Marvel Strike Force

Marvel Strike Force Dev Tracker




01 Sep

Post

There are two issues regarding Deathpool’s passive ability.

First, you may have seen that the English-only text for Deathpool’s passive ability, Death Comes For All, was updated yesterday. That text was unintentionally pushed live yesterday from one of our development builds. One of the changes states that she won’t trigger a bonus attack when she personally kills an enemy unit. A true change like this would have happened in all languages, and would be accompanied by an official announcement. This text change will be undone.

In actuality, the dev team will be working to update the functionality to match the ability description and cause Deathpool to trigger her bonus attack if she kills an enemy character. This update will require a new client and therefore likely won’t be implemented for several weeks until the next version 5.7.0.

Second, there was another text update to Deathpool’s passive ability that clarifies how ability energy is distributed.

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27 Aug

Post

Greetings Commanders,

A new MARVEL Strike Force chapter is beginning with Shang-Chi's arrival and if you want to be the author of your own destiny, you don't want to miss the event we'll be announcing today. We've also got two Legends heading back your way, Blitzes to increase your luck in battle, and your monthly opportunity for a big bullion score. Now, get ready for The Legend...

THE LEGEND

Shang-Chi is ready to punch the clock for S.T.R.I.K.E. and one of your first opportunities to earn his character shards and costume is with the upcoming The Legend Event. This is the first event to feature the new Event Store, and The Legend includes rewards to help transform your roster. Here's how this limited-time event works:

Fire Essence Event Currency

The Legend begins with the limited-time Fire Essence event currency, which you can earn from Campaign nodes (excluding Event Campaigns), Blitz, and select Daily Objectives.

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23 Aug

Post

A new version 5.6.1 is live as an optional download for now but will be a mandatory upgrade as of tomorrow, Tuesday 8/24 @ 5pm PDT. This version includes fixes for the Daily Objectives raid objectives and for certain characters causing the game to become unresponsive in combat. Compensation will be sent in the near future.

External link →

20 Aug

Comment

Originally posted by Mobius_Storm

Is there an ETA on when we're getting bug fixes for the last update? I'm mostly concerned about lost Strike Pass progress because of the missing Raid daily objectives.

We will definitely be sending out compensation, including the Strike Pass currency.

Post

Greetings Commanders,

Embrace the darkness this week as we shine a light on a deadly duo joining the New Warriors team. And after we get to the point with this big reveal, we've also got a legendary event to wrap your arms around, Blitzes that'll generate buzz, and a full slate of events to stuff more character shards and Catalyst Parts into your pockets.

Cloak & Dagger

After witnessing the tragic death of his best friend, Tyrone Johnson ran away from home and headed to New York City. He arrived at the Port Authority Bus Terminal hungry and desperate for money, which caused him to consider robbing a girl nearby to survive. That girl was Tandy Bowen, who was also a teen runaway. After her parents divorced, Tandy felt unloved and lost, so she, too, ran away from home to New York City.

Before Tyrone could rob Tandy, another criminal snatched her purse instead. Tyrone impulsively tackled the thief and returned Tandy's purse. From then on, the two runaw...

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Comment

While the drugs unlocked their powers, they pull from the Lightforce and Darkforce as the source of their powers respectively.


19 Aug

Comment

Originally posted by tyguy101011

Don’t forget to send comp commander XP for the raid daily objectives… if they’re supposed to have it

Good reminder, thanks

Comment

Originally posted by ChesterAsakura

I've only read about it on Facebook, haven't experienced it myself. Apparently the nodes with Green Goblin are having the same issue as other game modes; someone mentioned that using area attacks are freezing the game or closing the game mid fight. This is happening (apparently) especially in Dark Dimension 3

Yeah, Green Goblin is currently borked, as mentioned in the post ^^

Comment

Originally posted by kaijoe79

My Daily Objective keeps saying I have 1 even though nothing is available and I've cleared everything

That's addressed in the post ^^

Comment

Originally posted by ChesterAsakura

Several people have been reporting issues doing Dark Dimension, has it been reported yet?

Would you be a bit more specific, please?

Comment

Originally posted by Solstiria

For those that accidentally bought bishop at the wrong price will we be refunded our war credits?

If you purchased Bishop character shards at 45K, send in a support ticket to CS and they can assist you.

