Is it still possible to get the cosmetics if I go deathless, but someone else in the raid dies?
Hey, I've just asked Mod Halo and can clarify that any deaths from you or your team aren't allowed, so if someone else dies you won't qualify for this drop. Hope this helps!
Ah yes the Egg Scarabs invocation, love that very real invocation.
Apologies! This has been changed to "Lively Larvae" now 😅
For the ornament kit invocation trials - if you were to lose invocation score for not making time, would this void the run and not reward you the kit?
Hey, I've passed this question to Mod Halo. You are correct, this wouldn't qualify if you lost the invocation score. However it's important to know that time invocations aren't necessarily required to get the morphs/kits, just the raid level for the ornament kits & the additional ones for the transmogs.
They only mentioned no deaths on the team for the pet transmogs, so presumably everything else is alright with some deaths.
Edited the newspost to clarify!
Does this also fix the disappearing Ambrosia/Adrenaline bug? Because up until yesterday I still had those potions disappearing when using the resupply button.
Hey, this bug should be fixed with this weeks' game update and I'll add it to the newspost. Please let me know if you encounter any further issues though and I'll raise it
Walk the path invo appears to be only giving +50 instead of +60.
Also, there's an error in the blog where it says that Arterial spray goes from +5 -> +10 where it should be upset stomach.
Hey Morphine, you're a legend. Some of these changes were made or tweaked with the extra day we had to test them and unfortunately got missed by me when writing the newspost. I've amended the newspost
- Walk the path should be +50, not +60
- Arterial Spray was correct but Upset Stomach has been added to reflect the same change
i expected upset stomach to be changed, similarly punishing to mind the gap but more rng yet gives less raid level
Apologies, this was changed and just missed from the newspost. I've fixed the newspost to correctly show it's been increased by 5 levels.
Has the resupply bug been adressed with 2 dose change? It caused ambrosia potion (at least, dont know about liquid adrenaline) to get deleted from the supplies but not appear in the inventory yesterday.
Yes it has, I've just confirmed with Mod Halo and added an extra line in the newspost about it. Apologies this was originally missed!
It says in the blog that Walk the path is noow 60, but it says that its 50 in game
This was a mistake in the blog and has been fixed. Blame me for this! I think that further changes were made after writing the blog and we forgot to update the newspost with the new number. Thank you for bringing this up to us
u/JagexLight You say that Walk the path now gives 60 points in the blog, but it only gives 50 pts in game.
Hey Bumba, thank you so much for raising this. This was an error in the newspost. When I wrote the newspost it was correct but then further changes were made during testing and I forgot to update the newspost. It has been fixed now! Sorry for the confusion I caused
The news post says 'Walk the Path' has been increased from 45 to 60, an increase of 15 raid levels.
In game, it's only an increase of 5; 45->50.
Might want to take a look u/JagexLight
Hi Chewy, sorry that was my bad on the newspost. The game is correct but I gave the wrong information in the newspost as changes were made during testing which did not get updated in the newspost. >.< It has been fixed now and thank you for raising and tagging me. I'm really sorry for the confusion I caused
Give us an option to hide the activity advisor
There should be a specific setting to hide the Activity Advisor in the Settings Menu. There is a "show activity advisor" options in the Settings. It's on by default as new players aren't likely to be looking for it
Hunter is broken. Please look into it.. I'v gained no xp at all since the patch since salamanders dont walk into traps anymore
We're looking into this with immediate priority. Unfortunately, the changes we made in this week's update included some engine changes which borked the way NPCs interact with the Hunter skill. This will require a coldfix to resolve as it's not something we want to leave in the game. We're working out timelines.
- We'll keep the game update newspost up to date with timelines once we have them.
- We'll post updates on our official social channels.
Our apologies for the inconvenience.
walk the path says increased by 10, 45>50
I'm an idiot lol, this has been changed
"Walk the Path +45 +50 The invocation effect has been increased by 10 levels." That's only a difference of 5?
This has been changed. Apologies I'm slow today