Rocket League

Rocket League Dev Tracker




05 Apr

Comment

Originally posted by HoraryHellfire2

Agreeing with /u/AnEeedyatBoy. It seems the swap mechanic quickly moves the players across the pitch very quickly, having no collision with each other, and sending the ball up in a sort of "pinch". What's interesting is this isn't client-side, as the ball is not corrected to be on the ground moments later, but instead falls like normal. It also seems like once the count-down timer reaches 0, the physics on the ball reset to zero or something.

Calling /u/Psyonix_Cone for this bug / unintended behavior.

 

Also, while he's here, I have something to report about another issue that's irrelevant to the thread. After demos, the car respawns like normal, but if you are holding any buttons like accelerate, reverse, or boost, your client will predict them, but be denied by server corrections. Every time. This disrupts the flow of the game because it seems like your previous inputs don't get sent to the server...

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Swap is moving players across the field but the cars are still locked to their original position via a 2d constraint, so that's just physics sliding them back to where they should be.

I *think* the accelerate on respawn issue is fixed in next patch, I remember looking in to it a while ago.


04 Apr

Comment

Originally posted by Mr_Lovette

Hm, could be an overlook in their RocketID system. u/psyonix_devin or u/dirkened might have more insight.

We're working on a block function now, will be added to RID in the near future (but not the Esports Shop Update).

Comment

I am Mayonayse Man for all eternity.

Comment

That's awesome! This makes me think back to meeting teammates for the first time at LANs back in the 2000s.

Comment

Originally posted by thedreamlan6

I've paired with him 2 years ago and a couple times since, he usually responds once or twice during the game and he uses quickchat. He probably gets constant shit like OP was giving him in the post (it's funny to us but after 300 identical comments i'm sure he thinks it's lame).

Wow what a relic, plat3, that’s gotta be old. I do try to at least say hello but yeah, sometimes I can get too focused on the match. <3


03 Apr

Comment

Originally posted by Japancakes24

Hoping that the challenges are just a supplement to the current system and not replacing the current way to tier up in the previous rocket passes

We'll release more information next week, but it will be a supplementary system.

Comment

Originally posted by 11165EB

Hopefully they’ll be for something like wins/goals scored/win streaks and not boost grabbed or anything rewarding toxic playing

We'll release more information about the Challenge system next week, however, I can say that it was a focus of ours to implement challenges that did not encourage drastic game play changes or toxic behavior.


02 Apr

Comment

Thanks for sharing the suggestion! :D

Comment

Originally posted by thats0K

PSYONIX --

WE NEED A HIDE ITEM FEATURE.

PLEASE!!

u/Psyonix_Devin u/Psyonix_Corey u/dirkened

Hiya, we're working on some inventory management stuff for later this year, stay tuned.

Comment

Originally posted by ItsKumquats

Lmfao good job putting your GT out there. Hopefully Psyonix sees and permabans it.

u/Psyonix_Devin get rid of this shit

Thanks for sharing!

Comment

Originally posted by Xx_voidflames_xx

Sorry friend, don't think we can do this.


01 Apr

Comment

Hey I'm sorry about the reply but I looked into your account and saw that you did receive items for the levels 261-264.

If you're unsure about which items you received, and you want to know, DM me and I'll let you know.


30 Mar

Comment

🦀🦀🦀🦀 out of 🦀🦀🦀🦀


29 Mar

Comment

Absolutely slayed. Thanks for this, Hector. :)


28 Mar

Comment

Originally posted by itsaTrinity

Just psynet? Or are they still experiencing it?

It looks like everything has stabilized, however, we're keeping an eye on our services to make sure that everything remains stable.


27 Mar

Comment

Whoa, your baby skates AND wears Vans? NGL, pretty cool baby.


26 Mar