Risk of Rain 2

Risk of Rain 2 Dev Tracker




14 Oct


09 Oct


01 Oct


29 Sep


28 Sep


24 Sep


23 Sep


15 Sep


12 Sep

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Hey! Since we released 1.0 on PC (and continue on-going efforts to get 1.0 on consoles), our team at Hopoo Games has finally had time to evaluate our development over the last year-and-a-bit. It has given us insight on how RoR2 has gone so far - and where we want to take it going forward.

Here’s the plan:

Early Access Post-Mortem Since we’ve officially left Early Access, we thought some players may be curious as to how the whole thing went. RoR2 was our first ever Early Access project, and so there were many lessons to learn.

Overall, Early Access was a fantastic way to get feedback, spread news of the game, and engage with players. However, it came at a cost of creativity and quality to meet deadlines.

The Early Access Roadmap kept us honest and on track - and as a result, we created a g... Read more

11 Sep


02 Sep


01 Sep

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The goal of this quality of life + bugfix patch is to address a variety of bugs, fix a few unintended changes to Merc, and to make the final fight a bit more engaging and a bit less cheesy.



  • Captain
    • Captain’s Supply Drop now presses the buttons on Abandoned Aqueduct
  • Equipment Drone
    • Now recharges equipment much faster, approximately 5x as often. We don’t expect Equipment Drones to suddenly become super strong, but th...
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31 Aug


28 Aug


20 Aug


19 Aug