over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Deltronium

Three new music tracks, which previously only played in cutscenes during the Myreque questline, are now unlockable. Players who have already completed the relevant quests will find that the tracks have been unlocked automatically.

Which are these so I can listen?

They are called: Vampyre Assault, Domain of the Vampyres and Morytanian Mystery

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by heehoo-peenut

Can you boost to get into higher levels of the agility minigame?

You can't boost agility levels for the Hallowed Sepulchre

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Jibbers21

Is the fury attachment tradeable?

The blood shard is tradeable

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by KreaHS

Was it changed to work on all 3 combat styles? The blog doesn’t specify.

Just melee but it won't use a charge if you have it on and do range or magic attacks.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by HotAsianCutie

Is there chance at agility pet while doing the Hallowed Sepulchre?

There is a chance at getting the pet while doing Hallowed Sepulchre.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Fizzypoptarts

New essense xp boost stacks with ZMI?

Yes :)

over 4 years ago - /u/JagexAcorn - Direct link

We'd like to apologise for any inconvenience, due to a problem with players' save games we're turning the game off temporarily.

We're just as excited for Darkmeyer as you are, and we're working to bring the game back online as soon as possible.

I will edit this post accordingly.

Edit 1 10:51 BST:

We're going to rollback the game which will mean it remains offline for a few hours. We'll keep you updated throughout.

We'd like to apologise again, and we greatly appreciate your patience whilst we resolve this issue.

Edit 2 11:16 BST:

As the rollback process begins, our aim is to rollback the game as close to the game update as we possibly can.

Edit 3 12:46 BST:

The rollback process is still progressing as planned. We'll communicate any updates as soon they're available.

Edit 4 14:16 BST:

The team is continuing to test the game worlds since the update has been rolled back. Thank you for your patience whilst we continue to do essential testing.

Edit 5 14:42 BST:

We're slowly re-opening the game worlds. We'd like to thank everybody for your patience.

We're excited to finally show you Darkmeyer.

Edit 6 14:50 BST:

The Ring of Endurance (uncharged) currently cannot be traded on the Grand Exchange but can be traded between players manually. We will look to hotfix this after we know the game update is stable.

Edit 7 15:10 BST:

A small number of players are being presented with a 'Error loading your profile' message when trying to log in. This is related to the game rollback. We're trying to fix this issue as soon as possible, but we're not able to offer an exact timeframe.

Edit 8 16:33 BST:

We're aware of an issue that's causing players in the Hallowed Sepulchre to teleport to the lobby upon floor completion. We're working to resolve this as quickly as we can.

Edit 9 16:53 BST:

This should now be resolved. If you come across any bugs please report them in-game using the "Report" button located in the bottom right of your chat box. Thank you for your patience.

over 4 years ago - /u/JagexMaylea - Direct link

Originally posted by Ayuroo

Vespula still melee’s you after the abyssal portal dies despite claiming to be fixed in last update. Are you able to check on this bug?

I'm on it, but it won't be fixed with this update.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by hiiimadam

Any indication of how close? Minutes/Hours/Days?

Normally minutes if not seconds.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Bucksbanana

Any rough ETA till rollback is completed?

I'll edit my post once we have an ETA. Currently don't have one just yet though.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Rsplayer1993

Can you be more specific on "offline for a few hours."? Like 3 at most, or at least, maybe 2...

Up to 4 but could be less.

over 4 years ago - /u/JagexFlippy - Direct link

Originally posted by rRMTmjrppnj78hFH

/u/JagexFlippy

I also worked on the daeyalt mine – a new, relaxed way of training Runecraft. Although implementing the content itself wasn’t too difficult, the balancing was a bit tough to figure out. Runecraft is such an iconic skill and we didn’t want the traditional training methods to be overshadowed by this new one. For that reason, you’ll see that the daeyalt mine has slower experience rates – but it’s less intensive, and actually, it’s closer to the original design for Runecraft.

I thought it was suppose to be the same as existing normal methods but you're doing less actual rcing/running. So how much worse is it going to be?

If we did the same rates with less running, Daeyalt would replace the traditional methods. That was never the intention with the original design.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Rsplayer1993

Still no word?

Still no ETA but I've updated the post with Edit 3 so people are aware it's still progressing.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by throwawayjam

Acorn is there any agility experience throughout the quest? Im 550xp from 99 agility, but wanted to save this skill for when i max, but also want to do the quest as soon as possible! but dont want to accidentally get it :O

Off the top of my head there shouldn't be anything that would gain you that much experience if there is. I know there is a crack in a wall you have to crawl through but that's about it. Grats on almost 99 btw!

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by cheeseman2k

Will you guys explain what happened at some point? Im trying to put it together from reddit posts and im not sure exactly, ancestral robes being deleted or something like that? Official clarification would be nice instead of trying to decipher memes and dig through comments.

We are looking to get a proper blog made up in the near future that should help clarify the issue that happened.

over 4 years ago - /u/JagexFlippy - Direct link

Originally posted by rRMTmjrppnj78hFH

Its literally what was voted for

Daeyalt essence can be used anywhere that pure essence can, including ZMI (provided the player has at least 50 Runecraft). Using daeyalt essence will give 50% more Runecraft XP than pure essence. Note: Training Runecraft through this method including the mining time will not be substantially better than training it traditionally.

https://secure.runescape.com/m=news/darkmeyer-poll-blog?oldschool=1

It was suppose to even out to about the same including the mining time. You're just actually rcing less. That poll question says better as well.

So how much worse is it going to be?

Yes, the essence does indeed give 50% more experience and it's not substantially better than traditional runecrafting, but the rate of obtaining the shards will naturally affect your hourly experience rates.

We never once claimed this would replace traditional runecrafting, and that's not what we polled either so it has to be slightly worse experience wise.

If you guys want a new RC method that replaces traditional runecrafting I think every mod on the team is open and willing to listen. However, this update was never designed or polled to do that so that's a discussion for another update.

Additionally, as I mentioned on stream: If we don't see enough engagement and that the content serves little to no purpose to you, of course we're willing to tweak it to match your expectations as with any other piece of content. But no point having that discussion before you have played through the content.

I can't tell you the exact rates as spreadsheet math rarely matches the exact numbers of when an update goes live to millions of players. The update is live now, so I'd suggest we wait to see in practice how players feel about it rather than speculate.

I'd also recommend reading through the comments to understand the degree of how split the community is regarding buffing runecrafting in general. It's nothing we'd just do without clearly communicating such content would replace traditional RC methods. Hope that makes sense.

over 4 years ago - /u/JagexFlippy - Direct link

Originally posted by fubnic

You should think about replacing the traditional methods then tbh

We're definitely open to suggestions and to hear you out. This was never polled as an update that would replace the traditional methods, but that doesn't mean a future update can't. We'd make that very clear when polling it though.

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by rooster_gang

Okay so we have found a bug with the new quest. I finished the fight with Damien. I didn’t talk with valief after. I teleported out.

I can not access the manor to talk to valief now. “I can find him in Crombwick Manor”

You need to go back to the lab to get to the manor. When you go to the lab there should be a ladder which when climbed, brings you under the stairs of the manor. Hope this helps!

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by rooster_gang

There is no ladder

What is your display name, I'll meet you in game to help :)

over 4 years ago - /u/JagexAcorn - Direct link

Originally posted by Dankery

I was able to get up this ladder but he is not up here. I dropped my set of noble gear and now i cannot replace it! Please help!

You can replace your noble gear by going to the hideout and opening the chest. Hope that helps!