about 3 years ago - /u/JagexSarnie - Direct link

Originally posted by jdong4321

Will servers be down for long with this update?

Should be down for the normal amount of time for a game update (very little).

about 3 years ago - /u/JagexSarnie - Direct link

Originally posted by PercivalDerp

Will dark lure work on implings?

Yup! They'll come close to you but then they'll wander off after a little while.

about 3 years ago - /u/JagexLight - Direct link

Originally posted by Requiem_for_you

I am so hyped about new spells. In fact, quite a few of them look very interesting:

ressurection spells: remains to be seen how many dmg they add but if they ignore accuracy checks, could be pretty big. As far as I understand, meele one will hit 0-3 at complete random. So 1.5 dmg per hit on avg. 2.4sec timer on hits. So for example with my 86 magic, I can expect one meele guy to do 31.5 dmg during its 51.6sec alive time. Not game breaking but sounds like nice little extra help!

Vile Vigour - remains to be seen where it will be used but during skilling prayer points conversion to run energy might really come in handy in places where u can recharge prayer easily

ward of arceus - reduced dmg from demonic foes by 25%. Sounds like a thing you could use against cerberus or kril

Yes! You love to see it

about 3 years ago - /u/JagexSarnie - Direct link

Originally posted by Vegetable-Soup

Bug, maybe: Portal nexus icons for Arceuus teleports are showing the wrong sprites.

Thanks for the heads up Vegetable-Soup, we've updated the newspost and the team is looking into it :)

about 3 years ago - /u/JagexSarnie - Direct link

Originally posted by wzrddddd

the ward is supposed to be 10% dmg reduction as stated on the original blog https://i.imgur.com/N4tbDZW.png u/JagexSarnie

Appreciate the spot, this has now been changed.

about 3 years ago - /u/JagexSarnie - Direct link

Originally posted by Elgy1

You can't get master clue puzzle from Radimus Erkle after the update.

Thanks Elgy1, the team is aware and currently working on fixing it :)

about 3 years ago - /u/JagexLight - Direct link

Originally posted by Lonely-Thomas

Feedback on clarity:

The spell descriptions use all of the terms "cycle", "tick", and "0.6 seconds" at different points. I think this would be easier to follow and less jarring to read if the same terminology was used throughout. I get the impression "cycle" is the preferred, based on quantity of usage, so perhaps including a definition of a cycle, as a 0.6 second game interval, also known as a tick?

Thanks Thomas - point noted for the Game Update Review tomorrow. Appreciate your feedback.