No, Collision Course, or Project Crynosaur hasn't been in development for what I'd call "a very short amount of time"... in fact, I'm pretty sure they've been in development for longer than we've been. You might say their latest game iteration has been in development for a fraction of that, but then again, so has ours. Like our credits point out, our demo took around 1 year to make, completely unfunded. Either way, indie teams are different, different developers can come from different backgrounds, live under different circumstances, thus comparing unpaid workflows is never fair or accurate.
Other than that, yeah, we may not be the game for you if the park building is not what you enjoy in a park builder. Not to say we don't want our animals to feel more realistic eventually, as we fully express to expand on their AI, but that's simply not the focus right now, considering we've just released a first iteration on what is supposed to be a game with a huge scope.
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