PUBG - PlayerUnknown's Battlegrounds

PUBG - PlayerUnknown's Battlegrounds Dev Tracker




27 Aug

Getting a Sense of PUBG Pt. 1

When you play a game with guns, they’ve got to feel good

Creating the most authentic game environment possible means engaging with a player’s senses in powerful, distinct ways—the discrete components of the game each appearing, feeling, and sounding just right. In our Getting a Sense of PUBG series, we’re highlighting specific facets of the game in context of the five senses—touch, sight, hearing, smell, and taste. While you can’t—or, at least, shouldn’t—lick your screen when you play PUBG, these interviews should give you a taste of the incredible processes that make PUBG a crisp, true to life experience.


Marek Krasowski was one of the first people to join the P...

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I love this idea. I'll forward it to the team!


26 Aug

Made Ya Look

Misdirect Enemies With Decoy Grenades

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Made Ya Look

Misdirect Enemies With Decoy Grenades

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Hey guys, this should be resolved. Please do report if you encounter any more issues. Thank you!


25 Aug

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Console Update 8.2 – Patch Notes

We're bringing some new toys to the Battlegrounds in update 8.2, along with some visual improvements to a few weapons, a nostalgia hit in the main menu, and more!

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PUBG Continental Series 2 Broadcasting channels, talent and more

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24 Aug


23 Aug


22 Aug


21 Aug

Comment

It's a bit broken at the moment, currently it looks like:

  • Damage for squadmates is only showing weapon damage, not total
  • In a ranked match your kills are actually (kills + assists - teamKills - suicides), and for your teammates it's just kills.

The team in New York is working to fix this at the moment

You'll have to raise a ticket with our support team to get it looked into!

https://www.pubg.com/en-us/support/

Comment

So I'm wondering if the meta will eventually be dropping the decoy at your feet, or where you plan on going, to bait the enemy into looking behind them. Cool video!