Rocket League

Rocket League Dev Tracker




19 Oct

Comment

Originally posted by CRZR_

Goal explosion in the image?

Goal explosion in the image?

One of the Season 1 Series Blueprints (Buffy-Sugo)

Comment

Originally posted by vervain9

What about the fact that a tournament listed as "Joinable" is, in fact, full and not joinable?

(Also what's the player limit for tournaments? Also why are they allowed to fill up given they have no finite rewards and are split into 32-player brackets anyway?)

Passing along the queue/full feedback. For sizing, we do need to have a cap to help with system load. The limit is usually in the mid-five-figure range, so the tournaments are all pretty big.

Comment

Originally posted by Thilorn

I don’t know if you fixed it, but if a player joins in as backfill on kickoff, they get a random kickoff spawn, so my team can have 2 people on goal, but they might get a backfill person on a corner.

Hiya! Is this happening to you regularly? Or have you only seen it once or twice?

Comment

Originally posted by lohkeytx

why not just let me leave during the podium, progression, and drop screens like in a normal match? I dont care about any of those screens, why are you forcing me to look at them for actually no reason?

why not just let me leave during the podium, progression, and drop screens like in a normal match? I dont care about any of those screens, why are you forcing me to look at them for actually no reason?

Because while information moves at the speed of light, it takes a moment to register your win/loss in a tournament. Having you spend a few seconds on these screens means that match report gets back to us before you quit, which means you won't get a tournament ban. :)

Comment

Originally posted by dismal626

Was this really necessary to push out at 4pm?

Was this really necessary to push out at 4pm?

I get the same question no matter what time we release an update. So, yes.

Post

https://preview.redd.it/9d6ql8d0t4u51.jpg?width=1280&format=pjpg&auto=webp&s=17f4c84b4b8fabd6b61626480d1c07a036251983

Version: Rocket League v1.85

Platforms: Epic Games Store/PlayStation 4/Steam/Switch/Xbox One

Scheduled Release: 10/19/2020, 4 p.m. PDT / 11 p.m. UTC

NEW CONTENT

Blueprints

  • Season 1 Series Blueprints are now available as drops after online matches

CHANGES AND UPDATES

Tournaments

  • Changed behavior of the Leave Tournament button
    • Once a teammate votes to leave during a match, the ‘Leave Tournament’ button wi...
Read more External link →
Comment

Originally posted by PikaStar123

"This is the first licensed car making its way back to the Item Shop, and we're looking into bringing previous licensed cars back too."

Will this allow licensed cars that have been purchased previously but put in the item shop to take advantage of cross-platform progression. ex. if ecto was purchased last year on a ps4 will you be able to use it on EGS when it comes out for everyone else.

Will this allow licensed cars that have been purchased previously but put in the item shop to take advantage of cross-platform progression.

We're also working on this!


18 Oct


17 Oct