Original Post — Direct link
Previously on ps4 base when turning off the VSync tool the number of frames per second increased even in multiplayer modes, why has that changed and now it's 59 frames with drops? Why make siege performance worse?
over 3 years ago - Ubi-Milky - Direct link
Hello DoffyBR thank you for your post.

On previous consoles the highest FPS amount you could achieve was 30 to 60 FPS, depending on what console you used. Only on the newer generation of consoles such as XBSX and PS5 is there an option for perfomance mode that can allow you to gain 120FPS in-game - https://www.ubisoft.com/en-gb/help/r...oles/000079837

When your FPS drops, say 60 to 59,58 and back up again, that is perfectly normal as your cpu and other components are trying to keep up the GPU, so fluctuations can happen during play. PC players will experience this also.
over 3 years ago - Ubi-Karl - Direct link
Originally Posted by DoffyBR
But the point here is that last season, the multiplayer on any base PS4 ran between 70 to 80 frames per second, I even have some screenshots to prove it, the whole siege community would appreciate it if it came back, you can ask any console player , this frame gain is a help against PS5 players that have frame advantage, and it seems silly to talk about but it's an advantage that pro players can prove, the higher fps is an advantage in shooting and gameplay as well. Please you guys should keep this fps rate.
Hey DoffyBR, thanks for your response there!

The game is intended to run on 60 FPS on PS4 consoles whilst next-gen will have it higher, therefore it is all working as intended.

I do appreciate that you'd like to have a chance to have a better performance on PS4 however, and we will forward your feedback to our team on-board .

Should you have any further queries, let us know!