@CMD_Warrior Hehe I made the game and I havenβt made anything this cool xD
Satellite view
Townhall
Lighthouse
Seaside port by, Beanie, one of our Discord members:
#oddrealm #screenshotsaturday
Version 0.8.9.1 of Odd Realm has been uploaded to both production and beta branches.
#oddrealm #indiedev
@ZackJBell I mean, are you really making games otherwise
@RaymondDoerr Totally understand. The nice thing is, you've already got a good example of icon usage with that medic tent which I think works very well. Interested to see what you come up with!
@r0wan_dev What's interesting is that, since it released, I've noticed more people playing my game. So, I guess it's helping??
@RaymondDoerr I guess what I'm getting at is how everything is very earth-toned and desaturated. Again, it's a style which looks great, but adding minor saturated colors helps and shouldn't be too jarring. Case-in-point is your hospitol/medic tent with the red plus. It's pretty legible.
@RaymondDoerr Holy smokes. Ok I see what you're talking about. (Side note, great work in general. I can tell how much you've put into this.)
But, ya, icons might be a good thing to try. I know you mentioned artstyle but playing around with more saturated colors too.
Soooo Steam Labs, hey. Thoughts?
@RaymondDoerr Oh man, it is a timesink.
Are you able to share a picture of some of your buildings? Would give me an idea for things to suggest for variation possibilities.
@RaymondDoerr Ya, I struggle with that in my game where I have 5x5 px icons. It is a real pain in the ass.
Just uploaded v0.8.8.0 of Odd Realm to the beta branch. This one includes a bunch of fixes and a new tutorial. I will be uploading these changes to the production branch tomorrow. :)
@tbdxn: cats. ππππππππ @Atomicrops #pixelart
@partyinpangolin 'mom says it's my turn on the xbox'
@jcquelinejoy ya no haha
*heavy breathing intensifies*
@anissamedina24: HOLY sh*t I AM DEAD!