Planetside

Planetside Dev Tracker




26 Jun

Post
    RPG_Wrel on Forums - Thread - Direct
Download the Test Server client from this thread after reading the Test Server Policies: https://forums.daybreakgames.com/ps...st-test-server-policies-download-link.114038/ -- There's a known crash that we need additional information to resolve. So please jump in to PTS to test out the upcoming update. -- Nanite Systems Operatives are now FREE FOR ALL PLAYERS When the update goes Live, players will be able to play as the Nanite Systems Operatives (NSO) faction without a membership. Unlocking this fa... Read more

25 Jun

Post
    Mithril on Forums - Thread - Direct
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23 Jun


22 Jun

Post
    Mithril on Forums - Thread - Direct
Good catch on the typo, thanks!
Post
    Mithril on Forums - Thread - Direct
The Chimera will be dispatched to provide a heavily armored ground combat platform for the Nanite Systems Operatives faction when the NSOverhaul releases. Configuration A pilot-operated main cannon and forward-mounted secondary turret are complemented by four rumble seat passengers. The Chimera operates as a main battle tank and troop transport hybrid that functions best when all seats are filled, similar to the Colossus Heavy Tank. Weapons Both the main cannon and forward-mounted turret will have three weapon options available upon release. The standard-issue main cannon is the CT-135, a balanced weapons platform... Read more

19 Jun


17 Jun


15 Jun

Post
    Mithril on Forums - Thread - Direct
One of two vehicles being released with the NSOverhaul update is the Dervish Heavy Fighter, an air vehicle available to the Nanite Systems Operatives faction. Configuration Unlike its Empire Specific Fighter (ESF) counterparts, the Dervish is a two-seat vehicle that sacrifices agility for durability. The pilot operates nose-mounted forward guns, while a secondary top-gunner can deal with threats ahead, behind, and above. The Dervish is meant as an air superiority fighter, and has limited ground support capabilities. Weaponry Both the nose-mounted and top-mounted hardpoints will have three weapon options available during the initial rollout. The standard DV-22 Raycaster nosegun uses photonically propelled tungsten slugs that remain effective even over long range. The DV-22T Lightweaver ... Read more

13 Jun


11 Jun


10 Jun

Post
    Mithril on Forums - Thread - Direct
Greetings again all! Thank you for the warmest welcome. I have joined the community discord, although I will try to be as active on there as I can, I do ask for a little patience as I incorporate it into my work schedule. Feel free to reach our to me via DM there for all inquiries. See you there, soldiers!
Comment
    /u/Wrel on Reddit - Thread - Direct

Yeah, this is yuck. Never been a fan of the opaque shields, they've always felt weird for both sides. If someone wants to put together a list of where they still exist, I can make the adjustments.


08 Jun

Post
    Mithril on Forums - Thread - Direct
This hotfix is schedule to go live tomorrow, Wednesday, June 9th, at 9:30am PT (6:30pm CEST). No downtime is required for this update, though active players will need to restart their client before seeing these changes. -- Misc. Changes, Fixes, and Additions
  • Lock-on Rocket Launchers once again deal damage past 250m. (This change was implemented last week.)
  • Outfit permission visuals no longer reset when using the scrollbar in the Outfit management pane.
  • Infantry no longer kneel while in the Valkyrie's rumble seat, and once again use their sitting animation.

03 Jun

Post
    Mithril on Forums - Thread - Direct
We're getting closer and closer to one of our largest updates this year, one that drew a lot of community excitement during the announcement back in November. Today we'll take a moment to talk about what's on the way for the Nanite Systems Operative faction. Quick stats for what's gone into the revisited NSO faction so far.
  • 2 New Vehicles
  • 4 New Weapon HUD Overlays
  • 4+ New Vehicle Weapon Reticles
  • 6+ UI Screen Updates
  • 11 New Directive Trees
  • 15 New Vehicle Weapons
  • 35 New Infantry Weapons
  • 40+ New Particle Effects
  • 130+ New Sound Effects
Suffice to say, the team has been hard at work. NSO Faction Changes In this article we won't be going into too many sp... Read more