Planetside

Planetside Dev Tracker




02 Apr


01 Apr

Comment
    /u/Wrel on Reddit - Thread - Direct

he said that with maximum battle rank the player is awarded with additional health

Think you may have misheard, because this is definitely not a thing.

Overall though, I'd say the balance discussions/loadout guides/weapon reviews (which amounts to a lot of the content) is outdated. The live gameplay/montages/tips and tricks are mostly relevant still, and the Thoughts on Better Gaming series is pretty evergreen, but it's also not always with PlanetSide 2 content in the background.

Comment
    /u/Wrel on Reddit - Thread - Direct

This absolutely should have not gone Live in this form, and is a major screwup. We're taking care of it as soon as we can manage this morning. Unfortunately the fix will strip some of its audio and FX, but I'd rather that than have a completely broken game this double experience weekend.

I'd like to apologize for this issue even appearing in the first place.


31 Mar

Comment
    /u/Wrel on Reddit - Thread - Direct

Yeah, maybe it's a little easy to headshot with it. Could probably do with having the projectile size reduced a bit. I will give it that.

Chiming in because I've seen this misinformation pop up in a couple of places so far, and it shouldn't be something that guides the balance discussion:

The Archer does not have larger projectiles than other weapons. It uses the smallest size, which is 0.03, to determine the collision. That's the same as the vast majority of weapons in the game. The bullets are only visually more prominent, it has no impact on performance. People make this mistake about the Lasher quite often as well.