Post

There are a number of issues that the dev team is currently tracking in relation to the release of version 5.6.0 and are currently working on:

Fixed

  • In War Store, character shards for Bishop were incorrectly priced
  • Milestone II Orbs incorrectly granting fragments for the discontinued Ability Orb
  • Raid Completion Rewards were reverted to a previous state
  • Cull Obsidian unintentionally missing from War Store and Nobu was appearing instead
  • World Warrior, High Roller, Save the World! Milestones - Missing Elite Orange Gear Orbs and all milestone thresholds were not claimable

In Progress

  • Certain characters causing the game to become unresponsive in combat (Green Goblin, Falcon, Killmonger)
  • In Daily Objectives, the objectives related to Raids are not showing and causing red badges to appear that can’t be cleared. We’ll send the missing rewards, including Strike P...
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18 Aug

Post

The dev team is currently tracking several bugs related to today’s update but there are two in particular that we want to call out tonight.

First, in the Daily Objectives, the two objectives related to Raids are not displaying properly and causing a secondary effect of red badges displayed over the Daily Objectives button that cannot be cleared.

Second, there is a problem with Green Goblin causing the game to become unresponsive in combat. We’re also seeing some similar issues with Falcon and Killmonger. We are testing to see if this problem is occuring with any other characters as well.

The team is currently investigating both of these issues and we will keep you posted on our progress. We do plan to publish a full list of issues that we’re tracking regarding the release, as we usually do with new major versions. We appreciate your patience in the interim.

External link →

17 Aug

Post

Introducing: Deathpool! The daughter of Deadpool and the cosmic entity Death, Deathpool is MARVEL Strike Force's contribution to Deadpool's year-long 30th Anniversary celebration.

Arriving over the course of this release:

  • EDIT ON 8/19: The Arena timer was removed, as the method to see a player and start a battle has slightly changed
  • Enhance your Roster with 4 new playable characters: Deathpool, Cloak, Dagger, and Shang-Chi.
  • New costumes: Shang-Chi - Battle Armor, Doctor Strange - What If…?, Invisible Woman - Ultimate, Carnage - Absolute Carnage, Taskmaster - Red Room, Emma Frost - Dawn of X
  • Assemble a top squad with the limited-time Devoted trait for the Deathpool Event Campaign: Shadow of Deathpool
  • New Advanced Setting: Auto-Basic Combat - Save Special and Ultimate abilities for later use by auto-playing using only a character's Basic ability during combat. To activate, go to "Settings" >> Advanced...
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Comment

Originally posted by ultimaten444

Go Birds!

FLY EAGLES FLY

Comment

Originally posted by Glad_Vegetable_7020

Spiderman Basic - attack primary target for 350% attack. Chain to 10 adjacent targets beginning within 2 spaces of primary target. Apply defense down to all targets. If charged, stun primary target then lose 1 charged. Gain +1 evade up to a maximum of 3.

Special - attack primary and adjacent targets for 600% damage. Apply slow to primary and adjacent targets. If charged, all enemies are slowed and apply blind to 2-3 random enemies then lose 1 charged.

Ult- attack primary target for 800% damage + 100% damage for each spiderverse ally. All other enemies are hit for 450% damage + 50% damage per spiderverse ally. If charged, rewind turn meter of all enemies by 33% and lose 1 charged.

Passive- gain 30% health, damage, and evade. Gain 10% evade for each spiderverse ally. All spiderverse allies gain 25% health, damage, and evade. Whenever self or ally evades, gain +1 charged up to 5 and heal all allies by 25% of this characters max health. On spawn, apply eva...

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Nice i like that one. lets get more!

Comment

Originally posted by KDOGTV

What do you mean when you say that we can’t and never will nerf America Chavez? Do you not see this as an issue?

how is that an issue?

Comment

Originally posted by pnotar

Fly Eagles Fly! Going to the Chargers game, first game in 2+ seasons. Even if the team is disappointing / going through growing pains, I still can't wait. Any tips for getting slushies in to The Linc?

I'm guessing your proposed Thor rework will be perfect for Jane Foster once Love & Thunder comes out.

No slushies in the linc, but you if want the best damn cheese steak, go out side the city about 30 minutes to "curlys" best damn cheese steaks anywhere. you can thank me later!

Comment

Originally posted by reveillenin

this stupid shit again

yes sir!