaps!

That would be an interesting raffle prize indeed.

Comment

Originally posted by 50phie

Hi Erika,

Thanks for the code!

I have a feeling you will be inundated with comments - and at least this one hoping to be a winner.

I'm looking forward to the 6th anniversary celebration (and pray I don't get bounced out of chat)

Thanks,

Sophie

Hi Sophie,

You're welcome for the code.

Yeah, there's a few comments on the Q&A for sure.

Good luck!

Comment

Originally posted by LC125

Hi Erika and all!

Congrats on 6 years! Still think y'all are doing great!

Hi LC125,

Thank you! I'll pass it along to the team. :)

Comment

Originally posted by NerdPirate

Congratulations on the 6th anniversary!
Are there any plans on adding more missions? I remember seeing a suggestion to add missions for converting trinkets to a higher tier (common -> uncommon -> rare -> epic). I believe it was brought up in relation to the, at the time, new Trinket Hoarder talent. But more missions overall would be nice, the majority of my crusaders are just sitting around doing nothing.

Thank you. :)

Yup, still plans to add more missions. Part of me wants to do the backend overhaul to the mission system first, and then the other part of me just wants to dump in more missions just to have them available. We'll see which side wins.

I'll add your vote to a trinket related mission to our suggestion list. :)

Comment

Originally posted by VerbingWeirdsLang

πŸŽ‰πŸŽ‰πŸŽ‰ Thank you for the chests and once again, congrats on 6 years! πŸŽ‰πŸŽ‰πŸŽ‰

Building the Dungeons into 3 tiers was one of the smartest ideas implemented in this game! This way, it allowed us to choose the level of difficulty appropriate for how far we were in the game. I also appreciate valuable loot given every level. This Dungeon season was very rewarding and I'm pleased that I finally reached lvl 25 --- with about a month to spare!

Please keep up the good work!

If I may offer two suggestions:

  • Please provide a visual indication that our formations got saved similar to switching trinkets in Bush Whacker 2. Sometimes I'll load a saved formation only to find it still loads the old saved formation instead of my updated one.
  • Next Dungeon season, keep the tiers but allow us to switch tier levels when starting a map? Sometimes I have to go down a tier for those maps with a less optimal formation and then I kick myself for not changing t...
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You're welcome for the chests. :)

Congratulations on completing level 25 for the season. :)

Yeah, the scaling addition seems to have worked out pretty well, and mostly smoothly.

  • I do keep meaning to have Nick chat with Wilson, and see if we can borrow that tech. It is pretty handy in BW2.

  • Like have the difficulty be set per objective, and just not a blanket setting over all the objectives?

Comment

Originally posted by ropus1

First of all, congratulations for the 6th anniversary IΒ΄m a six month player and I donΒ΄t know if you already answer this question but why speed, active ability or non event crusader is not a tag? Spawn speed is a really important status, have you already considered give some to the base 20 crusaders? Baeneral 5 th rune was really a game change for me. This game is awesome, I hope I win the raffle!

Hi ropus1,

Thank you! 6 years is definitely a milestone.

Congratulations on your 6 months too. :) I'm glad that Baenarall's rune is helping you out.

We haven't really overhauled the tag system since it was introduced. We just keep adding tags as we make new Crusaders. I'd be open to adding tags for Speed, Projectile, Base 20, 11th objective and Dungeon crusaders, though some of those might not get used in the mission system or be propagateable.

Cheers!

Comment

Originally posted by GaffBiginsane

Hello there !

It must have been asked thousands of times, but will we get a button to "open all" chests ?

Hi GaffBiginsane,

It has been asked a lot, that's true. We don't plan on adding an open all chests button, but I've got an update planned for allowing players to open more than 100 chests at once, so that may help.

Comment

Originally posted by Kagushino

I'vc just acquired The Exchange Student and he's ready to be bitten by Viktor for a juicy Monster-Spawn-Speed Buff :)

Congrats!

Comment

Originally posted by Halaberd85

just posting for entry to the raffle.

thanks for the code.

You're welcome for the code. :)

Comment

Originally posted by Embarrassed-Doubt-61

Hi Erika!

I just wanted to say that I think the Zuczek rebalance is really successful, and to thank you for being so responsive :-)

Hi Embarrassed-Doubt-61,

Yeah, the rebalance went fairly smoothly, so that's good. :)

Comment

Originally posted by Lamon72

6 years ,geez

Yeah, so long.

Comment

Originally posted by Shadowgarl

Happy Anniversary! We have talents for material drops from chests and for challenge tokens when the objective starts. How about a new talent to increase rune drops from chests?

Thank you. It's hard to believe it's anniversary time again already.

Like adding an extra level 1 rune drop from a runic chest, so there would be 6 cards in the chest instead of 5?

Comment

Originally posted by Drugan77

Happy birthday and thanks for the raffle!

You're welcome. :)

Comment

Originally posted by HexxarTek

Are there any plans for future stretch goals with player power? Currently, there are so many opportunities for DPS that grabbing max rewards from a difficulty 3 dungeon doesn't really require much optimization at all. Any plans to release any content with the expectation that it can't be reached day one? I understand that there are veteran players that have maxed absolutely everything, but as someone who's been playing for 18 months (a vast majority of which I was not being very efficient and missing a ton of crusaders), with less than a third of legendaries, I feel like there's no motivation to improve forms anymore. For example, Zuc is super cool in theory, but I have zero reason to charge her, or add her to a form because I already meet all DPS requirements without her. The idea of a utility crusader like Qadir is also interesting in theory, but the utility isn't strong enough to make it worth working them into a form. Just my thoughts

As a side note on Qadir, I ...

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Yup, we're going to keep playing around with the scaling on dungeons with each season, and I'm pushing to get the higher tier permanent campaign objectives added faster than I have been adding them previously, so we can get to a point where players need more power instead of the content being fairly easy for the veterans to walk through when it's added.

We did make the decision on Qadir, and updated their tooltip to indicate they only auto-open the Silver chests.

Comment

Originally posted by r_zinnk

Thanks and Congratulations on the 6th Anniversary!

You're quite welcome. :)

Comment

Originally posted by Mistyville

Happy Q & A Anniversary

Thank you! :)

Comment

Originally posted by Sharp_Annual_8055

Raffle!!!

Raffled!