Few days away :)
This needs to have the reports in-game streamed to the site to be reviewed. Having people go outside of the game, to this website, and fill in the form is... a bit much. Not to mention I reviewed 4 (all that were in the queue, I guess, no more after that), and 2 of the 4 were just inappropriate nicknames while 1 was verbal harassment. Those first 2 inappropriate nicknames should have been found automatically by a simple check without there even needing to be a review. Last one was an accused cheater, but it was obviously not a cheater.
Would love to review more, but don't seem to be able to get anymore.
Hey man! Thank you for your feedback! Apologies for the late reply. There has been a bug associated with reports not showing up in peoples review/voting screens. This has been fixed recently and things are back to normal now.
I understand your point about the non cheating reports. Some other players share the same opinion / would rather just want to be able to report and review cases of cheating. We may end up only allowing just that to make it simple for everyone and be able to focus on a single goal -> cheaters, instead of everything else as well.
Why do you blank names out for your existing ban notifications/updates? I get reports about Sxwy***** being temporarily/permanently banned and I have no idea who that is because you blank 80% of the name out. Can you include more information with those updates? Full game name and when they were reported and what they were reported for?
Thanks MT1982, I'll forward the suggestion :)
Is there any kind of using an AI for analysing just the simple stats of a player? This way you could flag a lot of "new" players instantly. For instance you could check insane high k/d ratios. A lot of possibilites are hidden within the stats.
Another way of using an AI is analysing the movement and the way of looking ... you could identify wall hacks this way.
Hey Lord! I am affraid I'm not able to say what the AC team is doing in detail but I can say that they are constantly making changes and improvements to the anti-cheat!
Is there any way to see the outcome of my review votes? It would be nice to see how many were actually banned and how often my vote was "correct", especially for improving on future decisions.
Is something like this planned to be implemented?
Thanks for the feedback man! You can see your 20 most recent reports on your profile page and their statuses, whether they've been banned or not. We'll have a think about further improving the profile page!
Read morei like the system so far, but there is room for improvement
so far i filed 4 potential cheaters in 5 different reports - 1 guy (the one i reported twice) was banned (for ESP/Wallhack) the other 4 reports were teaming
1)
you don't see why you have reported a person and why he got or got not banned, it should pe possible to review old reports you filed or at least see the reason, which will be helpful in the future2)
the table below shows banned and not banned and is associated with the players name - it is a bit odd to read a player twice, once banned and another time not banned - it should report the players current status as active, suspended or banned _and_ in another colum if the report was voted conclusive, inconclusive of skipped by the majority of votersi just want to figure out why one ban was successfull and the other one not one was basically a long descrip...
Hey u/suit1337! Thank you for taking the time to write this out!
Agree with you, we will have the status be more accurate and show whether a not banned player has been voted as inconclusive by the community or by pubg staff which should provide more clarity!
Banned simply means that a player has received a ban. Inappropriate nickname offenders can not get permanently banned, you can see our maximum penalties for each infraction type on our rules of conduct page ...
Read moreCrossbow dinners, love to see it
Edit circle settings, yes. You can even have it so it doesn't move in until after an hour, so it doesn't affect anything. You can kinda go wild there.
Vehicle spawns, you can't increase. The way I tend to do it and I see it work for others, is run it in esports mode (so you get hard spawns as well as random spawns) and give Zone 1 a 10-minute timer or so, this will let everyone find vehicles and get to the start point. Then the race starts once that timer ends. Then have Zone 2 to not decrease very much (honestly, it takes a bit of time to learn the bluezone settings so get testing!) so it doesn't affect your route :)
Hey there! I work with PUBG to collect awesome community clips! Would you be open to having this featured on the official PUBG social channels? Please let me know. I'll also send you a message.