Awesome job! Especially love the turning gear on top.
Awesome job! Especially love the turning gear on top.
This appears to be an issue with Google Cloud/Google App Engine, and we're actively working with Google on a solution. Keep an eye on RL Twitter for updates.
Follow-up: Server access went down again. This appears to be an issue with Google Cloud/Google App Engine, and we're actively working with Google on a solution. Keep an eye on RL Twitter for updates.
Hi all, we had a very brief Google-related outage, and PsyNet went down for a few minutes. Access to servers has been restored.
Hey guys, we're seeing a disruption in our Google Cloud services that are effecting PsyNet.
Our team is investigating the issue to make sure that we can recover as quickly as possible.
Sorry about the inconvenience!
Same thing has occurred for me. The white screen appears immediately on booting up the game and doesn't go away. Need to use Task Manager to close the game. I have tried re-installing and the issue persists.
If you're able to, please send me your logs or any .dmp files found in the same folder.
Logs are in %userprofile%\Documents\My Games\Rocket League|TAGAme\Logs\
I have this too. Was looking for this. Just never ending white screen with spinning blue circle mouse pointer. But it won't close either. Can't press X and Task manager won't close it either. The only way is to force a sign out.
Edit-fresh reinstall hasn't fixed. How do I find my logs?
Logs are in %userprofile%\Documents\My Games\Rocket League\TAGAme\Logs\
Read moreSo... you didn't fix the preset being changed to the first preset every few hours? It doesn't happen every time, but it's at least happening every morning, and then again later in the day.
I'm SICK of having to scroll through my presets having to select the same car I use every day!
(And you also didn't fix archived items becoming randomly un-archived? I'm sick of having to re-archive things I know I archived yesterday!)
Edit: I am NOT the only one this is happening to.
- When I posted about this yesterday, 6 people upvoted me: https://www.reddit.com/r/RocketLeague/comments/fnnhxa/heads_up_an_update_will_be_released_on_all/flbusuw
Multiple people have posted about preset problems since patch v1.74:
- March 20: "Also sometimes...
Thanks! Can you DM me logs via a Pastebin link?
Long start up for me stuck on a white screen
Long start up for me stuck on a white screen
Can you DM me your logs?
Bug or Glitch: Inverse/zero gravity training doesn't work any more because you made the camera flip for no reason. I know it's not from this patch. Please fix.
We don't offer zero gravity as a mutator. Can you go more into detail what you're experiencing?
Update on today's patch notes: A fix for the Quality filter resetting after completing or cancelling a trade-in was not merged into today's update. We will address this bug in our next update.
Heads up: A fix for the Quality filter resetting after completing or cancelling a trade-in was not merged into today's update. We will address this bug in our next update.
Are you already aware of the decal bugs? Showing the default UDK texture
Are you already aware of the decal bugs? Showing the default UDK texture
Hiya! This was fixed in today's update, and is listed under Bug Fixes.
I assume the 'default' vibration settings will still vibrate goal replays after a match? Nothing more annoying then running to get a beer after a match and the controller starts going nuts on my desk waking up the whole house.
We'll look at making this an option in a future update.
From the discussion thread:
Slider numbers to recreate legacy settings:
Light: 0.5 Medium: 1.8 Heavy: 3.0
To be extra clear, the old "Default" pre-changes is equivalent to 1.0 on the slider. You only need to change it if you preferred alternate settings in the old system.
Bug or Glitch: After update game will load on launch then fail to launch.
Playing on PC? Are you running any mods?
Bug or Glitch: When vibration is set to ALL and intensity is set to 0.1 the vibration acts as if the default option was selected (ie boost only on activation). This stops when set to 0.2 or higher. Platform: Steam (Xbox one regular controller) Evidence: None Logs: None
Bug or Glitch: When vibration is set to ALL and intensity is set to 0.1 the vibration acts as if the default option was selected (ie boost only on activation). This stops when set to 0.2 or higher.
From the Patch Notes:
Intensity settings below 0.5 may have inconsistent results across different controller types due to variance in vibration motors
Patch notes link is wrong, it links to the patch from 2 weeks ago: https://www.reddit.com/r/RocketLeague/comments/fgfzd8/rocket_league_patch_notes_v174_march_update/
Here's the correct one: https://www.rocketleague.com/news/patch-notes-v1-75/
fixed
Our latest update (v1.75) is now live. This thread is an effort to get all bug or glitch reporting into one thread.
Isn't it impossible to recreate medium(1.75) legacy settings if slider can move in intervals of 0.10?
Changed this to 1.8, thanks for looking out!